Patches/7.27b
7.27bReleased July 15, 2020

Dota 2 Patch 7.27b Notes

Every change in Dota 2 patch 7.27b, straight from Valve's official notes: 108 heroes, 5 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

General changes1

  • The following items can no longer be disassembled: Abyssal Blade, Mjollnir, Silver Edge and Solar Crest.

Items5

Echo Sabre

  • Can now be disassembled

Veil of Discord

  • Can now be applied on invulnerable units

Monkey King Bar

  • Recipe cost increased from 350 to 550

Orchid Malevolence

  • Attack speed reduced from 30 to 25

Hand of Midas

  • Recipe cost reduced from 1850 to 1750

Heroes108

Abaddon4 changes

  • Base health regen increased from 0 to 0.5

Mist Coil

  • Cast range increased from 500 to 575

Talents

  • Level 20 Talent increased from +70 Damage to +80
  • Level 25 Talent increased from 340 AoE Mist Coil to 375

Alchemist3 changes

Unstable Concoction

  • Radius increased from 200 to 250

Talents

  • Level 20 Talent increased from +350 Unstable Concoction to +400
  • Level 25 Talent increased from +40 Chemical Rage Regen to +50

Ancient Apparition3 changes

Ice Vortex

  • Manacost reduced from 40/60/80/100 to 40/55/70/85

Talents

  • Level 10 Talent increased from +140 Chilling Touch Attack Range to +175
  • Level 20 Talent increased from +65 Chilling Touch Damage to +70

Anti-Mage3 changes

  • Agility gain reduced from 3 to 2.8

Talents

  • Level 10 Talent reduced from +10 Strength to +9
  • Level 25 Talent increased from -45s Mana Void Cooldown to -50s

Arc Warden7 changes

  • Base armor increased by 1
  • Agility from 15 + 2.4 to 16 + 2.5

Spark Wraith

  • Duration reduced from 50 to 45

Talents

  • Level 10 Talent changed from +6% Cooldown Reduction to +350 Flux Cast Range
  • Level 10 Talent changed from +30 Attack Speed to +200 Health
  • Level 15 Talent changed from +325 Flux Cast Range to +15% Cooldown Reduction
  • Level 15 Talent changed from +250 Health to +50 Attack Speed

Axe4 changes

Culling Blade

  • Kill threshold increased from 250/325/400 to 250/350/450

Talents

  • Level 10 Talent changed from +8 Strength to +25 Attack Speed
  • Level 15 Talent changed from +35 Attack Speed to Attacking Procs Counter Helix
  • Level 20 Talent changed from Attacking Procs Counter Helix to +150 Culling Blade Threshold

Bane4 changes

  • Base attributes reduced from 23 to 22

Brain Sap

  • Mana cost increased from 90/115/140/165 to 110/130/150/170

Talents

  • Level 15 Talent increased from +7% Spell Amplification to +9%
  • Level 20 Talent reduced from +40 Movement Speed to +30

Batrider5 changes

  • Agility gain increased from 1.5 to 1.8

Sticky Napalm

  • Turn rate slow reduced from 70% to 40/50/60/70%

Flaming Lasso

  • Scepter secondary target range increased from 450 to 550

Talents

  • Level 15 Talent changed from +2s Flamebreak Burn Duration to +5 Sticky Napalm Damage
  • Level 25 Talent increased from -8s Flamebreak Cooldown to -10s

Beastmaster5 changes

  • Call of the Wild Boar manacost increased from 50 to 60/65/70/75

Wild Axes

  • Manacost reduced from 80/85/90/95 to 80

Talents

  • Level 15 Talent changed from -14s Hawks Cooldown to +200 Hawk Vision
  • Level 20 Talent increased from +400 Health to +450
  • Level 25 Talent increased from +80 Wild Axes Damage to +100

Bloodseeker8 changes

  • Intelligence increased from 18 + 1.7 to 21 + 2.0

Bloodrage

  • Has been reworked. Increases your attack speed by 50/80/110/140 and your spell amplification by 6/12/18/24%. Drains 2.4/2.6/2.8/3% max health per second. Self or ally hero cast (provides half attack speed for allies). Lasts 8 seconds. Cooldown 14/12/10/8. Manacost 25/30/35/40. Not lethal.
  • Can now be cast without interrupting movement

Thirst

  • No longer grants attack speed.
  • Now provides 6/9/12/15% of max health as a heal for creep kills and 12/18/24/30% for hero kills. Grants half healing if you are within 300 radius of a dying enemy creep or hero.

Talents

  • Level 10 Talent increased from +5 Armor to +6
  • Level 10 Talent changed from +20 Attack Speed to +30 Bloodrage Attack Speed
  • Level 15 Talent increased from +60 Blood Rite Damage to +75

Bounty Hunter5 changes

  • Base mana regeneration increased from 0 to 0.5
  • Damage spread reduced from 48-62 to 51-59

Track

  • Manacost reduced from 65 to 60

Talents

  • Level 10 Talent changed from +20 Damage to +40 Jinada Damage
  • Level 10 Talent increased from +15 Movement Speed to +20

Brewmaster10 changes

Thunder Clap

  • No longer has a separate value for creeps

Cinder Brew

  • Manacost reduced from 80 to 50/60/70/80
  • Damage rescaled from 100/160/220/280 to 75/150/225/300
  • Backswing animation time reduced (from 0.67 to 0.4)

Primal Split

  • Earth movement speed increased from 325 to 330/350/370
  • Storm attack damage increased from 20/40/60 to 30/50/70
  • Storm mana capacity increased from 500/750/750 to 900
  • Fire attack backswing animation time reduced (from 0.57 to 0.3)

Talents

  • Level 10 Talent increased from +150 HP to +175
  • Level 25 Talent reduced from +140% Drunken Brawler to +120%

Broodmother4 changes

  • Agility gain increased from 2.8 to 3.2

Incapacitating Bite

  • Slow increased from 16/26/36/46% to 20/30/40/50%

Spawn Spiderlings

  • Health increased from 280 to 320
  • Magic resistance reduced from 40% to 25%

Centaur Warrunner11 changes

Retaliate

  • No longer has an active component that provides attack damage
  • Now also returns 20/25/30/35% of your strength as damage
  • Base damage reduced from 16/36/56/76 to 15/30/45/60
  • Now does half damage to towers instead of full

Double Edge

  • Cooldown reduced from 5 to 4

Hoof Stomp

  • Cooldown reduced from 22/19/16/13 to 15/14/13/12
  • Damage increased from 80/110/140/170 to 100/150/200/250
  • Stun duration reduced from 2/2.25/2.5/2.75 to 1.7/2.0/2.3/2.6
  • Manacost reduced from 115/120/125/130 to 100/110/120/130

Talents

  • Level 15 Talent changed from +25 Base Damage to +40 Damage
  • Level 20 Talent reduced from +70 Retaliate Damage to +50

Chaos Knight9 changes

Chaos Strike

  • Now has a 30% chance to proc instead of using a cooldown

Phantasm

  • Cooldown reduced from 125 to 75
  • Illusion count reduced from 3 to 1/2/3
  • Illusion outgoing damage increased from 40/70/100% to 100%
  • Illusions no longer have an extra 25% magic resistance
  • Manacost reduced from 125/200/275 to 75/125/175

Talents

  • Level 15 Talent increased from +12% Cooldown Reduction to +14%
  • Level 25 Talent changed from +1.5 Max Chaos Bolt Duration to +1s Min/Max Chaos Bolt Duration
  • Level 25 Talent changed from -1.5s Chaos Strike Cooldown to +10% Chaos Strike Chance

Clinkz15 changes

  • Intelligence gain increased from 1.7 to 2.2
  • Attack point improved from 0.7 to 0.4

Searing Arrows

  • Damage increased from 25/35/45/55 to 30/40/50/60
  • Manacost increased from 9/10/11/12 to 12

Strafe

  • Is a basic ability again. Grants 110/140/170/200 attack speed and 100% evasion against ranged attackers. Lasts 3/4/5/6 seconds. Cooldown 34/30/26/22. Manacost 40/50/60/70.

Skeleton Walk

  • Now provides invisibility and 15/30/45/60% movement speed. Does not end invisibility when casting his spells. Lasts 25/30/35/40 seconds. Cooldown 20/19/18/17 seconds.

Burning Army

  • Is now a scepter ability. Summons 5 skeletons in a 1300 line. Skeletons have 1000 health, but die in 2 hits and deals 30% of your damage. Cooldown 90, Manacost 150.

Death Pact

  • Has been reworked and is now his ultimate. Consumes a target friendly or enemy creep, gaining a percentage of its hit points as max health and damage. Gains 6/10/14% of the target's current health as damage, and gains 60/80/100% as health. Lasts 65. Cooldown 80/70/60. Manacost 100. Cast Range 900.

Talents

  • Level 10 Talent changed from +9 Strength to +1.75 Mana Regen
  • Level 10 Talent changed from +7 Agility to Skeleton Walk Exit Summons 1 Burning Army Skeleton
  • Level 15 Talent increased from +12 Searing Arrows Damage to +25
  • Level 15 Talent changed from -30s Burning Army Cooldown to -10s Skeleton Walk Cooldown
  • Level 20 Talent increased from +100 Attack Range to +125 Attack Range
  • Level 20 Talent changed from +325 Death Pact Health to Kills Reset Death Pact Cooldown
  • Level 25 Talent changed from +3s Skeleton Walk Attack Speed to +50/5% Death Pact Health/Damage

Clockwerk2 changes

Rocket Flare

  • Vision duration reduced from 10 to 8 seconds

Talents

  • Level 15 Talent changed from +12 Strength to +1 Power Cogs Hit To Kill

Crystal Maiden6 changes

  • Movement speed increased from 275 to 280
  • Base intelligence increased by 2 (base damage unchanged)

Freezing Field

  • Radius reduced from 835 to 810
  • Scepter delay reduced from 2 to 1.75

Talents

  • Level 15 Talent increased from -2s Crystal Nova Cooldown to -3
  • Level 15 Talent reduced from +8% Magic Resistance Aura to +6%

Dark Seer9 changes

  • Agility increased from 12 to 18
  • Base armor reduced by 1

Vacuum

  • Manacost reduced from 100/130/160/190 to 60/90/120/150
  • Damage increased from 50/100/150/200 to 100/150/200/250
  • Cooldown refined from 60/50/40/30 to 60.0/50.0/40.0/30.0

Wall of Replica

  • Slow duration increased from 0.75 seconds to 1 second

Talents

  • Level 10 Talent changed from +10% Evasion to +75 Ion Shell Radius
  • Level 15 Talent changed from +100 Ion Shell Radius to Ion Shell Provides 400 Max Health (Does not heal, maintains health percentage)
  • Level 15 Talent changed from +10 Health Regen to +25% Wall of Replica Damage

Dark Willow4 changes

Cursed Crown

  • Radius increased from 325 to 360

Terrorize

  • Jex return speed increased from 500 to 600

Talents

  • Level 10 Talent changed from +10 Intelligence to +0.4 Cursed Crown Stun Duration
  • Level 15 Talent changed from +30 Movement Speed to -2s Shadow Realm Cooldown

Dazzle3 changes

Talents

  • Level 10 Talent increased from +1.5 Mana Regen to +1.75
  • Level 15 Talent increased from +24 Shadow Wave Heal/Damage to +30
  • Level 25 Talent increased from +0.4 Bad Juju Armor Reduction to +0.5

Death Prophet3 changes

Crypt Swarm

  • Cast point reduced from 0.4 to 0.2

Talents

  • Level 20 Talent increased from -2.5s Crypt Swarm Cooldown to -3s
  • Level 25 Talent increased from +6 Exorcism Spirits to +8

Disruptor4 changes

Kinetic Field

  • Radius increased from 340 to 350

Glimpse

  • Bug with not counting the position of dead heroes as in the fountain has been fixed

Talents

  • Level 10 Talent changed from +20% Magic Resistance to -2s Kinetic Field Cooldown
  • Level 15 Talent changed from -3s Kinetic Field Cooldown to +1.5s Static Storm Duration

Doom7 changes

  • Base armor increased by 1
  • Attack range increased from 175 to 200

Devour

  • Gold increased from 20/80/140/200 to 50/100/150/200
  • Regeneration reduced from 3/7/11/15 to 2/6/10/14

Scorched Earth

  • Backswing animation time reduced (from 1.27 to 0.83)

Talents

  • Level 10 Talent changed from +16 Scorched Earth Damage to +2s Doom Duration
  • Level 15 Talent changed from +3s Doom Duration to +30 Scorched Earth Damage

Drow Ranger5 changes

  • Base damage spread reduced from 49-60 to 51-58
  • Movement speed increased from 285 to 290
  • Base armor increased by 1

Talents

  • Level 10 Talent increased from +40% Gust Blind to +50
  • Level 15 Talent changed from +20 Movement Speed to -6s Multishot Cooldown

Earth Spirit4 changes

  • Base strength increased from 21 to 22

Rolling Boulder

  • Collision radius increased from 150 to 160

Magnetize

  • Damage rescaled from 50/75/100 to 40/80/120

Enchant Remnant

  • Now allows him to target himself (and can kick yourself with Boulder Smash)

Earthshaker3 changes

Fissure

  • Duration reduced from 8 to 6.5/7/7.5/8

Enchant Totem

  • Backswing animation time reduced (from 0.57 to 0.38)

Talents

  • Level 10 Talent changed from +25 Damage to +20 Base Damage

Elder Titan6 changes

  • Base strength increased by 2
  • Fixed Echo Stomp playing the full channel animation if it was canceled during the cast point

Astral Spirit

  • Return speed increased from 800 to 900
  • No longer refreshes the current buff when a new spirit is cast and returns before the previous buff expires

Talents

  • Level 10 Talent changed from +8 Strength to +20 Attack Speed
  • Level 20 Talent changed from +55 Attack Speed to +100% Cleave

Ember Spirit1 change

Flame Guard

  • Damage per second reduced from 30/40/50/60 to 25/35/45/55

Enchantress5 changes

  • Intelligence gain increased from 3.6 to 3.8
  • Turn rate improved from 0.5 to 0.6
  • Scepter now also provides +150 attack range

Nature's Attendants

  • Heal interval changed from every 1 second to every 0.5

Talents

  • Level 10 Talent increased from +15 Movement Speed to +20

Enigma5 changes

Malefice

  • Damage rescaled from 30/55/80/105 to 40/60/80/100

Talents

  • Level 10 Talent changed from +12% Magic Resistance to +4s Midnight Pulse Duration
  • Level 10 Talent changed from +150 Eidolon Attack Range to +135 Eidolon Health
  • Level 15 Talent increased from +0.25s Malefice Stun Duration to +0.35s
  • Level 25 Talent reduced from +6 Demonic Conversion Eidolons to +5

Faceless Void3 changes

Time Walk

  • Scepter AoE increased from 250 to 350

Talents

  • Level 15 Talent changed from -1.2s Time Walk to +275 Time Walk Cast Range
  • Level 20 Talent changed from +350 Time Walk Cast Range to -1.75s Time Walk

Grimstroke4 changes

  • Attack range increased from 550 to 575

Talents

  • Level 10 Talent changed from +20 Movement Speed to +100 Cast Range
  • Level 15 Talent changed from +150 Cast Range to +20% Ink Swell Movement Speed
  • Level 20 Talent increased from +650 Stroke of Fate Cast Range to +800

Gyrocopter6 changes

  • Base intelligence increased from 19 to 21

Homing Missile

  • Launch time reduced from 3 to 2.5 seconds

Flak Cannon

  • Cooldown reduced from 20 to 18

Talents

  • Level 10 Talent increased from +12 Damage to +16
  • Level 10 Talent increased from +175 Health to +200
  • Level 20 Talent increased from +12 Rocket Barrage Damage to +16

Huskar5 changes

  • Agility gain increased from 1.4 to 1.8
  • Base damage increased by 2

Inner Fire

  • Knockback reduced from 550 to 400

Life Break

  • No longer deals damage to Roshan

Talents

  • Level 25 Talent increased from +150 Attack Range to +175

Invoker5 changes

  • Base damage increased by 2

Forge Spirit

  • Base attack time improved from 1.5 to 1.35
  • Melting Strike no longer has a mana requirement

Invoke

  • No longer triggers spell events like Magic Stick

Talents

  • Level 10 Talent changed from +50 Chaos Meteor Contact Damage to +30% Chaos Meteor Damage

Io1 change

  • Base movement speed increased from 280 to 320

Jakiro4 changes

Dual Breath

  • Mana cost increased from 135/140/155/170 to 140/150/160/170

Ice Path

  • Manacost increased from 90 to 100

Talents

  • Level 10 Talent increased from +275 Attack Range to +325
  • Level 15 Talent changed from +275 Health to -1s Ice Path Cooldown

Juggernaut4 changes

Omnislash

  • Now provides +40 Attack Speed
  • Attack speed multiplier reduced from 1.7 to 1.6

Talents

  • Level 15 Talent increased from +80 Blade Fury Movement Speed to +100
  • Level 20 Talent increased from +100 Blade Fury dps to +140

Keeper of the Light3 changes

Illuminate

  • Channel duration reduced from 2/3/4/5 to 2/2.7/3.4/4.1 (total damage unchanged)

Will-O-Wisp

  • Flicker no longer drops your orders between each cycle and no longer prevents orders from being queued during it

Talents

  • Level 20 Talent changed from +250 Chakra Magic Mana to -4s Chakra Magic Cooldown

Kunkka1 change

Talents

  • Level 25 Talent increased from +85% Tidebringer Cleave to +110%

Legion Commander5 changes

  • Base strength reduced by 1

Duel

  • Attack bonus increased from 10/18/26 to 10/20/30

Talents

  • Level 15 Talent increased from -4s Overwhelming Odds Cooldown to -6s
  • Level 25 Talent increased from 275 AoE Press The Attack to +400
  • Level 25 Talent reduced from +32 Dueling Damage Bonus to +30

Leshrac7 changes

  • Base damage increased by 3
  • Attack range reduced from 600 to 575
  • Strength gain increased from 2.3 to 2.5

Pulse Nova

  • Scepter Lightning Storm interval improved from every 1.75 seconds to 1.5

Talents

  • Level 10 Talent changed from +200 Mana to +40 Split Earth Radius
  • Level 20 Talent changed from +350 Health to +1s Lightning Storm Slow
  • Level 25 Talent changed from +2.5s Lightning Storm Slow to +175 Lightning Storm Damage

Lich4 changes

Talents

  • Level 10 Talent changed from +15 Movement Speed to +60 Frost Nova AoE Damage
  • Level 10 Talent changed from +150 Health to +100 Cast Range
  • Level 20 Talent changed from +150 Cast Range to +100 Chain Frost Damage
  • Level 20 Talent increased from +2.5s Frost Shield Duration to +4s

Lifestealer4 changes

  • Minimum base damage increased from 42 to 46

Talents

  • Level 10 Talent changed from +25 Attack Speed to +30
  • Level 10 Talent increased from +150 Health to +200
  • Level 20 Talent changed from +40% Open Wounds Lifesteal to -4s Open Wounds Cooldown

Lina3 changes

Laguna Blade

  • Damage increased from 450/650/850 to 500/700/900

Dragon Slave

  • Backswing animation time reduced (from 0.53 to 0.38)

Talents

  • Level 20 Talent increased from 24/1.5% Fiery Soul Per Stack to 30/1.5%

Lion6 changes

  • Base attack speed increased from 100 to 115
  • Base armor increased by 1

Talents

  • Level 10 Talent increased from +75 Cast Range to +15% Mana Drain Slow
  • Level 15 Talent changed from +15% Mana Drain Slow to +150 Cast Range
  • Level 15 Talent changed from +150 Finger Of Death Damage to -2s Earth Spike Cooldown
  • Level 20 Talent changed from +400 Health to +20 Finger of Death Damage Per Kill

Lone Druid7 changes

  • Strength gain reduced from 2.7 to 2.5

Savage Roar

  • Is no longer duplicate cast on either target that is unable to cast

Summon Spirit Bear

  • Damage per level is now base damage rather than bonus damage
  • Backlash damage increased from 10% Max Health to 20%
  • Entangling claws no longer has a special duration for creeps

True Form

  • Armor bonus reduced from 10/15/20 to 8/10/12

Talents

  • Level 25 Talent reduced from -0.15 Spirit Bear Attack Time to -0.1

Luna5 changes

  • Base damage increased by 3

Lunar Blessing

  • Rescaled from 15/20/25/30% to 10/18/26/34%
  • No longer increases armor

Moon Glaives

  • Bounce count from 1/2/3/6 to 3/4/5/6
  • Damage reduction per bounce from 35% to 52/46/40/34%

Magnus6 changes

Empower

  • Damage rescaled from 10/15/20/25% to 11/18/25/32%

Shockwave

  • Slow increased from 60% to 75%

Skewer

  • Cooldown reduced from 26/24/22/20 to 22/20/18/16
  • Radius increased from 135 to 145

Talents

  • Level 10 Talent changed from +15 Attack speed to +20 Damage
  • Level 15 Talent increased from +100 Shockwave Damage to +140

Mars3 changes

  • Base intelligence increased from 17 to 20

Arena Of Blood

  • Formation time improved from 0.6 seconds to 0.3

Talents

  • Level 10 Talent increased from -2s Spear Cooldown to -3s

Medusa9 changes

  • Base strength increased from 15 to 17
  • Base intelligence increased from 19 to 23

Split Shot

  • Primary arrow now has the same damage reduction as the secondary arrows
  • Can now be toggled
  • Extra arrow count increased from 3 to 4
  • Secondary arrows bonus range from 100 to 150
  • Damage increased from 30/45/60/75% to 50/60/70/80%

Mystic Snake

  • Cast point reduced from 0.4 to 0.2
  • Cooldown reduced from 11 to 10

Mirana4 changes

Moonlight Shadow

  • Movement speed reduced from 15% to 9/12/15%

Sacred Arrow

  • Cooldown increased from 18/17/16/15 to 19/18/17/16

Leap

  • Distance increased from 550 to 575

Talents

  • Level 15 Talent increased from +65 Leap Attack Speed to +75

Monkey King7 changes

  • Base armor increased by 3

Jingu Mastery

  • Damage reduced from 60/90/120/150 to 40/70/100/130
  • Hit tracker duration reduced from 10 to 7/8/9/10

Wukong's Command

  • Attack interval improved from 1.2 to 1.1

Talents

  • Level 10 Talent increased from +15 Attack Speed to +20
  • Level 10 Talent increased from +325 Tree Dance Vision AoE to +400
  • Level 15 Talent increased from +80 Jingu Mastery Damage to +100

Naga Siren3 changes

  • Movement speed increased from 320 to 330

Ensnare

  • Cast point reduced from 0.6 to 0.5

Song of the Siren

  • Scepter upgrade now also reduces cooldown by 20 seconds

Nature's Prophet6 changes

  • Base armor reduced by 2

Nature's Call

  • Treants gold/xp bounty reduced from 16/20 to 8/12

Talents

  • Level 10 Talent reduced from +25 Damage to +20
  • Level 10 Talent increased from +15 Wrath of Nature Base Damage to +25
  • Level 15 Talent changed from +8 Armor to +25 Attack Speed
  • Level 20 Talent changed from +30 Attack Speed to +8 Armor

Necrophos1 change

Talents

  • Level 25 Talent reduced from -2s Death Pulse Cooldown to -2.5s

Night Stalker2 changes

Talents

  • Level 10 Talent changed from +150 Mana to +45 Void Damage
  • Level 10 Talent changed from +150 Health to +7% Hunter in the Night movement speed

Nyx Assassin2 changes

Impale

  • Damage increased from 80/140/200/260 to 100/160/220/280

Talents

  • Level 10 Talent increased from +6% Spell Amplification to +8%

Ogre Magi2 changes

  • Agility gain reduced from 1.9 to 1.5

Unrefined Fireblast

  • Manacost from 60% to 45%

Omniknight7 changes

  • Base movement speed increased from 300 to 305

Purification

  • Cast range increased from 400 to 550

Degen Aura

  • No longer reduces attack speed
  • Radius increased from 300 to 375

Talents

  • Level 20 Talent increased from -10% Degen Aura to -15%
  • Level 20 Talent changed from +3 Mana Regen to -3s Heavenly Grace Cooldown
  • Level 25 Talent changed from -6.5s Heavenly Grace Cooldown to -60s Guardian Angel Cooldown

Oracle3 changes

Purifying Flames

  • Cast point reduced from 0.3 to 0.15

Talents

  • Level 15 Talent increased from -0.8s Purifying Flames Cooldown to -1s
  • Level 25 Talent changed from -4s Fate's Edict Cooldown to -1.5s Fortune's End Max Channel Time

Outworld Devourer6 changes

Essence Flux

  • Slow duration increased from 1.75 to 2
  • Active duration increased from 6 to 8

Arcane Orb

  • Manacost reduced from 110/140/170/200 to 80/120/160/200

Astral Imprisonment

  • Now has a cast AoE indicator that shows the damage area
  • Cast range increased from 225/300/375/450 to 300/350/400/450

Talents

  • Level 25 Talent increased from +12% Spell Lifesteal to +20%

Phantom Assassin5 changes

  • Base damage increased by 3

Blur

  • Scepter cooldown reduced from 12 to 10

Talents

  • Level 10 Talent changed from +12 Damage to -1s Stifling Dagger Cooldown
  • Level 15 Talent changed from +25% Cleave to +350 Phantom Strike Cast Range
  • Level 20 Talent increased from +30% Blur Evasion to +35%

Phantom Lancer4 changes

  • Attack damage spread reduced from 48-70 to 52-66 (same average damage)

Spirit Lance

  • Damage increased from 100/150/200/250 to 100/160/220/280

Talents

  • Level 15 Talent changed from +100 Spirit Lance Damage to -1s Spirit Lance Cooldown
  • Level 20 Talent changed from +5 Max Juxtapose Illusions to +4% Juxtapose Illusion Damage

Phoenix4 changes

Fire Spirits

  • Manacost increased from 80/90/100/110 to 120

Supernova

  • Hit count rescaled from 5/8/11 to 6/8/10

Talents

  • Level 10 Talent increased from +14% Icarus Dive Slow to +18%
  • Level 15 Talent increased from +400 Health to +500

Puck2 changes

Talents

  • Level 25 Talent Dream Coil Rapid Fire attack interval improved from 0.85 to 0.75
  • Level 25 Talent decreased from +350 Waning Rift AoE and Range to +300

Pudge6 changes

  • Base health regen increased from 1 to 2
  • Strength gain reduced from 4 to 3.2

Meat Hook

  • Cooldown reduced from 27/22/17/12 to 21/18/15/12

Rot

  • Slow increased from 11/18/24/32% to 14/20/26/32%

Flesh Heap

  • Strength gain increased from 1/1.5/2/2.5 to 1.5/2/2.5/3

Talents

  • Level 10 Talent increased from +28 Rot Damage to +30

Queen of Pain4 changes

  • Strength gain reduced from 2.3 to 2.2

Shadow Strike

  • Manacost increased from 110 to 110/120/130/140
  • Initial damage reduced from 50/75/100/125 to 30/60/90/120

Sonic Wave

  • Manacost increased from 250/360/500 to 250/400/550

Razor9 changes

  • Strength gain increased from 2.6 to 2.8
  • Agility gain increased from 2.1 to 2.3

Plasma Field

  • Cooldown reduced from 14 to 13/12/11/10

Static Link

  • No longer disarms you nor does invisible attacks through the link, but instead allows you to attack while moving (similar to Windranger). By default it will automatically attack the target linked, but allows you to attack a different target.

Storm Surge

  • No longer provides 2/4/6/8% AoE movement speed
  • Movement speed changed from 6/10/14/18% to 8/12/16/20%

Eye of the Storm

  • No longer has a passive component
  • Damage per strike increased from 40/55/70 to 60/75/90

Talents

  • Level 25 Talent changed from +180 Eye of the Storm Passive Damage to +1 Eye of the Storm Targets

Rubick7 changes

  • Base attack speed increased from 100 to 110
  • Attack damage spread reduced from 47-57 to 49-55

Fade Bolt

  • Damage reduction changed from a fixed value for heroes and creeps to 10/18/26/34% base damage
  • Damage increased from 80/160/240/320 to 100/175/250/325
  • Manacost reduced from 135/140/145/150 to 120/130/140/150

Talents

  • Level 10 Talent changed from +50 Damage to +50 Base Damage
  • Level 15 Talent changed from -80 Fade Bolt Hero Attack to Fade Bolt Steals Hero Damage

Sand King6 changes

Caustic Finale

  • Has been reworked. Attacking an enemy now places a debuff that slows the enemy by 10/15/20/25% movement speed for 5 seconds. If the target dies during the 5 second debuff, an explosion deals 70/90/110/130 + 10/14/18/22% of the target's max health in a 500 AoE.

Talents

  • Level 10 Talent changed from -30 Epicenter Attack Slow to +20 Epicenter Damage Per Pulse
  • Level 15 Talent changed from +2 Epicenter Pulses to +8% Caustic Finale Slow
  • Level 20 Talent changed from +8 Armor to -2s Burrowstrike Cooldown
  • Level 20 Talent changed from +25 Epicenter Damage to +20 Health regen
  • Level 25 Talent changed from +40 Health Regen to +4 Epicenter Pulses

Shadow Demon1 change

Talents

  • Level 10 Talent increased from +12 Intelligence to +15

Shadow Fiend6 changes

  • Base damage increased by 4

Necromastery

  • Max soul count from 12/20/28/36 to 11/14/17/20 (scepter is 25)
  • Damage per soul changed from 2 to 1/2/3/4
  • No longer grants an extra amount for hero kills

Requiem of Souls

  • Now releases a wave per 1 soul instead of per 2 souls

Talents

  • Level 20 Talent increased from +2 Damage Per Soul to +3

Shadow Shaman5 changes

  • Base intelligence increased from 19 to 25 (base damage unchanged)

Mass Serpent Ward

  • bounty spread reduced from 26-38 to 28-36

Talents

  • Level 10 Talent increased from +100 Shackles Total Damage to +140
  • Level 15 Talent increased from -4s Hex Cooldown to -4.5s
  • Level 25 Talent increased from +320 Ether Shock damage to +340

Silencer5 changes

Arcane Curse

  • Damage increased from 16/24/32/40 to 16/26/36/46

Global Silence

  • Cooldown reduced from 130 to 130/115/100

Talents

  • Level 15 Talent increased from +20 Arcane Curse Damage to +30
  • Level 20 Talent increased from +15% Arcane Curse Slow to +20%
  • Level 25 Talent changed from +1.5s Global Silence to +30% Cooldown Reduction

Skywrath Mage1 change

Talents

  • Level 15 Talent increased from -7s Ancient Seal Cooldown to -8s

Slardar3 changes

Corrosive Haze

  • Armor reduction increased from 8/13/18 to 10/15/20

Talents

  • Level 20 Talent changed from +800 Vision to -4 Corrosive Haze Armor
  • Level 25 Talent increased from -3.5s Slithereen Crush Cooldown to -4s

Slark1 change

  • Base attack speed reduced from 120 to 115

Snapfire6 changes

Scatterblast

  • Now also slows attack speed by 100

Lil' Shredder

  • No longer reduces enemy attack speed
  • Now reduces armor by 1 per attack for 4 seconds
  • Damage reduced from 35/50/65/80 to 20/40/60/80

Talents

  • Level 15 Talent increased from +48 Scatterblast Damage to +60
  • Level 25 Talent changed from Scatterblast Applies 2.5s Disarm to 3x Lil' Shredder Multishot

Sniper2 changes

Shrapnel

  • Damage reduced from 20/40/60/80 to 20/35/50/65

Assassinate

  • Scepter stun duration reduced from 1.5 to 1/1.25/1.5

Spectre7 changes

  • Base health regen reduced from 2.5 to 1.5

Shadow Step

  • Can now target Spell Immune units

Haunt

  • Illusions no longer have a fixed 400 movement speed
  • Illusions no longer have a 1 second delay on acting

Desolate

  • Damage increased from 20/30/40/50 to 30/40/50/60
  • Search area reduced from 500 to 425
  • No longer reduces vision

Spirit Breaker2 changes

Charge of Darkness

  • Cast point reduced from 0.47 to 0.3

Talents

  • Level 15 Talent increased from +30 Damage to +40

Storm Spirit2 changes

  • Agility gain increased from 1.5 to 1.7

Ball Lightning

  • Travel cost per 100 units reduced from 12 + 0.7% to 10 + 0.65%

Sven11 changes

  • Base movement speed increased from 315 to 325
  • Stormhammer dispel talent is now able to target Cyclone'd units and dispels it off

Warcry

  • No longer provides 12/16/20/24 bonus damage
  • Movement speed is now provided for allies as well
  • Movement speed bonus reduced from 10/14/18/22 to 8/12/16/20
  • Manacost reduced from 60 to 30/40/50/60

Great Cleave

  • Distance increased from 650 to 700

God's Strength

  • No longer provides 10/20/30 strength
  • Bonus damage increased from 80/120/160% to 110/160/210%
  • Duration increased from 25 to 40

Talents

  • Level 25 Talent changed from +32 STR God's Strength to +50% God's Strength damage

Templar Assassin3 changes

Meld

  • Armor reduction rescaled from 2/4/6/8 to 5/6/7/8
  • Cooldown increased from 6 to 12/10/8/6

Talents

  • Level 25 Talent increased from +4 Refraction Instances to +6

Terrorblade2 changes

Metamorphosis

  • No longer reduces your movement speed

Talents

  • Level 10 Talent reduced from +20 Movement Speed to +15

Tidehunter3 changes

  • Base strength increased by 2

Kraken Shell

  • Damage block increased from 12/24/36/48 to 14/26/38/50

Talents

  • Level 20 Talent increased from +24 Kraken Shell Damage Block to +30

Timbersaw4 changes

  • Base strength increased by 1
  • Base mana regen increased from 0.25 to 0.5

Talents

  • Level 10 Talent reduced from +2 Mana Regen to +1.75
  • Level 15 Talent increased from +6 Reactive Armor Stacks to +8

Tiny11 changes

  • Base health regen increased from 0 to 1

Toss

  • Duration increased from 1.3 to 1.4

Avalanche

  • Initial projectile no longer takes a fixed 0.5 seconds to arrive at the destination, but instead has a 1200 projectile speed

Tree Grab

  • No longer slows Tiny by 30 movement speed
  • Now has a 5 hit charge limit
  • Unit bonus damage rescaled from 10/20/30/40% to 25%
  • Building damage increased from 20/50/80/110% to 90/120/150/180%
  • Splash damage increased from 30/40/50/60% to 40/60/80/100%

Grow

  • Bonus damage rescaled from 30/45/60 to 25/50/75

Talents

  • Level 15 Talent changed from +325 Health to +3 Tree Grab Attack Charges
  • Level 20 Talent increased from +16 Strength to +18

Treant Protector2 changes

Leech Seed

  • Is now an enemy target spell again. Deals 16/32/48/64 damage per pulse and heals allies within 650 range for the same amount. Lasts 5 seconds with a pulse per second. Slows the target enemy for 8/14/20/26%. Cooldown 18/16/14/12. Manacost 110/120/130/140. Cast Range 400

Eyes In The Forest

  • Now has 3 charges with a 40 second replenish time

Troll Warlord2 changes

Talents

  • Level 15 Talent changed from +3 Max Fervor Stacks to +5 Fervor Attack Speed
  • Level 15 Talent increased from +70 Whirling Axes damage to +90

Tusk3 changes

  • Base armor increased by 1

Snowball

  • Damage per ally increased from 20/30/40/50 to 20/40/60/80

Talents

  • Level 25 Talent increased from -6s Snowball Cooldown to -8s

Underlord12 changes

  • Attack range increased from 150 to 175

Atrophy Aura

  • No longer provides permanent bonus damage
  • Creep death damage rescaled from 5 to 4/5/6/7
  • Damage duration increased from 30/40/50/60 to 30/45/60/75

Firestorm

  • Cast point reduced from 0.6 to 0.5
  • AoE increased from 400 to 400/430/460/490
  • Debuff no longer ignores Ancients (still ignores Roshan)

Pit of Malice

  • Cooldown reduced from 22/20/18/16 to 18/17/16/15

Talents

  • Level 10 Talent changed from +20 Movement Speed to +5 Armor
  • Level 10 Talent changed from +14 Firestorm Wave Damage to +12% Magic Resistance
  • Level 15 Talent changed from +5 Atrophy Permanent Bonus Damage to -3s Firestorm Cooldown
  • Level 15 Talent changed from +175 Cast Range to +100 Pit of Malice AoE

Undying2 changes

Flesh Golem

  • Debuff no longer deals damage per second nor increases damage zombies do
  • Debuff now also increases all damage the target takes by 25/30/35%

Ursa4 changes

Earthshock

  • Slow reduced from 10/25/40/55% to 10/20/30/40%
  • Cooldown increased from 9/8/7/6 to 11/10/9/8

Enrage

  • Cooldown increased from 50/40/30 to 70/50/30

Talents

  • Level 20 Talent changed from +1.2s Enrage Duration to -3s Earthshock Cooldown

Vengeful Spirit3 changes

Wave of Terror

  • Vision area increased from 300 to 350

Talents

  • Level 20 Talent changed from +6 Vengeance Aura Attribute to +100 Vengeance Aura Attack Range
  • Level 20 Talent increased from +160 Magic Missile Damage to +200

Venomancer6 changes

  • Base movement speed increased from 275 to 280
  • Poison Nova scepter cooldown reduced from 140/120/60 to 100/80/60 (non-scepter is 140/120/100)

Poison Sting

  • Damage increased from 6/12/18/24 to 8/16/24/32
  • No longer reduces hp regen

Plague Ward

  • health increased from 75/200/325/450 to 120/230/340/450

Talents

  • Level 10 Talent increased from +12s Plague Ward Duration to +15s

Viper2 changes

  • Base damage increased by 2
  • Intelligence increased from 15 + 1.8 to 17 + 2.0

Visage3 changes

  • Attack projectile speed increased from 900 to 1000

Soul Assumption

  • Manacost reduced from 150 to 135/140/145/150

Talents

  • Level 15 Talent increased from -2.5 Armor Corruption to -3

Void Spirit1 change

Resonant Pulse

  • Scepter charge replenish time increased from 16 to 18

Warlock1 change

Shadow Word

  • Cast range increased from 450/550/650/750 to 450/600/750/900

Weaver5 changes

Shukuchi

  • Speed increased from 200/220/240/260 to 200/230/260/290

Time Lapse

  • Scepter cooldown increased from 16 to 20
  • Scepter cast range reduced from 1000 to 600

Talents

  • Level 10 Talent changed from +6 Agi to +15 Damage
  • Level 15 Talent increased from +15 Mana Break to +20

Windranger1 change

Focus Fire

  • Now pauses firing if you issue the stop or halt commands. If you right click on the target it will resume again.

Winter Wyvern1 change

Winter's Curse

  • Cooldown increased from 80 to 90

Witch Doctor1 change

Talents

  • Level 20 Talent changed from +1 Maledict Tick to +15% Maledict Burst Damage

Wraith King5 changes

  • Base damage increased by 3
  • Vampiric Aura no longer provides attack damage or self bonus mechanics
  • Vampiric Aura lifesteal increased from 5/10/15/20% to 8/16/24/32%
  • Vampiric Aura now has half effect on ranged heroes

Mortal Strike

  • Skeleton attack damage increased from 30-35 to 35-40

Zeus8 changes

  • Movement speed increased from 300 to 310

Arc Lightning

  • Damage increased from 70/95/120/145 to 75/100/125/150

Lightning Bolt

  • Manacost increased from 90/105/120/135 to 125/130/135/140

Thundergod's Wrath

  • Damage increased from 250/350/450 to 300/400/500
  • Cooldown increased from 90 to 120

Nimbus

  • Cooldown increased from 35 to 45 seconds

Talents

  • Level 10 Talent reduced from +2 Mana Regen to +1.75
  • Level 25 Talent increased from +225 Cast Range to +275

Source: official Dota 2 patch notes (dota2.com).