Patches/7.21b
7.21bReleased February 16, 2019

Dota 2 Patch 7.21b Notes

Every change in Dota 2 patch 7.21b, straight from Valve's official notes: 33 heroes, 1 item and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes1

  • XP earned when being denied increased from 25% to 30%

Items1

Hand of Midas

  • Gold bonus reduced from 200 to 180

Heroes33

Bane3 changes

  • Strength Gain increased from 2.4 to 2.6
  • Agility Gain increased from 2.4 to 2.6
  • Intelligence gain reduced from 2.8 to 2.6

Chaos Knight1 change

Chaos Strike

  • Lifesteal rescaled from 40/50/60/70% to 25/40/55/70%

Dark Seer2 changes

  • Base armor reduced by 2
  • Agility gain increased from 1.2 to 1.8

Grimstroke2 changes

Ink Swell

  • Stun duration reduced from 1.4/2.2/3.0/3.8 to 1.0/1.9/2.8/3.7

Soulbind

  • Slow reduced from 15/30/45% to 10/20/30%

Io9 changes

Tether

  • No longer makes you unslowable

Spirits

  • No longer has a toggle cooldown
  • Min range increased from 100 to 200
  • Rotation interval from every 2.4 seconds to 2.7
  • No longer does a micro animation interruption when initially casting (already has zero cast point)

Overcharge

  • Damage reduction reduced from 15/20/25/30% to 5/10/15/20%

Relocate

  • Manacost increased from 100 to 175

Talents

  • Level 15 Talent changed from Tether Grants Scepter Bonus to +8 Health Regen
  • Level 20 Talent changed from +16 Health Regen to Tether Grants Scepter Bonus

Juggernaut1 change

Omnislash

  • Attack rate multiplier reduced from 1.8 to 1.7

Keeper of the Light1 change

Will-O-Wisp

  • Being cast a second time will follow the same tick interval as the first

Leshrac1 change

  • Agility gain increased from 1.7 to 2.3

Lich2 changes

  • Movement speed reduced from 305 to 295

Sinister Gaze

  • Duration reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5

Lifestealer2 changes

  • Strength gain reduced from 3.6 to 3.2

Feast

  • Reduced from 1.75/2.5/3.25/4% to 1.5/2.25/3/3.75%

Lina1 change

  • Base intelligence increased by 2

Lycan1 change

  • Base armor increased by 1

Magnus3 changes

  • Strength gain reduced from 3.7 to 3.5

Skewer

  • Slow reduced from 25/30/35/40% to 10/20/30/40%

Empower

  • Manacost increased from 30/50/70/90 to 45/60/75/90

Omniknight1 change

  • Heavenly Grace duration increased from 10 to 12

Phantom Lancer1 change

Phantom Rush

  • Agility bonus increased from 6/14/22/30 to 9/18/27/36

Riki1 change

  • Base health regen increased by 1.5

Shadow Fiend2 changes

  • Base strength increased by 1
  • Intelligence gain increased from 2.0 to 2.2

Slark1 change

  • Base armor increased by 1

Sniper2 changes

  • Base strength increased by 2

Talents

  • Level 15 Talent changed from +15% Shrapnel Slow to +20%

Spectre2 changes

  • Base strength increased by 2

Talents

  • Level 10 Talent increased from +4 All Stats to +5

Storm Spirit2 changes

Static Remnant

  • Manacost reduced from 100 to 70/80/90/100

Electric Vortex

  • Cooldown reduced from 22/20/18/16 to 16

Sven4 changes

Great Cleave

  • Reduced from 45/60/75/90% to 30/50/70/90%

Warcry

  • Bonus speed reduced from 8/12/16/20% to 5/10/15/20%
  • Shield base capacity reduced from 80/110/140/170 to 60/90/120/150

God's Strength

  • Cooldown increased from 80 to 100

Timbersaw2 changes

  • Base intelligence increased by 2

Whirling Death

  • Stat loss increased from 12/13/14/15% to 13/14/15/16%

Tiny1 change

Tree Grab

  • Bonus damage reduced from 25/30/35/40% to 10/20/30/40%

Treant Protector1 change

Living Armor

  • Damage block increased from 25/50/75/100 to 40/60/80/100

Ursa2 changes

  • Base armor reduced by 2

Overpower

  • Cooldown increased from 10 to 16/14/12/10

Visage2 changes

  • Strength reduced from 24 + 3.0 to 22 + 2.8

Summon Familiars

  • Attack damage reduced from 30/45/60 to 20/40/60

Warlock2 changes

  • Base intelligence increased by 3

Upheaval

  • Manacost reduced from 100/110/120/130 to 70/90/110/130

Weaver1 change

Geminate Attack

  • Now deals 10/20/30/40 bonus physical damage on the second hit

Source: official Dota 2 patch notes (dota2.com).