Patches/7.37b
7.37bReleased August 14, 2024

Dota 2 Patch 7.37b Notes

Every change in Dota 2 patch 7.37b, straight from Valve's official notes: 63 heroes, 5 items and 1 neutral item changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items5

Gleipnir

  • Eternal Chains radius decreased from 375 to 350

Kaya

  • Mana Regen Amplification no longer stacks with other Kaya-based items
  • Spell Lifesteal Amplification no longer stacks with other Kaya-based items

Yasha and Kaya

  • Mana Regen Amplification no longer stacks with other Kaya-based items
  • Spell Lifesteal Amplification no longer stacks with other Kaya-based items

Kaya and Sange

  • Mana Regen Amplification no longer stacks with other Kaya-based items
  • Spell Lifesteal Amplification no longer stacks with other Kaya-based items

Meteor Hammer

  • Mana Regen Amplification no longer stacks with other Kaya-based items
  • Spell Lifesteal Amplification no longer stacks with other Kaya-based items

Neutral items1

Ironwood Tree

  • Plant Tree cast range decreased from 800 to 400

Heroes63

Abaddon5 changes

Mist Coil

  • Mana Cost increased from 50 to 50/55/60/65

Curse of Avernus

  • DPS increased from 10/20/30/40 to 15/25/35/45

Talents

  • Level 10 Talent Aphotic Shield HP Regeneration decreased from +15 to +12
  • Level 15 Talent Mist Coil Heal/Damage decreased from +40 to +35
  • Level 25 Talent Mist Coil AoE decreased from 400 to 350

Alchemist2 changes

Greevil's Greed

  • Recent Kill Window increased from 36s to 40s

Berserk Potion

  • Duration increased from 10s to 15s

Anti-Mage2 changes

Talents

  • Level 10 Talent Mana Void Radius increased from +150 to +200
  • Level 15 Talent Persecutor Max Movement Slow increased from +10% to +15%

Arc Warden2 changes

Talents

  • Level 15 Talent Magnetic Field Attack Speed/Bonus Damage decreased from +20 to +16
  • Level 20 Talent Spark Wraith Damage increased from +35% to +40%

Axe3 changes

Counter Helix

  • Radius decreased from 300 to 275

Talents

  • Level 15 Talent +20 Counter Helix Damage replaced with +10 Berserker's Call Armor
  • Level 20 Talent +12 Berserker's Call Armor replaced with +25 Counter Helix Damage

Bane2 changes

Sleepwalk

Nightmare

  • Walk Speed increased from 75 to 85

Talents

  • Level 25 Talent Brain Sap Damage/Heal increased from +250 to +275

Batrider3 changes

  • Base Strength decreased from 28 to 25
  • Strength gain increased from 2.2 to 2.6

Talents

  • Level 25 Talent Sticky Napalm Damage increased from +10 to +15

Beastmaster1 change

Wild Hunt

Inner Beast

  • Bonus Attack Speed per unit increased from 2/3/4/5 to 3/4/5/6

Brewmaster1 change

Drunken Master

  • Max self movement slow decreased from 20% to 15%

Centaur Warrunner1 change

Horsepower

  • Strength as movement speed decreased from 35% to 30%

Clockwerk2 changes

Hookup

Hookshot

  • Now refunds Clockwerk 75% of the mana spent
  • Now grants allies and Clockwerk 15/20/25 armor instead of a barrier

Dark Seer1 change

Normal Punch

  • Max Damage decreased from 450 to 400

Dark Willow1 change

Throwing Shade

Shadow Realm

  • Aura radius increased from 600 to 700

Death Prophet2 changes

Suppress

Silence

  • Movement Slow increased from 15/20/25/30% to 20/24/28/32%

Spirit Collector

Exorcism

  • Hero Spirit Damage increased from 84-90/92-98/100-106 to 88-94/96-102/104-110

Elder Titan1 change

Momentum

  • Attack Speed Penalty increased from 75 to 85

Ember Spirit5 changes

Immolation

  • Damage debuff no longer has a linger duration
  • Damage decreased from 10/20/30/40 to 10/18/26/34

Sleight of Fist

  • Cooldown increased from 12/10/8/6s to 13/11/9/7s

Talents

  • Level 10 Talent Flame Guard Barrier Amount decreased from +200 to +165
  • Level 20 Talent Sleight of Fist Hero Damage decreased from +55 to +50

Enchantress3 changes

Spellbound

Enchant

  • Now also increases attack range for units under Enchantress' control against the target

Talents

  • Level 15 Talent +45 Damage replaced with +30 Attack Speed for Enchantress and her units
  • Level 20 Talent +150 Health / +25 Damage for Enchanted Creeps replaced with +150 Health and 25 Damage for Enchantress and her units

Faceless Void1 change

Time Lock

  • Bonus Damage increased from 10/15/20/25 to 12/18/24/30

Hoodwink2 changes

Scurry

  • Duration decreased from 3.5/4/4.5/5s to 2/2.5/3/3.5s

Go Nuts

Scurry

  • Now increases duration to 3.5/4/4.5/5s

Huskar2 changes

Incendiary

Burning Spear

  • Duration is no longer reduced
  • Max Health Burn decreased from 1% to 0.75%

Invoker6 changes

  • Elitist: Exort: Spell Amplification per instance increased from 2/3/4/5/6/7/8% to 3/4/5/6/7/8/9%

Quas

  • Can now be cast during channeling and does not break invisibility

Wex

  • Can now be cast during channeling and does not break invisibility

Exort

  • Can now be cast during channeling and does not break invisibility

Invoke

  • Can now be cast during channeling and does not break invisibility

Talents

  • Level 15 Talent +50 Forged Spirit Attack Speed replaced with +1 Forged Spirit

Jakiro1 change

Liquid Frost Facet

Liquid Frost

  • Bonus Damage decreased from 15/20/25/30 to 12/18/24/30

Legion Commander1 change

Stonehall Plate

Overwhelming Odds

  • Barrier Duration decreased from 8s to 6s (same as Overwhelming Odds speed bonus duration)

Lina1 change

Thermal Runaway

Laguna Blade

  • Supercharge Stacks decreased from 12 to 10/11/12

Magnus4 changes

  • Base Agility increased by 3

Solid Core

  • Now also provides 20/30/40/50% slow resistance, scales with Reverse Polarity

Talents

  • Level 15 Talent All Stats per hero hit with Reverse Polarity duration increased from 15s to 20s
  • Level 15 Talent All Stats per hero hit with Reverse Polarity now stacks instead of refreshing

Mars3 changes

Victory Feast

Arena Of Blood

  • Buff duration increased from 15s to 20s

Talents

  • Level 10 Talent +30% Bulwark Active Redirect Chance replaced with +10/5% Bulwark Front/Side damage reduction
  • Level 20 Talent +14/+7% Bulwark Front/Side damage reduction replaced with -20s Arena of Blood Cooldown

Mirana6 changes

  • Base Agility increased by 2

Starstorm

  • Secondary strike damage increased from 75% to 80%
  • Secondary strike radius increased from 650 to 675 (same as base radius)

Sacred Arrow

  • Aghanim's Scepter Primary Hit Starstorm Damage increased from 75% to 80%

Solar Flare

Solar Flare

  • Time to max damage/attack speed decreased from 8s to 6s (total duration unchanged)

Talents

  • Level 10 Talent Leap Distance increased from +125 to +150

Monkey King2 changes

Primal Spring

  • Max Channel Time increased from 1.5s to 1.75s

Jingu Mastery

  • Bonus Damage rescaled from 40/80/120/160 to 30/75/120/165

Muerta3 changes

  • Base Armor increased by 1

The Calling

  • Mana Cost decreased from 145/160/175/190 to 140/155/170/185

Ofrenda

Ofrenda

  • Effect Radius rescaled from 450 to 400/450/500/550

Naga Siren1 change

Deluge

Deluge

  • Duration increased from 3s to 4s

Necrophos2 changes

  • Base Intelligence increased by 1

Rapid Decay

Ghost Shroud

  • Movement Speed Steal increased from 40% to 50%

Night Stalker1 change

Hunter in the Night

  • Aghanim's Shard Cooldown increased from 30s to 35s

Nyx Assassin1 change

Impale

  • Cooldown rescaled from 17/16/15/14s to 18/16/14/12s

Omniknight1 change

Healing Hammer

  • Damage as Healing decreased from 30% to 25%

Oracle1 change

Rain of Destiny

  • Damage/Heal per second decreased from 40 to 35

Outworld Devourer1 change

Essence Flux

  • Aghanim's Scepter damage barrier decreased from 70% to 65% of maximum mana

Phantom Lancer2 changes

Illusory Armaments

  • 100% of bonus damage is converted to base damage for Phantom Lancer. Phantom Lancer illusions still convert 65% of the bonus damage

Juxtapose

  • Illusion Damage Taken decreased from 650% to 625%

Primal Beast2 changes

Romp n' Stomp

Trample

  • No longer provides passive +5% Self Bonus Move Speed
  • Now provides +10% Self Bonus Move Speed when activated

Puck1 change

Puckish

  • Now also restores a flat 20 health and mana per dodge, multiplied if dodging a targeted spell

Queen of Pain1 change

Shadow Strike

  • Cast Point improved from 0.4s to 0.3s

Riki1 change

Tricks of the Trade

  • Agility Bonus increased from 40/60/80/100 to 55/70/85/100

Rubick2 changes

  • Base Intelligence decreased by 1

Fade Bolt

  • Mana Cost increased from 110/120/130/140 to 110/125/140/155

Slardar1 change

Talents

  • Level 15 Talent Health increased from +275 to +300

Snapfire3 changes

Scatterblast

  • Cooldown rescaled from 16/14/12/10 to 18/15/12/9

Firesnap Cookie

  • Impact Damage increased from 70/145/220/295 to 75/150/225/300

Spit Out

  • Now applies the current level of Mortimer Kisses on impact

Sven1 change

Warcry

  • Cooldown increased from 35/30/25/20s to 40/35/30/25s

Terrorblade1 change

Talents

  • Level 10 Talent Reflection Cooldown Reduction increased from 4s to 5s

Tinker3 changes

  • Defense Matrix: Mana Cost increased from 70/80/90/100 to 80/95/110/125

March of the Machines

  • Mana Cost increased from 90/110/130/150 to 100/120/140/160

Repair Bots

March of the Machines

  • Heal per second decreased from 15/25/35/45 to 14/21/28/35

Troll Warlord1 change

Bad Influence

Battle Trance

  • Attack speed increased from 30% to 40%

Tusk2 changes

Snowball

  • Stun Duration now increases by 0.2s per ally in Snowball

Talents

  • Level 10 Talent Walrus Punch Stun Duration increased from +0.5s to +0.75s

Ursa4 changes

Maul

  • Health as Damage decreased from 1.5% to 1.2/1.3/1.4/1.5%, scales with Enrage

Earthshock

  • Aghanim's Shard Enrage duration decreased from 1.5s to 1.4s

Talents

  • Level 15 Talent Earthshock Applies 2 Fury Swipes replaced with +7 Fury Swipes damage
  • Level 20 Talent +10 Fury Swipes Damage replaced with Earthshock Applies 2 Fury Swipes

Venomancer1 change

  • Septic Shock: Now counts one debuff per unique ability/item (e.g. Shiva's Guard will count as 1 debuff instead of 3)

Viper4 changes

Predator

  • Bonus damage is now decreased by the illusion damage reduction amount if applied by illusions
  • Damage per missing health decreased from 0.25 + 0.05 per Viper's level to 0.15 + 0.05 per Viper's level

Talents

  • Level 15 Talent +20 Corrosive Skin Attack Speed Slow replaced with +15% Poison Attack slow/damage
  • Level 20 Talent +20% Poison Attack slow/damage replaced with +0.2 Predator Damage per missing health

Visage1 change

  • Lurker: Max stacks decreased from 10 to 8

Void Spirit1 change

Call of the Void

Dissimilate

  • Remnant Effectiveness increased from 60% to 70%

Warlock6 changes

Fatal Bonds

  • Shared Damage increased from 12/16/20/24% to 15/18/21/24%
  • Cooldown increased from 36/30/24/18s to 42/34/26/18s

Shadow Word

  • Cooldown rescaled from 14s to 15/14/13/12s
  • Mana Cost decreased from 120/130/140/150 to 110/120/130/140
  • Cast Range rescaled from 600/700/800/950 to 650/700/750/800

Chaotic Offering

  • Golem Permanent Immolation Damage decreased from 30/50/70 to 30/45/60

Weaver1 change

Hivemind

The Swarm

  • XP per attack increased from 4/6/8/10 to 5/8/11/14

Windranger1 change

Whirlwind

Focus Fire

  • Bonus Attack Range decreased from +150 to +125

Winter Wyvern1 change

Talents

  • Level 10 Talent Damage decreased from +35 to +30

Witch Doctor4 changes

Cleft Death

Death Ward

  • Now has a primary and secondary target
  • Damage to primary target increased from 45/70/95 to 55/90/125
  • Damage to secondary target is equal to 65% of the primary

Talents

  • Level 15 Talent Maledict AoE increased from +100 to +125

Wraith King1 change

Spectral Blade

Spectral Blade

  • Base Damage decreased from 15/30/45/60 to 10/25/40/55

Zeus3 changes

Talents

  • Level 10 Talent -4s Heavenly Jump Cooldown replaced with +1.75 Mana Regen
  • Level 15 Talent +25 Movement Speed after Heavenly Jump replaced with +75 Thundergod's Wrath Damage
  • Level 25 Talent +150 Thundergod's Wrath Damage replaced with +1% Static Field Damage

Source: official Dota 2 patch notes (dota2.com).