Patches/7.34b
7.34bReleased August 14, 2023

Dota 2 Patch 7.34b Notes

Every change in Dota 2 patch 7.34b, straight from Valve's official notes: 40 heroes, 2 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items2

Glimmer Cape

  • Glimmer Cooldown increased from 12s to 14s

Spirit Vessel

  • Recipe changed, total cost decreased by 200
  • Old: Urn of Shadows (880), Crown (450), Crown (450), Recipe (1200). Total cost: 2980
  • New: Urn of Shadows (880), Crown (450), Fluffy Hat (250), Recipe (1200). Total cost: 2780
  • All Attributes bonus decreased from +12 to +6
  • Now Provides +125 Health

Heroes40

Abaddon3 changes

Mist Coil

  • Self Damage decreased from 50% to 40%
  • Damage/Heal increased from 90/160/230/300 to 100/175/250/325
  • Cast Range increased from 575 to 600

Alchemist2 changes

  • Base Armor increased by 1

Chemical Rage

  • Bonus Move Speed increased from 20/40/60 to 30/45/60

Arc Warden2 changes

  • Base Armor increased by 1

Magnetic Field

  • Cooldown decreased from 20s to 20/19/18/17s

Bounty Hunter1 change

Shuriken Toss

  • Damage increased from 80/120/160/200 to 100/140/180/220

Brewmaster1 change

Drunken Brawler

  • Fire Stance Critical Damage decreased from 145/160/175/190% to 120/140/160/180%

Bristleback2 changes

  • Strength gain increased from 2.5 to 2.7
  • Base Mana Regen increased from 0.25 to 0.4

Dazzle1 change

Shadow Wave

  • Heal/Damage increased from 60/85/110/135 to 75/95/115/135

Earth Spirit1 change

Rolling Boulder

  • Delay increased from 0.5s to 0.6s

Enchantress1 change

  • Strength gain increased from 1.7 to 2.0

Enigma3 changes

Demonic Summoning

  • Demonic Conversion renamed to Demonic Summoning
  • Is now a point targeted ability with 400 cast range
  • Mana Cost decreased from 140/150/160/170 to 75/100/125/150

Invoker7 changes

  • Base Armor decreased by 1

Wex

  • Cooldown Reduction no longer works on items

Ghost Walk

  • Health Regeneration decreased from 10->80 to 10->45
  • Mana Regeneration decreased from 5->40 to 2.5->20
  • Health and Mana Regeneration are disabled if Invoker took player-controlled damage in the last 3s

Talents

  • Level 10 Talent Tornado Cooldown Reduction decreased from 6s to 4s
  • Level 15 Talent Cold Snap Cooldown Reduction decreased from 8s to 5s

Jakiro3 changes

Macropyre

  • Aghanim's Scepter Ice Wall Movement Slow decreased from 70% to 60%

Talents

  • Level 10 Talent Attack Range decreased from +275 to +250
  • Level 20 Talent Macropyre Damage decreased from +30 to +25

Lina3 changes

Dragon Slave

  • Burn Duration increased from 2s to 3s

Talents

  • Level 10 Talent Damage increased from +20 to +25
  • Level 15 Talent Health increased from + 275 to +325

Lone Druid1 change

  • Base Strength increased from 18 to 20

Luna3 changes

Moon Glaives

  • Aghanim's Shard Orbit Radius increased from 150 to 175
  • Aghanim's Shard Collision Radius increased from 90 to 115

Eclipse

  • Cooldown decreased from 140/130/120s to 110s

Magnus3 changes

Shockwave

  • Aghanim's Shard Damage Multiplier on return increased from 50% to 75%

Empower

  • Bonus Damage increased from 12/20/28/36% to 16/24/32/40%
  • Cleave Damage increased from 10/20/30/40% to 16/24/32/40%

Marci1 change

Unleash

  • Strikes per Fury increased from 3/4/5 to 4/5/6

Mars1 change

Arena Of Blood

  • Spear Damage increased from 75/150/225 to 80/160/240

Meepo1 change

Earthbind

  • Projectile Speed increased from 900 to 1000

Mirana2 changes

Talents

  • Level 20 Talent Damage increased from +35 to +45
  • Level 25 Talent Starstorm Damage increased from +200 to +250

Monkey King3 changes

Primal Spring

  • Cooldown decreased from 20/18/16/14s to 18/16/14/12s

Mischief

  • No longer limits movement speed to 200
  • Now grants 10% bonus movement speed

Morphling1 change

  • Strength gain increased from 3.0 to 3.2

Night Stalker2 changes

Hunter in the Night

  • Aghanim's Shard Mana Cost increased from 0 to 50
  • Aghanim's Shard Cooldown increased from 20s to 30s

Omniknight1 change

Repel

  • Cooldown decreased from 60/55/50/45s to 60/52/44/36s

Pangolier2 changes

  • Strength gain increased from 2.5 to 2.7

Shield Crash

  • Mana Cost decreased from 70/80/90/100 to 60/70/80/90

Phantom Assassin2 changes

  • Base Agility decreased by 2

Phantom Strike

  • Lifesteal now has a 40% penalty on creeps

Riki5 changes

  • Base Attack Speed decreased from 100 to 90

Smoke Screen

  • Linger Duration decreased from 0.5s to 0s

Talents

  • Level 15 Talent Tricks of the Trade Agility Increase decreased from +40% to +30%
  • Level 20 Talent Backstab Multiplier decreased from +0.4 to +0.3
  • Level 25 Talent Tricks of the Trade Cooldown Reduction decreased from 4s to 3s

Rubick2 changes

Telekinesis

  • Impact Radius rescaled from 325 to 300/325/350/375

Talents

  • Level 15 Talent +0.4s Telekinesis Lift Duration replaced by +0.4s Telekinesis Lift/Stun Duration

Sand King6 changes

  • Base Damage decreased by 2

Burrowstrike

  • Damage decreased from 100/150/220/280 to 80/130/200/260

Sand Storm

  • Sandstorm Movement Speed decreased from 100 to 25/50/75/100

Epicenter

  • Aghanim's Shard Pulse Interval increased from 2.5s to 3.5s
  • Aghanim's Shard Pulse now only slows for 50% of the duration of the regular Epicenter slow

Talents

  • Level 15 Talent +125 Sand Storm Radius replaced with +25 Sand Storm Move Speed

Slardar2 changes

Bash of the Deep

  • Water Bonus Damage decreased from 10/20/30/40 to 8/16/24/32

Talents

  • Level 10 Talent Guardian Sprint Cooldown Reduction decreased from 3s to 2s

Snapfire1 change

Talents

  • Level 10 Talent Firesnap Cookie Health Restore increased from 125 to 175

Techies1 change

Blast Off!

  • Stun Duration increased from 0.8/0.95/1.1/1.25s to 0.8/1.0/1.2/1.4s

Treant Protector2 changes

Nature's Grasp

  • Movement Slow decreased from 25/30/35/40% to 20/25/30/35%

Leech Seed

  • Damage/Heal per second increased from 20/35/50/65 to 25/40/55/70

Undying2 changes

  • Heroes inside the tombstone (with Aghanim's Shard) are now stunned for 3s if it gets destroyed

Flesh Golem

  • Bonus Movespeed decreased from 30/40/50 to 20/30/40

Vengeful Spirit1 change

Magic Missile

  • Stun Duration increased from 1.1/1.2/1.3/1.4s to 1.4/1.5/1.6/1.7s

Warlock2 changes

  • Base Attack Speed decreased from 100 to 90

Fatal Bonds

  • Imp Movement Speed decreased from 320/335/350/365/380 to 300/315/330/345/360

Winter Wyvern4 changes

Splinter Blast

  • Mana Cost decreased from 105/120/135/150 to 105/115/125/135
  • Cooldown decreased from 7s to 6s

Talents

  • Level 15 Talent Arctic Burn Debuff Duration increased from +2s to +3s
  • Level 20 Talent Arctic Burn Slow increased from +12% to +17%

Witch Doctor6 changes

  • Base Damage decreased by 3
  • Intelligence gain decreased from 3.3 to 3.1

Death Ward

  • Attack Range decreased from 700 to 600
  • Cooldown increased from 60s to 100/80/60s

Talents

  • Level 20 Talent Death Ward Attack Range decreased from +100 to +75
  • Level 25 Talent Death Ward Damage decreased from +60 to +45

Wraith King2 changes

  • Strength gain decreased from 3 to 2.8

Reincarnation

  • Aghanim's Scepter Cooldown Reduction decreased from 40s to 30s

Source: official Dota 2 patch notes (dota2.com).