
Earthshaker
Like a golem or gargoyle, Earthshaker was one with the earth but now walks freely upon it. Unlike those other entities, he created himself through an act of will, and serves no other master. In restless slumbers, encased in a deep seam of stone, he became aware of the life drifting freely above him. He grew curious. <br><br>During a season of tremors, the peaks of Nishai shook themselves loose of avalanches, shifting the course of rivers and turning shallow valleys into bottomless chasms. When the land finally ceased quaking, Earthshaker stepped from the settling dust, tossing aside massive boulders as if throwing off a light blanket. <br><br>He had shaped himself in the image of a mortal beast, and named himself Raigor Stonehoof. He bleeds now, and breathes, and therefore he can die. But his spirit is still that of the earth; he carries its power in the magical totem that never leaves him. And on the day he returns to dust, the earth will greet him as a prodigal son.
Base STR
22 +3.7
Base AGI
12 +1.4
Base INT
18 +2.1
Move Speed
315
Attack Range
150
Base Armor
2
Attack DMG
27–37
Projectile
Instant
Facets
Innate Abilities

Slugger
Enemies killed with Enchant Totem or Earthshaker's other abilities are sent flying, dealing damage to enemies they hit.
SPEED:
1600
DISTANCE:
1200
DAMAGE (CREEP DEATH):
30 / 45 / 60 / 75
DAMAGE (HERO DEATH):
150 / 250 / 350 / 450
FLYING ENEMY'S MAX HEALTH AS DAMAGE:
7%
Abilities

Fissure
Cooldown
18 / 17 / 16 / 15s
Mana
115 / 120 / 125 / 130
Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.
FISSURE DURATION:
6.5 / 7 / 7.5 / 8
STUN DURATION:
0.8 / 1 / 1.2 / 1.4
DAMAGE:
100 / 160 / 220 / 280
AFTERSHOCK STUN PCT:
0%
COOLDOWN:
18 / 17 / 16 / 15
- ·Creeps will wait for Fissure to disappear. They will not attempt to walk around it.
- ·Fissure is not blocked by Linken's Sphere.
The Nishian totem splits the world to its core with tectonic force.

Enchant Totem
Cooldown
5s
Mana
45 / 55 / 65 / 75
Empowers Earthshaker's totem, causing it to deal extra damage and have %bonus_attack_range% bonus attack range on the next attack.
BONUS:
100 / 200 / 300 / 400%
JUMP DISTANCE:
0
CLEAVE DAMAGE:
0%
CLEAVE DISTANCE:
0
DURATION:
14
- ·Bonus damage is based on base damage and that given by primary attribute.
Raigor's gorilla strength can destroy mountains.

Aftershock
Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.
DAMAGE:
65 / 90 / 115 / 140
RADIUS:
300
DURATION:
1 / 1.1 / 1.2 / 1.3
- ·Using items does not trigger Aftershock.
The earth trembles beneath the mighty footsteps of Raigor.

Echo Slam
Cooldown
130 / 120 / 110s
Mana
150 / 200 / 250
Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.
RADIUS:
700
ECHO DAMAGE:
70 / 90 / 110
INITIAL DAMAGE:
100 / 140 / 180
Tectonic plates crack, mountains fold, and foes are crushed by the Echo Slam.