Patches/7.18
7.18Released June 25, 2018

Dota 2 Patch 7.18 Notes

Every change in Dota 2 patch 7.18, straight from Valve's official notes: 57 heroes, 5 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items5

Aeon Disk

  • Cooldown increased from 90 to 115

Echo Sabre

  • Strength bonus increased from 10 to 12
  • Damage bonus reduced from 15 to 12
  • Slow duration increased from 0.7 to 0.8

Hand of Midas

  • Cooldown reduced from 95 to 90

Orb of Venom

  • Damage per second reduced from 5 to 3 on ranged heroes

Maelstrom

  • Chain Lightning damage reduced from 170 to 160

Heroes57

Abaddon1 change

  • Base movement speed increased from 305 to 310

Alchemist2 changes

Greevil's Greed

  • Gold Bonus Cap increased from 16/20/24/28 to 20/24/28/32
  • Stack Duration increased from 30 to 40

Bane1 change

Fiend's Grip

  • Cooldown increased from 100 to 120/110/100

Beastmaster5 changes

Wild Axes

  • Manacost increased from 80 to 80/85/90/95

Primal Roar

  • Cooldown increased from 80/75/70 to 90/80/70

Talents

  • Level 10 Talent reduced from +25 Movement Speed to +20
  • Level 15 Talent reduced from +7 Armor to +6
  • Level 20 Talent reduced from +100 Wild Axes Damage to +80

Bloodseeker2 changes

Talents

  • Level 10 Talent reduced from +8 Armor to +6
  • Level 15 Talent reduced from +300 Health to +275

Chen3 changes

Holy Persuasion

  • Cast range reduced from 900 to 600
  • Send back delay rescaled from 6/5/4/3 to 6
  • Cooldown increased from 10 to 32/24/18/10

Clinkz2 changes

Strafe

  • Cooldown reduced from 45/35/25/15 to 30/25/20/15
  • Manacost reduced from 90 to 75/80/85/90

Clockwerk1 change

Power Cogs

  • Burn/damage reduced from 80/120/160/200 to 50/100/150/200

Crystal Maiden2 changes

Crystal Nova

  • Damage increased from 100/150/200/250 to 130/170/210/260

Arcane Aura

  • Self mana regen increased from 1.6/2.4/3.2/4 to 1.8/2.6/3.4/4.2

Dark Willow2 changes

Bramble Maze

  • Total damage increased from 100/150/200/250 to 140/180/220/260

Cursed Crown

  • Manacost reduced from 100/120/140/160 to 80/100/120/140

Dazzle2 changes

  • Base damage spread reduced from 41-59 to 47-53

Poison Touch

  • Damage rescaled from 10/24/38/52 to 16/28/40/52

Doom1 change

  • Base movement speed reduced from 285 to 280

Dragon Knight1 change

Talents

  • Level 15 Talent reduced from +35 Damage to +30

Earthshaker5 changes

  • Base HP regen increased from 2 to 2.5
  • Base movement speed increased from 305 to 310

Enchant Totem

  • Scepter cast range increased from 900 to 1100

Echo Slam

  • Echo damage increased from 60/85/110 to 70/90/110
  • Waves are no longer disjointable

Ember Spirit1 change

Fire Remnant

  • Charge restore time increased from 35 to 38

Enchantress3 changes

  • Attack range increased from 550 to 575

Untouchable

  • Attack slow increased from -20/60/100/140 to -20/70/120/170

Impetus

  • Damage increased from 14/18/22% to 16/20/24%

Enigma7 changes

Midnight Pulse

  • Damage increased from 3/3.75/4.5/5.25% to 3.75/4.25/4.75/5.25%
  • Duration rescaled from 11 to 9/10/11/12
  • Cooldown rescaled from 35 to 50/45/40/35
  • Manacost rescaled from 95/110/125/140 to 75/95/115/135

Talents

  • Level 15 Talent increased from +120 Gold/Min to +150
  • Level 20 Talent increased from +400 Health to +500 Health
  • Level 25 Talent increased from +4 Malefice Instance to +5

Invoker2 changes

Talents

  • Level 10 Talent increased from +0.5s Tornado Lift Time to +1.25s
  • Level 15 Talent changed from +2.5s Cold Snap Duration to -12s Cold Snap Cooldown

Io1 change

Relocate

  • Now has channel time instead of a cast delay

Leshrac1 change

Split Earth

  • Cast range reduced from 750 to 650

Lich3 changes

  • Ice Armor increased from 3/5/7/9 to 4/6/8/10

Sacrifice

  • 25 manacost removed

Chain Frost

  • Cast point reduced from 0.4 to 0.3

Lycan2 changes

  • Base armor reduced by 2
  • Base damage reduced by 3

Meepo1 change

  • Base armor increased by 2

Mirana2 changes

Talents

  • Level 10 Talent reduced from +20 Damage to +15
  • Level 25 Talent reduced from -75s Moonlight Shadow Cooldown to -70s

Morphling1 change

Waveform

  • Cooldown increased from 11 to 14/13/12/11

Naga Siren2 changes

Rip Tide

  • Damage reduced from 120/160/200/240 to 80/130/180/230

Ensnare

  • Cooldown increased from 12 to 14

Necrophos2 changes

Death Pulse

  • Damage increased from 80/120/160/200 to 100/140/180/220
  • Unit kill regen duration increased from 6 to 7

Night Stalker2 changes

  • Base movement speed reduced from 290 to 285

Void

  • Now deals half damage during day

Nyx Assassin1 change

Vendetta

  • Manacost decreased from 160/210/260 to 140/200/260

Oracle1 change

  • Intelligence growth increased from 3.2 to 3.5

Pudge2 changes

Meat Hook

  • Cast range increased from 1000/1100/1200/1300 to 1300

Flesh Heap

  • Magic resistance increased from 6/8/10/12% to 8/10/12/14%

Riki5 changes

  • Base damage increased by 3

Blink Strike

  • Damage rescaled from 55/70/85/100 to 100
  • Cast range rescaled from 800 to 500/600/700/800

Smoke Screen

  • AoE increased from 250/275/300/325 to 325
  • Cooldown increased from 11 to 17/15/13/11

Sand King1 change

Burrowstrike

  • Cooldown increased from 11 to 14/13/12/11

Shadow Shaman1 change

Mass Serpent Ward

  • Damage increased from 40/70/100 to 50/75/100

Slark1 change

Talents

  • Level 10 Talent reduced from +10 Agility to +8

Sniper2 changes

Headshot

  • Physical damage no longer ignores Spell Immmune units
  • Damage increased from 15/40/65/90 to 20/50/80/110

Sven1 change

Great Cleave

  • Damage increased from 30/42/54/66 to 40/50/60/70

Terrorblade1 change

  • Agility gain increased from 3.7 to 4.2

Tidehunter4 changes

Gush

  • Armor reduction increased from 3/4/5/6 to 4/5/6/7

Ravage

  • Duration increased from 2/2.4/2.8 to 2.4/2.6/2.8

Talents

  • Level 20 Talent increased from -4 Gush Armor to -5
  • Level 20 Talent increased from +24 Kraken Shell Damage Block to +30

Timbersaw1 change

Whirling Death

  • Stat loss percentage increased from 13% to 15%

Tiny4 changes

  • Strength growth increased from 3.3 to 3.6

Tree Grab

  • Unit attack damage bonus increased from 10/20/30/40% to 25/30/35/40%
  • Building attack damage rescaled from 90/120/150/180% to 80/120/160/200%

Toss

  • Damage increased from 75/150/225/300 to 90/160/230/300

Ursa2 changes

Overpower

  • Attack count increased from 3/4/5/6 to 4/5/6/7

Talents

  • Level 20 Talent increased from +12 Fury Swipes Damage to +16

Vengeful Spirit2 changes

Wave of Terror

  • Damage rescaled from 45/70/95/120 to 60/80/100/120

Magic Missile

  • Stun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8

Warlock2 changes

Shadow Word

  • Manacost increased from 90/110/130/150 to 120/130/140/150
  • Cast range reduced from 525/600/675/750 to 450/550/650/750

Weaver2 changes

  • Agility gain increased from 2.8 to 3.1

Shukuchi

  • Damage increased from 80/110/140/170 to 100/125/150/175

Windranger2 changes

  • Intelligence reduced by 2

Powershot

  • Reduced from 180/270/360/450 to 150/250/350/450

Witch Doctor1 change

Voodoo Restoration

  • Activation cost increased from 20/30/40/50 to 35/40/45/50

Wraith King2 changes

  • Vampiric Aura increased from 15/20/25/30% to 18/22/26/30%

Mortal Strike

  • Skeletons magic resistance increased from 30% to 50%

Source: official Dota 2 patch notes (dota2.com).