7.38c Released March 27, 2025
Dota 2 Patch 7.38c Notes Every change in Dota 2 patch 7.38c, straight from Valve's official notes: 50 heroes, 7 items and 20 neutral items changed. Hero and item names link to their current stats.
15 General changes7 Items20 Neutral items50 Heroes▲ Increased▼ Decreased / removed◆ Reworked+ New
General changes 15 Dire Safe Lane Jungle The Dire Safe Lane Tier 1 tower has been moved forward, away from the Dire base and closer to where the creeps initially meet The Top Lane creep paths have been slightly adjusted so the creeps meet closer to the Dire tower The tree lines above and below the tower have been reworked The Dire Safe Lane hard camp has been moved away from the Dire Safe Lane Tier 1 tower, and had its tree line reduced and rotated to face the river The cliff above the Dire Safe Lane small camp has been extended slightly towards the Dire Safe Lane Tier 1 tower, and the small camp has been moved and had its tree line adjusted The ramp leading to the river and the Roshan Pit from the Dire Safe Lane pull area has been moved towards the Pit slightly Several additional tree and visual adjustments have been made to this area Top Roshan Pit Fixed a spot at the north side of the pit that had incorrect vision rules Fixed some areas that visually looked pathable but were not Bottom Lane Trees have been added around the Dire Bottom Tier 1 tower, and several tree positions adjusted A tree near the Radiant Safe Lane hard camp has been removed The Watcher above the secret shop has been repositioned between the ramps from Dire Mid Tier 1 and the bottom Roshan Pit Fixed unnecessary pathing blockers at the left of the entrance to the Dire Base through the team only gate Several trees have been removed from the Radiant high ground leading to the Bottom Roshan Pit Several additional tree and visual adjustments have been made to this area Items 7 Desolator
Damage bonus increased from +50 to +55 Mage Slayer
Mage Slayer damage per second decreased from 25 to 20 Spirit Vessel
Soul Release healing, regen and lifesteal reduction increased from 60% to 70% Neutral items 20
Artifact changes Orb of Destruction
Impeding Corruption Slow (Melee) decreased from 10% to 8% Impeding Corruption Slow (Range) decreased from 5% to 4% Searing Signet
Burn Through duration increased from 5s to 6s Burn Through total damage decreased from 75 to 72 Burn Through damage is now classified as Health Removal Nemesis Curse
Glass Cannon self damage amp decreased from 8% to 6% Mind Breaker
Silence Strike cooldown increased from 12s to 16s Pirate Hat
Plunder steal radius increased from 1200 to 2400
Enchantment changes Alert
Attack Speed bonus increased from +10/15/20/25 to +10/17/24/35 Mystical
Mana Regen bonus decreased from +1/2/3/4 to +1/1.75/2.5/3.25 Tough
Damage bonus increased from +5/8/11/14 to +7/10/13/17 Keen-eyed
Max Mana reduction decreased from 15% to 10% Vast
Attack Range bonus increased from +60/90 to +75/110 Crude
Intelligence reduction decreased from 15% to 8% Timeless
Spell Amplification bonus decreased from +10/20% to +8/16% Titanic
Base Attack Damage bonus decreased from +15/25% to +10/20% Feverish
Mana Cost/Mana Loss Increase decreased from +10% to +7% Wise
Experience per Minute bonus increased from +600 to +1000 Heroes 50 Base Armor decreased by 1 Curse of Avernus
No longer deals damage to buildings Mephitic Shroud
Aphotic Shield
Cooldown increased from 14/12/10/8s to 15/13/11/9s Talents
Level 15 Talent Curse of Avernus DPS decreased from +50 to +40 Level 25 Talent Curse of Avernus Attack Speed Bonus decreased from +80 to +65 Corrosive Weaponry
Unstable Concoction stack count per second of brew time now rounds up to the nearest second (minimum 1 stack) Ice Vortex
Mana Cost increased from 40/50/60/70 to 40/55/70/85 Chilling Touch
Attack Range Bonus decreased from 80/120/160/200 to 60/90/120/150 Firefly
Radius increased from 200 to 250 Flaming Lasso
Forced movement applied by Batrider's allies to the lassoed target from certain abilities no longer cancel lasso Dark Willow's Terrorize Death Prophet's Spirit Siphon (Fear from Aghanim's Shard) Keeper of the Light's Will-o-Wisp Lich's Sinister Gaze Lone Druid's (and Spirit Bear's) Savage Roar Muerta's Dead Shot Pudge's Dismember Ringmaster's Wheel of Wonder Shadow Fiend's Requiem of Souls Terrorblade's Terror Wave Tinker's Defense Matrix (blink with Translocator facet) Tinker's Warp Flare (still applies damage, but does not move the target) Tusk's Walrus Kick (still applies damage, but does not move the target) The following abilities continue to break the lasso: Centaur Warrunner's Hitch a Ride, Chaos Knight's Reality Rift, Disruptor's Glimpse, Kunkka's X Marks the Spot, Magnus' Reverse Polarity, Mars' Arena of Blood (created by an ally) and Vengeful Spirit's Nether Swap Talents
Level 20 Talent 2 Flamebreak Charges replaced with -6s Flamebreak Cooldown Level 20 Talent Smoldering Resin Duration increased from +2s to +4s Level 25 Talent Sticky Napalm Damage increased from +15 to +20 Primal Split
Earth Brewling's Debuff Immunity magic resistance increased from 50% to 80% Void Brewling's Astral Pull Damage increased from 50/100/150 to 75/150/225 Void Brewling's Astral Pull Distance increased from 300/500/700 to 450/575/700 Summon Convert: Convert is now considered a creep-hero Base Damage decreased by 2 Damage at level 1 decreased from 54–60 to 52–58 Heart of Battle
Radius increased from 900 to 1200 Talents
Level 10 Talent Wall of Replica Illusion Damage decreased from +20% to +15% Shadow Wave
No longer has increased healing and damage when bouncing on enemies with Aghanim's Scepter Nothl Projection
Cast Range decreased from 600 to 450 Leash pull strength growth increased from 0.5 to 1.5 Max Duration decreased from 15s to 12s Talents
Level 10 Talent Poison Touch Attack Range decreased from +300 to +200 Level 15 Talent +90 Attack Speed replaced with +5s Nothl Projection Duration Elder Dragon Form
Bonus Move Speed decreased from 20/25/30/35 to 20 Boulder Smash
Damage rescaled from 120/180/240/300 to 110/180/250/320 Talents
Level 10 Talent Geomagnetic Grip Cooldown Reduction increased from 2s to 3s Level 20 Talent Rolling Boulder Damage increased from +160 to +180 Sleight of Fist
Bonus Hero Damage decreased from 40/80/120/160 to 25/70/115/160 Intelligence gain increased from 3.8 to 4.0 Time Zone
Time Zone
Movement, Cast and Turn Speed manipulation decreased from 60% to 50% No longer leashes enemies Acorn Shot
Bonus Damage increased from 40/80/120/160 to 45/90/135/180 Sharpshooter
Max Damage increased from 550/900/1250 to 600/975/1350 Hunter's Boomerang
Movement Slow increased from 20% to 25% Incoming Spell Damage Amp increased from 20% to 25% Dual Breath
Mana Cost increased from 125/140/155/170 to 135/150/165/180 Ice Breaker
Ice Path
Secondary Damage decreased from 75/125/175/225 to 50/100/150/200 Omnislash
Slash Jump Radius is no longer increased by AoE bonuses Chakra Magic
Self-cast bonus increased from 25% to 30% Kez 1 change Talents
Level 25 Talent Shodo Sai Mark Critical Strike increased from +75% to +100% Tidebringer
Damage Bonus increased from 30/60/90/120 to 35/70/105/140 Spoils of War
Duel
Press the Attack duration on allies after duel win is now decreased by 50% Open Wounds
Mana Cost increased from 75 to 100 Fleshfeast
Feast
Max HP per hero kill decreased from 20/25/30/35 to 15/20/25/30 Light Strike Array
Mana Cost decreased from 100/115/130/145 to 100/110/120/130 Moon Glaives
No longer bounce to attack-immune targets Base Strength increased from 26 to 28 Damage at level 1 increased from 50–55 to 52–57 Base Strength decreased from 25 to 23 Damage at level 1 decreased from 55–63 to 54–62 Shockwave
Damage decreased from 90/160/230/300 to 75/150/225/300 Empower
Self bonus decreased from 50% to 30% Buddy System
Bodyguard
Now also increases duration from 6s to 7s Pick-me-up
Rebound
Ally damage increased from 25% to 35% Venomous Volley: No longer slows cast speed Codependent
Divided We Stand
Armor bonus decreased from 2 to 1 Ofrenda
Ofrenda
Attack Speed Bonus increased from 15/25/35/45 to 20/30/40/50 Spirit of the Forest
Bonus damage per tree decreased from 4% to 3% Ironwood Treant
Nature's Call
Treant Health decreased from 800/1050/1300/1550 to 750/950/1150/1350 Heart of Darkness: Bonus health regen at night decreased from 40% to 20% Talents
Level 15 Talent Hunter in the Night Status Resistance decreased from 30% to 20% Mind Flare
Cooldown decreased from 13/11/9/7s to 11/9.5/8/6.5s Purification
Cooldown decreased from 18/16/14/12s to 15/14/13/12s Omnipresent
Damage increase interval decreased from 0.3s to 0.25s Rain of Destiny
Damage/Heal per second decreased from 35 to 30 Talents
Level 15 Talent -1s Purifying Flames Cooldown replaced with +25% Purifying Flames Enemy Damage Level 20 Talent +30% Purifying Flames Enemy Damage replaced with -1s Purifying Flames Cooldown Phantom Strike
Cast Range decreased from 1000 to 650/750/850/950 Uproar
Max Stacks increased from 5 to 6 Provoke the Beast
Uproar
Now also provides stacks upon being Silenced Sideshow Secrets
Crystal Ball
Now indicates the exact position of each enemy hero in the area without revealing their identity Unicycle
No longer gets knocked off if the damage taken is below 20 No longer gets knocked off from any damage for 1.5s after mounting the unicycle Can now cast non-channeling spells and pick up runes without dismounting the unicycle Weighted Pie
Now also slows movement of the affected enemy by 45%. Similarly to vision, movement speed is recovering over the debuff time Brain Drain: If Silencer is out of range, Intelligence will now be stolen only if the dying enemy is debuffed by Silencer the moment they die Arcane Bolt
Mana Cost decreased from 85 to 70 Lil' Shredder
Base Damage per shot increased from 20/35/50/65 to 25/40/55/70 Mortimer Kisses
No longer interrupted when Snapfire uses items/abilities that can be cast while channeling (Glimmer Cape, etc.) Refraction
Cooldown decreased from 16s to 14s Number of instances increased from 2/3/4/5 to 3/4/5/6 Meld
Fixed not applying to both attacks if Meld was used twice in quick succession Talents
Level 25 Talent Refraction Instances increased from +3 to +4 Conjure Image
Illusion Damage Taken decreased from 275% to 250% Dead in the Water
Cooldown increased from 25s to 35s Krill Eater
Starting attack range and Anchor Smash penalties increased from 50 to 60 Timber Chain
Damage rescaled from 50/95/140/185 to 45/100/155/210 Reactive Armor
Bonus HP Regen increased from 0.3/0.4/0.5/0.6 to 0.4/0.5/0.6/0.7 Defense Matrix: Mana Cost increased from 80/95/110/125 to 90/105/120/135 Laser
Aghanim's Scepter size and health reductions decreased from 15% to 13% Talents
Level 15 Talent Defense Matrix Damage Barrier decreased from +75 to +60 Tiny 4 changes Grow
Bonus Damage decreased from 60/120/180 to 55/110/165 Movement Speed Bonus rescaled from 10/20/30 to 15 Crash Landing
Toss
Movement Slow increased from 15/20/25/30% to 20/25/30/35% Attack Slow increased from 10/20/30/40 to 15/25/35/45 Eldritch Summoning
Imp explosion delay increased from 0.2s to 0.3s The Swarm
Bugs are now destroyed if the host unit becomes invulnerable Base Damage increased by 3 Damage on level 1 increased from 44–56 to 47–59 Killshot
Powershot
Execute no longer goes through any death denial effects (Dazzle's Shallow Grave, Oracle's False Promise, etc.) Wraithfire Blast
Cooldown decreased from 17/14/11/8s to 14/12/10/8s Reincarnation
Mana Cost increased from 200 to 225 Bone Guard
Bone Guard
Cooldown decreased from 50s to 42s Skeleton Duration increased from 40s to 46s Source: official Dota 2 patch notes (dota2.com).