Patches/7.21d
7.21dReleased March 24, 2019

Dota 2 Patch 7.21d Notes

Every change in Dota 2 patch 7.21d, straight from Valve's official notes: 35 heroes, 4 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes1

  • Dire hard camp pull is now easier to do

Items4

Aeon Disk

  • Recipe cost reduced from 1250 to 1100

Guardian Greaves

  • Recipe cost increased from 1700 to 1800

Rod of Atos

  • Cooldown increased from 16 to 18
  • Cast range reduced from 1150 to 1100

Solar Crest

  • Target attack speed increase/reduction changed from 70 to 80

Heroes35

Arc Warden2 changes

  • Agility gain increased from 2.1 to 2.4

Tempest Double

  • Duration increased from 16/18/20 to 16/20/24

Axe1 change

  • Strength gain increased from 3.2 to 3.4

Centaur Warrunner2 changes

Double Edge

  • Damage increased from 40/60/80/100% to 60/80/100/120%

Talents

  • Level 20 Talent increased from +50 Retaliate Damage to +70

Chen1 change

Divine Favor

  • Duration reduced from 14 to 8/10/12/14

Dragon Knight5 changes

Elder Dragon Form

  • Slow increased from 30 to 40

Talents

  • Level 10 Talent increased from -20% Breath Fire Damage to -25%
  • Level 15 Talent increased from +300 Health to +350
  • Level 20 Talent increased from +150 Gold/Min to +180
  • Level 25 Talent increased from +1.75s Dragon Tail to +2s

Drow Ranger2 changes

  • Agility gain increased from 2.5 to 2.8
  • Base agility increased by 6 (base damage unchanged)

Enchantress2 changes

  • Base strength increased by 1
  • Base intelligence increased from 17 to 19

Gyrocopter2 changes

  • Base damage increased by 3

Talents

  • Level 10 Talent increased from +200 Health to +250

Juggernaut1 change

Omnislash

  • Cooldown increased from 130 to 140

Leshrac1 change

Diabolic Edict

  • Damage reduced from 11/22/33/44 to 8/20/32/44

Lifestealer1 change

Rage

  • Cooldown increased from 16 to 18

Lina1 change

  • Agility increased from 16 + 1.5 to 23 + 1.8

Mars4 changes

  • Strength gain reduced from 3.6 to 3.2

Spear of Mars

  • Vision AoE reduced from 500 to 300

God's Rebuke

  • Manacost increased from 55/60/65/70 to 65/70/75/80

Talents

  • Level 20 Talent reduced from +1.5s Spears of Mars Stun to +1s

Naga Siren1 change

Mirror Image

  • Illusion incoming damage reduced from 400% to 350%

Oracle3 changes

False Promise

  • Cooldown increased from 100/65/30 to 115/80/45
  • Manacost increased from 100 to 100/150/200
  • Cast range rescaled from 1000 to 700/850/1000

Pangolier3 changes

Lucky Shot

  • Can no longer apply both silence and disarm at the same time
  • Chance reduced from 20% to 17%

Rolling Thunder

  • Manacost increased from 100 to 100/150/200

Puck3 changes

Dream Coil

  • No longer latches on Spell Immune units for non-scepter version (primarily affects new leashed status effect)

Talents

  • Level 10 Talent changed from +5 Armor to +125 Cast Range
  • Level 10 Talent changed from +10 Intelligence to +5 All Stats

Pudge1 change

Flesh Heap

  • Regeneration increased from 3/6/9/12 to 5/8/11/14

Sand King2 changes

Sand Storm

  • Damage increased from 20/40/60/80 to 20/45/70/95

Burrowstrike

  • Cast range increased from 350/450/550/650 to 400/500/600/700

Silencer1 change

Glaives of Wisdom

  • Damage increased from 25/40/55/70% to 25/45/65/85%

Skywrath Mage1 change

Mystic Flare

  • Damage increased from 600/1000/1400 to 700/1150/1600

Sniper2 changes

Shrapnel

  • Replenish time reduced from 50 to 40

Take Aim

  • Active cooldown reduced from 15/12/9/6 to 9/8/7/6

Spirit Breaker1 change

Charge of Darkness

  • Cooldown reduced from 12 to 11

Storm Spirit3 changes

  • Intelligence increased from 22 + 3.7 to 23 + 3.9

Static Remnant

  • Damage increased from 120/170/220/270 to 120/175/230/285

Electric Vortex

  • Pull distance increased from 140/180/220/260 to 180/220/260/300

Templar Assassin2 changes

  • Agility gain increased from 2.8 to 3.2

Meld

  • Debuff duration increased from 10 to 12

Ursa1 change

  • Base armor reduced by 1

Venomancer1 change

  • Poison Nova scepter damage increased from 60/85/110 to 75/100/125

Viper2 changes

  • Agility gain reduced from 2.8 to 2.5

Nethertoxin

  • Cooldown increased from 5 to 6

Windranger2 changes

  • Base strength increased by 1

Focus Fire

  • Attack speed changed from 425 to 450

Zeus2 changes

  • Intelligence increased from 20 + 3.1 to 21 + 3.3

Static Field

  • Damage increased from 4/6/8/10% to 5/7/9/11%

Source: official Dota 2 patch notes (dota2.com).