Patches/7.41a
7.41aReleased March 27, 2026

Dota 2 Patch 7.41a Notes

Every change in Dota 2 patch 7.41a, straight from Valve's official notes: 37 heroes, 1 item and 1 neutral item changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items1

Consecrated Wraps

  • Magic Resistance bonus decreased from +15% to +12%
  • Hallowed movement speed on stack gain decreased from 20% to 15%
  • Hallowed barrier and movement speed duration decreased from 7s to 5s

Neutral items1

Enchantment Changes

Crude

  • Base Attack Time Reduction bonus worsened from 8/12/16% to 6/9/12%

Heroes37

Alchemist3 changes

  • Base movement speed decreased from 295 to 290

Greevil's Greed

  • Max Bonus Gold Per Kill decreased from 18 to 16
  • Bonus Damage per Scepter decreased from +25 to +15

Anti-Mage3 changes

  • Base Movement Speed increased from 310 to 315
  • Base Health Regen increased by 0.5

Mana Break

  • Mana Burned As Damage increased from 50% to 60%

Bloodseeker2 changes

Bloodrage

  • Attack Speed decreased from 60/90/120/150 to 55/80/105/130
  • Aghanim's Shard target's max health as damage decreased from 2% to 1.5%

Centaur Warrunner1 change

Horsepower

  • Strength as Bonus Movement Speed increased from 30% to 40%

Chaos Knight2 changes

  • Base Damage increased by 3
  • Damage on level 1 increased from 53–73 to 56–76

Chen2 changes

Penitence

  • Damage increased from 50/75/100/125 to 50/100/150/200

Talents

  • Level 15 Talent Penitence Slow increased from +14% to +15%

Clockwerk3 changes

Power Cogs

  • Mana Burn increased from 35/75/115/155 to 40/80/120/160

Talents

  • Level 15 Talent Battery Assault Damage increased from +24 to +25
  • Level 20 Talent Power Cogs Mana Burn increased from +70 to +80

Death Prophet1 change

Spirit Siphon

  • Mana Cost decreased from 80 to 60

Doom2 changes

  • Base Armor decreased by 1

Lvl ? Pain

  • Curse Damage decreased from 15% to 10%

Invoker3 changes

  • Base Intelligence increased from 20 to 22
  • Damage on level 1 increased from 39–45 to 41–47

Talents

  • Level 10 Talent Tornado Cooldown Reduction increased from 4s to 5s

Io2 changes

Equilibrium

  • Max Damage Amp and Max Heal Amplification decreased from 5 + 0.5% per level to 4 + 0.4% per level

Talents

  • Level 25 Talent Attack Tethered Ally's Target Damage decreased from 75% to 50%

Juggernaut2 changes

Blade Fury

  • Cooldown decreased from 36/30/24/18s to 30/26/22/18s

Blade Dance

  • Critical Damage increased from 130/150/170/190% to 140/160/180/200%

Kez2 changes

Raptor Dance

  • Base Damage increased from 30/60/90 to 40/70/100

Raven's Veil

  • Buff Duration increased from 7/8/9s to 8/10/12s

Legion Commander3 changes

Outfight Them!

  • No longer grants a passive armor bonus before casting abilities

Talents

  • Level 20 Talent Duel Duration decreased from +1s to +0.75s
  • Level 25 Talent Moment of Courage Lifesteal increased from +75% to +100%

Leshrac2 changes

  • Strength gain decreased from 2.8 to 2.5

Diabolic Edict

  • Damage per explosion decreased from 10/18/26/34 to 9/16/23/30

Lifestealer5 changes

  • Base Damage decreased by 3
  • Damage on level 1 decreased from 49–55 to 46–52

Ghoul Frenzy

  • Bonus Attack Speed decreased from 5 per level to 4 per level

Rage

  • Movespeed Bonus decreased from 9/12/15/18% to 6/9/12/15%

Feast

  • Max HP per Hero Kill decreased from 10/15/20/25 to 10

Meepo2 changes

Divided We Stand

  • Evasion no longer diminishes when shared between Meepos and has full strength on each
  • Clones can no longer copy Bottle

Mirana2 changes

Celestial Quiver

  • Bonus Damage changed from 3 per level to 5 + 3 per level

Talents

  • Level 20 Talent Celestial Quiver Damage increased from +35 to +40

Morphling1 change

  • Agility gain increased from 3.9 to 4.2

Muerta2 changes

The Calling

  • Cooldown decreased from 30s to 30/28/26/24s

Pierce the Veil

  • Base Damage Bonus rescaled from 75% to 70/85/100%

Oracle1 change

Fortune's End

  • Mana Cost decreased from 100 to 80

Pangolier1 change

Rolling Thunder

  • Cooldown increased from 90/85/80s to 100/90/80s

Phantom Lancer2 changes

Spirit Lance

  • Slow Duration decreased from 3.75s to 3s

Talents

  • Level 10 Talent Spirit Lance Slow Duration decreased from +1.25s to +1s

Primal Beast1 change

Colossal

  • Now slightly grows in size when crossing an HP threshold

Puck1 change

Illusory Orb

  • Impact Damage decreased from 75/150/225/300 to 70/140/210/280

Slark3 changes

Shadow Dance

  • Bonus Movement Speed decreased from 24/36/48% to 20/30/40%

Talents

  • Level 20 Talent +1 Agility gain/stolen per Essence Shift Stack replaced with +25s Essence Shift Duration
  • Level 25 Talent +35s Essence Shift Duration replaced with +1 Agility gain/stolen per Essence Shift Stack

Spectre3 changes

Spectral Dagger

  • Damage rescaled from 70/120/170/220 to 80/120/160/200

Talents

  • Level 20 Talent Health decreased from +325 to +300
  • Level 25 Talent Dispersion decreased from +5% to +4%

Spirit Breaker1 change

Greater Bash

  • Aghanim's Scepter upgrade unit collision radius no longer affected by Area of Effect bonuses

Techies4 changes

Proximity Mines

  • Damage decreased from 450/575/750 to 400/550/700
  • Portion of damage dealt on the edge of AoE decreased from 60% to 50%
  • Minimum Damage decreased from 240/345/450 to 200/225/350

Talents

  • Level 10 Talent Proximity Mines Cooldown Reduction decreased from 3s to 2s

Tidehunter1 change

Leviathan's Catch

  • Fish spawn launch distance decreased from 400 to 200

Timbersaw3 changes

Exposure Therapy

  • Mana Restore increased from 3.75 + 0.25 per level to 4 + 0.5 per level

Chakram

  • Mana Cost decreased from 100/140/180 to 90/120/150
  • Mana Cost per second decreased from 14/22/30 to 10/15/20

Tinker1 change

Deploy Turrets

  • Tinker Knockback increased from 350 to 400

Tiny3 changes

Tree Grab

  • Number of Attacks increased from 4/5/6/7 to 5/6/7/8

Grow

  • Bonus Damage increased from 55/110/165 to 60/120/180
  • Movement Speed Bonus increased from 10/15/20 to 10/20/30

Windranger5 changes

  • Base Agility increased from 17 to 20
  • Damage on level 1 increased from 47–59 to 49–61

Tailwind

  • Duration increased from 2s to 2.5s
  • Aghanim's Scepter bonus is still +1s, so it's increased to 3.5s

Focus Fire

  • Cooldown decreased from 70/50/30s to 50/40/30s

Wraith King6 changes

  • Base Attack Time worsened from 1.7s to 1.8s
  • Intelligence gain decreased from 1.6 to 1.4

Bone Guard

  • Skeleton Duration decreased from 46s to 40s

Mortal Strike

  • Cooldown rescaled from 6/5.5/5/4.5s to 5s

Talents

  • Level 15 Talent Health decreased from +350 to +300
  • Level 15 Talent Wraithfire Blast Stun Duration decreased from +1s to +0.75s

Source: official Dota 2 patch notes (dota2.com).