Every change in Dota 2 patch 7.35, straight from Valve's official notes: 116 heroes, 51 items and 20 neutral items changed. Hero and item names link to their current stats.
▲ Increased▼ Decreased / removed◆ Reworked+ New
General changes30
Neutral Creeps bounty decreased by 2 across the board
Neutral Creeps are no longer affected by Mines, Graveyard, Statue and Well buffs
Super Creeps and Mega Creeps attack damage increased by 5
Courier Health is replaced with attacks to kill. Courier dies after 1 melee hero attack, 2 ranged hero attacks or 6 creep/tower attacks.
Courier can no longer be healed and they can't regenerate health, except in the fountain
Fountain now deals 25% splash damage in a 250 radius around the target
Added Watchers in the Mines and Well areas
Teleport times to Outposts in the Radiant and Dire jungles decreased from 6s to 4s
Using Twin Gates now costs 75 mana
Units without mana can use Twin Gates for free
Tormentor can now no longer have less than 0 armor
Tormentor now has a new ability: "The Shining". Deals 30 damage per second on 0.2s intervals (6 damage per tick) distributing it evenly among all units within 1200 range
Added new Roshan ability Roar of Retribution. If attacked by the team that last killed him, Roshan will release a roar that is heard globally, damages all units in 900 AoE and applies a debuff on them that increases incoming damage by 25%. Triggers when Roshan's health drops below 80%. Damage: 50. Damage Bonus per Minute: 10. Debuff Duration: 8s. Cooldown: 20s
Added a new Roshan drop: Roshan's Banner. It creates a banner anywhere on the map that buffs allied lane creeps for 45s once they walk in a 750 radius, increasing their health by 75% and damage by 50%. Banner lasts for 5 minutes or it can be destroyed with 6 hero attacks (creep attacks count as 1/4th of a hero attack). Item is consumed on use. Placing the banner informs an enemy team about its location. Multiple banners do not stack. Bounty on kill: 200g
Starting from the second death, Roshan drops Cheese when killed on the Radiant side and Roshan's Banner when killed on the Dire side
Starting with the third death, Roshan now drops Refresher Shard on the Radiant side and Aghanim's Blessing on the Dire side
Double Damage Rune renamed to Amplify Damage Rune. Base damage bonus decreased from 100% to 80%. Now also provides +15% Spell Amplification.
Invisibility Rune now grants 25% damage reduction while invisible +5% for each full rune cycle
Haste Rune now lasts for 22s +3s for each rune cycle
Arcane Rune Cooldown Reduction decreased from 30% to 25%
Regeneration Rune is no longer disabled by taking damage, instead it lowers the regen rate to 1% HP/MP per second
Removed a tree on the area on top of Dire's Tier 2 Mid tower
Removed a tree on the area on top of Radiant's Tier 1 Mid tower
Removed a tree next to the Medium Neutral camp on top of Dire's Tier 1 Top tower
Removed a tree on the path below Radiant's Tier 2 Bottom tower
Added support for a new bonus: AoE Radius
Affects Areas of Effect, increasing width and radius of spells. Does not affect lengths and ranges that are already increased by Aether Lens. Also ignores auras and passive aura-like components of some active spells (i.e. Urn's soul gathering radius and Silencer's INT steal range)
Currently this effect is provided only by Bloodstone
Fixed longstanding and game-breaking bug where the chance for hero melee damage block was 49% instead of 50%
Fixed Lotus Pool lotuses not spawning at the exact minute mark
Passive: Magic Corruption. All your attacks apply a -20% Magic Resistance debuff on enemies for 4s
Passive: Witch Blade. The spell is similar to Witch Blade's passive, but Intelligence Multiplier is increased from 0.75x to 1x and Cooldown is decreased from 9s to 7s
Recipe changed. Now requires Claymore (1350) instead of Quarterstaff (875). Total cost increased from 4975 to 5450
No longer provides +30 Attack Speed
Now also provides +20% Base Attack Speed (Note: affects only the base Attack Speed and gained from Agility attribute. Does not affect Attack Speed bonuses from buffs and items)
Recipe changed. Now requires Cloak (800), Ogre Axe (1000), Vitality Booster (1000) and 800g recipe. Total cost increased from 3100 to 3600
No longer provides +7 Health Regen
Now also provides +300 Health
Magic Resistance bonus decreased from +35% to +25%
Shroud Percentage of Damage as mana restored rescaled from 30% after reductions to 20% before reductions
Now has an additional passive: Eternal Endurance. For every 300 magical damage equipped hero receives, it gains a stack up to a maximum of 6. Each stack increases Eternal Shroud's base magic resistance by 4% and lasts for 8s. Stack duration is independent from each other.
Recipe changed. Now requires Orb of Venom (275), Ring of Protection (175) and Gloves of Haste (450). Total cost decreased from 925 to 900
Provides +3 Armor and +25 Attack Speed
Passive: Corrosion. Attacks on enemies apply a debuff that deals 5 damage per second, slows enemies by 13/4% if the equipped hero is melee/ranged and decreases health they gain from healing, regeneration, lifesteal and spell lifesteal by 20%. Duration: 3s. Damage over time affects buildings
Active: Consume. Consumes all charges of Jelly and grants a target allied unit a buff that provides +2 Health Regen and +1 Mana Regen per charge for 10s. If the target takes damage from Roshan or an enemy hero, the effect is lost. Max Charges: 10. Charge Restore Time: 8s. Cooldown: 12s
Passive: Unclouded. Provides wearer with +6 Health Regen during the day and +3 Mana Regen during the night. If the wearer is not within 200 radius of a tree, these bonuses are doubled
Active: Lightbreak. Produces a flash of light that destroys trees in a 325 radius around the wearer. Cooldown: 30s.
Passive: Glass Cannon. The wearer takes 8% more damage from all sources
Passive: Glassify. Wearer's attacks apply a debuff on enemy targets that increases all damage taken by them by 12%. Debuff duration: 5s. Only one enemy can have this debuff at the same time
Passive: Reverberate. After taking 180 damage from any source, the wearer fires a projectile at up to 2 random nearby enemies, within a 600 radius, prioritizing heroes, that deal 125 physical damage and slow the targets' movement and attack speed by 100% for 0.2s
Now deals 30/40/50/60 damage per second to the target when it procs for the duration of the curse. Damage interval: 0.5s. Damage to buildings is reduced by 70%
Talents
Level 10 Talent +7 Strength replaced with Aphotic Shield provides +15 HP Regen
Level 15 Talent +55 Damage replaced with +80 Curse of Avernus DPS
Attack Range bonus is now applied to all ranged units under Chen's control
Holy Persuasion
Can no longer be used to teleport controlled units to Chen
Divine Favor
Ability reworked
Passively provides an aura that increases Health Regen by 1/2/3/4 to all allied units within 1200 range. Can be cast on any ally within aura to provide them with 12/16/20/24 armor and increase any healing they receive by 20%. Effect duration: 6s. Self-casting also teleports any units under Chen's control to him after a 6 second delay. If a controlled unit takes damage from an enemy hero, its teleportation is canceled. Cooldown: 20/18/16/14s
Hand of God
Initial Heal reduced from 200/300/400 to 150/250/350
Mana Cost decreased from 150/200/250 to 100/150/200
160/140/120s Cooldown replaced with 2 Charges. Charge Restore Time: 80/70/60s
Aghanim's Scepter reworked. Now grants an additional charge, increased cast range to global and always casts Guardian Angel on Omniknight as well as the target
Talents
Level 15 Talent -30s Guardian Angel Cooldown replaced with -15s Guardian Angel Charge Restore Time
Now deals Magic Damage that doesn't pierce Debuff Immunity. This makes its damage affect Debuff Immune enemies, but it will be reduced by their Magic Resistance
Intelligence to Damage increased from 15/35/55/75% to 20/40/60/80%