Every change in Dota 2 patch 7.25, straight from Valve's official notes: 79 heroes, 49 items and 17 neutral items changed. Hero and item names link to their current stats.
▲ Increased▼ Decreased / removed◆ Reworked+ New
General changes29
All Pick hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero.
Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket.
Power Runes initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes)
Power Runes no longer spawn on both sides of the map at 40 minutes
Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below)
Old Hero Kill AoE Gold:
=
Definitions:
- NWRankingFactor = 1.6 -> 0.4 based on the killer's NW rank within the team
- NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team
- ComebackFactor = 1 if the team is behind, 0 if ahead
Added Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150