
Chen
Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen's people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong caravan. <br><br>In the vicious battle that followed, Chen's clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished--or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen's obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.
Base STR
23 +2
Base AGI
15 +2.1
Base INT
19 +3.2
Move Speed
305
Attack Range
650
Base Armor
-1
Attack DMG
29–39
Projectile
1100
Facets
Innate Abilities

Summon Convert
Cooldown
30s
Mana
50
Chen summons a convert to fight for him. The convert gains bonuses from Holy Persuasion and dies if Chen dies. Its maximum health is set to %health_min% + %bonus_health_per_level% per Chen Level.<br><br> The spell stays on cooldown while the convert is alive, but refreshes whenever Chen respawns. The Convert counts towards Holy Persuasion max unit count. The Convert's ability level increases with Chen's level of Holy Persuasion.
CONVERT HP:
0
Chen's true strength is knowing which forces to call upon in battle.
Abilities

Penitence
Cooldown
20 / 17 / 14 / 11s
Mana
80 / 90 / 100 / 110
Damages enemy unit, forces it to move slower and lets allies attack it more quickly.
DURATION:
5 / 6 / 7 / 8
MOVEMENT SLOW:
-12 / -18 / -24 / -30%
BONUS ATTACK SPEED:
20 / 40 / 60 / 80
DAMAGE:
50 / 75 / 100 / 125
Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat.

Holy Persuasion
Cooldown
15s
Mana
110 / 130 / 150 / 170
Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to %health_min% + %bonus_health_per_level% per Chen Level. Converted creeps will have increased movement speed and bonus damage.
MAX UNITS:
1 / 2 / 3 / 4
CREEP MAX LEVEL:
3 / 4 / 5 / 6
HEALTH MINIMUM:
400
PERCENTAGE OF BOUNTY:
25 / 50 / 75 / 100%
MOVE SPEED BONUS:
5 / 10 / 20 / 30
BONUS DAMAGE:
4 / 8 / 12 / 16
- ·Persuading a new creep above max unit count causes the oldest persuaded creep to die.
- ·Can target Ancient creeps when Chen has Aghanim's Shard.
- ·The health of creeps already under Chen's control does not update to the new level upon leveling Holy Persuasion further.
- ·Fully restores the creep's mana upon converting.
Although they may not be knights, Chen incorporates beasts into the Fold in the same way he himself was converted.

Divine Favor
Cooldown
20 / 18 / 16 / 14s
Mana
75
Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff and will be teleported to him. Taking damage from enemy heroes or their units will cancel the teleport.
REGEN PER SEC:
1.5 / 3 / 4.5 / 6
DURATION:
6
TELEPORT DELAY:
6
ARMOR:
5 / 10 / 15 / 20
HEAL AMPLIFICATION:
5 / 10 / 15 / 20%
Chen's zeal is infectious, blessing his allies with vitality and compelling them to his side.

Hand of God
Cooldown
150 / 130 / 110s
Mana
200 / 300 / 400
Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for %hot_duration% seconds afterwards.
INITIAL HEAL:
200 / 300 / 400
HEAL PER SECOND:
20 / 30 / 40
SHARD HOLY PERSUASION ANCIENTS:
0
CHANNEL RADIUS:
0
- ·Can heal invulnerable and hidden/banished allies.
Using the mental link with his thralls, Chen calls down restoration and well-being to those who share his fanaticism.