Patches/7.22g
7.22gReleased September 6, 2019

Dota 2 Patch 7.22g Notes

Every change in Dota 2 patch 7.22g, straight from Valve's official notes: 26 heroes, 7 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes1

  • Basic Neutrals now give 5% less bounty

Items7

Bracer

  • Magic resistance reduced from 6% to 5%

Hand of Midas

  • Recipe cost increased from 1650 to 1750

Chainmail

  • Armor reduced from 5 to 4

Phase Boots

  • Armor reduced from 6 to 5

Medallion of Courage

  • Armor reduced from 7 to 6

Solar Crest

  • Armor reduced from 12 to 10
  • Recipe cost increased from 300 to 400

Sentry Ward

  • Stock replenish time increased from 70 seconds to 85

Heroes26

Alchemist4 changes

Greevil's Greed

  • Gold bonus per stack reduced from 4 to 3

Chemical Rage

  • No longer provides mana regeneration

Talents

  • Level 15 Talent reduced from +50 Damage to +30
  • Level 25 Talent reduced from -0.2 Chemical Rage Base Attack Time to -0.15

Brewmaster1 change

Primal Split

  • Storm's Wind Walk damage increased from 100/160/220 to 140/200/260

Broodmother2 changes

Spin Web

  • Scepter upgrade reduced from +12 Charges to +10
  • Scepter upgrade reduced from +30% Movement Speed to +20%

Chaos Knight2 changes

Chaos Strike

  • Max crit increased from 160/195/230/265% to 160/200/240/280%

Talents

  • Level 15 Talent increased from +12% Cooldown Reduction to +15%

Chen4 changes

Holy Persuasion

  • Maximum creep level reduced from 4/5/6/6 to 3/4/5/6

Divine Favor

  • Heal amplification reduced from 8/12/16/20% to 6/10/14/18%
  • Active cooldown increased from 120/100/80/60 to 140/120/100/80

Talents

  • Level 15 Talent increased from -30s Divine Favor Cooldown to -40s

Clockwerk3 changes

  • Intelligence increased from 17 + 1.3 to 18 + 1.5
  • Base movement speed increased from 310 to 315

Power Cogs

  • Knockback radius increased by 15

Disruptor2 changes

Static Storm

  • Maximum damage per second increased from 200/250/300 to 200/275/350
  • Radius increased from 450 to 500

Drow Ranger2 changes

Precision Aura

  • Increased from 20/40/60/80% to 22/44/66/88%

Talents

  • Level 15 Talent increased from +40% Gust Blind to +50%

Elder Titan2 changes

Astral Spirit

  • Cooldown increased from 17 to 23/21/19/17
  • Buff is now dispellable

Enchantress3 changes

  • Base damage reduced by 4

Nature's Attendants

  • Heal reduced from 10/11/12/13 to 7/9/11/13

Impetus

  • Damage reduced from 16/22/28% to 14/20/26%

Faceless Void2 changes

  • Agility gain reduced from 3.2 to 3.0

Chronosphere

  • Cooldown increased from 140/130/120 to 140

Gyrocopter1 change

Side Gunner

  • Scepter attack rate changed from every 1.1 to 1.2 seconds

Io3 changes

Talents

  • Level 10 Talent changed from Spirits Apply Slow to +90 Gold/Min
  • Level 15 Talent changed from +75 Spirits Hero Damage to Spirits Apply Slow
  • Level 20 Talent changed from +150 Gold/Min to +75 Spirits Hero Damage

Keeper of the Light4 changes

Blinding Light

  • Cooldown reduced from 30/25/20/15 to 14
  • Cast range increased from 550/600/650/700 to 575/650/725/800

Chakra Magic

  • Mana leak increased from 4/4.5/5/5.5% to 4.5/5/5.5/6%

Talents

  • Level 25 Talent increased from +2 Will-O-Wisp Flicker to +3

Kunkka2 changes

Talents

  • Level 15 Talent reduced from +12 Health Regen to +10
  • Level 20 Talent reduced from +25 Strength to +20

Lycan3 changes

Summon Wolves

  • Scepter spawn amount increased from 2 to 3
  • Scepter gold bounty reduced from 20 to 15

Shapeshift

  • Cooldown reduced from 130/105/80 to 110/95/80

Mirana3 changes

Sacred Arrow

  • Base damage reduced from 80/160/240/320 to 40/120/200/280
  • Bonus damage increased from 140 to 180

Moonlight Shadow

  • Manacost increased from 75 to 125

Night Stalker1 change

Void

  • No longer does half damage during daytime

Phantom Lancer1 change

Juxtapose

  • Illusions damage increased from 20% to 22%

Puck5 changes

  • Jaunt is now disabled by Root
  • Agility gain increased from 1.7 to 2.2

Phase Shift

  • Is no longer disabled by Root

Talents

  • Level 20 Talent increased from -8s Waning Rift Cooldown to -9s
  • Level 20 Talent increased from +40% Illusory Orb Distance/Speed to +50%

Shadow Demon2 changes

Soul Catcher

  • Damage reduced from 25/30/35/40% to 20/25/30/35%

Talents

  • Level 15 Talent reduced from +30 Movement Speed to +25

Tiny4 changes

  • Base strength reduced by 2 (damage unchanged)

Tree Volley

  • Damage reduced from 120% to 100%
  • Manacost increased from 150 to 200
  • Cooldown increased from 12 to 15

Undying3 changes

Soul Rip

  • Max unit count reduced from 8/10/12/14 to 8/9/10/11
  • Damage/heal per unit increased from 22/26/30/34 to 22/29/36/43

Flesh Golem

  • Current health loss per second increased from 7% to 9%

Ursa1 change

Earthshock

  • Damage increased from 50/100/150/200 to 75/125/175/225

Venomancer2 changes

Plague Ward

  • Base attack time improved from 1.5 to 1.4

Venomous Gale

  • Interval damage increased from 10/40/70/100 to 15/45/75/105

Source: official Dota 2 patch notes (dota2.com).