Patches/7.41f
7.41fReleased September 15, 2026

Dota 2 Patch 7.41f Notes

Every change in Dota 2 patch 7.41f, straight from Valve's official notes: 35 heroes, 16 items and 1 neutral item changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items16

Infused Raindrops

  • Mana Regen bonus decreased from +0.8 to +0.6

Battle Fury

  • Chop Tree cooldown decreased from 4s to 3s

Daedalus

  • Recipe cost increased from 900 to 1000. Total cost increased from 5100g to 5200g

Dragon Lance

  • Recipe cost increased from 450 to 550. Total cost increased from 1900g to 2000g

Essence Distiller

  • Mana Regen bonus decreased from +1.75 to +1.5

Heart of Tarrasque

  • Recipe cost increased from 700 to 800. Total cost increased from 5200g to 5300g

Heaven's Halberd

  • Recipe cost decreased from 450 to 350. Total cost decreased from 3400g to 3300g

Hurricane Pike

  • Total cost increased from 4450g to 4550g (due to Dragon Lance cost increase)

Hydra's Breath

  • Recipe cost decreased from 1100 to 1000. Total cost unchanged at 5900g (due to Dragon Lance cost increase)

Manta Style

  • Mirror Image ranged images damage decreased from 28% to 25%

Mask of Madness

  • Lifesteal bonus decreased from +24% to +22%
  • Creep lifesteal decreased from +14.4% to +13.2%

Mjollnir

  • Static Charge duration decreased from 15s to 12s

Octarine Core

  • Recipe cost increased from 200 to 400. Total cost increased from 4900g to 5100g

Satanic

  • Lifesteal bonus decreased from +30% to +25%
  • Creep lifesteal decreased from +18% to +15%

Shiva's Guard

  • Arctic Blast damage decreased from 260 to 225

Silver Edge

  • Shadow Walk cooldown increased from 22s to 23s
  • Shadow Walk bonus movement speed decreased from 22% to 20%

Neutral items1

Enchantment Changes

Greedy

  • Attack Damage penalty increased from 30/60 to 35/70

Heroes35

Anti-Mage1 change

Mana Break

  • Mana Burned as Damage increased from 60% to 65%

Bane1 change

  • Base Armor decreased by 1

Batrider2 changes

  • Intelligence gain increased from 2.9 to 3.2
  • Damage gain per level increased from 3.5 to 3.6

Bounty Hunter5 changes

Track

  • Self bonus gold decreased from 130/225/320 to 80/160/240
  • Allies bonus gold decreased from 50/90/130 to 40/80/120

Talents

  • Level 10 Talent Shuriken Toss Slow decreased from +0.6s to +0.35s
  • Level 20 Talent Track Grants Shared Vision replaced with +190 Shuriken Toss Damage
  • Level 25 Talent +250 Shuriken Toss Damage replaced with Track Grants Shared Vision

Broodmother1 change

Insatiable Hunger

  • Mana Cost decreased from 80 to 70

Centaur Warrunner4 changes

  • Base Damage decreased by 2
  • Damage at level 1 decreased from 64-66 to 62-64
  • Base Movement Speed decreased from 300 to 295

Hitch A Ride

  • Cast Range decreased from 250 to 200

Chen2 changes

  • Strength gain increased from 2.0 to 2.2

Zealot

  • Zealot respawn time changed from 60s to 60s - 1s per hero level

Clockwerk2 changes

Power Cogs

  • Mana Cost increased from 75 to 90
  • Knockback Duration decreased from 0.8s to 0.7s

Disruptor2 changes

  • Base Intelligence increased from 20 to 21
  • Damage at level 1 increased from 47-51 to 48-52

Earth Spirit6 changes

  • Base Attack Speed decreased from 100 to 95

Stone Remnant

  • Charges changed from (7 + 1 per 4 levels) to (7 + 1 per 5 levels)
  • Max charges decreased from 14 at level 28 to 13 at level 30

Talents

  • Level 20 Talent +25% Magnetize Damage & Duration replaced with +35 Magnetize Damage Per Second
  • Level 20 Talent +175% Rolling Boulder Damage from Strength replaced with +200 Geomagnetic Grip Remnant Damage
  • Level 25 Talent +250 Geomagnetic Grip Remnant Damage replaced with +250% Rolling Boulder Damage from Strength

Ember Spirit2 changes

  • Base Agility decreased from 22 to 21
  • Damage at level 1 decreased from 52-56 to 51-55

Enigma3 changes

Demonic Summoning

  • Eidolon Attack Range decreased from 425/450/475/500 to 380/420/460/500

Black Hole

  • Aghanim's Scepter pull speed decreased from 175 to 150

Talents

  • Level 20 Talent Eidolon Damage decreased from +40 to +30

Hoodwink1 change

  • Base Strength decreased from 17 to 16

Huskar3 changes

  • Base Strength decreased from 23 to 22
  • Damage at level 1 decreased from 44-49 to 43-48
  • Strength gain increased from 3.3 to 3.4

Invoker2 changes

Cold Snap

  • Cooldown increased from 18s to 19s

Ghost Walk

  • Aghanim's Shard no longer applies damage to non-Hero units

Io1 change

Talents

  • Level 15 Talent Spirits Damage decreased from +50% to +40%

Keeper of the Light4 changes

  • Base Attack Speed decreased from 100 to 90

Chakra Magic

  • Cooldown Reduction decreased from 3/4/5/6s to 2.5/3.5/4.5/5.5s

Spirit Form

  • Illuminate Heal decreased from 70% to 60%
  • Illuminate Heal with Aghanim's Shard unchanged at 100%

Kez3 changes

  • Base Damage decreased by 1
  • Damage at level 1 decreased from 50-56 to 49-55

Talents

  • Level 20 Talent Kazurai Katana Damage Per Second decreased from +4% to +3.5%

Largo1 change

Island Elixir

  • Heal rescaled from 34/56/78 to 30/55/80

Lifestealer3 changes

Rage

  • Cooldown increased from 20/19/18/17s to 21/20/19/18s

Infest

  • Aghanim's Scepter Enemy Duration decreased from 5s to 4s

Talents

  • Level 10 Talent Movement Speed decreased from +20 to +15

Lina4 changes

  • Base Intelligence decreased from 30 to 28
  • Damage at level 1 decreased from 51-59 to 49-57

Fiery Soul

  • Attack Speed Bonus decreased from 8/16/24/32 to 7/14/21/28
  • Duration decreased from 18s to 16s

Lone Druid1 change

Entangle

  • Stack Duration decreased from 10s to 7/8/9/10s

Marci1 change

Rebound

  • Ally bonus movement speed rescaled from 15/20/25/30% to 25%

Mars1 change

  • Base Armor increased by 1

Mirana2 changes

Celestial Quiver

  • Base Charge Restore Time increased from 6s to 7s

Sacred Arrow

  • Maximum Stun decreased from 2.6/3.4/4.2/5s to 2.3/3.2/4.1/5s

Necrophos2 changes

Sadist

  • Hero Kill Multiplier decreased from 6 to 4

Ghost Shroud

  • Restoration Amplification decreased from 55/65/75/85% to 45/55/65/75%

Shadow Fiend3 changes

Necromastery

  • Damage per soul changed from 1.35 + 0.15 damage per level to 1 + 0.8 damage per 6 levels

Shadowraze

  • Bonus Damage Per Soul decreased from 3 to 2

Talents

  • Level 15 Talent Presence Armor Reduction decreased from +2 to +1.5

Slardar2 changes

  • Base Health Regen decreased by 0.25

Slithereen Crush

  • Damage decreased from 75/150/225/300 to 60/140/220/300

Spectre1 change

Desolate

  • Damage decreased from 23 + 2 per level to 23.5 + 1.5 per level

Treant Protector6 changes

  • Base Intelligence decreased from 20 to 17

Nature's Guise

  • Invisibility linger when leaving trees decreased from 2s to 1s

Leech Seed

  • Now costs 35 mana
  • Damage to Healing rescaled from 20% to 10/15/20/25%

Living Armor

  • Minimum damage block decreased from 20 to 10

Talents

  • Level 10 Talent +3 Living Armor Heal per Second replaced with +3s Living Armor Duration

Underlord2 changes

Pit of Malice

  • No longer upgraded with Aghanim's Scepter

Fiend's Gate

  • Aghanim's Scepter Cooldown decreased from 100/95/90s to 90/85/80s

Undying2 changes

  • Base Health Regen decreased by 0.25

Decay

  • Mana Cost increased from 100 to 110

Ursa1 change

Maul

  • Health As Damage increased from 1.25% to 1.75%

Warlock1 change

  • Base Attack Speed increased from 90 to 95

Winter Wyvern2 changes

Arctic Burn

  • Cooldown increased from 26/24/22/20s to 29/26/23/20s

Cold Embrace

  • Max HP Heal per second decreased from 2.25/3/3.75/4.5% to 1.5/2.5/3.5/4.5%

Source: official Dota 2 patch notes (dota2.com).