Patches/7.33c
7.33cReleased May 13, 2023

Dota 2 Patch 7.33c Notes

Every change in Dota 2 patch 7.33c, straight from Valve's official notes: 70 heroes, 10 items and 18 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes7

  • Picking up a wisdom rune now also grants experience to the lowest-level hero on the team (if the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero)
  • Observer Ward experience bounty increased from 50+6/min to 70+8/min
  • When a stacked camp is killed, the player that did the stacking receives 30% of experience gained (same percentage as gold bounty)
  • Tormentor Reflect now always affects attacking hero, regardless of distance
  • Cleared multiple tree paths that led to dead ends and deceptive looking terrain
  • Heroes bonus attribute points can now be skilled starting at level 6
  • Universal Heroes damage per attribute increased from 0.6 to 0.7

Items10

Item Lifesteal

  • Lifesteal from creeps on both Purchasable and Neutral items increased from 50% to 60%

Boots of Bearing

  • Recipe cost increased from 1500 to 1700

Bracer

  • Damage bonus increased from 2/4 to 3/6

Crimson Guard

  • Recipe cost increased from 925 to 1050. Total cost increased from 3600 to 3725
  • Guard now costs 75 mana to activate

Eternal Shroud

  • Strength bonus increased from 12 to 14
  • Shroud now also converts physical damage from spells to mana

Faerie Fire

  • Cost decreased from 70 to 65

Pavise

  • Protect now also blocks physical damage from spells

Pipe of Insight

  • Health Regen bonus decreased from 8.5 to 6
  • Magic Resistance bonus decreased from 25% to 20%
  • Barrier Mana Cost increased from 100 to 150

Ring of Health

  • Health Regen bonus decreased from 5.25 to 4.75

Sentry Ward

  • True Sight Radius increased from 900 to 1000

Vanguard

  • Health Regen bonus decreased from +5.5 to +4.75
  • Damage Block (Melee heroes) decreased from 64 to 56
  • Damage Block (Ranged heroes) decreased from 32 to 28

Neutral items18

Duelist Gloves

  • Boldness Attack Speed increased from 15 to 20
  • Boldness Enemy hero search range increased from 900 to 1200

Seeds of Serenity

  • Now provides +3 Health Regen bonus

Spark of Courage

  • Courage Damage increased from 10 to 18
  • Courage Armor increased from 5 to 7

Trusty Shovel

  • Dig Cooldown decreased from 50s to 40s

Dragon Scale

  • Afterburn Burn Damage increased from 18 to 22

Eye of the Vizier

  • Mana Regen bonus increased from +0.5 to +1.25

Gossamer Cape

  • Sixth Sense Cooldown decreased from 5s to 4s

Specialist's Array

  • Crackshot now deals 20 bonus damage
  • Crackshot now prioritizes heroes as secondary targets

Vambrace

  • Primary Attribute bonus decreased from +10 to +8
  • Other Attributes bonus decreased from +5 to +4

Vampire Fangs

  • Spell Lifesteal increased from +6% to +10%

Defiant Shell

  • Armor bonus increased from +5 to +7

Enchanted Quiver

  • Attack Range bonus increased from +50 to +75

Vindicator's Axe

  • Attack Speed bonus increased from +30 to +35

Ascetic's Cap

  • Health Regen bonus increased from +15 to +20
  • Endurance Duration increased from 4s to 5s

Havoc Hammer

  • Havoc Damage Strength multiplier increased from 1x to 1.5x

Martyr's Plate

  • Magic Resistance bonus increased from +20% to +25%

Spell Prism

  • All Attributes bonus decreased from +8 to +6

Stormcrafter

  • Movement Speed bonus increased from +30 to +35

Heroes70

Abaddon1 change

  • Base Damage decreased by 7 (Level 1 damage unchanged)

Alchemist6 changes

  • Base Movement Speed decreased from 300 to 295

Unstable Concoction

  • Cooldown increased from 13s to 15s

Greevil's Greed

  • Base Bonus Gold decreased from +3 to +2
  • Extra Bonus Gold decreased from +3 to +2

Chemical Rage

  • Bonus Movement Speed decreased from 40/50/60 to 20/40/60

Talents

  • Level 15 Talent Damage per Greevil's Greed stack decreased from +3 to +2

Bane1 change

  • Base Damage decreased by 7 (Level 1 damage unchanged)

Batrider1 change

  • Base Damage decreased by 4 (Level 1 damage increased by 2)

Beastmaster2 changes

  • Base Damage decreased by 9 (Level 1 damage decreased by 3)
  • Call of the Wild Hawk Hawk Vision decreased from 750/800/850/900 to 600/700/800/900

Bounty Hunter2 changes

  • Base Health Regen decreased from 1.25 to 0.75

Track

  • Cooldown increased from 4s to 6/5/4s

Brewmaster1 change

  • Base Damage decreased by 5 (Level 1 damage unchanged)

Broodmother1 change

  • Base Damage decreased by 5 (Level 1 damage unchanged)

Chaos Knight5 changes

  • Base Strength increased from 22 to 24

Chaos Bolt

  • Minimum Damage increased from 60/90/120/150 to 90/120/150/180

Chaos Strike

  • Lifesteal from creeps increased from 50% to 60%

Talents

  • Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%
  • Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%

Chen1 change

  • Base Damage decreased by 5 (Level 1 damage unchanged)

Clockwerk3 changes

  • Base Damage decreased by 4 (Level 1 damage increased by 2)
  • Agility gain increased from 1.8 to 2.1
  • Intelligence gain increased from 1.3 to 1.7

Crystal Maiden1 change

Crystal Nova

  • Damage decreased from 130/170/210/260 to 110/160/210/260

Dark Seer1 change

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Dark Willow1 change

  • Base Damage decreased by 4 (Level 1 damage increased by 2)

Dawnbreaker1 change

Luminosity

  • Healing from creeps increased from 50% to 60%

Dazzle3 changes

  • Base Damage decreased by 7 (Level 1 damage unchanged)

Talents

  • Level 10 Talent Attack Speed increased from +30 to +35
  • Level 20 Talent Poison Touch DPS increased from +45 to +60

Death Prophet3 changes

Crypt Swarm

  • Damage increased from 85/160/235/310 to 85/165/245/325

Silence

  • Radius increased from 425 to 450

Exorcism

  • Duration increased from 35s to 40s

Doom2 changes

Devour

  • Bonus Gold decreased from 50/100/150/200 to 30/85/140/195

Infernal Blade

  • Aghanim's Shard Bonus Damage decreased from 150 to 125

Dragon Knight2 changes

  • Base Movement Speed increased from 310 to 315
  • Base Attack Time improved from 1.7s to 1.6s

Earthshaker6 changes

Fissure

  • Fissure Range increased from 1400 to 1600

Enchant Totem

  • Cast Point improved from 0.6s to 0.5s

Aftershock

  • Stun Duration increased from 0.9/1.0/1.1/1.2s to 1.0/1.1/1.2/1.3s

Echo Slam

  • Echo Damage increased from 70/90/110 to 85/105/125
  • Radius increased from 600 to 700
  • Cooldown decreased from 150/130/110s to 130/120/110s

Enigma1 change

Midnight Pulse

  • Cooldown decreased from 50/45/40/35s to 40/35/30/25s

Gyrocopter1 change

  • Base Movement Speed increased from 315 to 320

Hoodwink3 changes

Acorn Shot

  • Slow Duration increased from 0.35s to 0.45s
  • Mana Cost decreased from 75/85/95/105 to 70/75/80/85

Bushwhack

  • Damage increased from 75/150/225/300 to 90/160/230/300

Huskar1 change

  • Base Strength increased from 20 to 23

Invoker7 changes

  • Base Strength increased from 18 to 19

Cold Snap

  • Duration decreased from 3/3.5/4/4.5/5/5.5/6/6.5s to 3/3.4/3.8/4.2/4.6/5.0/5.4/5.8s
  • Freeze Duration increased from 0.3s to 0.4s

Tornado

  • Travel Distance increased from 800/1200/1600/2000/2400/2800/3200/3600 to 1500/1800/2100/2400/2700/3000/3300/3600

E.M.P.

  • Aghanim's Shard Pull Speed increased from 100 to 175

Chaos Meteor

  • Contact Damage increased from 52/71/90/109/128/147/166/185 to 55/80/105/130/155/180/205/220
  • Burn Damage per second increased from 10/14/18/22/26/30/34/38 to 10/15/20/25/30/35/40/45

Io1 change

  • Base Damage decreased by 3 (Level 1 damage increased by 2)

Keeper of the Light5 changes

Blinding Light

  • Damage decreased from 100/140/180/220 to 85/130/175/220
  • Radius decreased from 500 to 425/450/475/500
  • Cast Range rescaled from 500/550/600/650 to 400/500/600/700
  • Cooldown increased from 22/20/18/16s to 25/22/19/16s

Talents

  • Level 15 Talent Chakra Magic Cooldown Reduction decreased from 4s to 3s

Legion Commander3 changes

  • Strength gain decreased from 3.3 to 3.1

Overwhelming Odds

  • Bonus Attack Speed decreased from 65/90/115/140 to 50/80/110/140

Press The Attack

  • Health Regen decreased from 30/40/50/60 to 24/36/48/60

Lifestealer3 changes

Rage

  • Cooldown decreased from 21/20/19/18s to 20/19/18/17s

Ghoul Frenzy

  • Movement Slow increased from 10/15/20/25% to 15/20/25/30%

Infest

  • Cooldown decreased from 100/75/50s to 80/65/50s

Lina4 changes

Dragon Slave

  • Damage increased from 85/160/235/310 to 85/165/245/325

Light Strike Array

  • Damage increased from 100/150/200/250 to 110/160/210/260

Talents

  • Level 15 Talent Light Strike Array Damage increased from +130 to +150
  • Level 15 Talent Health increased from +250 to +275

Lion4 changes

  • Base Intelligence increased from 18 to 20

Earth Spike

  • Cooldown decreased from 12s to 11s
  • Damage increased from 100/160/220/280 to 105/170/235/300

Mana Drain

  • Aghanim's Shard Magic Resistance increased from 50% to 80%

Lone Druid1 change

  • Base Damage decreased by 3 (Level 1 damage increased by 2)

Lycan1 change

  • Base Damage decreased by 4 (Level 1 damage increased by 2)

Magnus1 change

  • Base Damage decreased by 8 (Level 1 damage decreased by 2)

Marci1 change

  • Base Damage decreased by 8 (Level 1 damage decreased by 2)

Mars3 changes

Spear of Mars

  • Cooldown decreased from 15/14/13/12s to 14/13/12/11s
  • Aghanim's Shard Damage per second increased from 35 to 40

God's Rebuke

  • Bonus Damage vs Heroes increased from 5/10/15/20 to 10/15/20/25

Medusa4 changes

Mystic Snake

  • Cooldown increased from 10s to 13/12/11/10s

Mana Shield

  • Level 2 now can be learned on level 1 instead of level 3
  • Damage per Mana decreased from 2/2.5/3/3.5/4 to 2/2.4/2.8/3.2/3.6
  • Bonus Mana decreased from 200/225/250/275/300 to 0/50/100/150/200

Mirana1 change

  • Base Damage decreased by 11 (Level 1 damage decreased by 4)

Naga Siren1 change

Talents

  • Level 15 Talent Mirror Image Damage decreased from +13% to +10%

Nature's Prophet3 changes

Teleportation

  • Cooldown decreased from 65/55/45/35s to 60/50/40/30s
  • Max Stacks increased from 3/6/9/12 to 6/8/10/12

Wrath of Nature

  • Damage increased from 105/145/185 to 120/155/190

Nyx Assassin2 changes

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Talents

  • Level 10 Talent Spell Amplification decreased from +8% to +6%

Oracle2 changes

Fortune's End

  • Cooldown increased from 15/12/9/6s to 18/14/10/6s

Fate's Edict

  • Mana Cost increased from 80/90/100/110 to 95/100/105/110

Pangolier3 changes

  • Base Damage decreased by 10 (Level 1 damage decreased by 4)

Swashbuckle

  • Dash Range decreased from 850 to 550/650/750/850

Lucky Shot

  • Chance increased from 15% to 17%

Phantom Lancer1 change

Spirit Lance

  • Cooldown increased from 7s to 10/9/8/7s

Phoenix1 change

  • Base Damage decreased by 5 (Level 1 damage unchanged)

Primal Beast4 changes

  • Intelligence gain increased from 1.4 to 1.7

Uproar

  • Roar Bonus Armor per stack increased from 1/2/3/4 to 2/3/4/5

Pulverize

  • Hit Damage increased from 100/150/200 to 125/175/225

Talents

  • Level 20 Talent Uproar Armor Per Stack increased from +4 to +6

Razor3 changes

  • Agility gain increased from 2.6 to 2.8
  • Base Armor increased by 1

Storm Surge

  • Bonus Speed increased from 6/12/18/24% to 10/15/20/25%

Riki3 changes

  • Base Armor decreased by 1

Smoke Screen

  • Aghanim's Shard Armor Reduction decreased from 6 to 5

Blink Strike

  • Base Charge Restore Time increased from 25/20/15/10s to 25/21/17/13s

Sand King1 change

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Shadow Fiend1 change

Talents

  • Level 15 Talent Shadowraze Damage increased from +100 to +115

Silencer1 change

Glaives of Wisdom

  • Mana Cost increased from 15 to 20

Slark1 change

Pounce

  • Aghanim's Scepter Distance decreased from 1100 to 1000

Snapfire1 change

  • Base Damage decreased by 4 (Level 1 damage increased by 2)

Sniper1 change

Take Aim

  • Now provides +200 attack range when active

Spirit Breaker7 changes

  • Strength gain increased from 3.0 to 3.3

Charge of Darkness

  • Mana Cost decreased from 120 to 100
  • Can no longer target debuff immune enemies without Aghanim's Scepter

Bulldoze

  • Status Resistance increased from 35/45/55/65% to 40/50/60/70%

Greater Bash

  • Cooldown decreased from 1.5s to 1.2s
  • Movement Speed as Damage increased from 15/20/25/30% to 20/25/30/35%

Nether Strike

  • Cooldown decreased from 90/70/50s to 70/50/30s

Techies1 change

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Templar Assassin2 changes

  • Base Movement Speed increased from 305 to 310

Meld

  • Damage increased from 80/120/160/200 to 80/130/180/230

Terrorblade1 change

Sunder

  • Can no longer target debuff immune enemies

Timbersaw1 change

  • Base Damage decreased by 3 (Level 1 damage increased by 3)

Underlord3 changes

Fiend's Gate

  • Mana Cost increased from 100 to 200

Talents

  • Level 10 Talent Firestorm Radius decreased from +100 to +75
  • Level 15 Talent Firestorm Cooldown Reduction decreased from 4s to 3s

Vengeful Spirit1 change

  • Base Damage decreased by 3 (Level 1 damage increased by 3)

Venomancer1 change

  • Base Damage decreased by 10 (Level 1 damage decreased by 4)

Visage1 change

  • Base Damage decreased by 3 (Level 1 damage increased by 2)

Void Spirit5 changes

  • Base Damage decreased by 11 (Level 1 damage decreased by 5)

Aether Remnant

  • Damage decreased from 80/130/180/230 to 70/120/170/220

Resonant Pulse

  • Damage decreased from 60/110/160/210 to 60/105/150/195

Talents

  • Level 10 Talent Mana Regen decreased from +1.75 to +1.5
  • Level 25 Talent Astral Step Crit decreased from 160% to 140%

Windranger1 change

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Winter Wyvern1 change

  • Base Damage decreased by 2 (Level 1 damage increased by 4)

Wraith King1 change

Vampiric Spirit

  • Lifesteal from creeps increased from 50% to 60%

Zeus4 changes

Arc Lightning

  • Mana Cost decreased from 80/85/90/95 to 75/80/85/90

Thundergod's Wrath

  • Damage increased from 300/425/550 to 350/475/600

Talents

  • Level 20 Talent Lightning Bolt Ministun increased from +0.3s to +0.5s
  • Level 20 Talent Arc Lightning Current Health As Damage increased from +4% to +6%

Source: official Dota 2 patch notes (dota2.com).