Patches/7.32d
7.32dReleased November 29, 2022

Dota 2 Patch 7.32d Notes

Every change in Dota 2 patch 7.32d, straight from Valve's official notes: 65 heroes, 9 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes16

  • Flagbearer Creep bonus gold for allies in range increased by 10
  • Fixed Grimstroke’s Ink Swell heal with Aghanim’s Shard not applying during tick damage
  • Fixed Gyrocopter's Level 25 Talent 3x Call Down having less damage as there are more units in range
  • Fixed Keeper of the Light’s Illuminate in Spirit Form not working correctly with cooldown reductions
  • Fixed Legion Commander’s Moment of Courage Level 25 talent also granting Duel cast range
  • Fixed Lich having global cast range on Ice Spire if he is currently channeling Scepter Sinister Gaze
  • Fixed lane creeps not moving after an Ice Spire was destroyed
  • Fixed Lifestealer’s Scepter Infest that could bypass an enemy’s Linken’s Sphere
  • Fixed Sand King's Epicenter’s 15th pulse having a radius of 825 instead of 850
  • Fixed Tusk’s Walrus Punch sometimes not going on cooldown after being activated
  • Fixed Underlord’s Fiend's Gate being killable by Death Prophet's Exorcism
  • Fixed Venomancer’s Plague Ward HP/Damage values being wrong for all 4 levels of the ability when the Level 25 Talent 2.5x HP/Damage is selected
  • Fixed Winter Wyvern's Splinter Blast projectile being dodged by invisible, but detected, enemies if it was cast on a neutral creep
  • Fixed Wraith King’s Vampiric Spirit Skeletons’ summoning being canceled by dispel midway through creating Skeletons
  • Fixed a number of abilities having incorrect or missing cast range indicators
  • Fixed and clarified a number of ability tooltips

Items9

Blade Mail

  • Active Damage Return increased from 80% to 85%
  • Active Damage Return no longer interrupts channeling when cast

Bloodstone

  • Health bonus decreased from +550 to +500
  • Mana bonus decreased from +550 to +500

Boots of Bearing

  • Total cost decreased from 4125 to 4075

Crimson Guard

  • Armor bonus increased from +6 to +8

Drum of Endurance

  • Recipe cost decreased from 550 to 500 (total cost decreased from 1700 to 1650)

Guardian Greaves

  • Guardian Aura Threshold for boosted Health Regen increased from 20% to 25%
  • Recipe cost decreased from 1550 to 1450 (total cost from 5050 to 4950)

Pipe of Insight

  • Barrier Blocked Magical Damage increased from 400 to 450

Veil of Discord

  • All stats bonus increased from +4 to +5

Wraith Pact

  • Ward aura no longer reduces Magical or Pure damage (still affects physical damage from attacks and spells)

Heroes65

Alchemist3 changes

Acid Spray

  • Mana Cost decreased from 130/140/150/160 to 130

Greevil's Greed

  • Bounty Rune multiplier increased from 1.5/2/2.5/3 to 1.8/2.2/2.6/3

Talents

  • Level 15 Talent Damage per Greevil’s Greed stack increased from +1 to +1.5

Arc Warden3 changes

Spark Wraith

  • Aghanim's Scepter secondary Wraith Duration decreased from 45s to 15s

Talents

  • Level 10 Talent Health decreased from +225 to +200
  • Level 25 Talent Tempest Double Cooldown Reduction decreased from 50% to 40%

Axe1 change

Talents

  • Level 10 Talent Movement Speed per active Battle Hunger increased from +10% to +12%

Bounty Hunter1 change

Shadow Walk

  • Now reduces Attack Speed on hit by 16/24/32/40

Bristleback1 change

  • Base Health Regen increased from 0.25 to 1

Broodmother2 changes

Spawn Spiderlings

  • Spiderling Vision radius decreased from 700 to 400

Spinner's Snare

  • Root Duration decreased from 4s to 3s

Chaos Knight2 changes

Chaos Strike

  • Critical Minimum increased from 120% to 125%

Talents

  • Level 20 Talent Min/Max Chaos Bolt Duration increased from +0.5s to +0.75s

Crystal Maiden1 change

Arcane Aura

  • Allied Mana Regen outside of proximity radius decreased from 0.6/0.9/1.2/1.5 to 0.4/0.6/0.8/1.0

Dark Willow1 change

Bramble Maze

  • Damage per tick increased from 50 to 50/55/60/65

Dazzle2 changes

Poison Touch

  • Duration increased from 4/5/6/7s to 5/6/7/8s
  • Mana Cost increased from 110/120/130/140 to 125/130/135/140

Death Prophet2 changes

Crypt Swarm

  • Damage increased from 75/150/225/300 to 85/160/235/310

Talents

  • Level 10 Talent Magic Resistance increased from +12% to +14%

Disruptor2 changes

Glimpse

  • Mana Cost increased from 55/70/85/100 to 70/85/100/115

Talents

  • Level 25 Talent Static Storm AoE decreased from +250 to +200

Doom1 change

Scorched Earth

  • Damage per second increased from 18/32/46/60 to 20/35/50/65

Dragon Knight2 changes

  • Base Damage increased by 2

Elder Dragon Form

  • Cooldown decreased from 115/110/105s to 105s

Drow Ranger1 change

Gust

  • Cooldown increased 16/15/14/13s to 19/17/15/13s

Earth Spirit2 changes

Stone Remnant

  • Charge Restore Time decreased from 20s to 18s

Talents

  • Level 10 Talent Magnetize Duration increased from +2s to +3s

Enigma1 change

  • Demonic Conversion Eidolon Attack Range decreased from 500 to 425/450/475/500

Grimstroke3 changes

Ink Swell

  • Movement Speed bonus increased from 10/12/14/16% to 12%/14%/16%/18%

Dark Portrait

  • Can now be used on Spell Immune enemies

Talents

  • Level 15 Talent Soulbind Spell Damage increased from +20% to +25%

Gyrocopter1 change

Talents

  • Level 15 Talent Flak Cannon Attacks increased from +2 to +3

Kunkka2 changes

Ghostship

  • Width increased from 425 to 450
  • Rum Bonus Speed increased from 12% to 15%

Legion Commander1 change

Talents

  • Level 20 Talent Moment of Courage proc chance increased from +10% to +12%

Leshrac4 changes

Split Earth

  • Aghanim’s Shard Radius bonus decreased from +75 to +60

Pulse Nova

  • Now has a 1s cooldown after it is toggled off
  • Damage decreased from 100/150/200 to 90/140/190

Talents

  • Level 10 Talent Mana Regen decreased from +1.75 to +1.5

Lion2 changes

Earth Spike

  • Damage increased from 80/140/200/260 to 95/150/205/260

Talents

  • Level 20 Talent Hex Cooldown Reduction increased from 2s to 3s

Marci3 changes

  • Sidekick Lifesteal decreased from 35/40/45/50% to 30/35/40/45%

Rebound

  • Cast and Jump Range decreased from 800 to 450/550/650/750
  • Jump Speed decreased from 2000 to 1700

Mars2 changes

Bulwark

  • Speed Penalty When Active decreased from 20% to 18%

Talents

  • Level 20 Talent Bulwark Front/Side Damage Reduction increased from 10%/5% to 12%/6%

Medusa2 changes

Mystic Snake

  • Cast Range increased from 700 to 750
  • Projectile Speed now increases by 15% with each bounce

Monkey King2 changes

Wukong's Command

  • Armor bonus increased from 12/18/24 to 14/19/24
  • Cast Point improved from 1.2s to 1.0s

Morphling3 changes

Waveform

  • Cooldown increased from 20/17/14/11s to 21/18/15/12s

Morph

  • Aghanim’s Scepter no longer reduces Cooldown

Talents

  • Level 25 Talent changed from 2 Waveform Charges to -40% Waveform Cooldown

Naga Siren2 changes

  • Strength gain decreased from 2.8 to 2.6
  • Base Armor decreased by 1

Nature's Prophet2 changes

Teleportation

  • Cooldown decreased from 65/50/35/20s to 62/48/34/20s

Curse of the Oldgrowth

  • Duration increased from 6s to 7s

Necrophos1 change

Ghost Shroud

  • Increased Magic Damage decreased from 40% to 25%

Nyx Assassin1 change

Spiked Carapace

  • Stun Duration decreased from 0.6/1.2/1.8/2.4s to 0.5/1.0/1.5/2.0s

Ogre Magi1 change

  • Base Health Regen increased from 0.25 to 0.75

Pangolier1 change

Talents

  • Level 15 Talent Shield Crash Cooldown in Ball increased from 2.5s to 3s

Phantom Assassin2 changes

  • Base Health Regen increased from 0.75 to 1

Phantom Strike

  • Mana Cost decreased from 35/45/55/65 to 35/40/45/50

Primal Beast2 changes

Onslaught

  • Damage decreased from 110/200/290/380 to 95/190/285/380
  • Run is now canceled if Primal Beast is stunned during it

Puck1 change

Dream Coil

  • Initial Damage increased from 125/200/275 to 150/230/310

Pudge2 changes

  • Base Health Regen decreased from 2 to 1.75

Flesh Heap

  • Cooldown increased from 20/18/16/14s to 20/19/18/17s

Pugna1 change

Nether Blast

  • Cast Range increased from 500 to 600

Queen of Pain4 changes

Shadow Strike

  • Can now be ground targeted with Aghanim’s Scepter
  • Radius with Aghanim’s Scepter increased from 375 to 400

Sonic Wave

  • Cooldown decreased from 125s to 110/100/90s

Talents

  • Level 20 Talent Sonic Wave Cooldown Reduction decreased from 60s to 40s

Razor2 changes

Storm Surge

  • Aghanim’s Shard Damage increased from 150 to 175

Talents

  • Level 10 Talent Agility increased from +9 to +12

Rubick1 change

  • Base Damage increased by 3

Sand King2 changes

  • Base Damage increased from 23-33 to 25-33

Caustic Finale

  • Debuff Duration increased from 5s to 6s

Shadow Demon1 change

Disseminate

  • Radius increased from 600 to 675

Shadow Fiend1 change

Talents

  • Level 20 Talent Requiem Fear per line decreased from +0.4s to +0.3s

Shadow Shaman2 changes

Ether Shock

  • Mana Cost decreased from 100/120/140/160 to 100/115/130/145

Talents

  • Level 10 Talent Shackles Total Damage bonus increased from 140 to 155

Silencer1 change

Arcane Curse

  • Radius decreased from 425 to 340/360/380/400

Snapfire1 change

Talents

  • Level 10 Talent Scatterblast Damage increased from +60 to +70

Sniper2 changes

Shrapnel

  • Mana Cost increased from 50 to 75
  • Radius decreased from 450 to 400

Storm Spirit1 change

  • Base Mana Regen increased from 0.5 to 0.6

Sven1 change

Warcry

  • Aghanim’s Shard Aura Armor Bonus decreased from 7 to 6

Techies1 change

Sticky Bomb

  • Cast Point improved from 0.2s to 0.1s

Templar Assassin1 change

Psionic Trap

  • Time to full charge decreased from 4s to 3.5s

Terrorblade1 change

Reflection

  • Cooldown decreased from 28/24/20/16s to 25/22/19/16s

Timbersaw2 changes

Flamethrower

  • Duration increased from 7s to 8s

Talents

  • Level 25 Talent Whirling Death Attribute Reduction increased from +10% to +12%

Tiny2 changes

Avalanche

  • Radius decreased from 325/350/375/400 to 325/340/355/370

Tree Volley

  • Cooldown increased from 15s to 17s

Treant Protector4 changes

Leech Seed

  • Damage/Heal per second increased from 16/32/48/64 to 20/35/50/65
  • Cast Point improved from 0.4s to 0.3s
  • Cast Range increased from 400 to 400/450/500/550

Overgrowth

  • Damage per second increased from 75 to 85

Troll Warlord2 changes

  • Base Agility increased from 21 to 23

Talents

  • Level 20 Talent Battle Trance Movement Speed increased from +15% to +20%

Undying2 changes

Talents

  • Level 15 Talent Soul Rip Damage/Heal decreased from +12 to +10
  • Level 15 Talent Tombstone Zombie Damage decreased from +22 to +20

Viper4 changes

Nethertoxin

  • Mana Cost decreased from 85 to 70

Nosedive

  • Cast Range increased from 300 to 375

Talents

  • Level 10 Talent Corrosive Skin Damage per second increased from +13 to +18
  • Level 15 Talent Corrosive Skin Magic Resistance increased from +12% to +15%

Visage1 change

Gravekeeper's Cloak

  • Aghanim’s Shard Cooldown increased from 60s to 65s

Warlock2 changes

Upheaval

  • Max Damage per second increased from 30/50/70/90 to 35/60/85/110

Chaotic Offering

  • Golem Armor increased from 6/9/12 to 8/12/14

Windranger3 changes

  • Base Damage increased by 2
  • Base Mana Regen increased by 0.25

Talents

  • Level 10 Talent Windrun Radius increased from +200 to +225

Wraith King2 changes

Wraithfire Blast

  • Projectile speed increased from 1000 to 1200

Vampiric Spirit

  • Skeletons now gain 25 additional movement and attack speed when targeting an enemy affected by Wraithfire Blast

Source: official Dota 2 patch notes (dota2.com).