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Heroes/Warlock
Warlock
IntelligenceRanged

Warlock

SupportInitiatorDisabler

As Chief Curator and Head of Acquisitions for the Arcane Archives of the Ultimyr Academy, Demnok Lannik was tireless in his pursuit of lost, rare and forbidden tomes. No cursed temple was so foreboding, no cavern path so treacherous, that any concern for his own survival could dissuade him from entering if rumors hinted that some pamphlet of primordial lore might still survive in its depths. However, so often did his investigations trigger the wrath of protector entities, that he finally found it necessary to master the arts of magic. He bent himself to learning sorcery with the same thorough obsessiveness that marked his quest for incunabula, becoming the most powerful Warlock of the Academy in less time than most practitioners required to complete a course of undergraduate work. Almost as an afterthought, he carved a staff of Dreadwood and summoned into it a captive spirit from the Outer Hells. And anticipating the day when he will have recovered every last lost spellbook, he has commenced writing his own Black Grimoire. It will undoubtedly be instructive.

Base STR

22 +2.4

Base AGI

10 +1

Base INT

25 +3.1

Move Speed

300

Attack Range

600

Base Armor

1

Attack DMG

27–37

Projectile

1200

Eldritch Summoning

Eldritch Summoning

PassiveInnate

Whenever an enemy unit dies while afflicted by one or more of Warlock's abilities, a minor imp is summoned that lasts for %minor_imp_duration% seconds and explodes on death. Imps will automatically seek out nearby units, favoring fatally bonded heroes, and will explode when reaching their prey.

  • ·Minor imps have %tooltip_imp_health% health and explode for %tooltip_imp_explode% damage in a %tooltip_imp_explode_radius% radius.
  • ·Minor imps do not explode if killed by enemy heroes.
Fatal Bonds

Fatal Bonds

Unit Target

Cooldown

42 / 34 / 26 / 18s

Mana

120 / 130 / 140 / 150

Binds several visible enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.

ENEMIES BOUND:

6

SHARED DAMAGE:

15 / 18 / 21 / 24%

DURATION:

18

BIND RADIUS:

700

  • ·The shared damage type is the same as the type of damage inflicted.

An ancient incantation that links the vital energies of multiple lifeforms into one collective body.

Shadow Word

Shadow Word

Unit Target

Cooldown

15 / 14 / 13 / 12s

Mana

110 / 120 / 130 / 140

Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy.

HEAL/DAMAGE:

15 / 25 / 35 / 45

DURATION:

10

EFFECT RADIUS:

225

Demnok's arcane arts have a myriad of uses, allowing them to be powerful friendly enchantments or damaging curses.

Upheaval

Upheaval

Point TargetAOEChanneled

Cooldown

60 / 50 / 40 / 30s

Mana

100

CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to %abilitychanneltime% seconds. Enemies are slowed for %duration% second after leaving the area or the spell ends.

RADIUS:

575 / 600 / 625 / 650

SLOW PER SECOND:

11 / 14 / 17 / 20%

MAX SLOW:

55 / 70 / 85 / 100%

DAMAGE PER SECOND:

10

MAX DAMAGE:

35 / 60 / 85 / 110

MAX CHANNEL DURATION:

10 / 12 / 14 / 16

  • ·The slow increase is based on length of the channel, not the duration an enemy was standing in the area.

Demnok manipulates space-time, impairing entire armies.

Chaotic Offering

Chaotic Offering

Point TargetAOE

Cooldown

165s

Mana

200 / 400 / 600

Summons a Golem from the depths, stunning enemies for %stun_duration% seconds. The Golem lives %golem_duration% seconds, takes reduced damage from spells, has increased Slow Resistance, has Permanent Immolation and Flaming Fists on attack.

SUMMON BLAST RADIUS:

600

GOLEM HEALTH:

1500 / 2250 / 3000

GOLEM DAMAGE:

100 / 150 / 200

GOLEM MOVEMENT SPEED:

320 / 340 / 360

GOLEM HEALTH REGEN:

25 / 50 / 75

GOLEM GOLD BOUNTY:

100 / 150 / 200

GOLEM ARMOR:

8 / 12 / 14

GOLEM SLOW RESISTANCE:

60%

HP/MANA REGEN TO BURN DAMAGE:

0%

  • ·This ability destroys trees in its area of effect.

Demnok unleashes the captive spirit in his Dreadwood staff, causing destruction in enemy ranks.