Patches/7.39e
7.39eReleased October 2, 2025

Dota 2 Patch 7.39e Notes

Every change in Dota 2 patch 7.39e, straight from Valve's official notes: 49 heroes, 6 items and 3 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes2

General Changes

  • Scan no longer triggers on creep heroes (with the exception of Lone Druid's Spirit Bear)
  • Neutral Creep Gold/XP penalty for stacked camps increased from 15% to 20%

Items6

Aeon Disk

  • Combo Breaker now starts on a 6s cooldown after being assembled for the first time

Ghost Scepter

  • Ghost Form is no longer active while the wearer is Debuff Immune

Ethereal Blade

  • Ether Blast ethereal form is no longer applied while the target is Debuff Immune

Helm of the Dominator

  • Dominate now has a 50 mana cost
  • Dominate can no longer be used if the currently dominated creep took damage from hero-based sources in the last 3s
  • Dominated Creep movement speed decreased from 380 to 370

Helm of the Overlord

  • Dominate now has a 50 mana cost
  • Dominate can no longer be used if the currently dominated creep took damage from hero-based sources in the last 3s

Refresher Orb

  • Reset Cooldowns cooldown now increases by 10s with each subsequent use up to 210s
  • Reset Cooldowns mana cost increased from 350 to 400

Neutral items3

Artifact Changes

Outworld Staff

  • Self-Exile now makes the user invulnerable and immobile for the duration, instead of hidden

Enchantment Changes

Timeless

  • Debuff Duration bonus decreased from +10/15% to +8/15%
  • Spell Amplification bonus decreased from +8/16% to +6/16%

Boundless

  • Cast Range bonus decreased from +350 to +275

Heroes49

Abaddon1 change

Borrowed Time

  • Cooldown increased from 90/80/70s to 90/85/80s

Bane1 change

Enfeeble

  • Cast Range decreased from 800/900/1000/1100 to 700/800/900/1000

Beastmaster4 changes

  • Base damage decreased by 2
  • Damage at level 1 decreased from 52–56 to 50–54

Talents

  • Level 15 Talent Movespeed to Beastmaster and his summons decreased from +20 to +15
  • Level 25 Talent Primal Roar Cooldown Reduction decreased from 30s to 25s

Crystal Maiden1 change

Arcane Overflow

Arcane Aura

  • Mana Granted increased from 15% to 20%

Dawnbreaker1 change

Solar Guardian

  • Aghanim's Scepter aura linger duration decreased from 3s to 2s

Disruptor2 changes

Static Storm

  • Cooldown increased from 90/80/70s to 100/85/70s

Thunderstorm

Thunder Strike

  • Slow duration bonus decreased from +100% to +75%

Earth Spirit1 change

Geomagnetic Grip

  • Remnant Damage increased from 70/140/210/280 to 75/150/225/300

Earthshaker3 changes

Aftershock

  • Damage decreased from 70/100/130/160 to 65/90/115/140

Tectonic Buildup

Aftershock

  • Bonus AoE decreased from 40 to 30

Talents

  • Level 10 Talent Fissure Damage decreased from +90 to +75

Hoodwink1 change

Hunter's Boomerang

  • Incoming Spell Damage Amp decreased from 25% to 20%

Jakiro2 changes

Liquid Frost

  • Impact Damage increased from 10/15/20/25 to 15/20/25/30
  • Duration increased from 4s to 5s

Kez11 changes

  • Added to Captain's Mode
  • Base Mana Regen increased from 0 to 0.25
  • Flutter: Switch Discipline: The first hit bonus is now consumed by the first attack of Echo Slash and Raptor Dance, rather than applying to the entire cast
  • Flutter: Switch Discipline: Fixed the Katana bonus being lost if Echo Slash hit nothing

Switch Discipline

  • Fixed a bug with Aghanim's Scepter that would allow extra Sai abilities to skip cooldown

Kazurai Katana

  • Impale damage changed from post-critical strike bonus damage to a separate instance of physical spell damage

Raptor Dance

  • Max Health as Damage decreased from 3% to 2.5%
  • Can no longer be interrupted by casting Grappling Claw

Falcon Rush

  • Now has an 825 break distance
  • Attack Speed Factor rescaled from 6/8/10/12% to 9%

Shodo Sai

  • Mark Critical Strike decreased from 140/160/180/200% to 125/150/175/200%

Leshrac1 change

Nihilism

  • Ethereal form is not applied if the target is Debuff Immune

Lich2 changes

  • Base Intelligence increased from 26 to 28
  • Damage at level 1 increased by 2 (from 50–59 to 52–61)

Lifestealer1 change

Feast

  • Hero Creeps no longer count as heroes for Lifestealer's permanent Health bonus

Lina1 change

Light Strike Array

  • Stun Duration increased from 1/1.4/1.8/2.2s to 1.2/1.6/2.0/2.4s

Magnus1 change

Skewer

  • Movement is now cancelled if Magnus is interrupted

Marci1 change

Unleash

  • Bonus Attack Speed decreased from 700/975/1325 to 700/925/1150

Mars1 change

Arena Of Blood

  • Duration rescaled from 5/6/7s to 5.5s

Medusa1 change

Mana Shield

  • Base Damage per Mana decreased from 2.2 to 2.0

Monkey King3 changes

Boundless Strike

  • Aghanim's Shard portion of Primal Spring's max power decreased from 40% to 35%

Tree Dance

  • Movement is now cancelled if Monkey King is interrupted

Talents

  • Level 10 Talent Primal Spring Max Damage decreased from +100 to +85

Naga Siren2 changes

Song of the Siren

  • Aghanim's Shard Max HP Regen per Second decreased from 5/6/7% to 4/5/6%

Deluge

Deluge

  • Damage decreased from 80/150/220/290 to 80/140/200/260

Necrophos1 change

Ghost Shroud

  • Ethereal form is not applied if the target is Debuff Immune

Omniknight1 change

Purification

  • Cast Range increased from 600 to 700

Phantom Assassin1 change

Immaterial

  • Bonus Evasion increased from 20/30/40/50% to 25/35/45/55%

Phoenix1 change

Supernova

  • Aghanim's Scepter cast range decreased from 500 to 450

Puck1 change

Curveball

Illusory Orb

  • Bonus damage per tick decreased from 5% to 3%

Pugna3 changes

Decrepify

  • Ethereal form is not applied if the target is Debuff Immune

Siphoning Ward

Nether Ward

  • Damage to HP decreased from 30% to 25%
  • Damage to Mana decreased from 40% to 30%

Queen of Pain1 change

Sonic Wave

  • Damage decreased from 350/500/650 to 325/475/625

Razor1 change

Static Link

  • Cooldown decreased from 50/40/30/20s to 44/36/28/20s

Riki1 change

Blink Strike

  • Slow Duration increased from 0.4s to 0.5s

Ring Master1 change

Tame the Beasts

  • Min Damage increased from 45/70/95/120 to 50/75/100/125

Rubick1 change

Talents

  • Level 10 Talent Telekinesis Landing damage increased from 150 to 165

Sand King1 change

Sandblast

Sand Storm

  • Blind debuff no longer affects buildings

Silencer1 change

Arcane Curse

  • Cast Range decreased from 1000 to 850

Snapfire2 changes

Firesnap Cookie

  • Cast Range decreased from 700 to 650

Full Bore

Scatterblast

  • Max range decreased from 1300 to 1200

Storm Spirit1 change

Overload

  • Aghanim's Shard active mana cost decreased from 150 to 100

Sven1 change

Wrath of God

  • Bonus Damage per STR decreased from 0/0.3/0.4/0.5 to 0/0.2/0.3/0.4

Techies2 changes

Reactive Tazer

  • Cooldown decreased from 30/25/20/15s to 26/22/18/14s

Proximity Mines

  • Min damage at the edge increased from 50% to 60%

Timbersaw1 change

Reactive Armor

  • Stacks gained from hero attacks increased from 3 to 4

Treant Protector2 changes

  • Base armor increased by 1

Living Armor

  • Bonus Armor increased from 4/6/8/10 to 4/7/10/13

Troll Warlord2 changes

Talents

  • Level 10 Talent Berserker's Rage Movement Speed decreased from +25 to +20
  • Level 15 Talent Fervor Attack Speed decreased from +5 to +4

Tusk1 change

Bitter Chill

  • Attack Speed Slow increased from 15/35/55/75 to 20/40/60/80

Ursa2 changes

Earthshock

  • Aghanim's Shard Enrage duration decreased from 1.3s to 1.2s

Talents

  • Level 10 Talent Fury Swipes Reset Time decreased from +12s to +9s

Venomancer3 changes

  • Base agility increased from 24 to 25
  • Damage at level 1 increased by 1 (from 45–48 to 46–49)

Plague Ward

  • Ward damage increased from 14/22/30/38 to 16/24/32/40

Viper1 change

Corrosive Skin

  • Attack Slow increased from 8/16/24/32 to 9/18/27/36

Visage1 change

Grave Chill

  • Mana Cost decreased from 90 to 75

Neutral creeps2

Alpha Wolf

  • Packleader's Aura damage decreased from 30% to 20%

Skeleton Warrior

  • Rally aura bonus attack damage decreased from 3 to 2

Source: official Dota 2 patch notes (dota2.com).