Patches/7.14
7.14Released April 24, 2018

Dota 2 Patch 7.14 Notes

Every change in Dota 2 patch 7.14, straight from Valve's official notes: 64 heroes, 22 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes2

  • Enabled Techies in Captains Mode
  • First creep wave no longer draws aggro on the side lanes until they meet the other wave

Items22

Skull Basher

  • Now uses Mithril Hammer instead of Javelin. Gives +25 Damage and +10 Strength.
  • Bash no longer pierces evasion

Abyssal Blade

  • Now grants +25 Damage
  • Bash no longer pierces evasion

Monkey King Bar

  • Now uses Demon Edge, Quarterstaff and Javelin. Gives +52 Damage and 10 Attack Speed.
  • Procs changed from 60 Pure damage to 100 Magical damage

Maelstrom

  • Now uses Javelin instead of Gloves and Recipe.
  • No longer gives +25 Attack Speed
  • Chain Lightning damage increased from 120 to 170
  • Procs can no longer be evaded

Mjollnir

  • Procs can no longer be evaded
  • Chain Lightning damage increased from 150 to 170
  • Attack speed reduced from 80 to 75

Battle Fury

  • Now requires a 300 gold recipe

Blink Dagger

  • Cooldown increased from 14 to 15

Boots of Travel

  • Building prioritization range increased from 700 to 900

Dagon

  • Manacost rescaled from 180 to 120/140/160/180/200

Force Staff

  • Now requires a Ring of Regeneration instead of a Ring of Health (total price is still the same)
  • Manacost increased from 25 to 100
  • Health regen reduced from 5 to 2

Hurricane Pike

  • Health regen reduced from 5.5 to 2
  • Manacost increased from 25 to 100

Helm of the Dominator

  • Health regen decreased from 8 to 7
  • No longer grants +5 attack speed to the item holder
  • Bounty increased from 125 to 200

Linken's Sphere

  • All Stats reduced from 15 to 13

Magic Wand

  • Now requires a 150 gold recipe instead of a Mango
  • Now provides +3 All Stats instead of +2 All Stats and 1.5 HP Regen
  • Max Charges increased from 17 to 20

Enchanted Mango

  • On sale now from 100 to 70
  • Health regen decreased from 1 to 0.7
  • Consumed Mana restore reduced from 175 to 125
  • Daily Bonus Hero now gives 2 Mangoes

Necronomicon

  • Duration increased from 50 to 60

Phase Boots

  • During Phase your base turn rate is improved to 1.0 (the highest value, can still be lowered by other effects)
  • Active duration increased from 2.5 to 3 seconds
  • Active speed reduced from 24/20% to 20/16%

Observer Ward

  • Gold/XP Bounty rescaled from a constant 100 Gold and 100 XP to growing over time with 100 + 2/min Gold and 50 + 4/min XP

Sange

  • Recipe cost increased from 500 to 700
  • Now grants Greater Maim

Heaven's Halberd

  • Now grants Greater Maim

Yasha

  • Recipe cost increased from 500 to 700

Manta Style

  • Recipe cost lowered from 900 to 500

Heroes64

Alchemist2 changes

Greevil's Greed

  • Bounty Runes bonus gold increased from 2.5 to 3x

Chemical Rage

  • Health regen increased from 40/48/56 to 40/55/70

Ancient Apparition2 changes

Chilling Touch

  • Damage rescaled from 30/45/60/75 to 20/40/60/80
  • No longer pierces Spell Immunity

Arc Warden2 changes

Magnetic Field

  • Cooldown reduced from 35/30/25/20 to 20

Talents

  • Level 15 Talent changed from +3s Flux Duration to +400 Flux Cast Range

Axe2 changes

  • Base movement speed increased by 5

Battle Hunger

  • Manacost rescaled from 75 to 50/60/70/80

Batrider1 change

  • Base strength increased by 3

Bloodseeker2 changes

Blood Rite

  • Ground vision now increased to match the AoE of the spell (from 400 to 600)

Bloodrage

  • Cooldown reduced from 12/10/8/6 to 9/8/7/6

Brewmaster1 change

Primal Split

  • Fire Permanent Immolation damage increased from 15/30/45 to 20/40/60

Broodmother7 changes

Spawn Spiderlings

  • Spiderite bounty reduced from 16-21 gold and 20 exp to 3 gold and 3 xp
  • Spiderling bounty reduced from 11-13 gold and 31 exp to 9 gold and 9 xp
  • Spiderite armor reduced from 8 to 0
  • Spiderling armor reduced from 8 to 0
  • Spiderling damage reduced from 18-19 to 14-16 (~19% less)
  • Spawn Spiderling manacost reduced from 120 to 100
  • Spawn Spiderling cooldown reduced from 10 to 11/10/9/8

Chen1 change

Hand of God

  • Heal improved from 250/375/500 to 250/400/550

Crystal Maiden2 changes

  • Base armor increased by 1

Freezing Field

  • Attack speed slow increased from 30 to 60

Dark Seer3 changes

Wall of Replica

  • Illusions incoming damage reduced from 300% to 200%
  • Illusions outgoing damage increased from 60/75/90% to 70/85/100%
  • Now auto attacks the hero it made the illusion of (can still be controlled)

Dark Willow4 changes

Bedlam

  • Damage reduced from 60/140/220 to 60/120/180
  • Rotation duration increased from 1.5 to 1.8 seconds

Cursed Crown

  • No longer grants vision after it stuns

Talents

  • Level 25 Talent increased from +1 Terrorize Duration to +1.5

Dazzle1 change

Poison Touch

  • Fixed Poison Touch effective area covered not scaling properly with cast range bonuses

Ember Spirit4 changes

Flame Guard

  • Magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500

Searing Chains

  • Duration rescaled from 1/2/2/3 to 1.5/2/2.5/3
  • Now does damage in 0.5 second intervals
  • Total damage rescaled from 80/120/240/300 to 90/160/230/300

Enigma3 changes

Malefice

  • Stun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0
  • Cooldown rescaled from 15 to 18/17/16/15
  • Manacost reduced from 110/130/150/160 to 100/120/140/160

Faceless Void1 change

Chronosphere

  • Cooldown increased from 140/125/110 to 140/130/120

Invoker1 change

Invoke

  • Manacost reduced from 60 to 40

Io12 changes

Tether

  • Can now target Spell Immune allies
  • Cast point changed from 0.001 to 0
  • No longer applies slow on impact

Spirits

  • Now apply a 20/40/60/80% movement speed slow on impact for 0.3 seconds
  • Now have two fixed positions they go to, 700 and 100 (No longer granular with toggles, but just a single press action)
  • Creep damage increased from 8/14/20/26 to 10/18/26/34
  • Manacost from 150 to 120/130/140/150
  • Collision AoE increased from 70 to 110
  • Explosion damage AoE increased from 300 to 360

Spirits In

  • Out is just one ability now, alternates the direction (has a 1.5 second cooldown, same hotkey as spirits ability)

Talents

  • Level 10 Talent changed from +400 Spirits Max Range to +25% XP
  • Level 25 Talent changed from Tether Stuns to -60s Relocate Cooldown

Leshrac1 change

Lightning Storm

  • Manacost increased from 75/90/105/120 to 80/100/120/140

Lich1 change

Talents

  • Level 20 Talent increased from +120 Gold/Min to +180

Lycan2 changes

Summon Wolves

  • Health increased from 200/240/280/320 to 230/260/290/320
  • Damage increased from 17/28/37/46 to 26/34/42/50

Mirana3 changes

Leap

  • Speed buff duration increased from 2 to 2.5
  • Attack speed rescaled from 25/50/75/100 to 40/60/80/100

Moonlight Shadow

  • Now grants 15% movement speed bonus while invisible

Monkey King1 change

Primal Spring

  • Manacost reduced from 130/120/110/100 to 100

Morphling3 changes

Adaptive Strike

  • (Agility): Adaptive Strike Talent now has a 300 cast range buffer for the secondary targets

Talents

  • Level 10 Talent from +300 Waveform Range to +350
  • Level 25 Talent from +2 Multishot Adaptive Strike to +3

Necrophos1 change

Reaper's Scythe

  • Respawn time penalty increased from 10/20/30 to 15/30/45

Ogre Magi1 change

Bloodlust

  • On self now grants you 30/50/70/90 Attack Speed (default is 30/40/50/60)

Omniknight2 changes

  • Base armor reduced by 1

Purification

  • Cooldown increased from 11 to 14/13/12/11

Outworld Devourer2 changes

Arcane Orb

  • Fixed Arcane Orb not using mana if it misses on the target
  • Manacost increased from 100/120/140/160 to 110/140/170/200

Pangolier6 changes

Rolling Thunder

  • No longer gets canceled when rooted or disabled (rolls in place instead)
  • Cooldown increased from 70/65/60 to 70

Swashbuckle

  • Manacost increased from 70/80/90/100 to 80/90/100/110

Shield Crash

  • Cooldown increased from 13 to 19/17/15/13
  • Fixed Shield Crash counting Spell Immune heroes

Talents

  • Level 10 Talent reduced from +2 Mana Regen to +1.5

Puck1 change

Talents

  • Level 20 Talent from -5s Waning Rift Cooldown to -8s

Pudge2 changes

  • Base damage increased by 7

Rot

  • Slow reduced from 17/22/27/32 to 11/18/25/32

Pugna2 changes

  • Base armor increased by 1

Talents

  • Level 15 Talent increased from +2 Nether Ward Health to +3

Queen of Pain2 changes

Sonic Wave

  • Damage increased from 290/380/470 to 320/410/500
  • Scepter damage increased from 325/440/555 to 370/480/590

Riki1 change

Tricks of the Trade

  • Now attacks at a slower pace, nerfed from 0.5/0.45/0.4 to 0.6/0.55/0.5

Rubick1 change

Telekinesis

  • Lift duration rescaled from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3

Sand King1 change

Caustic Finale

  • No longer triggers when a unit is denied

Shadow Demon1 change

  • Strength growth increased from 2.2 to 2.4

Shadow Fiend2 changes

Talents

  • Level 10 Talent reduced from 10% Spell Amplification to 8%
  • Level 15 Talent reduced from +40 Movement Speed to +35

Shadow Shaman1 change

  • Fixed Ether Shock effective area covered not scaling properly with cast range bonuses

Silencer3 changes

Glaives of Wisdom

  • From 15/30/45/60% to 25/40/55/70%

Global Silence

  • Duration increased from 4/5/6 to 4.5/5.25/6

Talents

  • Level 15 Talent increased from +90 Gold/Min to +120

Slark2 changes

  • Base HP regen increased from 2.75 to 3.25

Shadow Dance

  • Move speed bonus increased from 30/35/40% to 30/40/50%

Spectre2 changes

Spectral Dagger

  • Manacost rescaled from 130/140/150/160 to 100/120/140/160

Haunt

  • Illusion damage increased from 40 to 40/50/60%

Spirit Breaker2 changes

  • Netherstrike's knockback now pushes the enemy twice the distance

Greater Bash

  • Movespeed bonus increased from 15% to 17%

Storm Spirit1 change

Talents

  • Level 15 Talent increased from +300 Health to +400

Sven2 changes

  • Cleave distance increased from 570 to 625 (same as Battle Fury)
  • Cleave end radius increased from 300 to 330 (same as Battle Fury)

Terrorblade4 changes

  • Base HP regen reduced from 3 to 1.5

Reflection

  • Illusion now disappears when the reflection slow debuff is removed

Sunder

  • Minimum HP rescaled from 25% to 35/30/25%
  • Cast range reduced from 550 to 475

Timbersaw2 changes

Whirling Death

  • Attribute reduction now considers bonus attributes (instead of only base)
  • Attribute reduction lowered from 15% to 13%

Tiny1 change

Tree Grab

  • Area damage reduced from 100% to 30/40/50/60%

Treant Protector1 change

Leech Seed

  • Duration increased from 4.5 to 5.25 (1 extra pulse)

Tusk3 changes

  • Frozen Sigil no longer provides flying vision (ground only now)

Ice Shards

  • Duration reduced from 7 to 4/5/6/7

Snowball

  • Speed reduced from 675 to 600/625/650/675

Underlord2 changes

  • Dark Rift manacost from 75/150/225 to 100/200/300

Firestorm

  • Overtime percentage based damage no longer affects Roshan/Ancients

Undying3 changes

Tombstone

  • Spawn interval improved from 4.5/4/3.5/3 to 4/3.5/3/2.5

Talents

  • Level 15 Talent increased from +30 Decay Duration to +50
  • Level 20 Talent increased from +4 Tombstone Attacks to +6

Ursa1 change

  • Base armor increased by 2

Venomancer1 change

  • Poison Nova duration increased from 16 to 18 seconds

Visage1 change

Grave Chill

  • Duration reduced from 3.25/4.5/5.75/7 to 3/4/5/6

Warlock2 changes

Chaotic Offering

  • Golem health increased from 1000/1500/2000 to 1000/2000/3000
  • Golem Permanent Immolation DPS increased from 30/40/50 to 30/50/70

Weaver2 changes

  • Health regen increased from 1.5 to 2.5

The Swarm

  • Attack damage from 14/16/18/20 to 18/20/22/24

Windranger3 changes

Powershot

  • Damage increased from 180/260/340/420 to 180/270/360/450

Focus Fire

  • Attack speed increased from 350 to 400
  • Now always fires on the target unless you are attacking another target, or pressed stop and are not moving

Winter Wyvern2 changes

Winter's Curse

  • Duration increased from 3.25/4/4.75 to 4/4.75/5.5 seconds
  • Attack speed bonus reduced from 85 to 55

Witch Doctor1 change

Maledict

  • Cooldown increased from 20 to 50/40/30/20

Wraith King3 changes

Wraithfire Blast

  • Manacost rescaled from 140 to 95/110/125/140
  • Cooldown rescaled from 8 to 11/10/9/8

Talents

  • Level 10 Talent changed from +40 Wraithfire DPS to +1.5s Wraithfire Blast Slow Duration

Zeus1 change

Talents

  • Level 15 Talent increased from +1% Static Field to +1.5%

Source: official Dota 2 patch notes (dota2.com).