Patches/7.12
7.12Released March 29, 2018

Dota 2 Patch 7.12 Notes

Every change in Dota 2 patch 7.12, straight from Valve's official notes: 52 heroes, 10 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes2

  • Enabled Pangolier in Captain's Mode
  • Neutral Creep Stack bounty increased from 15% to 20%

Items10

Clarity

  • Mana Regeneration reduced from 3.2 to 3.0

Heart of Tarrasque

  • Strength increased from 40 to 45

Moon Shard

  • Attack Speed increased from 120 to 130

Nullifier

  • Projectile speed decreased from 1200 to 900

Refresher Orb

  • Mana regeneration increased from 3 to 5

Satanic

  • Duration increased from 4.5 to 5 seconds

Silver Edge

  • Break duration decreased from 5 to 4 seconds
  • Cooldown reduced from 24 to 22

Skull Basher

  • Bash duration increased from 1.4 to 1.5

Abyssal Blade

  • Bash duration increased from 1.4 to 1.5

Spirit Vessel

  • Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage

Heroes52

Anti-Mage1 change

Mana Void

  • Damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1

Arc Warden2 changes

Flux

  • Cooldown reduced from 18 to 16

Magnetic Field

  • AoE increased from 275 to 300

Axe1 change

Battle Hunger

  • Duration increased from 10 to 12

Bloodseeker1 change

Thirst

  • Linger bonus duration increased from 2 to 4

Bounty Hunter1 change

Shuriken Toss

  • Manacost increased from 120/130/140/150 to 150

Chen1 change

Holy Persuasion

  • Can no longer target non-player allied creeps

Clinkz1 change

Strafe

  • Duration increased from 3 to 3.5 seconds

Crystal Maiden2 changes

  • Base damage increased by 3

Arcane Aura

  • Self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4

Dark Seer7 changes

Vacuum

  • AoE increased from 250/350/450/550 to 400/450/500/550
  • Cooldown rescaled from 32 to 60/50/40/30
  • Cast range rescaled from 500 to 450/500/550/600
  • Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6
  • Damage rescaled from 40/80/120/160 to 25/50/100/200

Wall of Replica

  • Incoming illusion damage reduced from 400% to 300%
  • Width increased from 1000 to 1300

Dark Willow2 changes

Terrorize

  • Cast time increased from 0.8 to 1.0

Bedlam

  • Cooldown increased from 40/30/20 to 40/35/30

Dazzle1 change

Poison Touch

  • Damage increased from 10/20/30/40 to 10/24/38/52

Death Prophet2 changes

Spirit Siphon

  • Charge restore time increased from 45 to 60/55/50/45

Silence

  • Manacost increased from 80 to 80/90/100/110

Disruptor2 changes

Static Storm

  • No longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)

Kinetic Field

  • Cooldown increased from 13/12/11/10 to 19/16/13/10

Drow Ranger1 change

Precision Aura

  • Attack damage bonus increased from 10/18/26/34% to 10/20/30/40%

Elder Titan1 change

Echo Stomp

  • Initial Stun duration reduced from 0.8 to 0.2

Enchantress5 changes

Untouchable

  • Slow rescaled from 40/70/100/130 to 20/60/100/140

Enchant

  • Cooldown rescaled from 30/24/18/12 to 55/40/25/10
  • Slow increased from 2.25/3.5/4.75/6 to 3/4/5/6
  • Dominate duration rescaled from 80 to 50/60/70/80

Impetus

  • Manacost rescaled from 55/60/65 to 40/55/70

Gyrocopter2 changes

Flak Cannon

  • Cooldown increased from 30 to 40

Homing Missile

  • Hits to destroy reduced from 3/3/4/4 to 3

Io6 changes

  • Base damage reduced by 4

Tether

  • Now sets your movement speed to match the tethered target's speed
  • No longer has a duration
  • Movement speed rescaled from 10/12/14/16% to 7/10/13/16%
  • Regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5

Relocate

  • Cooldown increased from 120/100/80 to 130/110/90

Leshrac4 changes

  • Base movement speed increased from 325 to 330

Lightning Storm

  • Damage rescaled from 50/100/150/200 to 80/120/160/200
  • Slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
  • Cast point reduced from 0.45 to 0.4

Lich1 change

Sacrifice

  • Mana conversion increased from 30/50/70/90 to 55/70/85/100

Lifestealer1 change

Open Wounds

  • Manacost increased from 140/130/120/110 to 140

Lion1 change

Earth Spike

  • Manacost rescaled from 100/120/140/160 to 70/100/130/160

Magnus2 changes

Skewer

  • AoE increased from 125 to 135

Reverse Polarity

  • Stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75

Mirana1 change

  • Base attack damage range from 39-50 to 43-48

Monkey King1 change

Wukong's Command

  • Soldier attack rate improved from 1.4 to 1.3

Necrophos2 changes

Heartstopper Aura

  • Increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%

Death Pulse

  • Manacost rescaled from 125/145/165/185 to 100/130/160/190

Ogre Magi1 change

Multicast

  • No longer increases Fire Blast manacost

Omniknight1 change

Repel

  • Manacost increased from 50 to 85

Phantom Assassin1 change

Stifling Dagger

  • Can be targeted on Spell Immune (the slow won't have any effect, but the physical damage will go through)

Phoenix2 changes

Supernova

  • Radius increased from 1000 to 1300
  • Now turns night into day for the duration (has highest priority)

Razor2 changes

Static Link

  • Cast range reduced from 600 to 550 (break range still 800)

Unstable Current

  • Damage reduced from 100/130/160/190 to 60/100/140/180

Riki3 changes

Tricks of the Trade

  • Reworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
  • Will hit creeps if there are no heroes available
  • Duration increased from 3/4/5 to 4/5/6

Rubick1 change

Telekinesis

  • Cooldown increased from 22 to 28/26/24/22

Sand King2 changes

  • Base movement speed reduced from 295 to 290

Burrowstrike

  • Stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2

Shadow Demon5 changes

Demonic Purge

  • Slow now always scales linearly with time from 100% to 20%
  • Cooldown increased from 40 to 60 (affects charge replenish)
  • Duration increased from 5 to 7 seconds
  • No longer roots non-hero units for 3 seconds
  • Now continuously dispels the target

Slardar2 changes

Guardian Sprint

  • No longer has a 15% damage amplification
  • Duration reduced from 12 to 10

Slark2 changes

  • Base HP regen increased from 1.5 to 2.75
  • Turn rate improved from 0.5 to 0.6

Sniper1 change

Assassinate

  • Manacost reduced from 175/275/375 to 175/225/275

Spectre1 change

Spectral Dagger

  • Damage increased from 50/100/150/200 to 90/140/190/240

Spirit Breaker2 changes

Empowering Haste

  • Active no longer reduces your movement speed afterwards
  • Cooldown increased from 12 to 20

Timbersaw2 changes

Chakram

  • Manacost per second reduced from 20/25/30 to 16/23/30
  • Initial manacost reduced from 100/150/200 to 80/140/200

Tiny2 changes

  • Base Health Regen reduced from 2.5 to 1.5

Avalanche

  • Cooldown increased from 17 to 20/19/18/17

Troll Warlord1 change

Berserker's Rage

  • Base attack time improved from 1.5 to 1.45

Tusk1 change

Ice Shards

  • Cooldown increased from 19/16/13/10 to 21/18/15/12

Undying2 changes

  • Undying Zombie critical health attack speed boost increased from 50 to 75

Flesh Golem

  • Hero kill heal increased from 10% to 15/20/25%

Warlock1 change

  • Golem's attack damage increased from 75/100/125 to 75/125/175

Windranger1 change

  • Fixed some clunkiness with how Windranger attacks the target during Focus Fire

Winter Wyvern2 changes

  • Base intelligence increased by 1

Arctic Burn

  • Attack range changed from 275/375/475/575 to 350/425/500/575

Zeus2 changes

  • Attack range increased from 350 to 380
  • Base damage increased by 5

Source: official Dota 2 patch notes (dota2.com).