Patches/7.32c
7.32cReleased September 27, 2022

Dota 2 Patch 7.32c Notes

Every change in Dota 2 patch 7.32c, straight from Valve's official notes: 51 heroes, 3 items and 2 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes29

  • Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhides)
  • Fixed Occult Bracelet not removing Mana Regen stacks if dropped
  • Fixed Centaur Warrunner's Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of world. (This affects things like Telekinesis, Flamebreak, Toss, etc)
  • Fixed Dark Seer retaining Normal Punch without Scepter
  • Fixed Death Prophet being able to reapply Spirit Siphon to the same target multiple times if a dispel was applied.
  • Fixed Doom with Aghanim's Scepter interaction with stolen Doom
  • Fixed Doom with Aghanim's Scepter doing bonus damage to units with high Status Resistance in its area.
  • Fixed Earth Spirit's Rolling Boulder Damage piercing Magic Immunity
  • Fixed Earth Spirit Shard not instantly providing +4 Stone Remnant charges
  • Fixed Earth Spirit double clicking Stone Remnant while rolling placing the stone behind the hero
  • Fixed Earth Spirit Boulder Smash targeting corpses
  • Fixed Elder Titan not gaining the Astral Spirit buff if used on Magic Immune enemies
  • Fixed Ember Spirit only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant
  • Fixed Hoodwink's tree having too large a hitbox causing Bushwhacks to sometimes not connect when it looks like they should.
  • Fixed Lifestealer's Level 25 Talent Rage Duration not working correctly
  • Optimized Lycan Howl during night
  • Fixed Mars Bulwark soldiers stopping attacking if Mars is rooted, silenced, etc. (now only stop if Mars is stunned or disarmed)
  • Fixed Meepo's illusions not gaining the item stored in the Rat Pack neutral slot
  • Fixed Meepo clones in Fountain Invulnerability ignoring commands sent to all units
  • Fixed Monkey King Shard still granting some old bonuses
  • Fixed Phoenix Fire Spirit values not updated for 7.32
  • Fixed Primal Beast interactions with Glimpse and X Marks The Spot
  • Fixed Riki not attacking immediately after Blink Strike, if the target is moving
  • Fixed Rubick with Aghanim's Shard, stealing Anti-Mage's Counterspell, and receiving the Shard aura permanently
  • Fixed Spirit Breaker's Planar Pocket creating 2 bouncing projectiles when hit by Paralyzing Cask, Shuriken Toss and Chain Frost
  • Fixed Tusk losing Snowball ability when affected by Spirit Breaker's Planar Pocket
  • Fixed the interaction of Rubick's Telekinesis cooldown, cooldown reduction effects, and telekinesis on allies
  • Fixed a number of abilities having incorrect Area of Effect indicators
  • Fixed and clarified a number of ability tooltips

Items3

Bloodstone

  • No longer has a Health activation cost

Refresher Orb

  • Now shares a cooldown with Refresher Shard
  • Cooldown no longer ticks down while in backpack

Refresher Shard

  • Now shares a cooldown with Refresher Orb
  • Cooldown no longer ticks down while in backpack
  • Cooldown decreased from 200s to 180s

Neutral items2

Eye of the Vizier

  • Max Mana Reduction decreased from -20% to -15%

Dagger of Ristul

  • Attack Speed increased from 10 to 15

Heroes51

Axe2 changes

  • Base Damage increased by 3

Talents

  • Level 15 Talent Battle Hunger Slow increased from +10% to +12%

Batrider3 changes

Sticky Napalm

  • Cast Range rescaled from 550/600/650/700 to 600

Flamebreak

  • Knockback distance decreased from 300 to 250

Talents

  • Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50

Bloodseeker2 changes

Talents

  • Level 15 Talent Rupture Initial Damage decreased from +10% to +8%
  • Level 20 Talent Rupture Cast Range decreased from +475 to +425

Brewmaster1 change

Cinder Brew

  • Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320

Broodmother1 change

Spin Web

  • Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11

Chen3 changes

Holy Persuasion

  • Bonus Damage decreased from 8/16/24/32 to 4/10/16/22

Divine Favor

  • Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4

Talents

  • Level 10 Talent Penitence Deals Damage decreased from 250 to 225

Dark Seer2 changes

Surge

  • Cooldown decreased from 19/16/13/10s to 18/15/12/9s

Talents

  • Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250

Dawnbreaker2 changes

Starbreaker

  • Movement Speed during Starbreaker with Shard is now decreased by 25% to a minimum of 215

Luminosity

  • Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%

Death Prophet3 changes

Crypt Swarm

  • Cooldown increased from 8/7/6/5s to 9/8/7/6s

Spirit Siphon

  • Charge Restore Time increased from 36/34/32/30s to 38s

Exorcism

  • Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%

Drow Ranger1 change

  • Base Movement Speed increased from 295 to 300

Elder Titan1 change

Echo Stomp

  • Shard now also reduces Cooldown by 2s

Enigma3 changes

  • Demonic Conversion Eidolons Magic Resistance decreased from 60% to 30/40/50/60%

Midnight Pulse

  • Damage per Second decreased from 6/8/10/12% to 5/7/9/11%

Talents

  • Level 15 Talent Health Bonus decreased from +350 to +250

Faceless Void4 changes

Time Walk

  • Shard Bonus Range decreased from 300 to 150

Time Dilation

  • Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13

Talents

  • Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s
  • Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95

Grimstroke2 changes

Phantom's Embrace

  • Travel Speed to the target increased from 750 to 850
  • Travel Speed back to Grimstroke increased from 750 to 1150

Gyrocopter2 changes

Flak Cannon

  • Cooldown decreased from 20s to 18s
  • Mana Cost decreased from 50/60/70/80 to 40/50/60/70

Lich2 changes

  • Base Health Regen increased from 0.25 to 0.5

Talents

  • Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150

Lina2 changes

  • Base Armor decreased by 1

Talents

  • Level 10 Talent Damage decreased from +25 to +20

Lion1 change

Hex

  • Cast range increased from 500 to 550

Magnus2 changes

Shockwave

  • Damage increased from 75/150/225/300 to 90/160/230/300

Talents

  • Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16

Marci4 changes

Dispose

  • Throw Distance decreased from 275 to 250
  • Can no longer pull units out of Black Hole and Chronosphere

Rebound

  • Cooldown increased from 17/15/13/11s to 24/20/16/12s

Unleash

  • Movement Speed and Attack Speed Slows no longer pierce Spell Immunity

Meepo3 changes

Divided We Stand

  • Shard Fling Slow increased from 50% to 60%
  • Shard Fling Damage increased from 100 to 120

Dig

  • Max Health Restored increased from 40% to 50%

Nature's Prophet2 changes

Wrath of Nature

  • Mana Cost decreased from 150/175/200 to 130/160/190

Curse of the Oldgrowth

  • Cooldown decreased from 20s to 18s

Night Stalker1 change

Dark Ascension

  • Cooldown decreased from 150/140/130s to 140/135/130s

Omniknight2 changes

  • Heavenly Grace Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32

Hammer of Purity

  • Cooldown increased from 10s to 16/14/12/10s

Oracle2 changes

Fortune's End

  • Min Root Duration increased from 0.5s to 0.75s
  • Max Root Duration increased from 2.5s to 2.75s

Outworld Devourer1 change

Astral Imprisonment

  • Cooldown decreased from 24/20/16/12s to 18/16/14/12s

Phantom Assassin2 changes

  • Turn Rate improved from 0.6 to 0.8

Phantom Strike

  • Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170

Phantom Lancer2 changes

Spirit Lance

  • Cast Range increased from 525/600/675/750 to 600/650/700/750
  • Movement Slow increased from 10/18/26/34% to 14/21/28/35%

Primal Beast1 change

Uproar

  • Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24

Pudge1 change

Talents

  • Level 15 talent spell lifesteal decreased from +10% to +8%

Pugna1 change

Nether Ward

  • Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6

Riki1 change

Smoke Screen

  • Radius increased from 300/325/350/375 to 375

Rubick1 change

Telekinesis

  • Added an indicator for Land ability to preview where the unit will actually end up

Sand King1 change

Caustic Finale

  • Move Slow increased from 10/15/20/25% to 14/18/22/26%

Shadow Demon3 changes

Disruption

  • Cooldown decreased from 29/26/23/20s to 26/24/22/20s

Disseminate

  • Reflected Physical damage now bypasses damage block.

Talents

  • Level 10 Talent Strength increased from +10 to +12

Shadow Fiend1 change

Shadowraze

  • Stacking Movement Speed Slow decreased from 15% to 12/13/14/15%

Silencer2 changes

  • Base Armor increased by 1

Arcane Curse

  • Now applies 40/60/80/100 instant Burst Damage

Slardar2 changes

Guardian Sprint

  • Bonus River Movement Speed increased from 15% to 18%

Bash of the Deep

  • Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s

Slark2 changes

Depth Shroud

  • Radius decreased from 300 to 250

Talents

  • Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s

Spirit Breaker3 changes

Charge of Darkness

  • Cast Point improved from 0.3 to 0.1
  • Scepter no longer improves Cast Point

Planar Pocket

  • Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker

Techies1 change

Reactive Tazer

  • Bonus Movement Speed increased from 15/20/25/30% to 18/22/26/30%

Tidehunter2 changes

Ravage

  • Damage increased from 200/300/400 to 250/350/450

Gush

  • Debuff duration increased from 4s to 4.5s

Undying3 changes

Decay

  • Mana Cost increased from 85/90/95/100 to 100

Tombstone

  • Zombie Movement Speed Slow decreased from 7% to 5%
  • Vision decreased from 1800 to 1500

Venomancer3 changes

  • Latent Toxicity Cast Range increased from 600 to 800
  • Latent Toxicity Projectile Speed increased from 1200 to 1800

Venomous Gale

  • Mana Cost decreased from 125 to 95/105/115/125

Viper1 change

Poison Attack

  • Movement Speed Slow per Stack decreased from 6/8/10/12% to 3/6/9/12%

Visage5 changes

Grave Chill

  • Cooldown increased from 16/14/12/10s to 17/15/13/11s

Gravekeeper's Cloak

  • Radius decreased from 1200 to 900
  • Shard Max Health restored decreased from 35% to 25%

Summon Familiars

  • Familiar Movement Speed decreased from 430 to 420

Talents

  • Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20

Warlock2 changes

Chaotic Offering

  • Cooldown decreased from 170s to 160s

Talents

  • Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12

Windranger2 changes

Focus Fire

  • Bonus Attack Speed increased from 300/400/500 to 350/425/500

Talents

  • Level 15 Talent Powershot Damage Reduction increased from 10% to 15%

Wraith King2 changes

Wraithfire Blast

  • Damage increased from 60/80/100/120 to 75/90/105/120

Talents

  • Level 15 Talent Skeletons Attack Damage increased from +24 to +26

Neutral creeps1

Satyr Mindstealer

  • Mana Aura Regen Bonus decreased from 2.0 to 1.75
  • Mana Burn rescaled from 100 to 20 + 2x INT

Source: official Dota 2 patch notes (dota2.com).