Patches/7.35
7.35Released December 14, 2023

Dota 2 Patch 7.35 Notes

Every change in Dota 2 patch 7.35, straight from Valve's official notes: 116 heroes, 51 items and 20 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes30

  • Neutral Creeps bounty decreased by 2 across the board
  • Neutral Creeps are no longer affected by Mines, Graveyard, Statue and Well buffs
  • Super Creeps and Mega Creeps attack damage increased by 5
  • Courier Health is replaced with attacks to kill. Courier dies after 1 melee hero attack, 2 ranged hero attacks or 6 creep/tower attacks.
  • Courier can no longer be healed and they can't regenerate health, except in the fountain
  • Fountain now deals 25% splash damage in a 250 radius around the target
  • Added Watchers in the Mines and Well areas
  • Teleport times to Outposts in the Radiant and Dire jungles decreased from 6s to 4s
  • Using Twin Gates now costs 75 mana
  • Units without mana can use Twin Gates for free
  • Tormentor can now no longer have less than 0 armor
  • Tormentor now has a new ability: "The Shining". Deals 30 damage per second on 0.2s intervals (6 damage per tick) distributing it evenly among all units within 1200 range
  • Added new Roshan ability Roar of Retribution. If attacked by the team that last killed him, Roshan will release a roar that is heard globally, damages all units in 900 AoE and applies a debuff on them that increases incoming damage by 25%. Triggers when Roshan's health drops below 80%. Damage: 50. Damage Bonus per Minute: 10. Debuff Duration: 8s. Cooldown: 20s
  • Added a new Roshan drop: Roshan's Banner. It creates a banner anywhere on the map that buffs allied lane creeps for 45s once they walk in a 750 radius, increasing their health by 75% and damage by 50%. Banner lasts for 5 minutes or it can be destroyed with 6 hero attacks (creep attacks count as 1/4th of a hero attack). Item is consumed on use. Placing the banner informs an enemy team about its location. Multiple banners do not stack. Bounty on kill: 200g
  • Starting from the second death, Roshan drops Cheese when killed on the Radiant side and Roshan's Banner when killed on the Dire side
  • Starting with the third death, Roshan now drops Refresher Shard on the Radiant side and Aghanim's Blessing on the Dire side
  • Double Damage Rune renamed to Amplify Damage Rune. Base damage bonus decreased from 100% to 80%. Now also provides +15% Spell Amplification.
  • Invisibility Rune now grants 25% damage reduction while invisible +5% for each full rune cycle
  • Haste Rune now lasts for 22s +3s for each rune cycle
  • Arcane Rune Cooldown Reduction decreased from 30% to 25%
  • Regeneration Rune is no longer disabled by taking damage, instead it lowers the regen rate to 1% HP/MP per second
  • Removed a tree on the area on top of Dire's Tier 2 Mid tower
  • Removed a tree on the area on top of Radiant's Tier 1 Mid tower
  • Removed a tree next to the Medium Neutral camp on top of Dire's Tier 1 Top tower
  • Removed a tree on the path below Radiant's Tier 2 Bottom tower
  • Added support for a new bonus: AoE Radius
  • Affects Areas of Effect, increasing width and radius of spells. Does not affect lengths and ranges that are already increased by Aether Lens. Also ignores auras and passive aura-like components of some active spells (i.e. Urn's soul gathering radius and Silencer's INT steal range)
  • Currently this effect is provided only by Bloodstone
  • Fixed longstanding and game-breaking bug where the chance for hero melee damage block was 49% instead of 50%
  • Fixed Lotus Pool lotuses not spawning at the exact minute mark

Items51

Ring of Tarrasque

  • Now is a basic Secret Shop item. Cost: 1800
  • Provides +12 Health Regen

Tiara of Selemene

  • New basic Secret Shop item. Cost: 1800
  • Provides +6 Mana Regen

Khanda

  • Requires Crystalys (2000), Phylactery (2400) and a 600g recipe. Total cost: 5000
  • Provides +50 Damage, +200 Health, +200 Mana and +8 All Attributes
  • Passive: Critical Strike. 30% chance to deal 160% critical damage on attacks
  • Passive: Empower Spell. The spell is similar to Phylactery's passive, but bonus damage is rescaled from flat 100 to 100 + 75% of your attack damage

Parasma

  • Requires Witch Blade (2775) and Mystic Staff (2800). Total cost: 5575
  • Provides +45 Intelligence, +40 Attack Speed, +8 Armor and +300 Attack Projectile Speed
  • Passive: Magic Corruption. All your attacks apply a -20% Magic Resistance debuff on enemies for 4s
  • Passive: Witch Blade. The spell is similar to Witch Blade's passive, but Intelligence Multiplier is increased from 0.75x to 1x and Cooldown is decreased from 9s to 7s

Javelin

  • Cost decreased from 1100 to 900
  • Pierce Damage decreased from 70 to 60

Quarterstaff

  • Item removed from the game

Ring of Health

  • Item moved from the Secret Shop to the Miscellaneous category in the Main Shop

Ultimate Orb

  • Cost increased from 2050 to 2800
  • All Attributes bonus increased from +10 to +15

Void Stone

  • Item moved from the Secret Shop to the Miscellaneous category in the Main Shop

Arcane Boots

  • Recipe changed. Now requires Boots of Speed (500), Ring of Basilius (425) and a 375g recipe. Total cost unchanged
  • No longer provides +250 Mana
  • Now also provides +0.75 Mana Regen
  • Now has Basilius Aura: +1 Mana Regen to all allied units within 1200 radius
  • No longer disassemblable at any time

Bloodstone

  • Now also provides +75 AoE radius increase

Bloodthorn

  • Recipe changed. Now requires Orchid Malevolence (3475), Javelin (900), Hyperstone (2000) and a 450g recipe. Total cost increased from 6800 to 6825
  • Intelligence bonus decreased from +32 to +15. Mana Regen bonus decreased from +5 to +3. Damage bonus decreased from +35 to +10
  • Health Regen bonus increased from +6.25 to +6.5. Attack Speed bonus increased from +60 to +100
  • No longer provides +25% Magic Resistance
  • No longer grants Mage Slayer's passive
  • Now also provides Javelin's passive. Effect is similar, but the piercing chance is increased from 30% to 40%
  • Soul Rend now also causes all attacks against the target to deal 60 bonus magical damage

Butterfly

  • Recipe changed. Now requires Claymore (1350) instead of Quarterstaff (875). Total cost increased from 4975 to 5450
  • No longer provides +30 Attack Speed
  • Now also provides +20% Base Attack Speed (Note: affects only the base Attack Speed and gained from Agility attribute. Does not affect Attack Speed bonuses from buffs and items)

Crystalys

  • Recipe changed. Now requires Claymore (1350), Blades of Attack (450) and a 200g recipe. Total cost increased from 1900 to 2000

Daedalus

  • Recipe cost decreased from 1000 to 900. Total cost unchanged

Disperser

  • Recipe changed. Now requires Diffusal Blade (2500), Eaglesong (2800) and a 400g recipe. Total cost unchanged
  • No longer grants +45 Damage
  • Agility bonus increased from +20 to +40
  • Suppress duration increased from 4s to 5s

Divine Rapier

  • Now also provides +25% Spell Amplification

Echo Sabre

  • Recipe changed. Now requires Ogre Axe (1000), Broadsword (1000) and Void Stone (700). Total cost increased from 2500 to 2700
  • No longer provides neither +10 Intelligence nor +10 Attack Speed
  • Damage bonus increased from +15 to +20
  • Strength bonus increased from +13 to +15
  • Echo Strike Cooldown decreased from 6s to 5s

Eternal Shroud

  • Recipe changed. Now requires Cloak (800), Ogre Axe (1000), Vitality Booster (1000) and 800g recipe. Total cost increased from 3100 to 3600
  • No longer provides +7 Health Regen
  • Now also provides +300 Health
  • Magic Resistance bonus decreased from +35% to +25%
  • Shroud Percentage of Damage as mana restored rescaled from 30% after reductions to 20% before reductions
  • Now has an additional passive: Eternal Endurance. For every 300 magical damage equipped hero receives, it gains a stack up to a maximum of 6. Each stack increases Eternal Shroud's base magic resistance by 4% and lasts for 8s. Stack duration is independent from each other.

Ethereal Blade

  • Recipe changed. Now requires Aether Lens (2275), Ghost Scepter (1500) and a 1600g recipe. Total cost increased from 4650 to 5375
  • No longer provides any of Kaya-based bonuses
  • Now provides +8 All Attributes, +300 Mana, +3 Mana Regen and +250 Cast Range

Eye of Skadi

  • Recipe changed. Now requires Ultimate Orb (2800), Point Booster (1200) and a 1300g recipe.
  • Attack Speed reduction rescaled from 30/60 to 10%/20%

Gleipnir

  • Recipe cost decreased from 700 to 450. Total cost unchanged
  • Now also provides +30 Attack Speed (from the updated Maelstrom)

Guardian Greaves

  • No longer provides +250 Mana
  • Now provides +1.5 Mana Regen
  • Guardian Aura now also grants +1.5 Mana Regen to allies and +5 to allies below 25% Health

Harpoon

  • Total cost increased from 4500 to 4700
  • No longer provides +10 Attack Speed
  • Damage bonus increased from +15 to +25
  • Strength bonus increased from +20 to +25
  • Intelligence bonus decreased from +16 to +10
  • Echo Strike Cooldown decreased from 6s to 5s

Heart of Tarrasque

  • Recipe changed. Now requires Reaver (2800), Ring of Tarrasque (1800) and a 600g recipe. Total cost unchanged
  • No longer grants +250 Health

Helm of the Overlord

  • Recipe changed. Now requires Helm of the Dominator (2625), Ultimate Orb (2800) and a 775g recipe. Total cost decreased from 6400 to 6200
  • All Attributes bonus increased from +7 to +21
  • No longer grants Vladmir's Aura

Holy Locket

  • Recipe changed. Now requires Diadem (1000), Magic Wand (450) and a 900g recipe. Total cost decreased from 2400 to 2350
  • No longer grants Regeneration Aura
  • All Attributes bonus decreased from +10 to +9
  • Energy Charge Health/Mana Restored per charge increased from 15 to 17
  • Energy Charge Base Charge Restore Time decreased from 10s to 8s

Linken's Sphere

  • Recipe changed. Now requires Ultimate Orb (2800), Perseverance (1400) and a 600g recipe. Total cost increased from 4600 to 4800
  • No longer provides +10 Damage

Maelstrom

  • Recipe changed. Now also requires Gloves of Haste (450). Total cost increased from 2700 to 2950
  • Now also provides +25 Attack Speed
  • Damage bonus increased from +24 to +25
  • Chain Lightning damage decreased from 135 to 120

Mage Slayer

  • Total cost increased from 2500 to 2625 (due to Oblivion Staff changes)
  • Attack Speed bonus increased from +20 to +45
  • No longer provides +20 Damage
  • Mage Slayer debuff now also deals 20 damage per second

Manta Style

  • Recipe changed. Now requires Yasha (2050), Diadem (1000) and a 1550g recipe. Total cost unchanged

Mask of Madness

  • Recipe changed. Now requires Morbid Mask (900) and Broadsword (1000). Total cost increased from 1775 to 1900
  • No longer provides +10 Attack Speed
  • Damage bonus increased from +10 to +20

Medallion of Courage

  • Item removed from the game

Meteor Hammer

  • Recipe changed. Now requires Crown (450), Kaya (2050) and a 800g recipe. Total cost increased from 2400 to 3300
  • No longer provides neither +6.5 Health Regen nor +2.5 Mana Regen
  • Intelligence bonus increased from +8 to +24
  • Agility and Strength bonuses decreased from +8 to +6
  • Now also provides +10% Spell Amplification, +24% Lifesteal Spell Amplification and +75% Mana Regen Amplification
  • Meteor Hammer Damage Over Time for both Units and Buildings decreased from 60 to 50
  • Meteor Hammer Building Impact Damage decreased from 95 to 90
  • Meteor Hammer Unit Impact Damage decreased from 150 to 130

Mjollnir

  • Recipe cost decreased from 800 to 550. Total cost unchanged
  • Attack Speed bonus increased from +70 to +90

Monkey King Bar

  • Recipe cost increased from 600 to 800 (total cost unchanged)

Oblivion Staff

  • Recipe changed. Now requires Blitz Knuckles (1000), Sage's Mask (175) and Robe of the Magi (450). Total cost increased from 1500 to 1625
  • Attack Speed bonus increased from +10 to +35
  • No longer provides +15 Damage

Octarine Core

  • Recipe changed. Now requires Tiara of Selemene (1800) and Soul Booster (3000). Total cost increased from 4600 to 4800
  • Mana Regen bonus increased from +5 to +6

Orb of Corrosion

  • Recipe changed. Now requires Orb of Venom (275), Ring of Protection (175) and Gloves of Haste (450). Total cost decreased from 925 to 900
  • Provides +3 Armor and +25 Attack Speed
  • Passive: Corrosion. Attacks on enemies apply a debuff that deals 5 damage per second, slows enemies by 13/4% if the equipped hero is melee/ranged and decreases health they gain from healing, regeneration, lifesteal and spell lifesteal by 20%. Duration: 3s. Damage over time affects buildings

Orchid Malevolence

  • Recipe changed. Now requires Oblivion Staff (1625), Cornucopia (1200) and a 650g recipe. Total cost unchanged
  • Mana Regen bonus increased from +2.5 to +3.5

Pavise

  • Recipe changed. Now requires Energy Booster (800), Ring of Protection (175), Fluffy Hat (250) and a 175g recipe. Total cost unchanged
  • No longer provides +2.5 Mana Regen
  • Now also provides +250 Mana

Phylactery

  • Recipe changed. Now requires a 200g recipe instead of a Sage's Mask (175). Total cost increased from 2375 to 2400
  • No longer provides +0.7 Mana Regen

Pipe of Insight

  • Recipe changed. Now requires Cloak (800), Headdress (425), Ring of Tarrasque (1800) and a 700g recipe. Total cost increased from 3375 to 3725
  • Health Regen bonus increased from +6 to +14

Refresher Orb

  • Recipe changed. Now requires Cornucopia (1200), Ring of Tarrasque (1800), Tiara of Selemene (1800) and a 200g recipe. Total cost unchanged
  • Health Regen bonus increased from +12 to +18
  • Mana Regen bonus increased from +6 to +8
  • Damage bonus decreased from +20 to +10

Revenant's Brooch

  • Recipe changed. Now requires Sacred Relic (3400), Voodoo Mask (700) and a 800g recipe. Total cost decreased from 6200 to 4900
  • Provides +70 Damage and +20% Spell Lifesteal
  • Toggle: Phantom Province. Activate to make your attacks cost 75 mana and deal magical damage. Allows to hit Ethereal units

Scythe of Vyse

  • Recipe changed. Now requires Mystic Staff (2800), Tiara of Selemene (1800) and a 600g recipe. Total cost decreased from 5550 to 5200
  • No longer provides neither +10 Strength nor +10 Agility
  • Intelligence bonus decreased from +35 to +30

Shiva's Guard

  • Recipe changed. Now requires Veil of Discord (1725), Platemail (1400) and a 1700g recipe. Total cost decreased from 4850 to 4825
  • Now also provides +8 Strength, +8 Agility and +8 Health Regen
  • Intelligence bonus decreased from +30 to +8
  • Armor bonus increased from +15 to +20
  • Arctic Blast now also causes enemies to take 15% more damage from spells for 16s
  • Arctic Blast mana cost decreased from 100 to 75

Silver Edge

  • Recipe changed. Now requires Shadow Blade (3000), Demon Edge (2200) and a 250g recipe. Total cost unchanged
  • Damage bonus increased from +52 to +60
  • No longer provides critical hits neither passively nor from Shadow Walk
  • Shadow Walk bonus damage increased from 175 to 300
  • Shadow Walk Break duration increased from 4s to 5s

Solar Crest

  • Recipe changed. Now requires Pavise (1400), Crown (450), Wind Lace (250) and a 600g recipe. Total cost increased from 2425 to 2700
  • No longer provides +1.75 Mana Regen
  • Now also provides +200 Health and +300 Mana
  • Shine now additionally grants a 400 HP barrier. Can be applied on self but does not grant bonus armor in that case
  • Shine can no longer be cast on enemies

Veil of Discord

  • Recipe changed. Now requires Helm of Iron Will (975), Crown (450) and a 300g recipe. Total cost increased from 1525 to 1725
  • Now also provides +5 Health Regen and +6 Armor
  • Magic Weakness Spell Damage Amplification decreased from +18% to +10%
  • Magic Weakness is now untargetable, applying a debuff to all enemies within 900 radius from caster

Witch Blade

  • Recipe changed. Now requires Oblivion Staff (1625), Chainmail (550) and a 600g recipe. Total cost increased from 2600 to 2775
  • Attack Speed bonus increased from +35 to +40
  • Now provides +1.5 Mana Regen

Neutral items20

Safety Bubble

  • New Item
  • New Tier 1 Neutral item
  • Provides +5 Health Regen
  • Passive: Bubbled Up. Grants a 100 HP barrier. The barrier fully restores after not receiving any damage for 5 seconds

Royal Jelly

  • Returning Reworked Item
  • Reworked Tier 1 Neutral item
  • Provides +50 Health and +50 Mana
  • Active: Consume. Consumes all charges of Jelly and grants a target allied unit a buff that provides +2 Health Regen and +1 Mana Regen per charge for 10s. If the target takes damage from Roshan or an enemy hero, the effect is lost. Max Charges: 10. Charge Restore Time: 8s. Cooldown: 12s

Tumbler's Toy

  • Item cycled out

Light Collector

  • New Item
  • New Tier 2 Neutral item
  • Provides +10% Movement Speed
  • Passive: Unclouded. Provides wearer with +6 Health Regen during the day and +3 Mana Regen during the night. If the wearer is not within 200 radius of a tree, these bonuses are doubled
  • Active: Lightbreak. Produces a flash of light that destroys trees in a 325 radius around the wearer. Cooldown: 30s.

Whisper of the Dread

  • New Item
  • New Tier 2 Neutral item
  • Provides +150 Mana
  • Passive: Tunnel Vision. Grants +10% spell damage but decreases the wearer's daytime vision by 15%

Ring of Aquila

  • Item cycled out

Doubloon

  • New Item
  • New Tier 3 Neutral item
  • Provides +5 Health Regen and +2.5 Mana Regen
  • Toggle: Flip. Converts 20% of your Max Health to Max Mana, or convert 20% of your Max Mana to Max Health. Cooldown: 5s

Nemesis Curse

  • New Item
  • New Tier 3 Neutral item
  • Provides +35 Damage
  • Passive: Glass Cannon. The wearer takes 8% more damage from all sources
  • Passive: Glassify. Wearer's attacks apply a debuff on enemy targets that increases all damage taken by them by 12%. Debuff duration: 5s. Only one enemy can have this debuff at the same time

Craggy Coat

  • Returning Reworked Item
  • Returning Tier 3 Neutral item
  • Armor bonus decreased from 12 to 6
  • No longer decreases Attack Speed by 35
  • Active: Toughen Up. Increases armor by an additional 12 at the cost of -30 movement speed. Duration: 8s. Cooldown: 12s

Quickening Charm

  • Item cycled out

Titan Sliver

  • Item cycled out

Ancient Guardian

  • New Item
  • New Tier 4 Neutral item
  • Provides +50 Damage
  • Passive: Ancient Power. Grants additional +50 damage if the wearer is within 2000 range from an Ancient

Aviana's Feather

  • New Item
  • New Tier 4 Neutral item
  • Provides +25% Evasion and +30 Movement Speed
  • Passive: Free Bird. When below 30% health, wearer gains flying movement (not flying vision)

Rattlecage

  • New Item
  • New Tier 4 Neutral item
  • Provides +12 Armor
  • Passive: Reverberate. After taking 180 damage from any source, the wearer fires a projectile at up to 2 random nearby enemies, within a 600 radius, prioritizing heroes, that deal 125 physical damage and slow the targets' movement and attack speed by 100% for 0.2s

Penta-Edged Sword

  • Item cycled out

Spell Prism

  • Item cycled out

Unwavering Condition

  • New Item
  • New Tier 5 Neutral item
  • Provides +95% Magic Resistance
  • Passive: Unwavering. Wearer's Max Health is set to 1500 and can't be altered by other effects or attributes

Magic Lamp

  • Returning Item
  • Now is a Tier 5 Neutral item
  • Rejuvenate Heal increased from 300 to 1000

Ex Machina

  • Item cycled out

Fallen Sky

  • Item cycled out

Heroes116

Abaddon4 changes

  • Base Armor increased by 1

Curse of Avernus

  • Now deals 30/40/50/60 damage per second to the target when it procs for the duration of the curse. Damage interval: 0.5s. Damage to buildings is reduced by 70%

Talents

  • Level 10 Talent +7 Strength replaced with Aphotic Shield provides +15 HP Regen
  • Level 15 Talent +55 Damage replaced with +80 Curse of Avernus DPS

Alchemist2 changes

Acid Spray

  • Mana Cost decreased from 120 to 110

Corrosive Weaponry

  • Debuff Duration increased from 3.5s to 4s

Ancient Apparition1 change

Talents

  • Level 20 Talent +4s Ice Vortex Duration replaced with +5s Ice Blast Frostbitten Duration

Anti-Mage2 changes

Talents

  • Level 15 Talent Max Mana Mana Burn increased from +0.6% to +1%
  • Level 20 Talent Mana Void Damage Multiplier increased from +0.15 to +0.2

Arc Warden2 changes

Talents

  • Level 15 Talent Magnetic Field Attack Speed/Bonus Damage decreased from +25 to +20
  • Level 25 Talent Tempest Double Duration decreased from +12s to +10s

Axe5 changes

  • Base Armor increased by 1

Berserker's Call

  • Bonus Armor decreased from 25 to 16/19/22/25

Culling Blade

  • Temporary boost on kill no longer provides +20/30/40 Attack Speed
  • Temporary boost on kill now provides +20/25/30 Armor

Talents

  • Level 10 Talent +10 Berserker's Call Armor replaced with +4s Culling Blade Speed Bonus Duration

Bane4 changes

Brain Sap

  • Heal/Damage increased from 75/150/225/300 to 90/160/230/300
  • Mana Cost rescaled from 100/120/140/160 to 120/130/140/150
  • Aghanim's Shard now also decreases cooldown by 3s

Nightmare

  • Cast Range increased from 425/500/575/650 to 500/550/600/650

Batrider4 changes

Flamebreak

  • Movement Slow increased from 10/15/20/25% to 15/20/25/30%
  • Projectile Speed increased from 1200 to 1400

Firefly

  • Cooldown decreased from 52/46/40/34s to 45/40/35/30s

Flaming Lasso

  • Added AoE indicator for secondary grab targets with Aghanim's Scepter

Beastmaster3 changes

  • Base Damage increased by 2
  • Agility gain increased from 1.4 to 1.6

Talents

  • Level 20 Talent +35 Boar Attack Damage replaced with +30 Boar and Hawk Damage

Bloodseeker6 changes

Bloodrage

  • Max Health Damage per second decreased from 1.8% to 1.5%
  • Aghanim's Shard Damage/Lifesteal rescaled from 1.8% of target's Max HP to flat 30 pure damage/heal

Blood Rite

  • Damage type changed from Pure to Magical
  • Damage increased from 90/140/190/240 to 110/180/250/320

Talents

  • Level 10 Talent Bloodrage Spell Amplification increased from +8% to +10%
  • Level 15 Talent Blood Rite Damage increased from +85 to +120

Bounty Hunter2 changes

Talents

  • Level 15 Talent Half Track Bonus Speed to Allies replaced with to +45 Track Gold
  • Level 25 Talent +250 Track Gold replaced with No Cooldown on Jinada

Brewmaster2 changes

Primal Split

  • Earth Brewling's Demolish Bonus Building Damage decreased from 90/180/270 to 90/170/250

Talents

  • Level 20 Talent Attack Speed increased from +80 to +90

Bristleback3 changes

Viscous Nasal Goo

  • Aghanim's Shard Stack Limit decreased from 7 to 6

Bristleback

  • Aghanim's Scepter Cooldown increased from 20s to 24s

Talents

  • Level 10 Talent +20 Damage replaced with +25 Attack Speed

Centaur Warrunner2 changes

Hoof Stomp

  • Stomp Damage decreased from 120/180/240/300 to 90/160/230/300

Talents

  • Level 15 Talent Double Edge Strength Damage decreased from +40% to +35%

Chaos Knight1 change

Chaos Strike

  • Critical Lifesteal decreased from 30/40/50/60% to 24/36/48/60%

Chen5 changes

Penitence

  • Attack Range bonus is now applied to all ranged units under Chen's control

Holy Persuasion

  • Can no longer be used to teleport controlled units to Chen

Divine Favor

  • Ability reworked
  • Passively provides an aura that increases Health Regen by 1/2/3/4 to all allied units within 1200 range. Can be cast on any ally within aura to provide them with 12/16/20/24 armor and increase any healing they receive by 20%. Effect duration: 6s. Self-casting also teleports any units under Chen's control to him after a 6 second delay. If a controlled unit takes damage from an enemy hero, its teleportation is canceled. Cooldown: 20/18/16/14s

Hand of God

  • Initial Heal reduced from 200/300/400 to 150/250/350

Clinkz5 changes

  • Agility gain increased from 2.5 to 2.7

Burning Barrage

  • Mana Cost decreased from 45 to 40
  • Cooldown decreased from 22s to 17s

Talents

  • Level 20 Talent Death Pact Bonus Health increased from +300 to +350
  • Level 25 Talent Strafe Cooldown Reduction increased from 8s to 9s

Clockwerk2 changes

  • Strength gain increased from 2.8 to 3.1

Overclocking

  • No longer self stuns after duration. Instead it slows Clockwerk's movement and attack speed by 100%

Crystal Maiden5 changes

Arcane Aura

  • Self Mana Regen Multiplier increased from 6x to 7x

Crystal Clone

  • Clone can now be destroyed by Crystal Maiden's own AoE spells (Crystal Nova and Freezing Field)
  • Radius increased from 400 to 450

Talents

  • Level 15 Talent Crystal Nova Cooldown Reduction increased from 3s to 4s
  • Level 25 Talent Crystal Nova Damage increased from +240 to +300

Dark Seer2 changes

Ion Shell

  • Mana Cost decreased from 110/120/130/140 to 100/110/120/130

Wall of Replica

  • The wall now deals 25/40/55 damage to the enemy when an illusion of them is created

Dark Willow3 changes

Shadow Realm

  • Duration Until Max Damage decreased from 3.5s to 3s

Talents

  • Level 10 Talent Cursed Crown Stun Duration increased from +0.4s to +0.5s
  • Level 20 Talent Shadow Realm Duration decreased from +2s to +1.5s

Dawnbreaker1 change

Celestial Hammer

  • Fire Trail Duration increased from 2.5s to 2.5/3/3.5/4s

Dazzle3 changes

  • Bad Juju No longer affects item cooldowns
  • Bad Juju Health Cost Increase per cast decreased from 50% to 40%

Poison Touch

  • Now allows affected heroes to be denied if they fall below 25% health

Death Prophet2 changes

Silence

  • Now also slows enemy movement speed by 10/15/20/25%

Talents

  • Level 20 Talent Crypt Swarm applies 50% slow for 1s replaced with +15% Silence Move Speed Slow

Disruptor4 changes

Thunder Strike

  • Aghanim's Shard dormant duration increased from 5s to 7s

Static Storm

  • Radius increased from 500 to 550

Talents

  • Level 15 Talent Glimpse Max Damage increased from +250 to +275
  • Level 20 Talent Thunder Strike Slow Duration increased from +0.4s to +0.5s

Doom5 changes

  • Base Movement Speed increased from 285 to 290

Devour

  • Neutral abilities now level up automatically at the time when neutral abilities would scale

Infernal Blade

  • Cooldown decreased from 16/12/8/4s to 13/10/7/4s

Doom

  • No longer makes a hero deniable

Talents

  • Level 20 Talent Infernal Blade Max HP as Damage increased from +1.8% to +2%

Dragon Knight1 change

Breathe Fire

  • Now applies the corresponding Corrosive Breath and Frost Breath debuffs from his current level of Elder Dragon Form even in human form

Drow Ranger3 changes

Gust

  • Now reveals invisible units

Glacier

  • Now does not interrupt Multishot on cast

Talents

  • Level 15 Talent Gust Reveals Invisible Units replaced with +20% Lifesteal

Earthshaker2 changes

Echo Slam

  • Echo Damage increased from 85/105/125 to 90/110/130
  • Mana Cost rescaled from 145/205/265 to 150/200/250

Elder Titan1 change

Earth Splitter

  • Max HP as Damage increased from 30/40/50% to 34/42/50%

Ember Spirit3 changes

Searing Chains

  • Unit Count increased from 2 to 3

Sleight of Fist

  • Bonus Hero Damage increased from 45/80/115/150 to 45/85/125/165

Flame Guard

  • Radius increased from 450 to 500

Enchantress3 changes

Enchant

  • Now deals 20/30/40/50 damage per second when used on enemy heroes
  • No longer provides 0/3/6/9 armor to enchanted creeps

Talents

  • Level 10 Talent +8% Magic Resistance replaced with +10 Enchanted Creep Armor

Enigma5 changes

Demonic Summoning

  • Eidolons' health is increased by 4% of Enigma's current health
  • Eidolons now preserve their commanded attack target when they split

Midnight Pulse

  • Now also deals 5/10/15/20 base damage
  • Current Health as Damage decreased from 5/7/9/11% to 4/6/8/10%
  • Radius decreased from 650 to 600

Faceless Void3 changes

  • Strength gain increased from 2.4 to 2.6

Talents

  • Level 10 Talent Time Dilation DPS per cooldown increased from +6 to +7
  • Level 15 Talent Time Dilation Slow per Cooldown increased from +10% to +12%

Grimstroke5 changes

Ink Swell

  • Aghanim's Shard Damage/Heal bonus decreased from 40% to 30%

Soulbind

  • Cooldown increased from 70/60/50s to 70/65/60s

Talents

  • Level 10 Talent Ink Swell Cooldown Reduction decreased from 5s to 4s
  • Level 15 Talent Ink Swell Movement Speed bonus decreased from +14% to +12%
  • Level 25 Talent Stroke of Fate Damage increased from +60% to +75%

Gyrocopter7 changes

Call Down

  • Ability reworked
  • Now always shoots 3 missile strikes in the vector targeted direction, but with a single missile per strike
  • Each missile deals 250/400/550 damage and slows enemy movement by 50% for 4s
  • Delay between strikes increased from 0.75s to 1s
  • Strike Radius decreased from 600 to 400
  • Mana Cost increased from 125 to 150/200/250

Talents

  • Level 25 Talent 3x Call Down replaced with -30s Call Down Cooldown and Global Range

Hoodwink2 changes

Acorn Shot

  • Bonus Damage increased from 50/80/110/140 to 55/90/125/160

Bushwhack

  • Total Damage increased from 90/160/230/300 to 90/180/270/360

Invoker2 changes

  • Base Damage decreased by 1
  • Strength gain increased from 2.4 to 2.6

Io1 change

Tether

  • Now deals 10/20/30/40 damage per second to enemies caught in the tether. Tick rate: 0.5s

Jakiro4 changes

Dual Breath

  • Start Radius decreased from 225 to 150. End Radius is unchanged
  • Movement Slow decreased from 28/32/36/40% to 25/30/35/40%
  • Attack Slow decreased from 28/32/36/40 to 25/30/35/40

Talents

  • Level 10 Talent Attack Range decreased from +250 to +200

Juggernaut6 changes

Blade Fury

  • Damage tick rate rescaled from permanent 0.2s to Juggernaut's attack rate at current Attack Speed multiplied by 2
  • Damage rescaled from 90/115/140/165 per second to 35/40/45/50 damage per tick
  • Aghanim's Shard reworked. Now increases Blade Fury Radius by 100 and slows enemies movement speed by 35%

Talents

  • Level 10 Talent +100 Blade Fury Radius replaced with +150 Healing Ward Radius
  • Level 10 Talent +5 All Stats replaced with +10% Blade Dance Crit Damage
  • Level 15 Talent +100 Blade Fury DPS replaced with +30 Movement Speed During Blade Fury

Keeper of the Light6 changes

Will-O-Wisp

  • Ignis Fatuus now also deals 75 damage per flicker

Recall

  • Now also casts Chakra Magic on both Keeper of the Light and ally upon teleporting

Talents

  • Level 10 Talent Blinding Light Miss increased from +30% to +40%
  • Level 20 Talent Chakra Magic Dispels replaced with +1.5s Solar Bind Stun when target is fully slowed
  • Level 25 Talent Illuminate Damage increased from +180 to +200
  • Level 25 Talent +1.2s Blinding Light Stun replaced with Chakra Magic Strong Dispels

Kunkka3 changes

#319

  • Mana Cost increased from 250 to 275
  • Minimum spawn distance decreased from 300 to 115

Talents

  • Level 20 Talent +65 Torrent AoE replaced with -4s Torrent Cooldown

Legion Commander4 changes

Overwhelming Odds

  • Aghanim's Shard no longer provides bonus armor or duration
  • Aghanim's Shard now increases Overwhelming Odds AoE by 250 when cast during a Duel

Duel

  • Aghanim's Shard now provides +8 damage per duel won. Applies retroactively

Talents

  • Level 10 Talent +8 Duel Bonus Damage replaced with +8% Press The Attack Movement Speed

Leshrac2 changes

Diabolic Edict

  • Damage increased from 7/14/21/28 to 9/16/23/30

Lightning Storm

  • Now also slows attack speed by 50

Lich3 changes

Sinister Gaze

  • Mana Drain per second increased from 10% to 12%

Ice Spire

  • Movement Slow decreased from 30% to 25%

Talents

  • Level 10 Talent Frost Blast Radius and Damage decreased from +150 to +125

Lifestealer1 change

Rage

  • Movement Speed bonus decreased from 15/16/17/18% to 9/12/15/18%

Lina2 changes

Talents

  • Level 20 Talent +11% Spell Amplification replaced with +5 Laguna Blade Supercharge Stacks
  • Level 25 Talent Laguna Blade damage is Pure replaced with +150% Crit On Targets Affected By Dragon Slave (only affects Lina's attacks)

Lion3 changes

  • Base Health Regen increased from 0.25 to 0.5

Mana Drain

  • Now damages enemies for 100% of the mana drained

Talents

  • Level 25 Talent Mana Drain Deals Damage replaced with +100% Mana Drain Damage

Lone Druid7 changes

  • Strength gain decreased from 2.0 to 1.8

Summon Spirit Bear

  • Bear Armor decreased from 3/4/5/6 to 0/2/4/6
  • Fetch Duration increased from 2.25s to 2.5s
  • Fetch no longer slows the bear

Savage Roar

  • Radius decreased from 375 to 350

Talents

  • Level 15 Talent Spirit Bear Armor decreased from +8 to +7
  • Level 15 Talent Savage Roar Cooldown Reduction decreased from 8s to 7s

Magnus3 changes

Skewer

  • Now additionally deals 6/9/12/15% of distance traveled as damage
  • Damage decreased from 90/180/270/360 to 70/140/210/280

Talents

  • Level 15 Talent All Stats per hero hit with Reverse Polarity increased from +8 to +10

Marci3 changes

Rebound

  • Impact Damage rescaled from 75/150/225/300 to 70/150/230/310

Unleash

  • Cooldown decreased from 100/80/60 to 90/75/60

Talents

  • Level 15 Talent Dispose Damage increased from +70 to +90

Mars6 changes

Spear of Mars

  • Backswing decreased from 1.03s to 0.15s
  • No longer toggles off Bulwark if cast while Bulwark is active

God's Rebuke

  • Critical Damage increased from 150/190/230/270% to 150/200/250/300%

Bulwark

  • Active now grants Mars phased movement
  • Active projectile redirection now also protects allies that are up to 200 range in front of Mars

Arena Of Blood

  • Formation Time decreased from 0.3s to 0.1s

Medusa4 changes

  • Agility gain increased from 3.4 to 3.6

Split Shot

  • Outgoing Damage increased from 35/50/65/80% to 40/55/70/85%

Talents

  • Level 10 Talent Stone Gaze Bonus Physical Damage increased from +5% to +8%
  • Level 20 Talent Mystic Snake Bounces increased from +2 to +3

Meepo3 changes

Poof

  • Damage type changed from Pure to Magical
  • Damage increased from 40/60/80/100 to 60/90/120/150

Talents

  • Level 10 Talent Poof Damage increased from +30 to +50

Mirana4 changes

  • Intelligence gain increased from 1.2 to 1.4

Starstorm

  • Radius increased from 650 to 675

Leap

  • Aghanim's Shard now guarantees a secondary Starstorm strike on all enemies affected by the slow, if Starstorm is cast

Talents

  • Level 20 Talent +45 Damage replaced with +20% Critical Strike (200% Damage)

Monkey King8 changes

Boundless Strike

  • Mana Cost decreased from 100 to 85/90/95/100
  • Aghanim's Shard Primal Spring effect power from 50% to 60% (of Max Channeling Duration)

Tree Dance

  • Distance decreased from 1000 to 800
  • Cooldown decreased from 1.45/1.3/1.15/1s to 1.4/1.2/1.0/0.8s

Wukong's Command

  • Cooldown decreased from 110/95/80s to 100/90/80s
  • Cast Range increased from 550 to 625

Talents

  • Level 10 Talent +0.2s Mischief Invulnerability Duration replaced with +75 Primal Spring Max Damage
  • Level 25 Talent Additional Wukong's Command Ring now also increases cast range by +350

Muerta2 changes

Gunslinger

  • Is now toggleable and no longer prioritizes heroes

Pierce the Veil

  • Bonus Attack Damage decreased from 70/110/150 to 70/100/130

Naga Siren2 changes

  • Strength gain decreased from 2.6 to 2.4

Talents

  • Level 10 Talent Rip Tide Damage decreased from +30 to +25

Nature's Prophet2 changes

  • Agility gain decreased from 3.4 to 3.2
  • Base Mana Regen decreased from 0.75 to 0

Necrophos3 changes

Death Pulse

  • Mana Cost increased from 100/120/140/160 to 115/130/145/160

Heartstopper Aura

  • Aghanim's Scepter Health Regen to Decay decreased from 55% to 50%

Talents

  • Level 20 Talent Heartstopper Regen Reduction decreased from +30% to +25%

Night Stalker4 changes

  • Base Mana Regen increased from 0 to 0.25

Void

  • Mana Cost decreased from 90/100/110/110 to 90/95/100/105

Hunter in the Night

  • Aghanim's Shard Max Health Restore decreased from 35% to 30%

Talents

  • Level 15 Talent Dark Ascension Damage decreased from +35 to +30

Nyx Assassin2 changes

Burrow

  • No longer requires Nyx Assassin to face a direction when casting spells

Talents

  • Level 10 Talent +6% Spell Amplification replaced with +75 Vendetta Damage

Ogre Magi2 changes

Talents

  • Level 10 Talent Ignite DPS decreased from +16 to +15
  • Level 15 Talent +250 Health replaced with +2/0.01 Dumb Luck Max Mana/Mana Regen Per Strength

Omniknight6 changes

Guardian Angel

  • Ability reworked
  • Now a single target ability with a 900 Cast Range
  • Mana Cost decreased from 150/200/250 to 100/150/200
  • 160/140/120s Cooldown replaced with 2 Charges. Charge Restore Time: 80/70/60s
  • Aghanim's Scepter reworked. Now grants an additional charge, increased cast range to global and always casts Guardian Angel on Omniknight as well as the target

Talents

  • Level 15 Talent -30s Guardian Angel Cooldown replaced with -15s Guardian Angel Charge Restore Time

Oracle3 changes

Purifying Flames

  • Cast Point improved from 0.15s to 0.10s

False Promise

  • Cast Range decreased from 700/850/1000 to 700/800/900

Talents

  • Level 15 Talent +80 Fortune's End Damage replaced with +60 Enemy Damage/Ally Heal Per Effect Dispelled by Fortune's End

Outworld Devourer2 changes

Sanity's Eclipse

  • Radius increased from 400/500/600 to 450/525/600

Talents

  • Level 20 Talent +20 Strength replaced with +20% Spell Lifesteal

Pangolier5 changes

  • Base Health Regen increased from 0.25 to 0.75

Shield Crash

  • Damage type changed from Magical to Physical
  • Cooldown in Ball form is now always decreased to 9/6/3s

Talents

  • Level 15 Talent 3s Shield Crash CD in Ball replaced with +80 Shield Crash Barrier Per Hero
  • Level 20 Talent +100 Shield Crash Barrier Per Hero replaced with +125 Shield Crash Radius

Phantom Assassin6 changes

  • Intelligence gain increased from 1.4 to 1.7
  • Base Movement Speed increased from 305 to 310

Phantom Strike

  • No longer provides lifesteal
  • Duration increased from 2s to 2.5s

Fan of Knives

  • Damage type changed from Pure to Physical
  • Max Health Damage increased from 16% to 25%

Phantom Lancer4 changes

  • Intelligence gain decreased from 2.0 to 1.8

Spirit Lance

  • Aghanim's Scepter no longer increases movement slow

Talents

  • Level 10 Talent +8 Strength replaced with +10 Phantom Rush Agility
  • Level 15 Talent Spirit Lance Cooldown Reduction decreased from 1.5s to 1s

Phoenix3 changes

Fire Spirits

  • Projectile Speed increased from 900 to 1000

Sun Ray

  • Aghanim's Shard Movement Speed Slow decreased from 12% to 10%

Talents

  • Level 10 Talent +6% Spell Amplification replaced with +20 Icarus Dive Damage Per Second

Primal Beast4 changes

Rock Throw

  • Max Travel Time decreased from 1.7s to 1.5s
  • Fragment Flight Distance decreased from 600 to 525
  • Fragment Flight Time decreased from 0.6s to 0.5s
  • Fragment Impact Radius increased from 150 to 185

Puck3 changes

Illusory Orb

  • Cooldown decreased from 12/11/10/9s to 11/10/9/8s

Talents

  • Level 10 Talent Waning Rift Silence Duration increased from +0.75s to +1s
  • Level 20 Talent Initial/Break Dream Coil Damage increased from +150 to +175

Pudge2 changes

Talents

  • Level 10 Talent Armor increased from +4 to +5
  • Level 15 Talent Meat Hook Damage increased from +120 to +140

Pugna3 changes

  • Base Agility decreased from 24 to 21

Nether Ward

  • Cooldown increased from 35s to 40s

Talents

  • Level 10 Talent +20 Movement Speed replaced with +10% Decrepify Movement Speed To Allies

Queen of Pain6 changes

Shadow Strike

  • Aghanim's Scepter Radius decreased from 400 to 375

Scream Of Pain

  • Mana Cost rescaled from 100/110/120/130 to 120

Talents

  • Level 10 Talent +8 Strength replaced with +10 Shadow Strike Heal Per Tick
  • Level 10 Talent Damage increased from +15 to +20
  • Level 20 Talent Sonic Wave Cooldown Reduction increased from 40s to 45s
  • Level 25 Talent Sonic Wave Damage increased from +200 to +250

Razor6 changes

Static Link

  • Damage Drain Rate decreased from 7/12/17/22 to 5/10/15/20
  • Link Duration increased from 5/6/7/8s to 10s

Storm Surge

  • Damage rescaled from 45/80/115/150 to 40/80/120/160
  • Movement Slow increased from 20/25/30/35% to 25/30/35/40%

Talents

  • Level 10 Talent +14 Agility replaced with +10% Spell Lifesteal
  • Level 15 Talent +14 Strength replaced with Static Link Steal 1 Armor per Second

Riki1 change

Tricks of the Trade

  • Mana Cost rescaled from 55 to 45/55/65/75

Rubick6 changes

  • Intelligence gain increased from 3.1 to 3.7

Telekinesis

  • Cooldown decreased from 28/26/24/22s to 24/21/18/15s
  • Aghanim's Shard Throw Distance decreased from +50% to +35%

Spell Steal

  • Projectile Speed increased from 1200 to 1500

Talents

  • Level 20 Talent +240 Telekinesis Land Distance replaced with -4s Telekinesis Cooldown
  • Level 25 Talent -12s Telekinesis Cooldown replaced with +400 Telekinesis Land Distance

Sand King4 changes

  • Base Intelligence decreased from 19 to 17

Burrowstrike

  • Damage rescaled from 80/130/200/260 to 80/140/200/260

Caustic Finale

  • Base Damage decreased from 70/90/110/130 to 50/70/90/110

Talents

  • Level 10 Talent Sand Storm Damage Per Second decreased from +20 to +15

Shadow Demon3 changes

Disruption

  • Illusion Damage decreased from 30/45/60/75% to 20/30/40/50%
  • Illusions now also have 40/50/60/70 bonus base damage (decreased by outgoing damage reduction)

Shadow Poison

  • Projectile Speed increased from 1000 to 1200

Shadow Fiend2 changes

  • Base Damage decreased by 5
  • Base Agility increased from 20 to 25

Shadow Shaman3 changes

  • Base Armor increased by 1

Shackles

  • Aghanim's Shard Serpent Wards Duration decreased from 7s to 6s

Talents

  • Level 10 Talent -2s Hex Cooldown replaced with +10% Hex Damage Amplification

Silencer2 changes

Glaives of Wisdom

  • Now deals Magic Damage that doesn't pierce Debuff Immunity. This makes its damage affect Debuff Immune enemies, but it will be reduced by their Magic Resistance
  • Intelligence to Damage increased from 15/35/55/75% to 20/40/60/80%

Slardar3 changes

Slithereen Crush

  • Radius decreased from 350 to 325

Talents

  • Level 20 Talent Slithereen Crush Damage decreased from +150 to +125
  • Level 25 Talent Slithereen Crush Cooldown Reduction decreased from 4s to 3s

Slark3 changes

  • Strength gain increased from 1.9 to 2.1
  • Intelligence gain increased from 1.7 to 1.9

Talents

  • Level 15 Talent Shadow Dance Regen increased from +40 to +50

Snapfire2 changes

Lil' Shredder

  • Damage increased from 25/50/75/100 to 30/55/80/105

Mortimer Kisses

  • Impact Damage increased from 160/240/320 to 180/270/360

Spectre5 changes

  • Base Health Regen decreased from 2.0 to 1.0

Dispersion

  • Minimum Radius decreased from 400 to 300

Reality

  • Now only triggers one cast of Spectral Dagger per illusion

Haunt

  • Cooldown decreased from 180s to 160s

Talents

  • Level 10 Talent +5 All Attributes replaced with -100 Desolate Ally Radius

Spirit Breaker5 changes

Bulldoze

  • Movement Speed bonus decreased from 10/15/20/25% to 8/12/16/20%

Talents

  • Level 20 Talent +25% Greater Bash Damage replaced with +17% Greater Bash Chance
  • Level 20 Talent 200 Charge of Darkness Bonus Speed replaced with Bulldoze Grants 400 All Damage Barrier
  • Level 25 Talent +20% Greater Bash Chance replaced with +25% Greater Bash Damage
  • Level 25 Talent Bulldoze 500 All Damage Barrier replaced with +200 Charge of Darkness Bonus Speed

Storm Spirit2 changes

Static Remnant

  • Remnant Activation Time decreased from 1.0s to 0.75s

Talents

  • Level 10 Talent +20 Attack Speed replaced with +150 Attack Range when Overloaded

Sven5 changes

  • Intelligence gain increased from 1.3 to 1.5

Storm Hammer

  • Aghanim's Scepter now increases damage by 180 if Sven travels with the Storm Hammer

Warcry

  • Aghanim's Shard passive aura now also provides a +3% movement speed

Talents

  • Level 10 Talent Warcry Duration increased from +3s to +4s
  • Level 20 Talent +8% Warcry Movement Speed replaced with +20% God's Strength Slow Resistance

Techies1 change

Blast Off!

  • Current HP Self Damage decreased from 35/30/25/20% to 20%

Templar Assassin1 change

Psionic Projection

  • Now deals 200 damage instantly upon arrival and activates the trap as if is was fully charged

Terrorblade4 changes

Demon Zeal

  • Now applies to Reflection illusions with 50% effectiveness

Terror Wave

  • Wave effect now follows Terrorblade and disappears if he is killed

Talents

  • Level 10 Talent Reflection Cooldown Reduction increased from 3s to 4s
  • Level 15 Talent +275 Health replaced with -20s Metamorphosis Cooldown

Tidehunter3 changes

Gush

  • Mana Cost decreased from 100/105/110/115 to 100

Dead in the Water

  • Attacks to Destroy decreased from 5 to 4

Talents

  • Level 15 Talent Anchor Smash Damage Reduction increased from +25% to +30%

Timbersaw6 changes

  • Base Strength increased from 25 to 27
  • Strength gain increased from 3.2 to 3.5

Reactive Armor

  • Max Stacks increased from 10/20/30/40 to 15/24/33/42
  • Stacks per Hero Attack increased from 2 to 3

Talents

  • Level 10 Talent +200 Health replaced with +0.2 Reactive Armor Regeneration Per Stack
  • Level 15 Talent +6 Reactive Armor Stacks and Duration replaced with +6 Max / +1 Hero Attack Reactive Armor Stacks

Tinker4 changes

  • Heat-Seeking Missile Range decreased from 2000 to 1500

Laser

  • Cast Range decreased from 600 to 450

Rearm

  • Now grants +15/20/25% Magic Resistance for 4s

Warp Flare

  • Now also applies a root

Tiny4 changes

Tree Grab

  • Bonus Base Damage increased from 20 to 20/25/30/35
  • Cooldown decreased from 22/19/16/13s to 16/15/14/13s
  • Aghanim's Shard now increases damage of thrown trees by 100

Grow

  • Toss Bonus Damage increased from 100/200/300 to 100/250/400

Treant Protector4 changes

Nature's Guise

  • Aghanim's Shard Movement Speed bonus decreased from +15% to +8%

Living Armor

  • Heal per second decreased from 3/4/5/6 to 2/3/4/5
  • Mana Cost increased from 50 to 55

Talents

  • Level 10 Talent Nature's Grasp Cooldown Reduction decreased from 5s to 4s

Troll Warlord2 changes

Fervor

  • Aghanim's Shard Chance of Extra Attack per stack increased from 3% to 4%

Battle Trance

  • Now allows Troll Warlord to receive movement orders if there are no valid targets within range

Tusk2 changes

Walrus PUNCH!

  • Now also deals 50 bonus damage which is affected by crit multiplier
  • Critical Damage decreased from 250/325/400% to 200/275/350%

Underlord3 changes

Pit of Malice

  • Now deals 20/30/40/50 damage upon rooting a unit
  • Cast Point improved from 0.35s to 0.25s

Fiend's Gate

  • Cast Point improved from 0.45s to 0.2s

Undying4 changes

Soul Rip

  • Now takes Undying into account when counting nearby units
  • Mana Cost decreased from 110 to 100

Tombstone

  • Aghanim's Shard Stun Duration on Tombstone's destruction decreased from 3s to 2s

Flesh Golem

  • Slow Duration decreased from 6s to 4s

Ursa3 changes

  • Base Health Regen increased from 0.5 to 1.0

Overpower

  • Slow Resistance increased from 10/15/20/25% to 15/20/25/30%

Fury Swipes

  • Damage per attack increased from 10/19/28/37 to 13/21/29/37

Vengeful Spirit6 changes

Nether Swap

  • Damage increased from 50 to 150/300/450
  • No longer reduces damage taken
  • Now gives Vengeful Spirit and allied targets now gain a damage barrier for 10s. Barrier health is equal to the spell's Damage value

Talents

  • Level 15 Talent Wave of Terror Armor Reduction increased from 4 to 5
  • Level 20 Talent -15s Nether Swap Cooldown replaced with Wave of Terror Steals 20% of Reduced Damage and Armor
  • Level 25 Talent +40% Nether Swap Damage Reduction replaced with -18s Nether Swap Cooldown

Venomancer4 changes

Plague Ward

  • Ward Damage rescaled from 13/22/31/40 to 14/22/30/38

Noxious Plague

  • Initial Damage increased from 150/250/350 to 200/300/400
  • Cooldown decreased from 120/100/80s to 100/90/80s

Talents

  • Level 15 Talent Poison Sting Slow decreased from +8% to +6%

Viper5 changes

Nethertoxin

  • No longer applies Break
  • Now slows attack speed by 30/40/50/60

Viper Strike

  • Now also applies Break
  • Movement Slow increased from 40/60/80% to 60/70/80%
  • Cast Point improved from 0.3s to 0.2s

Visage2 changes

Soul Assumption

  • Damage is now calculated before reductions

Talents

  • Level 15 Talent Soul Assumption Targets increased from 2 to 3

Void Spirit3 changes

  • Intelligence gain increased from 2.3 to 2.5

Resonant Pulse

  • Barrier per hero hit increased from 30/50/70/90 to 40/60/80/100

Talents

  • Level 15 Talent Mana Regen increased from +1.5 to +1.75

Warlock2 changes

  • Base Strength decreased from 24 to 22

Fatal Bonds

  • Mana Cost increased from 110/120/130/140 to 120/130/140/150

Weaver2 changes

Talents

  • Level 10 Talent Strength decreased from +9 to +8
  • Level 25 Talent +1 Geminate Attack no longer applies to attacks made via Shukuchi with Aghanim's Shard

Windranger6 changes

Powershot

  • Now slows the target for up to 15/20/25/30%, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow Duration: 4s
  • Mana Cost rescaled from 90/100/110/120 to 100

Windrun

  • No longer slows enemies. Corresponding Aghanim's Scepter effect was also removed
  • Aghanim's Scepter Damage Reduction increased from 35% to 45%

Gale Force

  • Duration increased from 3s to 3.5s

Talents

  • Level 10 Talent +225 Windrun Radius replaced with +20% Powershot Slow

Winter Wyvern4 changes

  • Base Mana Regen increased from 0.25 to 0.5

Winter's Curse

  • Cast Range increased from 700/750/800 to 800
  • Mana Cost decreased from 250 to 200/225/250
  • Now provides vision over the affected unit and their surroundings

Witch Doctor3 changes

Voodoo Restoration

  • No longer deals damage
  • Heal increased from 10/22/34/46 to 20/30/40/50

Talents

  • Level 25 Talent +1.5% Max Health Voodoo Restoration Heal/Damage replaced with +2% Max Health Voodoo Restoration Heal

Wraith King6 changes

Reincarnation

  • Cooldown increased from 180/140/100s to 180/150/120s
  • Aghanim's Shard Additional Skeletons decreased from +3 to +2
  • Aghanim's Scepter Cooldown Reduction decreased from 30s to 15s

Talents

  • Level 15 Talent Skeletons Attack Damage decreased from +26 to +23
  • Level 20 Talent Minimum Skeletons Spawned decreased from +6 to +5
  • Level 20 Talent Cleave increased from +25% to +35%

Zeus1 change

Lightning Bolt

  • Now deals 2x damage to creeps

Source: official Dota 2 patch notes (dota2.com).