Patches/7.23b
7.23bReleased November 29, 2019

Dota 2 Patch 7.23b Notes

Every change in Dota 2 patch 7.23b, straight from Valve's official notes: 17 heroes, 2 items and 13 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes2

  • Tier 1 Neutral Items now drop at 7 minutes instead of 5
  • Melee hero damage block no longer works against enemy player units

Items2

Skull Basher

  • Stun damage changed from Magical to Physical

Abyssal Blade

  • Stun damage changed from Magical to Physical

Neutral items13

Keen Optic

  • Mana regeneration reduced from 1.25 to 1

Trusty Shovel

  • Cooldown reduced from 70 to 55
  • Drop rates for Bounty/Flask/TP/Neutral adjusted from 25/25/25/25 to 16/28/28/28

Faded Broach

  • Movement Speed increased from 20 to 25

Mango Tree

  • Now spawns with a 3 mango bundle
  • Vision increased from 800 to 1200

Vampire Fangs

  • Spell Lifesteal lowered decreased from 10 to 8%
  • Lifesteal increased from 10 to 14%
  • Vision reduced from 450 to 250

Ring of Aquila

  • Mana regeneration increased from 0.5 to 1.25

Pupil's Gift

  • Secondary stats reduced from 14 to 13

Imp Claw

  • Base damage increased from 20 to 24
  • Critical strike reduced from 1.4 to 1.3

Philosopher's Stone

  • Gold per minute reduced from 75 to 60

Mind Breaker

  • Reworked. Passive Cooldown. Passively provides +25 attack speed and +25 Magic damage on your attacks. The next attack against a hero silences them for 4 seconds. 20 Cooldown

Third Eye

  • Now also provides +7 All Stats, goes away when the item does

Titan Sliver

  • Attack damage reduced from +22% to +16%
  • Magic resistance reduced from +22% to +16%
  • Status resistance reduced from +22% to +16%

Ninja Gear

  • Movement speed increased from +25 to 30

Heroes17

Chaos Knight1 change

Chaos Strike

  • Max crit increased from 140/165/190/215 to 140/170/200/230%

Crystal Maiden1 change

Crystal Nova

  • Cooldown increased from 11/10/9/8 to 14/12/10/8

Drow Ranger2 changes

  • Agility gain increased from 2.6 to 2.9

Marksmanship

  • Agility multiplier increased from 30/35/40 to 35/40/45

Huskar1 change

  • Strength gain increased from 3.1 to 3.4

Juggernaut2 changes

Talents

  • Level 10 Talent increased from +5 All Stats to +6
  • Level 10 Talent increased from +20 Movement Speed to +25

Lifestealer4 changes

Infest

  • Movement speed for heroes is now the same as the creeps bonus
  • Health bonus reduced from 750/1000/1250 to 400/800/1200
  • Cooldown begins once you leave the infested unit
  • Scepter cooldown increased from 20 to 25

Lone Druid1 change

  • Spirit Bear base attack time increased from 1.7/1.6/1.5/1.4 to 1.75/1.65/1.55/1.45

Pugna1 change

Life Drain

  • Increased from 150/250/350 to 175/275/375

Razor1 change

Storm Surge

  • Movement speed reduced from 4/6/8/10% (8/12/16/20% for you) to 3/5/7/9% (6/10/14/18% for you)

Riki1 change

Cloak and Dagger

  • Backstab damage increased from 1/1.5/2 to 1.4/1.8/2.2

Snapfire7 changes

Lil' Shredder

  • Mana cost increased from 75 to 90
  • Damage reduced from 45/60/75/90 to 40/55/70/85
  • Attack speed slow per stack reduced from 20/25/30/35 to 15/20/25/30

Firesnap Cookie

  • Cooldown reduced from 24/22/20/18 to 24/21/18/15
  • Projectile speed increased from 800 to 1000
  • Cast point reduced when used on self from 0.4 to 0.3
  • Now works on rooted targets

Techies2 changes

  • Scepter bonus range from 400 to 300

Proximity Mines

  • Replenish time increased from 15 to 23

Treant Protector4 changes

Nature's Grasp

  • No longer targets trees directly
  • Cooldown reduced from 20 to 20/19/18/17

Leech Seed

  • Cooldown reduced from 16 to 16/15/14/13

Overgrowth

  • Damage increased from 50/75/100 to 100

Vengeful Spirit2 changes

  • Strength gain reduced from 2.9 to 2.6

Vengeance Aura

  • Attribute bonus from 4/8/12/16 to 4/7/10/13

Void Spirit7 changes

Aether Remnant

  • Damage reduced from 90/150/210/270 to 80/130/180/230

Dissimilate

  • Damage reduced from 140/220/300/380 to 100/180/260/340

Resonant Pulse

  • Cooldown increased from 14 to 16
  • Mana cost increased from 90/100/110/120 to 100/110/120/130
  • Base shield absorption reduced from 50/100/150/200 to 40/80/120/160
  • Damage reduced from 70/130/190/250 to 70/120/170/220

Talents

  • Level 15 Talent reduced from +150 Resonant Pulse Damage to +100 Resonant Pulse Damage

Source: official Dota 2 patch notes (dota2.com).