Patches/7.38c
7.38cReleased March 27, 2025

Dota 2 Patch 7.38c Notes

Every change in Dota 2 patch 7.38c, straight from Valve's official notes: 50 heroes, 7 items and 20 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes15

Dire Safe Lane Jungle

  • The Dire Safe Lane Tier 1 tower has been moved forward, away from the Dire base and closer to where the creeps initially meet
  • The Top Lane creep paths have been slightly adjusted so the creeps meet closer to the Dire tower
  • The tree lines above and below the tower have been reworked
  • The Dire Safe Lane hard camp has been moved away from the Dire Safe Lane Tier 1 tower, and had its tree line reduced and rotated to face the river
  • The cliff above the Dire Safe Lane small camp has been extended slightly towards the Dire Safe Lane Tier 1 tower, and the small camp has been moved and had its tree line adjusted
  • The ramp leading to the river and the Roshan Pit from the Dire Safe Lane pull area has been moved towards the Pit slightly
  • Several additional tree and visual adjustments have been made to this area

Top Roshan Pit

  • Fixed a spot at the north side of the pit that had incorrect vision rules
  • Fixed some areas that visually looked pathable but were not

Bottom Lane

  • Trees have been added around the Dire Bottom Tier 1 tower, and several tree positions adjusted
  • A tree near the Radiant Safe Lane hard camp has been removed
  • The Watcher above the secret shop has been repositioned between the ramps from Dire Mid Tier 1 and the bottom Roshan Pit
  • Fixed unnecessary pathing blockers at the left of the entrance to the Dire Base through the team only gate
  • Several trees have been removed from the Radiant high ground leading to the Bottom Roshan Pit
  • Several additional tree and visual adjustments have been made to this area

Items7

Desolator

  • Damage bonus increased from +50 to +55

Helm of the Dominator

  • Dominated creep is now considered a creep-hero

Helm of the Overlord

  • Dominated creep is now considered a creep-hero

Mage Slayer

  • Mage Slayer damage per second decreased from 25 to 20

Orb of Corrosion

  • Corrosion armor reduction decreased from 3 to 2

Revenant's Brooch

  • Spell Lifesteal bonus decreased from +16% to +14%

Spirit Vessel

  • Soul Release healing, regen and lifesteal reduction increased from 60% to 70%

Neutral items20

Artifact changes

Mana Draught

  • Bottoms Up cooldown increased from 40s to 60s

Orb of Destruction

  • Impeding Corruption Slow (Melee) decreased from 10% to 8%
  • Impeding Corruption Slow (Range) decreased from 5% to 4%

Pollywog Charm

  • Ribbit mana cost decreased from 40 to 0

Ripper's Lash

  • Flay Bonus Damage (Heroes) increased from 12 to 16

Searing Signet

  • Burn Through duration increased from 5s to 6s
  • Burn Through total damage decreased from 75 to 72
  • Burn Through damage is now classified as Health Removal

Nemesis Curse

  • Glass Cannon self damage amp decreased from 8% to 6%

Crippling Crossbow

  • Hobble mana cost decreased from 75 to 50

Mind Breaker

  • Silence Strike cooldown increased from 12s to 16s

Pirate Hat

  • Plunder steal radius increased from 1200 to 2400

Unrelenting Eye

  • Relentless enemy search radius increased from 300 to 600

Enchantment changes

Alert

  • Attack Speed bonus increased from +10/15/20/25 to +10/17/24/35

Mystical

  • Mana Regen bonus decreased from +1/2/3/4 to +1/1.75/2.5/3.25

Tough

  • Damage bonus increased from +5/8/11/14 to +7/10/13/17

Keen-eyed

  • Max Mana reduction decreased from 15% to 10%

Vast

  • Attack Range bonus increased from +60/90 to +75/110

Crude

  • Intelligence reduction decreased from 15% to 8%

Timeless

  • Spell Amplification bonus decreased from +10/20% to +8/16%

Titanic

  • Base Attack Damage bonus decreased from +15/25% to +10/20%

Feverish

  • Mana Cost/Mana Loss Increase decreased from +10% to +7%

Wise

  • Experience per Minute bonus increased from +600 to +1000

Heroes50

Abaddon5 changes

  • Base Armor decreased by 1

Curse of Avernus

  • No longer deals damage to buildings

Mephitic Shroud

Aphotic Shield

  • Cooldown increased from 14/12/10/8s to 15/13/11/9s

Talents

  • Level 15 Talent Curse of Avernus DPS decreased from +50 to +40
  • Level 25 Talent Curse of Avernus Attack Speed Bonus decreased from +80 to +65

Alchemist1 change

Corrosive Weaponry

  • Unstable Concoction stack count per second of brew time now rounds up to the nearest second (minimum 1 stack)

Ancient Apparition2 changes

Ice Vortex

  • Mana Cost increased from 40/50/60/70 to 40/55/70/85

Chilling Touch

  • Attack Range Bonus decreased from 80/120/160/200 to 60/90/120/150

Batrider19 changes

Firefly

  • Radius increased from 200 to 250

Flaming Lasso

  • Forced movement applied by Batrider's allies to the lassoed target from certain abilities no longer cancel lasso
  • Dark Willow's Terrorize
  • Death Prophet's Spirit Siphon (Fear from Aghanim's Shard)
  • Keeper of the Light's Will-o-Wisp
  • Lich's Sinister Gaze
  • Lone Druid's (and Spirit Bear's) Savage Roar
  • Muerta's Dead Shot
  • Pudge's Dismember
  • Ringmaster's Wheel of Wonder
  • Shadow Fiend's Requiem of Souls
  • Terrorblade's Terror Wave
  • Tinker's Defense Matrix (blink with Translocator facet)
  • Tinker's Warp Flare (still applies damage, but does not move the target)
  • Tusk's Walrus Kick (still applies damage, but does not move the target)
  • The following abilities continue to break the lasso: Centaur Warrunner's Hitch a Ride, Chaos Knight's Reality Rift, Disruptor's Glimpse, Kunkka's X Marks the Spot, Magnus' Reverse Polarity, Mars' Arena of Blood (created by an ally) and Vengeful Spirit's Nether Swap

Talents

  • Level 20 Talent 2 Flamebreak Charges replaced with -6s Flamebreak Cooldown
  • Level 20 Talent Smoldering Resin Duration increased from +2s to +4s
  • Level 25 Talent Sticky Napalm Damage increased from +15 to +20

Brewmaster3 changes

Primal Split

  • Earth Brewling's Debuff Immunity magic resistance increased from 50% to 80%
  • Void Brewling's Astral Pull Damage increased from 50/100/150 to 75/150/225
  • Void Brewling's Astral Pull Distance increased from 300/500/700 to 450/575/700

Chen1 change

  • Summon Convert: Convert is now considered a creep-hero

Dark Seer4 changes

  • Base Damage decreased by 2
  • Damage at level 1 decreased from 54–60 to 52–58

Heart of Battle

  • Radius increased from 900 to 1200

Talents

  • Level 10 Talent Wall of Replica Illusion Damage decreased from +20% to +15%

Dazzle6 changes

Shadow Wave

  • No longer has increased healing and damage when bouncing on enemies with Aghanim's Scepter

Nothl Projection

  • Cast Range decreased from 600 to 450
  • Leash pull strength growth increased from 0.5 to 1.5
  • Max Duration decreased from 15s to 12s

Talents

  • Level 10 Talent Poison Touch Attack Range decreased from +300 to +200
  • Level 15 Talent +90 Attack Speed replaced with +5s Nothl Projection Duration

Dragon Knight1 change

Elder Dragon Form

  • Bonus Move Speed decreased from 20/25/30/35 to 20

Earth Spirit3 changes

Boulder Smash

  • Damage rescaled from 120/180/240/300 to 110/180/250/320

Talents

  • Level 10 Talent Geomagnetic Grip Cooldown Reduction increased from 2s to 3s
  • Level 20 Talent Rolling Boulder Damage increased from +160 to +180

Ember Spirit1 change

Sleight of Fist

  • Bonus Hero Damage decreased from 40/80/120/160 to 25/70/115/160

Enchantress1 change

  • Intelligence gain increased from 3.8 to 4.0

Faceless Void2 changes

Time Zone

Time Zone

  • Movement, Cast and Turn Speed manipulation decreased from 60% to 50%
  • No longer leashes enemies

Hoodwink4 changes

Acorn Shot

  • Bonus Damage increased from 40/80/120/160 to 45/90/135/180

Sharpshooter

  • Max Damage increased from 550/900/1250 to 600/975/1350

Hunter's Boomerang

  • Movement Slow increased from 20% to 25%
  • Incoming Spell Damage Amp increased from 20% to 25%

Jakiro2 changes

Dual Breath

  • Mana Cost increased from 125/140/155/170 to 135/150/165/180

Ice Breaker

Ice Path

  • Secondary Damage decreased from 75/125/175/225 to 50/100/150/200

Juggernaut1 change

Omnislash

  • Slash Jump Radius is no longer increased by AoE bonuses

Kez1 change

Talents

  • Level 25 Talent Shodo Sai Mark Critical Strike increased from +75% to +100%

Kunkka1 change

Tidebringer

  • Damage Bonus increased from 30/60/90/120 to 35/70/105/140

Legion Commander1 change

Spoils of War

Duel

  • Press the Attack duration on allies after duel win is now decreased by 50%

Lifestealer2 changes

Open Wounds

  • Mana Cost increased from 75 to 100

Fleshfeast

Feast

  • Max HP per hero kill decreased from 20/25/30/35 to 15/20/25/30

Lina1 change

Light Strike Array

  • Mana Cost decreased from 100/115/130/145 to 100/110/120/130

Luna1 change

Moon Glaives

  • No longer bounce to attack-immune targets

Lycan2 changes

  • Base Strength increased from 26 to 28
  • Damage at level 1 increased from 50–55 to 52–57

Magnus4 changes

  • Base Strength decreased from 25 to 23
  • Damage at level 1 decreased from 55–63 to 54–62

Shockwave

  • Damage decreased from 90/160/230/300 to 75/150/225/300

Empower

  • Self bonus decreased from 50% to 30%

Marci2 changes

Buddy System

Bodyguard

  • Now also increases duration from 6s to 7s

Pick-me-up

Rebound

  • Ally damage increased from 25% to 35%

Medusa1 change

  • Venomous Volley: No longer slows cast speed

Meepo1 change

Codependent

Divided We Stand

  • Armor bonus decreased from 2 to 1

Muerta1 change

Ofrenda

Ofrenda

  • Attack Speed Bonus increased from 15/25/35/45 to 20/30/40/50

Nature's Prophet2 changes

Spirit of the Forest

  • Bonus damage per tree decreased from 4% to 3%

Ironwood Treant

Nature's Call

  • Treant Health decreased from 800/1050/1300/1550 to 750/950/1150/1350

Night Stalker2 changes

  • Heart of Darkness: Bonus health regen at night decreased from 40% to 20%

Talents

  • Level 15 Talent Hunter in the Night Status Resistance decreased from 30% to 20%

Nyx Assassin1 change

Mind Flare

  • Cooldown decreased from 13/11/9/7s to 11/9.5/8/6.5s

Omniknight2 changes

Purification

  • Cooldown decreased from 18/16/14/12s to 15/14/13/12s

Omnipresent

  • Damage increase interval decreased from 0.3s to 0.25s

Oracle3 changes

Rain of Destiny

  • Damage/Heal per second decreased from 35 to 30

Talents

  • Level 15 Talent -1s Purifying Flames Cooldown replaced with +25% Purifying Flames Enemy Damage
  • Level 20 Talent +30% Purifying Flames Enemy Damage replaced with -1s Purifying Flames Cooldown

Phantom Assassin1 change

Phantom Strike

  • Cast Range decreased from 1000 to 650/750/850/950

Primal Beast2 changes

Uproar

  • Max Stacks increased from 5 to 6

Provoke the Beast

Uproar

  • Now also provides stacks upon being Silenced

Ring Master5 changes

Sideshow Secrets

Crystal Ball

  • Now indicates the exact position of each enemy hero in the area without revealing their identity

Unicycle

  • No longer gets knocked off if the damage taken is below 20
  • No longer gets knocked off from any damage for 1.5s after mounting the unicycle
  • Can now cast non-channeling spells and pick up runes without dismounting the unicycle

Weighted Pie

  • Now also slows movement of the affected enemy by 45%. Similarly to vision, movement speed is recovering over the debuff time

Silencer1 change

  • Brain Drain: If Silencer is out of range, Intelligence will now be stolen only if the dying enemy is debuffed by Silencer the moment they die

Skywrath Mage1 change

Arcane Bolt

  • Mana Cost decreased from 85 to 70

Snapfire2 changes

Lil' Shredder

  • Base Damage per shot increased from 20/35/50/65 to 25/40/55/70

Mortimer Kisses

  • No longer interrupted when Snapfire uses items/abilities that can be cast while channeling (Glimmer Cape, etc.)

Templar Assassin4 changes

Refraction

  • Cooldown decreased from 16s to 14s
  • Number of instances increased from 2/3/4/5 to 3/4/5/6

Meld

  • Fixed not applying to both attacks if Meld was used twice in quick succession

Talents

  • Level 25 Talent Refraction Instances increased from +3 to +4

Terrorblade1 change

Conjure Image

  • Illusion Damage Taken decreased from 275% to 250%

Tidehunter2 changes

Dead in the Water

  • Cooldown increased from 25s to 35s

Krill Eater

  • Starting attack range and Anchor Smash penalties increased from 50 to 60

Timbersaw2 changes

Timber Chain

  • Damage rescaled from 50/95/140/185 to 45/100/155/210

Reactive Armor

  • Bonus HP Regen increased from 0.3/0.4/0.5/0.6 to 0.4/0.5/0.6/0.7

Tinker3 changes

  • Defense Matrix: Mana Cost increased from 80/95/110/125 to 90/105/120/135

Laser

  • Aghanim's Scepter size and health reductions decreased from 15% to 13%

Talents

  • Level 15 Talent Defense Matrix Damage Barrier decreased from +75 to +60

Tiny4 changes

Grow

  • Bonus Damage decreased from 60/120/180 to 55/110/165
  • Movement Speed Bonus rescaled from 10/20/30 to 15

Crash Landing

Toss

  • Movement Slow increased from 15/20/25/30% to 20/25/30/35%
  • Attack Slow increased from 10/20/30/40 to 15/25/35/45

Warlock1 change

Eldritch Summoning

  • Imp explosion delay increased from 0.2s to 0.3s

Weaver1 change

The Swarm

  • Bugs are now destroyed if the host unit becomes invulnerable

Windranger3 changes

  • Base Damage increased by 3
  • Damage on level 1 increased from 44–56 to 47–59

Killshot

Powershot

  • Execute no longer goes through any death denial effects (Dazzle's Shallow Grave, Oracle's False Promise, etc.)

Wraith King4 changes

Wraithfire Blast

  • Cooldown decreased from 17/14/11/8s to 14/12/10/8s

Reincarnation

  • Mana Cost increased from 200 to 225

Bone Guard

Bone Guard

  • Cooldown decreased from 50s to 42s
  • Skeleton Duration increased from 40s to 46s

Source: official Dota 2 patch notes (dota2.com).