Dota2ProTips

DOTA2PROTIPS

Heroes/Bounty Hunter
Bounty Hunter
AgilityMelee

Bounty Hunter

EscapeNuker

When the hunted tell tales of Gondar the Bounty Hunter, none are sure of which are true. In whispered tones they say he was abandoned as a kit, learning his skill in tracking as a matter of simple survival. Others hear he was an orphan of war, taken in by the great Soruq the Hunter to learn the master's skill with a blade as they plumbed the dark forests for big game. Still others believe he was a lowly street urchin raised among a guild of cutpurses and thieves, trained in the arts of stealth and misdirection. Around campfires in the wild countryside his quarry speaks the rumors of Gondar's work, growing ever more fearful: they say it was he who tracked down the tyrant King Goff years after the mad regent went into hiding, delivering his head and scepter as proof. That it was he who infiltrated the rebel camps at Highseat, finally bringing the legendary thief White Cape to be judged for his crimes. And that it was he who ended the career of Soruq the Hunter, condemned as a criminal for killing the Prince's prized hellkite. The tales of Gondar's incredible skill stretch on, with each daring feat more unbelievable than the last, each target more elusive. For the right price, the hunted know, anyone can be found. For the right price, even the mightiest may find fear in the shadows.

Base STR

19 +2.5

Base AGI

21 +2.6

Base INT

20 +1.9

Move Speed

325

Attack Range

150

Base Armor

5

Attack DMG

33–41

Projectile

900

Big Game Hunter

Big Game Hunter

PassiveInnate

When getting a kill or assist on an enemy that has a killing streak, Bounty Hunter receives %bonus_killstreak_bounty%%% extra gold.

Shuriken Toss

Shuriken Toss

Unit Target

Cooldown

5s

Mana

75 / 80 / 85 / 90

Hurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's Movement Speed by %slow%%% for %slow_duration%s. The shuriken will bounce to any Tracked units who are within a %bounce_aoe% radius of each other.

DAMAGE:

100 / 170 / 240 / 310

CAST RANGE:

375 / 425 / 475 / 525

While the shuriken may be small, Gondar's precise aim can cause critical damage.

Jinada

Jinada

Unit Target

Cooldown

9 / 7 / 5 / 3s

Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.

BONUS DAMAGE:

70 / 105 / 140 / 175

GOLD STEAL:

12 / 20 / 28 / 36

Gondar's vast experience ensures he never walks away from a transaction empty-handed.

Shadow Walk

Shadow Walk

No Target

Cooldown

18 / 17 / 16 / 15s

Mana

50

Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.

INVISIBILITY DURATION:

20 / 25 / 30 / 35

FADE TIME:

1 / 0.75 / 0.5 / 0.25

STUN DURATION:

1 / 1.2 / 1.4 / 1.6

  • ·Will not break most channeling of spells upon activation.

The court jesters present during King Goff's assassination can recount no other image than a dancing shadow.

Track

Track

Unit Target

Cooldown

6 / 5 / 4s

Mana

60

Tracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. Bounty Hunter moves fast when near the tracked unit. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.

DAMAGE AMPLIFICATION:

8 / 12 / 16%

SELF BONUS GOLD:

130 / 225 / 320

ALLIES BONUS GOLD:

50 / 90 / 130

DURATION:

25

SELF BONUS SPEED:

12 / 16 / 20%

  • ·Bounty Hunter will get the bonus gold if the target dies while Track is active, regardless of how it died.
  • ·Track's effect is only visible to allies.
  • ·You can see the amount of gold the target is carrying by mousing over the debuff icon above the target's ability bar.
  • ·Bonus gold is reliable gold.

Using his elevated senses of sight and smell, Gondar's hits have quite a good chance of success.