Patches/7.25
7.25Released March 17, 2020

Dota 2 Patch 7.25 Notes

Every change in Dota 2 patch 7.25, straight from Valve's official notes: 79 heroes, 49 items and 17 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes29

  • All Pick hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero.
  • Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket.
  • Power Runes initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes)
  • Power Runes no longer spawn on both sides of the map at 40 minutes
  • Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below)
  • Old Hero Kill AoE Gold:
  • =
  • Definitions:
  • - NWRankingFactor = 1.6 -> 0.4 based on the killer's NW rank within the team
  • - NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team
  • - ComebackFactor = 1 if the team is behind, 0 if ahead
  • 1 Hero: NWPoorFactor* NWRankingFactor * ( 126 + 4.5 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 1 ) )
  • 2 Hero: NWPoorFactor* NWRankingFactor * ( 63 + 3.6 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 2 ) )
  • 3 Hero: NWPoorFactor* NWRankingFactor * ( 31.5 + 2.7 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 3 ) )
  • 4 Hero: NWPoorFactor* NWRankingFactor * ( 22.5 + 1.8 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 4 ) )
  • 5 Hero: NWPoorFactor* NWRankingFactor * ( 18 + 0.9 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 5 ) )
  • New Hero Kill AoE Gold:
  • =
  • ( 50 + VictimNetWorth*0.03 ) / #Heroes
  • Hero kill sprees gold bounty increased from 60->480 to 200->690
  • Hero kill sprees xp bounty increased from 400->1800 to 500->2040
  • Captain's Mode now has ban counts per phase changed from 3/2/1 to 4/1/1
  • Random Draft hero pool reduced from 50 to 40
  • Radiant Ancient creeps are now easier to stack
  • Tier 1 neutral item drop rates increased from 10 to 14%
  • Fountain attack damage increased from 275 to 300
  • Neutral creep Ice Armor slow reduced from 30 to 25
  • Neutral creep Ice Armor armor reduced from 6 to 5
  • Illusion rune now has similar cast mechanics as Manta (shuffle, dispel, dodge)

Items49

Town Portal Scroll

  • Cost increased from 50 to 90

Boots of Travel

  • No longer has an active
  • Upgrades Town Portal Scroll while equipped. Reduces its cooldown to 40 seconds, allows it to target units, and does not consume a charge on usage.
  • Movement speed increased from 32/35% to 38/44%

Javelin

  • Damage reduced from 100 to 80

Mjollnir

  • Attack speed reduced from +75 to +65

Orb of Venom

  • Damage per second reduced from 5 to 2
  • Melee slow increased from 12% to 15%
  • Slow duration reduced from 3 to 2

Ring of Regen

  • Cost reduced from 250 to 225

Headdress

  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • HP regen increased from 2 to 2.5

Sage's Mask

  • Mana regeneration increased from 0.75 to 1
  • Cost reduced from 250 to 225

Ring of Basilius

  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • Mana regen aura increased from 1.25 to 1.4

Buckler

  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • Recipe cost reduced from 300 to 225
  • Armor increased from 2 to 2.5 (heroes and player units only)

Vladmir's Offering

  • All Stats reduced from +6 to +5
  • Mana regen increased from 1.25 to 1.5

Veil of Discord

  • Mana regen increased from 1.25 to 1.5

Bloodthorn

  • Now requires Hyperstone instead of Crystalys
  • Attack Damage reduced from +75 to +30
  • Attack Speed increased from 30 to 85
  • No longer has a passive critical strike chance

Battle Fury

  • Now requires Broadsword and Mithril Hammer instead of Demon Edge and Recipe

Broadsword

  • Cost reduced from 1200 to 1000
  • Damage reduced from +18 to +16

Crystalys

  • Recipe cost increased from 500 to 700
  • Damage reduced from 45 to 34
  • Critical Strike chance increased from 20% to 30%

Vanguard

  • No longer has a 200 gold recipe

Crimson Guard

  • Recipe cost increased by 200

Abyssal Blade

  • Recipe cost increased by 200

Eaglesong

  • Cost reduced from 3200 to 3000

Butterfly

  • Agility reduced from 35 to 30

Ethereal Blade

  • Ether Blast primary attribute damage reduced from 200% to 150%
  • Ether Blast base damage increased from 75 to 125

Kaya and Sange

  • Mana loss reduction increased from 16% to 18%
  • Spell amplification increased from 12% to 14%

Yasha and Kaya

  • Mana loss reduction increased from 16% to 18%
  • Spell amplification increased from 12% to 14%

Nullifier

  • No longer mutes enemies
  • Now continuously dispels the target
  • Duration reduced from 6 to 5
  • Slow reduced from 100% for 0.4 seconds to 80% for 0.5 seconds
  • Cooldown reduced from 13 to 11
  • Cast range increased from 600 to 900
  • Armor increased from +5 to +8
  • Damage increased from +65 to +80

Force Staff

  • Cast range reduced from 750 to 550 (850 for enemies)

Hurricane Pike

  • Allied cast range reduced from 800 to 550

Force Staff

  • No longer undispellable

Glimmer Cape

  • Cast range reduced from 800 to 550

Hurricane Pike

  • No longer undispellable

Observer Ward

  • Vision reduced from 1600 to 1400

Holy Locket

  • Recipe reduced from 800 to 500

Necronomicon

  • Gold and XP bounties reduced from 100/150/200 to 50/100/150
  • Recipe cost reduced from 1300 to 1250

Aeon Disk

  • Cooldown reduced from 115 to 105

Silver Edge

  • Debuff now reduces regen and heals by 50%

Clarity

  • Duration reduced from 50 to 30 seconds
  • Mana regeneration increased from 4.5 to 6

Infused Raindrops

  • Mana regen increased from +0.75 to +0.9

Bottle

  • Cost reduced from 650 to 625

Medallion of Courage

  • Mana regeneration increased from 0.75 to 1.25

Solar Crest

  • Mana regeneration increased from 1.5 to 1.75

Ring of Health

  • Health regen increased from 6 to 6.5
  • Cost reduced from 850 to 825

Void Stone

  • Cost reduced from 850 to 825

Perseverance

  • Health regen increased from 6 to 6.5

Hood of Defiance

  • Health regeneration increased from 8 to 8.5

Pipe of Insight

  • Health regeneration increased from 8 to 8.5
  • No longer provides +3 All Stats

Lotus Orb

  • Manacost increased from 75 to 150

Helm of Iron Will

  • Health regen increased from 3.5 to 5
  • Cost increased from 900 to 925

Ring of Tarrasque

  • Cost reduced from 700 to 600
  • Health regen increased from 3.75 to 4.5

Tranquil Boots

  • Health regen reduced from 16 to 14

Neutral items17

Faded Broach

  • Mana reduced from 225 to 200

Iron Talon

  • Now works on Ancients

Poor Man's Shield

  • Agility increased from 7 to 8

Philosopher's Stone

  • Gold income increased from +60 to +70

Grove Bow

  • Attack Speed increased from 10 to 15

Nether Shawl

  • Magic resistance increased from 20% to 25%

Spider Legs

  • Turn rate increased from +30% to +50%
  • Passive movement speed increased from 24% to 28%

Repair Kit

  • Self regen increased from +17 to +20

Enchanted Quiver

  • Cooldown reduced from 8 to 6

Havoc Hammer

  • Knockback area increased from 300 to 350
  • Slow now affects attack speed

Flicker

  • Cooldown reduced from 5 to 4
  • Range reduced from 600 to 450

The Leveller

  • Attack speed increased from 50 to 60

Minotaur Horn

  • Spell immunity duration increased from 1.75 to 2

Witless Shako

  • Health increased from 1000 to 1200

Seer Stone

  • Now provides +10 Mana Regen

Ballista

  • Knockback pure damage increased from 30 to 40

Woodland Striders

  • Health regen increased from 50 to 60

Heroes79

Abaddon1 change

Talents

  • Level 25 Talent increased from 375 AoE Mist Coil to 425

Alchemist1 change

  • Agility gain increased from 1.2 to 1.5

Arc Warden1 change

  • Base movement speed increased from 280 to 285

Batrider2 changes

Firefly

  • Movement speed reduced from 5/10/15/20% to 4/8/12/16%

Flamebreak

  • Impact damage reduced from 50/75/100/125 to 30/60/90/120

Beastmaster4 changes

  • Base attack speed increased from 100 to 110

Wild Axes

  • Damage type changed from Physical to Magical
  • Debuff duration increased from 10 to 12
  • No longer pierce Spell Immunity

Bloodseeker1 change

Bloodrage

  • Heal rescaled from 13/17/21/25% to 10/15/20/25%

Bounty Hunter4 changes

  • Reworked Scepter. Now applies Jinada to Shuriken Toss, increases cast range to 650 and lowers cooldown to 6.

Shuriken Toss

  • Manacost from 135 to 120/125/130/135

Talents

  • Level 15 Talent changed from +50 Attack Speed to +75 Shuriken Toss Damage
  • Level 20 Talent changed from +125 Shuriken Toss Damage to +60 Attack Speed

Brewmaster4 changes

Primal Split

  • Fire brewling damage increased from 80/120/160 to 80/130/180
  • Fire Permanent Immolation interval changed from 1 to 0.5

Talents

  • Level 20 Talent increased from +1500 Health to Primal Split Units to +1750
  • Level 25 Talent increased from -65s Primal Split Cooldown to -75s

Broodmother1 change

Talents

  • Level 10 Talent increased from +200 Health to +250

Chaos Knight2 changes

Phantasm

  • Cooldown reduced from 145 to 145/135/125

Reality Rift

  • Cast range increased from 475/550/625/700 to 550/600/650/700

Clinkz2 changes

Death Pact

  • No longer has a neutral level requirement

Burning Army

  • Damage increased from 28% to 30%

Crystal Maiden1 change

Freezing Field

  • Scepter Frostbite timer reduced from 2.5 to 2.0

Dark Seer3 changes

Surge

  • Movement speed changed from 70% to +250
  • Cooldown increased from 16/14/12/10 to 19/16/13/10

Talents

  • Level 10 Talent changed from +90 Damage to +125 Ion Shell Radius

Dazzle2 changes

  • Reworked Scepter. When you cast an ability, you automatically launch an attack on 8 enemy units (up to 800 units away).

Talents

  • Level 10 Talent reduced from +75 Damage to +60

Death Prophet1 change

Exorcism

  • Now provides a 20% movement speed increase

Drow Ranger1 change

  • Attack animation improved from 0.65 to 0.55

Earth Spirit4 changes

  • Agility gain increased from 1.5 to 2.4

Talents

  • Level 10 Talent increased from +50 Damage to +65
  • Level 10 Talent increased from +300 Rolling Boulder Distance to +400
  • Level 20 Talent increased from +15% Spell Amplification to +20%

Elder Titan2 changes

Talents

  • Level 15 Talent increased from +15% Magic Resistance to +20%
  • Level 20 Talent increased from +100 Echo Stomp Damage to +125

Ember Spirit3 changes

Searing Chains

  • Cooldown reduced from 14/12/10/8 to 11/10/9/8
  • Manacost rescaled from 110 to 80/90/100/110

Talents

  • Level 10 Talent increased from +275 Flame Guard Absorption to +350

Enchantress1 change

Sproink

  • Distance increased from 450 to 500

Enigma3 changes

  • Base intelligence increased by 3

Black Hole

  • Damage increased from 50/100/150 to 100/150/200

Talents

  • Level 15 Talent increased from +40 Malefice Instance Damage to +100

Grimstroke3 changes

Phantom's Embrace

  • Rend damage increased from 80/170/260/350 to 120/200/280/360

Talents

  • Level 15 Talent increased from +15% Spell Amplification to +20%
  • Level 20 Talent increased from +600 Stroke of Fate Cast Range to +800

Gyrocopter8 changes

  • Attack backswing reduced from 0.97 to 0.65
  • Strength gain increased from 2.3 to 2.5

Flak Cannon

  • Attack count from 3/4/5/6 to 2/3/4/5
  • Cooldown reduced from 40 to 20
  • Duration reduced from 15 to 10

Call Down

  • Missile two damage increased from 100/150/200 to 200/275/350
  • Cooldown increased from 55/50/45 to 90

Talents

  • Level 20 Talent increased from -25s Call Down Cooldown to -50s

Huskar1 change

Berserker's Blood

  • Max attack speed reduced from 160/220/280/340 to 140/200/260/320

Juggernaut1 change

  • Reworked Scepter. Grants Swift Slash. Performs a mini omnislash that lasts 0.8 seconds. Cast Range 650. Cooldown 15. Manacost 100

Keeper of the Light4 changes

Talents

  • Level 10 Talent changed from +6% Spell Amplification to -3s Blinding Light Cooldown
  • Level 15 Talent changed from +1 Will-O-Wisp Health Count to +2 Will-O-Wisp Flicker
  • Level 20 Talent changed from +40% Magic Resistance to +250 Will-O-Wisp AoE
  • Level 25 Talent changed from +3 Will-O-Wisp Flicker to +3 Will-O-Wisp Health Count

Kunkka2 changes

Talents

  • Level 10 Talent increased from +6 Armor to +7
  • Level 25 Talent increased from +60% Tidebringer Cleave to +80%

Legion Commander1 change

Talents

  • Level 15 Talent increased from +65 Overwhelming Odds Hero Damage to +80

Leshrac3 changes

  • Agility gain increased from 2.3 to 2.8
  • Attack backswing reduced from 0.77 to 0.6

Pulse Nova

  • Activation cost reduced from 70/90/110 to 70

Lina2 changes

  • Attack point reduced from 0.75 to 0.65
  • Attack backswing reduced from 0.78 to 0.6

Lone Druid1 change

Talents

  • Level 10 Talent changed from +125 Attack Range to +30 Spirit Bear Movement Speed

Luna3 changes

  • Base strength increased from 18 to 21
  • Base intelligence increased from 18 to 23
  • Agility gain reduced from 3.6 to 3.4

Lycan2 changes

Feral Impulse

  • Health regen increased from 1/3/5/7 to 2/4/6/8

Shapeshift

  • Duration increased from 18 to 22

Magnus3 changes

Shockwave

  • Slow duration increased from 0.75 to 0.9

Talents

  • Level 10 Talent increased from +200 Health to +250
  • Level 15 Talent increased from +75 Shockwave Damage to +100

Mars2 changes

God's Rebuke

  • Scepter now always lowers the cooldown rather than just during Arena of Blood
  • Scepter cooldown from 1.4 to 3.5

Medusa1 change

Talents

  • Level 15 Talent increased from +25% Mystic Snake Mana Gain to +40%

Mirana2 changes

  • Base damage increased by 2

Sacred Arrow

  • Damage increased from 40/120/200/280 to 60/150/240/330

Nature's Prophet3 changes

  • Attack backswing reduced from 0.77 to 0.6

Wrath of Nature

  • Cooldown increased from 60 to 85
  • Now provides you with +4/5/6 damage per unit killed for 50 seconds.

Night Stalker5 changes

  • Base intelligence increased by 2
  • Base health regen increased by 0.5
  • Movement speed increased from 295 to 300

Talents

  • Level 15 Talent increased from +15% Lifesteal to +25%
  • Level 25 Talent increased from -40s Dark Ascension Cooldown to -60s

Phoenix2 changes

  • Base health regen increased from 0.5 to 1
  • Base damage increased by 2

Puck1 change

  • Base damage reduced by 2

Pudge2 changes

  • Base health regen increased from 0 to 1

Flesh Heap

  • Now provides 8/10/12/14% Magic Resistance instead of health regen

Pugna5 changes

Nether Ward

  • Mana drain rescaled from 0.3/0.6/0.9/1.2% to 0.6/0.8/1/1.2%

Life Drain

  • Damage reduced from 175/275/375 to 150/225/300
  • Cooldown reduced from 22 to 7
  • Scepter now also increases damage to 200/300/400
  • Break distance reduced from 1000 to 900

Queen of Pain2 changes

Shadow Strike

  • Slow increased from 20/30/40/50% to 20/35/50/65%

Sonic Wave

  • Cooldown reduced from 135 to 125

Riki1 change

Talents

  • Level 15 Talent reduced from +35 Damage to +30

Rubick1 change

Fade Bolt

  • Manacost increased from 120/130/140/150 to 135/140/145/150

Sand King3 changes

Caustic Finale

  • Slow duration increased from 3 to 3/3.5/4/4.5
  • Now reduces attack speed as well

Epicenter

  • Damage per pulse increased from 110 to 110/120/130

Shadow Demon1 change

Demonic Purge

  • Damage increased from 250/350/450 to 300/400/500

Silencer2 changes

  • Intelligence steal is now part of Glaives of Wisdom instead of being innate

Talents

  • Level 15 Talent increased from +12% Arcane Curse Slow to +14%

Slark1 change

Pounce

  • Scepter distance reduced from 1200 to 1100

Snapfire2 changes

  • Added Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150

Scatterblast

  • Cooldown increased from 10 to 13/12/11/10

Sniper3 changes

  • Base damage increased by 4

Headshot

  • Damage reduced from 30/60/90/120 to 20/50/80/110

Assassinate

  • Scepter cast time reduced from 1 to 0.5 seconds

Spectre2 changes

  • Base health regen increased from 1.5 to 2.5

Shadow Step

  • Scepter ability cooldown reduced from 70 to 35

Spirit Breaker1 change

  • Reworked Scepter. Increases Charge of Darkness movement speed by 100 and reduces cooldown by 5.

Storm Spirit1 change

  • Base attack speed increased from 100 to 110

Sven1 change

  • Base movement speed increased by 5

Techies1 change

Talents

  • Level 25 Talent increased from +25 Mines Movement Speed to +75

Templar Assassin1 change

Psionic Projection

  • Scepter ability cast time reduced from 2 to 1 second

Terrorblade6 changes

Metamorphosis

  • Scepter is now a standalone ability you gain while in Metamorphosis. Cooldown 90.

Talents

  • Level 10 Talent increased from +20 Movement Speed to +25
  • Level 10 Talent increased from +15% Evasion to +20%
  • Level 15 Talent increased from +250 Health to +300
  • Level 15 Talent increased from +25 Attack Speed to +30
  • Level 20 Talent increased from -8s Reflection Cooldown to -10s

Tinker2 changes

Talents

  • Level 10 Talent changed from +125 Cast Range to +150
  • Level 15 Talent changed from +2s March of the Machines Duration to +3s

Tiny1 change

  • Attack backswing reduced from 1 to 0.7

Treant Protector1 change

Nature's Guise

  • Regen amplification increased from 25% to 40%

Tusk2 changes

  • Base movement speed increased by 5

Ice Shards

  • Damage increased from 60/120/180/240 to 70/140/210/280

Undying1 change

Tombstone

  • Zombies damage increased from 36 to 46

Ursa9 changes

Fury Swipes

  • Damage increased from 7/14/21/28 to 10/20/30/40

Overpower

  • Attack count reduced from 4/5/6/7 to 3/4/5/6
  • Cooldown reduced from 16/14/12/10 to 16/13/10/7
  • Manacost reduced from 75 to 55/60/65/70

Enrage

  • No longer has a Fury Swipes multiplier
  • Duration increased from 4 to 4/4.5/5
  • Cooldown reduced from 70/50/30 to 50/40/30
  • Now grants +50% Status Resistance

Talents

  • Level 25 Talent changed from Enrage +80% Status Resistance to +3 Overpower Attacks

Vengeful Spirit2 changes

Magic Missile

  • Cast range increased from 500 to 550
  • Damage rescaled from 100/175/250/325 to 90/180/270/360

Viper2 changes

Viper Strike

  • Damage increased from 60/100/145 to 80/120/160

Talents

  • Level 10 Talent increased from +8% Spell Lifesteal to +10%

Visage4 changes

  • Base attack speed increased from 100 to 110

Soul Assumption

  • Collection radius increased from 1375 to 1500
  • Cast range increased from 900 to 1000

Talents

  • Level 25 Talent changed from -2s Gravekeeper's Cloak to +6 Gravekeeper's Cloak Stacks

Void Spirit1 change

  • Added Scepter. Resonant Pulse is now a charge-based ability with 2 charges and it now silences enemies for 2 seconds.

Warlock3 changes

Shadow Word

  • Cast point improved from 0.5 to 0.4

Talents

  • Level 10 Talent increased from +150 Cast Range to +175
  • Level 20 Talent increased from 300 Shadow Word AoE to 375

Weaver4 changes

  • Base intelligence increased from 13 to 16
  • Intelligence gain increased from 1.8 to 2.0
  • Base mana regen increased from 0.4 to 0.75

Shukuchi

  • Movement bonus increased from +225 to +220/240/260/280

Windranger1 change

  • Intelligence gain increased from 3 to 3.6

Winter Wyvern1 change

Cold Embrace

  • Is now considered a heal instead of regen

Witch Doctor2 changes

  • Paralzying Casks manacost reduced from 110/120/130/140 to 80/100/120/140

Death Ward

  • Scepter no longer has a bounce limit

Wraith King2 changes

  • Vampiric Aura lifesteal reduced from 6/12/18/24% to 5/10/15/20%
  • Vampiric Aura lifesteal and damage on your hero is now 1.5x

Zeus2 changes

  • Base movement speed increased from 295 to 300
  • Attack point improved from 0.45 to 0.35

Source: official Dota 2 patch notes (dota2.com).