Patches/7.41c
7.41cReleased May 6, 2026

Dota 2 Patch 7.41c Notes

Every change in Dota 2 patch 7.41c, straight from Valve's official notes: 82 heroes, 12 items and 3 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes4

Mechanics

  • Units with flying vision no longer ignore vision restrictions of Roshan's pits. They can no longer see into them from outside and vice versa
  • Affects Clockwerk during Jetpack, Drow Ranger's Glacier, Monkey King during Tree Dance, Night Stalker during Dark Ascension, Treant Protector's Eyes in the Forest, and Visage's Familiars

Tormentor

  • Tormentor: Alleviation: Max health regen increased from 2% to 2.25%
  • Tormentor: Alleviation: Duration increased from 10s to 15s

Items12

Bloodstone

  • Health bonus increased from +600 to +625
  • Bloodpact cooldown increased from 30s to 35s
  • Spell Weakness Aura damage from spells taken decreased from 12% to 10%

Boots of Bearing

  • Swiftness Aura allied movement speed decreased from 20 to 15

Crella's Crozier

  • Rite of Rumusque movement speed steal increased from 5% to 6%

Disperser

  • Suppress duration decreased from 5s to 4s

Essence Distiller

  • Soul Release radius when ground targeted increased from 400 to 450

Harpoon

  • Draw Forth can no longer move the Harpoon caster if they are rooted/leashed/bound
  • Still affects rooted/leashed/bound targets

Heart of Tarrasque

  • Recipe cost increased from 600 to 700. Total cost increased from 5100g to 5200g

Mage Slayer

  • Mage Slayer damage per second decreased from 40 to 35

Silver Edge

  • Shadow Walk bonus movement speed decreased from 25% to 22%
  • Shadow Walk cooldown increased from 20s to 22s

Shiva's Guard

  • Freezing Aura attack speed reduction decreased from 45 to 40

Soul Ring

  • Cooldown increased from 25s to 30s

Specialist's Array

  • Agility bonus increased from +12 to +15

Neutral items3

Crude

  • Intelligence penalty increased from 6% to 9%

Greedy

  • Mana bonus decreased from 200/250 to 150/200

Tough

  • Damage bonus decreased from +7/10/13/16 to +6/9/12/15

Heroes82

Abaddon3 changes

  • Base Intelligence increased by 1
  • Damage at level 1 unchanged at 49-59

Talents

  • Level 10 Talent Curse of Avernus DPS increased from +25 to +30

Alchemist3 changes

Greevil's Greed

  • Bonus base/max Extra Gold per melted Scepter decreased from +6 to +3

Acid Spray

  • Cooldown rescaled from 22/21/20/19s to 21s

Chemical Rage

  • Bonus Health Regen decreased from 60/90/120 to 50/85/120

Ancient Apparition3 changes

Ice Blast

  • Path Radius increased from 275 to 300
  • Base Area of Effect Radius increased from 275 to 300

Talents

  • Level 20 Talent Chilling Touch Damage increased from +80 to +100

Anti-Mage1 change

Persecutor

  • Minimum mana threshold for slow improved from 50% to 60%

Arc Warden2 changes

  • Base Agility increased from 20 to 22
  • Damage at level 1 increased from 51-57 to 52-58

Bane1 change

Brain Sap

  • Mana Cost decreased from 120/130/140/150 to 105/120/135/150

Batrider4 changes

  • Base Movement Speed decreased from 320 to 310

Sticky Napalm

  • Aghanim's Shard building damage decreased from 25% to 20%

Firefly

  • Damage per second decreased from 25/50/75/100 to 20/40/60/80

Flaming Lasso

  • Total Damage decreased from 200/350/500 to 125/250/375

Beastmaster6 changes

  • Base Strength decreased from 25 to 24
  • Damage at level 1 decreased from 50-54 to 49-53

Wild Axes

  • Mana Cost increased from 50/55/60/65 to 65

Summon Razorback

  • Boar Attack Damage decreased from 30/45/60/75 to 24/41/58/75

Drums of Slom

  • Damage Radius decreased from 600 to 525
  • Drum Hit Damage decreased from 80 to 70

Bounty Hunter3 changes

Shuriken Toss

  • Mana Cost increased from 75/80/85/90 to 75/85/95/105

Shadow Walk

  • Bonus Speed increased from 8/12/16/20% to 11/14/17/20%

Track

  • Mana Cost decreased from 60 to 50

Brewmaster1 change

Primal Split

  • Cancel Split now has a 3s initial cooldown

Bristleback3 changes

Warpath

  • Damage per stack decreased from 15/20/25 to 12/16/20

Hairball

  • Cooldown increased from 13s to 15s

Talents

  • Level 25 Talent Bristleback Damage Threshold Reduction increased from 25 to 30

Broodmother2 changes

Insatiable Hunger

  • Spiderling Radius increased from 800 to 1200

Spinner's Snare

  • Mana Cost decreased from 100 to 70

Centaur Warrunner4 changes

  • Base Strength increased from 27 to 28
  • Damage at level 1 increased from 63-65 to 64-66
  • Strength gain increased from 4.2 to 4.3

Talents

  • Level 25 Talent Hoof Stomp Duration increased from +0.8s to +1.0s

Chaos Knight1 change

Chaos Strike

  • Critical Max increased from 140/180/220/260% to 150/190/230/270%

Dark Seer2 changes

  • Base Intelligence increased from 22 to 23
  • Damage at level 1 increased from 53-59 to 54-60

Dark Willow1 change

Terrorize

  • Radius increased from 400/450/500 to 450/500/550

Dawnbreaker3 changes

  • Base Damage decreased by 1
  • Damage at level 1 decreased from 56-60 to 55-59

Solar Guardian

  • Landing Stun Duration decreased from 1.4/1.6/1.8s to 1.2/1.4/1.6s

Doom1 change

Scorched Earth

  • Bonus HP Regen decreased from 7/8/9/10 to 6.66

Drow Ranger2 changes

Frost Arrows

  • Bonus Damage increased from 10/15/20/25 to 12/18/24/30

Gust

  • Mana Cost decreased from 70 to 55

Earth Spirit2 changes

  • Base Strength increased from 22 to 23
  • Damage at level 1 increased from 47-51 to 48-52

Elder Titan2 changes

Echo Stomp

  • Damage increased from 60/100/140/180 to 65/110/155/200
  • Aghanim's Shard with alt-cast no longer swaps the position if Elder Titan is rooted

Faceless Void2 changes

Talents

  • Level 20 Talent Time Walk Cooldown Reduction decreased from 1.25s to 1s
  • Level 20 Talent Attack Speed during Chronosphere decreased from +100 to +80

Gyrocopter1 change

Afterburner

  • Duration increased from 4s to 5s

Hero #19612 changes

  • Gold/Experience Bounty increased from 175 + 8 per Spirit Bear level up to 165 + 10 per Spirit Bear level

Talents

  • Level 25 Talent Demolish Bonus Building Damage decreased from +20% to +15%

Hoodwink4 changes

  • Base Damage increased by 3
  • Base Agility decreased from 25 to 22
  • Damage at level 1 unchanged at 47-54

Sharpshooter

  • Knockback to Hoodwink won't be applied if Hoodwink is rooted

Huskar1 change

  • Base Health Regen decreased by 0.25

Invoker1 change

  • Base Movement Speed decreased from 285 to 280

Io2 changes

Tether

  • HP/Mana Transfer decreased from 60/80/100/120% to 55/75/95/115%

Spirits

  • Now remembers the radius of the spirits between casts

Jakiro2 changes

  • Strength gain increased from 2.5 to 2.6

Macropyre

  • Mana Cost decreased from 250/350/450 to 225/325/425

Juggernaut1 change

Blade Fury

  • Damage per second increased from 80/110/140/170 to 85/115/145/175

Kunkka1 change

Admiral's Rum

  • Cooldown decreased from 60.5s - 0.5s per level to 50.5s - 0.5s per level

Largo2 changes

Talents

  • Level 20 Talent +200 Catchy Lick Damage replaced with 2x Catchy Lick Charges
  • Level 25 Talent 2x Catchy Lick Charges replaced with 2x Frogstomp Stomps / Interval

Lich1 change

Sinister Gaze

  • Mana Drain per second increased from 20% to 25%

Lina2 changes

Light Strike Array

  • Damage increased from 80/120/160/200 to 80/125/170/215

Laguna Blade

  • Damage increased from 380/565/750 to 400/580/760

Lone Druid5 changes

Summon Spirit Bear

  • Mana Cost increased from 75 to 100

Spirit Link

  • Shared Lifesteal now follows general lifesteal rules and has a creep penalty of 40%

Savage Roar

  • Aghanim's Shard buff duration decreased from 5s to 4s
  • Aghanim's Shard bonus movement speed decreased from 15% to 10%

Talents

  • Level 10 Talent -25s Summon Spirit Bear Cooldown replaced with +5s True Form Duration

Lycan3 changes

Feral Impulse

  • Health Regen increased from 1/3/5/7 to 2/4/6/8

Talents

  • Level 10 Talent Wolves Damage increased from +10 to +14
  • Level 15 Talent Summon Wolves Health increased from +350 to +375

Magnus2 changes

Shockwave

  • Slow Duration increased from 0.4/0.6/0.8/1.0s to 0.55/0.7/0.85/1.0s

Talents

  • Level 15 Talent All Attributes per hero hit with Reverse Polarity increased from +12 to +14

Marci2 changes

Bodyguard

  • Cast Range increased from 500 to 600

Talents

  • Level 15 Talent Dispose Damage increased from +100 to +115

Mars2 changes

Dauntless

  • HP Regen per extra enemy increased from 40% to 50%

Spear of Mars

  • Mana Cost decreased from 100/110/120/130 to 90/100/110/120

Mirana3 changes

Sacred Arrow

  • Damage increased from 60/150/240/330 to 60/160/260/360

Talents

  • Level 15 Talent Leap Attack Speed increased from +90 to +100
  • Level 20 Talent Celestial Quiver Damage increased from +40 to +50

Monkey King3 changes

  • Base Agility decreased from 24 to 23
  • Damage at level 1 decreased from 53-57 to 52-56

Primal Spring

  • Movement Slow decreased from 35/50/65/80% to 30/40/50/60%

Morphling1 change

Waveform

  • Will now be cast in the desired direction, if the target location is further than the cast range

Muerta2 changes

  • Base Attack Speed decreased from 115 to 110

Supernatural

  • Maximum Stack Count increased from 1 per hero level to 5 + 1 per hero level

Nature's Prophet4 changes

Nature's Call

  • Mana Cost decreased from 100 to 85/90/95/100
  • Treant Bonus Hero Damage increased from 4/8/12/16 to 6/10/14/18

Talents

  • Level 20 Talent Sprout Damage increased from +170 to +220
  • Level 20 Talent Wrath of Nature Cooldown Reduction increased from 15s to 20s

Ogre Magi1 change

  • Strength gain decreased from 4.2 to 4.0

Omniknight2 changes

Repel

  • Cooldown decreased from 40/36/32/28s to 40/35/30/25s

Hammer of Purity

  • Damage increased from 20/40/60/80 to 25/45/65/85

Outworld Devourer3 changes

Objurgation

  • Mana Cost decreased from 250 to 175

Sanity's Eclipse

  • Radius increased from 450/500/550 to 500/525/550

Talents

  • Level 20 Talent Astral Imprisonment Mana Capacity Steal increased from 10% to 12%

Pangolier4 changes

  • Base Health Regen decreased by 1.0

Swashbuckle

  • Mana Cost increased from 75/80/85/90 to 85/90/95/100

Roll Up

  • Mana Cost increased from 50 to 75

Talents

  • Level 10 Talent Lucky Shot Armor Reduction decreased from +3 to +2

Phantom Assassin3 changes

  • Base Agility increased from 21 to 22
  • Damage at level 1 increased from 56-58 to 57-59

Talents

  • Level 10 Talent Phantom Strike Duration increased from +0.6 to +0.8s

Phantom Lancer1 change

Phantom Rush

  • Aghanim's Scepter bonus max rush distance decreased from +625 to +575

Phoenix3 changes

Dying Light

  • Missing Health as Damage decreased from 4% to 3.5%

Sun Ray

  • Max Health as Heal per second decreased from 0.5/1/1.5/2% to 0.4/0.8/1.2/1.6%

Supernova

  • Damage per second decreased from 60/90/120 to 50/80/110

Primal Beast1 change

Trample

  • Damage AoE decreased from 230 to 200

Puck2 changes

Talents

  • Level 15 Talent -15s Dream Coil Cooldown replaced with +2% Puckish Health and Mana Restoration
  • Level 25 Talent Dream Coil Pierces Debuff Immunity replaced with -30s Dream Coil Cooldown

Queen of Pain3 changes

  • Base Agility decreased from 22 to 20

Shadow Strike

  • Cooldown rescaled from 13/10/7/4s to 11/9/7/5s
  • Aghanim's Scepter AoE decreased from 375 to 300

Razor2 changes

Talents

  • Level 15 Talent Static Link Damage Steal increased from +5 to +6
  • Level 20 Talent Storm Surge Slow and Damage increased from +30% to +35%

Rubick4 changes

  • Agility gain decreased from 2.5 to 2.2

Talents

  • Level 15 Talent Fade Bolt Cooldown Reduction increased from 3s to 4s
  • Level 15 Talent Stolen Spells Mana Cost Reduction decreased from 50% to 40%
  • Level 25 Talent Curiosity Bonuses decreased from 2x to 1.5x

Sand King3 changes

  • Base Attack Speed decreased from 110 to 100

Stinger

  • Slow Duration rescaled from 4/5/6/7s to 5s

Epicenter

  • Base Radius decreased from 500 to 450

Shadow Fiend2 changes

Shadowraze

  • Mana Cost decreased from 80 to 75

Presence of the Dark Lord

  • Armor Reduction rescaled from 3/4/5/6 to 2.5/4/5.5/7

Skywrath Mage1 change

Mystic Flare

  • Cooldown decreased from 60/40/20s to 55/35/15s

Slardar1 change

Slithereen Crush

  • Cooldown increased from 7s to 8.5/8/7.5/7s

Snapfire2 changes

  • Base Damage increased by 2
  • Damage at level 1 increased from 51-57 to 53-59

Spectre3 changes

  • Base Agility increased from 26 to 29
  • Damage at level 1 increased from 49-53 to 52-56

Dispersion

  • Damage rescaled from 8/12/16/20% to 9/12/15/18%

Storm Spirit2 changes

Galvanized

  • Now gains a charge every 3 levels

Talents

  • Level 10 Talent Overload Attack/Movement Speed Slow increased from +20/20% to +25/25%

Sven1 change

Storm Hammer

  • Mana Cost decreased from 110/115/120/125 to 110

Techies5 changes

  • Base Mana Regen decreased by 0.5
  • Intelligence gain decreased from 3.0 to 2.7
  • Damage gain per level decreased from 3.3 to 3.2

M.A.D.

  • Mana Pool as Regen rescaled from 0.08% + 0.02% per level to 0.1% + 0.01% per level

Reactive Tazer

  • Explosion Radius decreased from 450 to 400

Tidehunter1 change

  • Base Mana Regen decreased by 0.5

Timbersaw4 changes

  • Base Damage increased by 2
  • Damage at level 1 decreased from 46-50 to 48-52
  • Base Intelligence increased from 23 to 24

Reactive Armor

  • Bonus HP Regen increased from 0.4/0.5/0.6/0.7 to 0.5/0.6/0.7/0.8

Tinker1 change

Deploy Turrets

  • Updated sound effects

Tiny4 changes

  • Base Attack Speed decreased from 90 to 85

Grow

  • Toss Bonus Damage increased from 50/175/300 to 50/200/350

Talents

  • Level 10 Talent +8 Strength replaced with +2 Tree Grab Attacks
  • Level 15 Talent -8% Grow Attack Speed Reduction replaced with +10 Strength

Treant Protector2 changes

Eyes In The Forest

  • Added AoE indicator to cast

Talents

  • Level 10 Talent Living Armor Heal Per Second decreased from +4 to +3

Troll Warlord2 changes

Whirling Axes (Ranged)

  • Mana Cost decreased from 60 to 50

Whirling Axes (Melee)

  • Damage increased from 50/100/150/200 to 75/120/165/210

Tusk1 change

Drinking Buddies

  • No longer castable while rooted

Venomancer4 changes

Poison Sting

  • Movement Slow decreased from 10% to 8%

Snakebite

  • Damage per second rescaled from 20/25/30/35 to 10/20/30/40

Talents

  • Level 15 Talent Poison Sting Slow increased from +7% to +10%
  • Level 20 Talent +40% Snakebite Damage replaced with +100 Snakebite Initial Damage

Viper1 change

Nosedive

  • Cooldown increased from 20s to 25s

Weaver1 change

The Swarm

  • Mana Cost decreased from 110 to 110/105/100/95

Windranger2 changes

Talents

  • Level 25 Talent Focus Fire Cooldown Advance on Kills decreased from 18s to 16s
  • Level 25 Talent Powershot Max HP Execution Threshold increased from 15% to 16%

Winter Wyvern2 changes

Splinter Blast

  • Movement Slow decreased from 28/32/36/40% to 27/30/33/36%

Talents

  • Level 10 Talent Cold Embrace Base Heal per Second decreased from +20 to +15

Witch Doctor1 change

Voodoo Restoration

  • Radius increased from 500/550/600/650 to 650

Source: official Dota 2 patch notes (dota2.com).