Patches/7.37e
7.37eReleased November 19, 2024

Dota 2 Patch 7.37e Notes

Every change in Dota 2 patch 7.37e, straight from Valve's official notes: 56 heroes, 1 item and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items1

Khanda

  • Recipe cost decreased from 600 to 500. Total cost decreased from 5200 to 5100
  • Empower Spell: Bonus Damage from caster's Attack Damage decreased from 75% to 60%

Heroes56

Alchemist3 changes

Acid Spray

  • Mana Cost rescaled from 110 to 105/110/115/120

Unstable Concoction

  • Cooldown increased from 15s to 17s

Mixologist

Unstable Concoction

  • Cooldown reduction increased from 30% to 35%

Anti-Mage1 change

  • Base Strength increased from 19 to 21

Axe2 changes

One Man Army

  • Armor as Strength decreased from 50% to 40%

Battle Hunger

  • Movement Slow rescaled from 11/19/27/35% to 15/20/25/30%

Bane1 change

Enfeeble

  • Mana Cost rescaled from 120 to 100/110/120/130

Batrider1 change

Smoldering Resin

  • Damage increased from 15% to 20%

Beastmaster2 changes

Drums of Slom

  • Drum Hit Damage decreased from 85 to 80

Talents

  • Level 10 Talent Inner Beast Magic Resist decreased from 10% to 8%

Bounty Hunter1 change

Shuriken Toss

  • Mana Cost increased from 65/70/75/80 to 75/80/85/90

Brewmaster2 changes

  • Base Intelligence increased from 15 to 17

Drunken Brawler

  • Earth Brawler stance armor increased from 1/3/5/7 to 2/4/6/8

Bristleback1 change

Hairball

  • Cast Range decreased from 1000 to 750

Clockwerk2 changes

Battery Assault

  • Bonus damage against creeps decreased from 2x to 1.5x

Talents

  • Level 10 Talent -2s Power Cogs Cooldown replaced with +75 Hookshot Damage

Dazzle1 change

Weave

  • Duration increased from 8s to 10s

Disruptor1 change

Talents

  • Level 15 Talent Glimpse Max Damage increased from 280 to 300

Earth Spirit5 changes

Boulder Smash

  • Bonus damage against creeps decreased from 1.4x to 1.25x

Talents

  • Level 10 Talent Spell Amplification decreased from +10% to +8%
  • Level 10 Talent +200 Rolling Boulder Distance replaced with -2s Geomagnetic Grip Cooldown
  • Level 15 Talent Magnetize Damage & Duration decreased from +30% to +25%
  • Level 20 Talent -3s Geomagnetic Grip Cooldown replaced with +250 Rolling Boulder Distance

Elder Titan2 changes

Echo Stomp

  • Damage rescaled from 70/100/130/160 to 60/100/140/180

Deconstruction

Natural Order

  • Enemies that leave the AoE now lose 1 stack per second instead of all stacks instantly

Enchantress2 changes

Enchant

  • Mana Cost increased from 40/50/60/70 to 70

Nature's Attendants

  • Duration decreased from 10/11/12/13s to 7/9/11/13s

Enigma1 change

Demonic Summoning

  • Eidolon gold bounty increased from 14-20 to 17-20

Grimstroke1 change

Fine Art

Stroke of Fate

  • Improved behavior when casting at maximum cast range

Gyrocopter1 change

Rocket Barrage

  • Mana Cost rescaled from 75/80/85/90 to 85

Invoker2 changes

E.M.P.

  • Aghanim's Shard pull speed decreased from 175 to 150

Cold Snap

  • Mana Cost increased from 90 to 100

Jakiro1 change

Talents

  • Level 10 Talent -10%/10 Dual Breath Movement/Attack Speed Slow replaced with -2s Dual Breath Cooldown

Juggernaut1 change

Blade Fury

  • Cooldown decreased from 42/34/26/18s to 36/30/24/18s

Kez2 changes

Echo Slash

  • Bonus Hero Damage rescaled from 30/45/60/75 to 25/45/65/85

Grappling Claw

  • Hero Bonus Lifesteal decreased from 50/100/150/200 to 40/80/120/160

Legion Commander2 changes

Overwhelming Odds

  • Aghanim's Shard Radius Bonus in Duel decreased from 150 to 100

Talents

  • Level 10 Talent Press The Attack Movement Speed increased from +10% to +12%

Lich2 changes

Frostbound

Chain Frost

  • Frostbound Duration decreased from 2/3/4s to 2/2.75/3.5s
  • If the affected hero dies and buys back, Chain Frost will no longer follow that hero

Lina1 change

Fiery Soul

  • Aghanim's Shard Spell Damage per charge increased from 20 to 25

Lion1 change

  • Base Intelligence decreased from 20 to 19

Luna4 changes

Lunar Blessing

  • Bonus Night Vision rescaled from 400 + 20 per level to 250 + 25 per level

Talents

  • Level 10 Talent Moon Glaives Damage Penalty Reduction decreased from 8% to 5%
  • Level 15 Talent +80 Lucent Beam Damage replaced with +1 Lunar Orbit glaive
  • Level 20 Talent 2 Moon Glaives fired on Lucent Beam replaced with +110 Lucent Beam Damage

Lycan2 changes

Apex Predator

  • Now also applies to units under Lycan's control. Bonus is still based on Lycan's level

Spirit Wolves

Summon Wolves

  • Fixed spirit wolves being visible when Lycan himself is invisible

Medusa6 changes

  • Venomous Volley: Poison is no longer applied by illusions
  • Venomous Volley: Now scales with Split Shot
  • Venomous Volley: Movement Slow rescaled from 35% to 15/20/25/30/35%
  • Venomous Volley: Attack speed slow rescaled from 80 to 20/35/50/65/80

Mana Shield

  • Base Damage per mana decreased from 2.4 to 2.2

Split Shot

  • Outgoing damage rescaled from 40/55/70/85% to 50/60/70/80%

Monkey King1 change

Mischief

  • Damage immunity duration decreased from 0.2s to 0.1s

Muerta1 change

The Calling

  • Movement Slow rescaled from 15/20/25/30% to 20%

Naga Siren3 changes

Song of the Siren

  • Aghanim's Shard Max HP per second decreased from 6/7/8% to 5/6/7%

Deluge

Deluge

  • Mana Cost increased from 50/60/70/80 to 80
  • Duration decreased from 4s to 3.5s

Nature's Prophet2 changes

Ironwood Treant

Nature's Call

  • Treant gold bounty rescaled from 18-24 on all levels to 16/24/32/40
  • Treant XP bounty increased from 30 to 30/40/50/60

Outworld Devourer1 change

  • Ominous Discernment: Bonus mana per Intelligence increased from 2 to 2.5

Pangolier1 change

Thunderbolt

Rolling Thunder

  • Turn Rate bonus changed from flat +110 to +40% (results in +48)

Phantom Lancer1 change

Phantom Rush

  • Bonus Agility Duration increased from 1.5s to 2s

Primal Beast3 changes

Trample

  • Mana Cost increased from 90 to 100

Pulverize

  • Hit Damage rescaled from 125/175/225 to 100/175/250

Talents

  • Level 10 Talent Onslaught Damage decreased from +90 to +80

Puck2 changes

Puckish

  • Spell Dodge multiplier decreased from 4x to 3.5x

Talents

  • Level 10 Talent Illusory Orb Damage decreased from +50 to +40

Queen of Pain3 changes

Masochist

  • Spell Amplification decreased from 15% to 14%
  • Outgoing Spell Damage reflected increased from 20% to 21%

Talents

  • Level 10 Talent Strength decreased from +8 to +7

Ring Master4 changes

Escape Act

  • Now upgraded with Aghanim's Scepter
  • Replaces cooldown with 2 charges. When the box pops open, it deals 300 magical damage to all enemies in a 275 radius and throws 8 Impalement Art daggers with 50% range in all directions.

Spotlight

  • Spotlight Radius decreased from 550 to 275
  • Now summons 3 separate spotlights each sweeping independently from each other

Sand King2 changes

Sand Storm

  • Damage per Second rescaled from 25/50/75/100 to 30/50/70/90

Sandshroud

Sand Storm

  • Duration decreased from 20/25/30/35s to 16/20/24/28s

Shadow Demon5 changes

Disruption

  • Bonus Base Damage rescaled from 30/40/50/60 to 25/40/55/70

Demonic Purge

  • Cooldown increased from 60s to 70/65/60s
  • Aghanim's Scepter charge restoration time increased from 60s to 70/65/60s

Demonic Cleanse

  • Cooldown increased from 60s to 70/65/60s
  • Aghanim's Scepter charge restoration time increased from 60s to 70/65/60s

Shadow Fiend5 changes

Necromastery

  • Damage per soul decreased from 1/3/4/5 to 1/2/3/4

Feast of Souls

  • Now increases Max Necromastery Souls by 5 for the duration of the buff
  • Bonus Attack Speed rescaled from 40/50/60/70 to 30/50/70/90

Lasting Presence

Presence of the Dark Lord

  • Now Bonus Armor Reduction buff is removed when Shadow Fiend dies
  • Hero Reduction Duration decreased from 70s to 60s

Shadow Shaman2 changes

  • Base Attack Speed increased from 90 to 100

Hex

  • Mana Cost rescaled from 110/140/170/200 to 130/150/170/190

Storm Spirit1 change

Overload

  • Fixed Overload proccing an extra time when using Aghanim's Shard

Sven2 changes

  • Vanquisher: Bonus damage increased from 17% to 20%

God's Strength

  • Mana Cost decreased from 100/150/200 to 100/125/150

Terrorblade2 changes

Reflection

  • Mana Cost increased from 35/40/45/50 to 45/50/55/60

Talents

  • Level 10 Talent Reflection Cooldown Reduction decreased from 5s to 4s

Tidehunter1 change

Anchor Smash

  • Mana Cost decreased from 45/50/55/60 to 40/45/50/55

Tusk2 changes

Bitter Chill

  • Now scales with Walrus Punch instead of Tag Team or Drinking Buddies
  • Attack Speed Slow rescaled from 20/30/40/50/60 to 15/35/55/75

Undying1 change

Decay

  • Base Damage increased from 0/40/80/120 to 10/50/90/130

Venomancer1 change

Plague Carrier

  • Ward Health from Carrier's Max Health increased from 1/1.5/2/2.5% to 1.5/2/2.5/3%

Visage1 change

Death Toll

Soul Assumption

  • Bonus Gold per Charge decreased from 35 to 30

Warlock1 change

Eldritch Summoning

  • Imps no longer explode if killed by enemy heroes

Witch Doctor1 change

Voodoo Switcheroo

  • Duration decreased from 3s to 2.5s

Wraith King5 changes

  • Base Armor increased by 2

Vampiric Spirit

  • Lifesteal decreased from 20/30/40/50% to 16/24/32/40%

Mortal Strike

  • Critical Damage rescaled from 150/200/250/300% to 160/200/240/280%

Talents

  • Level 20 Talent Attack Speed decreased from +70 to +60
  • Level 20 Talent Cleave increased from +35% to +40%

Source: official Dota 2 patch notes (dota2.com).