Patches/7.37c
7.37cReleased August 28, 2024

Dota 2 Patch 7.37c Notes

Every change in Dota 2 patch 7.37c, straight from Valve's official notes: 39 heroes, 7 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items7

Gleipnir

  • Health bonus decreased from 350 to 300
  • Eternal Chains damage decreased from 180 to 165

Guardian Greaves

  • Mend health restored decreased from 350 to 325

Holy Locket

  • Holy Blessing heal amplification decreased from 30% to 25%

Mekansm

  • Restore health restored decreased from 275 to 250

Pipe of Insight

  • Barrier absorbed damage decreased from 450 to 425

Rod of Atos

  • Health bonus decreased from 300 to 275

Solar Crest

  • Shine bonus armor decreased from 7 to 5

Heroes39

Anti-Mage3 changes

Blink

  • Cooldown decreased from 13.5/11/8.5/6s to 12/10/8/6s

Magebane's Mirror

Counterspell

  • Reflected Spell Amp increased from 20% to 30%
  • Ally: Reflected Spell Amp increased from 20% to 30%

Bane1 change

Nightmare

  • Cast Range increased from 500/550/600/650 to 550/600/650/700

Dawnbreaker1 change

  • Base Health Regen increased from 0.25 to 0.5

Death Prophet1 change

Mourning Ritual

  • Damage Delayed decreased from 20/30/40/50% to 15/25/35/45%

Doom1 change

Devil's Bargain

  • Buyback cost penalty increased from 15% to 20%

Drow Ranger1 change

Marksmanship

  • Bonus Proc Damage increased from 40/60/80 to 50/70/90

Earthshaker2 changes

Slugger Facet

  • No longer requires Enchant Totem to be leveled to be active
  • Now scales with Echo Slam instead of Enchant Totem (values unchanged)

Ember Spirit2 changes

Sleight of Fist

  • Mana Cost rescaled from 65 to 60/65/70/75

Flame Guard

  • Damage per second decreased from 20/30/40/50 to 15/25/35/45

Enchantress1 change

Enchant

  • Experience received on cast decreased from 50% to 35%

Hoodwink1 change

Acorn Shot

  • Slow Duration decreased from 0.35s to 0.3s

Lich2 changes

  • Death Charge: Mana restoration range increased from 1200 to 1500

Talents

  • Level 15 Talent Sinister Gaze Duration decreased from +0.4s to +0.3s

Lina2 changes

  • Combustion: Damage threshold increased from 150 to 175

Light Strike Array

  • Stun Duration decreased from 1.3/1.6/1.9/2.2s to 1/1.4/1.8/2.2s

Lion2 changes

Hex

  • Cast Range increased from 550/575/600/625 to 575/600/625/650

Talents

  • Level 15 Talent Hex Cooldown Reduction increased from 2s to 2.5s

Magnus2 changes

Skewer

  • Damage increased from 75/150/225/300 to 80/160/240/320

Talents

  • Level 10 Talent Shockwave Slow Duration increased from +0.5s to +0.75s

Marci2 changes

Rebound

  • Ally movement speed bonus duration decreased from 5s to 4s

Talents

  • Level 20 Talent Unleash Movement Speed decreased from +12% to +10%

Naga Siren1 change

Deluge

Deluge

  • Max Movement Speed increased from 225 to 240

Nature's Prophet2 changes

Wrath of Nature

  • Base Damage decreased from 120/155/190 to 100/140/180

Ironwood Treant

Nature's Call

  • Treant's Base Attack Time increased from 1.4s to 1.6s

Necrophos2 changes

  • Base Intelligence increased from 22 to 23

Ghost Shroud

  • Increased Magic Damage decreased from 25% to 20%

Ogre Magi2 changes

Bloodlust

  • Bonus Attack Speed increased from 30/45/60/75 to 35/50/65/80

Fire Shield

  • Multicasts now prioritize Ogre Magi himself, followed by heroes, then buildings, then creeps, skipping units that already have the buff

Omniknight5 changes

Purification

  • Aghanim's Shard secondary Purification effectiveness decreased from 75% to 65%

Repel

  • Duration decreased from 6s to 5s

Hammer of Purity

  • Damage decreased from 55/70/85/100 to 40/60/80/100

Talents

  • Level 10 Talent +1s Guardian Angel Duration replaced with +1s Repel Duration
  • Level 20 Talent +2s Repel Duration replaced with +2s Guardian Angel Duration

Pangolier2 changes

Double Jump

Shield Crash

  • Max Damage Increase decreased from 50% to 40%
  • Max Barrier Increase decreased from 50% to 40%

Phantom Lancer4 changes

Spirit Lance

  • Illusion Duration increased from 2/4/6/8s to 3.5/5/6.5/8s

Phantom Rush

  • Bonus Agility is now applied during the rush as well as the 1.5s after it ends

Convergence

Juxtapose

  • Illusion Damage increased from 13/15/17% to 15/17/19%

Divergence

Juxtapose

  • Illusion Damage increased from 15/17/19% to 17/19/21%

Primal Beast1 change

  • Base Movement Speed decreased from 310 to 305

Pugna1 change

Life Drain

  • Enemy Drain per second rescaled from 160/240/320 to 150/250/350

Riki1 change

Backstab

  • Agi Damage Mult increased from 0.4/0.8/1.2/1.6 to 0.55/0.9/1.25/1.6

Ring Master5 changes

  • Base Movement Speed decreased from 315 to 310

Strongman Tonic

  • Bonus Strength per Ringmaster's level decreased from 1.5 to 1

Wheel of Wonder

  • Timer Duration decreased from 2.75/3.0/3.25s to 2.5/2.75/3s
  • Automatic explosion time decreased from 8s to 6s

Spotlight

  • Linger duration increased from 0.1s to 0.3s

Rubick1 change

  • Base Damage decreased by 2

Sand King2 changes

  • Base Strength decreased from 22 to 21

Caustic Finale

  • Base Damage decreased from 20/40/60/80 to 15/35/55/75

Shadow Demon1 change

Promulgate

Disseminate

  • Current health lost decreased from 20% to 14/16/18/20%

Shadow Shaman1 change

Shackles

  • Cooldown decreased from 16/14/12/10s to 13/12/11/10s

Silencer3 changes

  • Agility gain decreased from 2.4 to 2.2
  • Base Attack Speed increased from 100 to 110

Arcane Curse

  • Movement Slow increased from 10/15/20/25% to 16/19/22/25%

Spectre1 change

Spectral Dagger

  • Mana Cost decreased from 120/130/140/150 to 110/120/130/140

Sven1 change

Warcry

  • Duration decreased from 10s to 8s

Tinker4 changes

  • Base Mana Regen decreased from 0.75 to 0.5
  • Defense Matrix: Status Resistance rescaled from 10/20/30/40% to 15/20/25/30%
  • Defense Matrix: Cast Range decreased from 700/750/800/850 to 700

Talents

  • Level 15 Talent Defense Matrix Damage Barrier decreased from +125 to +75

Windranger3 changes

  • Base Agility decreased from 19 to 17

Talents

  • Level 15 Talent Windrun Cooldown Reduction decreased from 2.5s to 2s
  • Level 20 Talent Focus Fire Damage Penalty Reduction decreased from 12% to 10%

Winter Wyvern1 change

Essence of the Blueheart

  • Healing Converted to Mana increased from 15% to 20%

Zeus2 changes

Lightning Bolt

  • Damage increased from 125/200/275/350 to 140/220/300/380

Nimbus

  • Mana Cost decreased from 325 to 275

Neutral creeps1

Harpy Stormcrafter

  • Chain Lightning Mana Cost increased from 50 to 60

Source: official Dota 2 patch notes (dota2.com).