
Bloodseeker
Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound.
Base STR
24 +2.7
Base AGI
24 +3.1
Base INT
17 +2
Move Speed
285
Attack Range
150
Base Armor
2
Attack DMG
35–41
Projectile
900
Facets
Innate Abilities

Sanguivore
Bloodseeker restores some life when he kills a unit, equal to %base_heal% health plus a percentage of the units max health.<br><br>Restores for half values if an ally kills a nearby enemy hero.
MAX HEALTH HEAL:
1.5%
HALF HEAL RADIUS:
300
- ·Creeps lifesteal is reduced by creep_lifesteal_reduction_pct.
Abilities

Bloodrage
Cooldown
14 / 12 / 10 / 8s
Drives Bloodseeker or an allied hero into a bloodthirsty rage which causes them to attack faster and deal more spell damage at the cost of a percentage of their health per second. Provides half attack speed to allied heroes.
DURATION:
8
ATTACK SPEED:
60 / 90 / 120 / 150
SPELL AMPLIFICATION:
15 / 20 / 25 / 30%
MAX HEALTH DAMAGE PER SECOND:
1.2%
BASE DAMAGE:
0%
- ·Damage dealt to Bloodseeker or allies is non-lethal and can never kill a hero.
Strygwyr shares his animalistic thirst for bloodshed.

Blood Rite
Cooldown
15 / 14 / 13 / 12s
Mana
90 / 100 / 110 / 120
Bloodseeker baptizes an area in sacred blood. After %delay_plus_castpoint_tooltip% seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
RITUAL AREA:
600
SILENCE DURATION:
3 / 4 / 5 / 6
DAMAGE:
100 / 155 / 210 / 265
- ·Total time is a %delay% second delay plus a %abilitycastpoint% second cast time.
The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.

Thirst
Cooldown
15s
Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed when an enemy hero's health falls below %min_bonus_pct%%%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below %invis_threshold_pct%%%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.
THIRST HEALTH THRESHOLD:
100%
MAX THIRST MOVE SPEED:
10 / 20 / 30 / 40%
ACTIVE BONUS MOVE SPEED:
0%
ACTIVE DURATION:
0
VISIBILITY HEALTH THRESHOLD:
25%
- ·Not triggered by Illusions.
- ·Max movement speed bonus occurs when an enemy's health is at or below max_bonus_pct.
- ·Effects linger for %linger_duration% seconds if a target dies.
Strygwyr becomes frenzied when blood is spilled.

Rupture
Cooldown
75 / 70 / 65s
Mana
100 / 150 / 200
Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.
DURATION:
9 / 10 / 11
MOVE DAMAGE:
35 / 45 / 55%
HEALTH DAMAGE:
10%
PUSH DISTANCE:
0
When the Bloodseeker hunts you, injuries become fatalities.