
Axe
As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.
Base STR
25 +2.8
Base AGI
20 +1.7
Base INT
18 +1.6
Move Speed
315
Attack Range
150
Base Armor
0
Attack DMG
31–35
Projectile
900
Facets
Innate Abilities

Coat of Blood
Axe permanently drenches his blade every time he kills an enemy Hero, gaining %armor_per_kill% bonus armor for each stack. Killing with Culling Blade gives %culling_blade_multiplier%x stacks.
Abilities

Berserker's Call
Cooldown
18 / 16 / 14 / 12s
Mana
90 / 100 / 110 / 120
Axe taunts nearby enemy units, forcing them to attack him while he gains bonus armor during the duration.
RADIUS:
315
BONUS ARMOR:
12 / 13 / 14 / 15
DURATION:
2.1 / 2.4 / 2.7 / 3
ENEMY ATTACK SPEED BONUS:
0
Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe.

Battle Hunger
Cooldown
20 / 15 / 10 / 5s
Mana
50 / 60 / 70 / 80
Enrages an enemy unit, causing it to take damage over time until it kills another unit or the duration ends. The enemy is slowed as long as they are facing away from Axe.
DURATION:
12
MOVEMENT SLOW:
18 / 22 / 26 / 30%
DAMAGE PER SECOND:
12 / 18 / 24 / 30
- ·Destroying buildings will also remove the debuff.
Ordinary heroes cannot withstand Mogul Khan's rage for battle, such that it injures them until it is satisfied.

Counter Helix
Cooldown
0.3s
After a set number of attacks, Axe will perform a helix counter attack, dealing pure damage to all nearby enemies.
DAMAGE:
100 / 120 / 140 / 160
RADIUS:
275
ATTACKS TO HELIX:
7 / 6 / 5 / 4
DEBUFF DURATION:
0
ATTACK DAMAGE REDUCTION:
0%
MAX STACKS:
0
- ·Counter Helix triggers when the attack hits.
- ·Illusions' counters don't increase when they attack when you have a Scepter.
Axe is the only reinforcement this army needs.

Culling Blade
Cooldown
80 / 75 / 70s
Mana
100 / 125 / 150
Axe spots a weakness and strikes, dealing pure damage. When an enemy hero is killed with Culling Blade, its cooldown is reset, and all nearby allied units gain bonus movement speed and armor.
DAMAGE:
275 / 375 / 475
KILL MOVE SPEED BONUS:
20 / 25 / 30%
KILL ARMOR BONUS:
10 / 15 / 20
KILL BUFF DURATION:
6
KILL BUFF RADIUS:
900
- ·Culling Blade death cannot be prevented with other abilities like Shallow Grave.
Mogul Khan is the embodiment of battle and fury, launching into a gruesome fatality against those who dare engage the Axe in combat.