Patches/7.35b
7.35bReleased December 21, 2023

Dota 2 Patch 7.35b Notes

Every change in Dota 2 patch 7.35b, straight from Valve's official notes: 34 heroes, 15 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items15

Bloodstone

  • Bloodpact no longer restores mana

Eternal Shroud

  • Eternal Endurance Stack Duration decreased from 8s to 6s

Helm of Iron Will

  • Armor bonus decreased from +6 to +5
  • Health Regen bonus decreased from +5 to +4

Kaya and Sange

  • Spell Amplification bonus decreased from +16% to +12%

Mage Slayer

  • Mage Slayer Spell Damage Debuff increased from 35% to 40%

Manta Style

  • Attack Speed bonus increased from +12 to +15

Meteor Hammer

  • Recipe cost decreased from 800g to 600g. Total cost decreased from 3300 to 3100

Pavise

  • Armor bonus decreased from +3 to +2
  • Health bonus decreased from +175 to +150

Sange and Yasha

  • Attack Speed bonus increased from +12 to +20

Shiva's Guard

  • Armor bonus decreased from +20 to +16
  • All Attributes bonus decreased from +8 to +6
  • Health Regen bonus decreased from +8 to +6

Solar Crest

  • Armor bonus decreased from +6 to +4
  • All Attributes bonus decreased from +6 to +4
  • Shine Mana Cost increased from 0 to 100
  • No longer grants bonus movement speed nor attack speed when cast on self (same as armor)

Veil of Discord

  • Armor bonus decreased from +6 to +5

Vladmir's Offering

  • No longer has a 250g recipe. Total cost decreased from 2450 to 2200
  • Can now be disassembled

Yasha

  • Attack Speed bonus increased from +12 to +15

Yasha and Kaya

  • Spell Amplification bonus decreased from +16% to +12%
  • Attack Speed bonus increased from +12 to +20

Heroes34

Abaddon2 changes

Curse of Avernus

  • Curse Duration decreased from 4.5s to 4.0s
  • Curse DPS decreased from 30/40/50/60 to 20/30/40/50

Alchemist1 change

Corrosive Weaponry

  • Movement Slow per stack increased from 3/4/5/6% to 4/5/6/7%

Beastmaster2 changes

  • Call of the Wild Boar Cooldown decreased from 42/38/34/30s to 30s

Primal Roar

  • Cooldown decreased from 100/80/60s to 90/75/60s

Bristleback1 change

Bristleback

  • Damage Threshold decreased from 300/275/250/225 to 275/250/225/200

Crystal Maiden1 change

Crystal Clone

  • Clone no longer has base magic resistance

Dazzle1 change

Shadow Wave

  • Damage increased from 75/95/115/135 to 85/105/125/145

Death Prophet3 changes

Silence

  • Duration rescaled from 3/4/5/6s to 3.5/4/4.5/5s

Spirit Siphon

  • Base Charge Restore Time increased from 38s to 40s
  • Aghanim's Shard Fear Duration decreased from 1.2s to 1.0s

Elder Titan1 change

Echo Stomp

  • Wakeup Damage Threshold increased from 55/120/185/250 to 100/150/200/250

Faceless Void3 changes

Time Lock

  • No longer procs on denies
  • Bonus Damage decreased from 15/20/25/30 to 10/15/20/25

Talents

  • Level 15 Talent Time Lock Damage decreased from +50 to +40

Juggernaut2 changes

Blade Fury

  • Mana Cost rescaled from 120/110/100/90 to 100
  • Damage per tick increased from 35/40/45/50 to 45/50/55/60

Leshrac3 changes

Split Earth

  • Cooldown increased from 9s to 11s
  • Aghanim's Shard Radius Increase per strike decreased from 55 to 45

Lightning Storm

  • Attack Slow decreased from 50 to 20/30/40/50

Lone Druid1 change

Spirit Link

  • Shared Lifesteal decreased from 20/35/50/65% to 15/30/45/60%

Lycan3 changes

Summon Wolves

  • Damage increased from 20-23/26-29/32-34/38-40 to 22-24/28-30/34-36/40-42

Shapeshift

  • Health bonus increased from 200/300/400 to 250/350/450
  • Critical Damage increased from 160/190/220% to 160/200/240%

Medusa1 change

Mana Shield

  • Value is now calculated before Eternal Shroud's mana restoration

Monkey King2 changes

  • Base Agility increased by 1

Wukong's Command

  • Soldier Attack Interval decreased from 1.2 to 1.1

Morphling1 change

Morph

  • Duration increased from 20s to 24s

Muerta1 change

Pierce the Veil

  • Aghanim's Shard bonus spell amplification now applies retroactively

Omniknight1 change

Guardian Angel

  • Base Charge Restore Time decreased from 80/70/60s to 70/60/50s

Outworld Devourer4 changes

Arcane Orb

  • Mana Pool To Damage decreased from 13/14/15/16% to 12/13/14/15%

Astral Imprisonment

  • Damage decreased from 120/200/280/360 to 90/180/270/360

Essence Flux

  • Aghanim's Scepter Cooldown increased from 60s to 80s

Sanity's Eclipse

  • Mana Allergy no longer deals damage

Pangolier1 change

Swashbuckle

  • Slash Width increased from 125 to 140

Phantom Assassin4 changes

Stifling Dagger

  • Attack Damage increased from 25/40/55/70% to 30/45/60/75%

Phantom Strike

  • Bonus Attack Speed increased from 80/110/140/170 to 100/130/160/190

Blur

  • Duration increased from 25s to 30s

Fan of Knives

  • Max Health Damage increased from 25% to 28%

Rubick1 change

Spell Steal

  • Cooldown decreased from 20/12/4s to 16/10/4s

Spirit Breaker1 change

Charge of Darkness

  • Phylactery/Khanda now procs on impact rather than on cast

Sven1 change

Great Cleave

  • Strength Bonus increased from 2/4/6/8 to 3/6/9/12

Techies2 changes

Sticky Bomb

  • Stick Radius increased from 250 to 300
  • Explosion Radius increased from 300 to 350

Templar Assassin3 changes

Refraction

  • Mana Cost decreased from 90 to 85
  • Cooldown decreased from 17s to 16s

Psi Blades

  • Psi Blade Range increased from 550/600/650/700 to 600/650/700/750

Terrorblade1 change

Conjure Image

  • Illusion Damage Taken decreased from 300% to 275%

Timbersaw2 changes

Whirling Death

  • Mana Cost increased from 80 to 80/85/90/95

Reactive Armor

  • Bonus Armor decreased from 0.5/0.6/0.7/0.8 to 0.4/0.5/0.6/0.7

Tiny3 changes

Avalanche

  • Avalanche Damage increased from 75/150/225/300 to 80/160/240/320

Toss

  • Damage increased from 75/150/225/300 to 80/160/240/320

Tree Grab

  • Splash Damage increased from 40/60/80/100% to 55/70/85/100%

Vengeful Spirit1 change

Vengeance Aura

  • Aghanim's Scepter illusion no longer has bonus movement speed

Viper3 changes

Poison Attack

  • Aghanim's Shard Max Stacks decreased from 8 to 7

Talents

  • Level 10 Talent Poison Attack Magic Resistance Reduction decreased from +5% to +4%
  • Level 20 Talent Poison Attack slow/damage decreased from +25% to +20%

Windranger2 changes

  • Base Damage increased by 2

Powershot

  • Slow increased from 15/20/25/30% to 20/25/30/35%

Witch Doctor1 change

Death Ward

  • Damage decreased from 70/105/140 to 65/100/135

Source: official Dota 2 patch notes (dota2.com).