Patches/7.20
7.20Released November 19, 2018

Dota 2 Patch 7.20 Notes

Every change in Dota 2 patch 7.20, straight from Valve's official notes: 100 heroes, 38 items and 0 neutral items changed. Hero and item names link to their current stats.

▲ Increased▼ Decreased / removed◆ Reworked+ New

Items38

Phase Boots

  • Reworked item ability and recipe

Power Treads

  • Reworked item recipe and bonuses

Tranquil Boots

  • No longer disabled by attacking creeps

Sange

  • Now provides +12% Status Resistance instead of Maim
  • Recipe cost reduced from 700 to 650

Heaven's Halberd

  • Now provides +14% Status Resistance instead of Maim

Sange and Yasha

  • Now provides +16% Status Resistance instead of Maim

Yasha

  • Recipe cost reduced from 700 to 650

Kaya

  • Recipe cost increased from 500 to 650

Solar Crest

  • Reworked item recipe and bonuses

Bracer

  • Now gives +6% Magic Resistance

Wraith Band

  • Now gives +8 Attack Speed

Null Talisman

  • Now gives +3% Spell Amp

Hurricane Pike

  • Now has a 450 gold recipe instead of Wraith Band

Dagon

  • Reworked item recipe

Veil of Discord

  • Reworked item recipe

Drum of Endurance

  • Reworked item recipe

Rod of Atos

  • Reworked item recipe

Ring of Basilius

  • Mana regeneration increased from 0.5 to 0.65

Bloodstone

  • No longer has Pocket Deny
  • No longer reduces respawn times
  • Now passively doubles your mana regeneration
  • Starts with 12 charges, deaths remove 3 charges, kills provide 1 charge
  • Each charge provides 0.25 MP and HP regen
  • Can now be cast to transfer 60% of your current mana to health

Aeon Disk

  • Health increased from 250 to 300
  • Mana increased from 250 to 300
  • No longer provides passive Status Resistance
  • Provides +50% Status Resistance during the 2.5s active buff duration

Satanic

  • Passively provides 30% Status Resistance
  • Bonus damage reduced from 50 to 25

Heart of Tarrasque

  • Now provides +50% Health Regen Amplification
  • Out-of-combat regen reduced from 7% to 5%
  • HP bonus reduced from 500 to 400
  • Reworked item recipe

Spirit Vessel

  • No longer amplifies health regen nor provides current health percentage regen
  • Enemy damage per second increased from 20 to 25

Headdress

  • Recipe reduced from 300 to 175

Mekansm

  • Recipe increased from 900 to 950

Arcane Boots

  • Mana restore increased from 135 to 160

Guardian Greaves

  • Heal increased from 275 to 300
  • Mana restore increased from 160 to 200

Pipe of Insight

  • Now gives the +2 Stats from its components

Skull Basher

  • Recipe cost reduced from 1000 to 900

Butterfly

  • No longer has an active ability

Crystalys

  • Bonus damage increased from +30 to +38

Desolator

  • Armor reduction increased from 6 to 7

Force Staff

  • Can now override Slark's Pounce

Hand of Midas

  • Attack Speed increased from 30 to 40

Sentry Ward

  • Range increased from 850 to 1000

Gem of True Sight

  • Grants 300 ground vision and truesight to team that last held it when dropped

Morbid Mask

  • No longer provides +10 Damage
  • Cost reduced from 1100 to 900

Mask of Madness

  • Damage reduced from +20 to +10

Heroes100

Abaddon5 changes

  • Base movement speed increased from 310 to 325
  • Base agility increased by 6

Mist Coil

  • Projectile speed reduced from 1600 to 1300

Curse of Avernus

  • Reworked

Talents

  • Level 25 Talent changed from Curse of Avernus to +375 AoE Mist Coil

Ancient Apparition2 changes

Ice Vortex

  • No longer has a self bonus

Chilling Touch

  • Has been reworked

Anti-Mage2 changes

  • Removed Scepter upgrade
  • Spell Shield replaced with Counterspell

Arc Warden2 changes

Tempest Double

  • Bounty increased from a fixed 180 Gold/XP to 180/240/300

Talents

  • Level 15 Talent changed from +350 Health to +300

Axe1 change

Berserker's Call

  • Armor bonus reduced from 40 to 30

Bane3 changes

Enfeeble

  • Has been reworked

Talents

  • Level 15 Talent changed from Enfeeble Steals Damage to Enfeeble Steals Attack Speed
  • Level 20 Talent changed from +100 Enfeeble Damage Reduction to +100 Enfeeble Attack Speed Reduction

Batrider1 change

Flaming Lasso

  • Now does 20/40/60 damage per second

Beastmaster7 changes

  • Call of the Wild has been reworked

Primal Roar

  • Self movement boost increased from 30 to 40%
  • Secondary units push distance from 300 to 450
  • Secondary units push duration from 0.6 to 1.0
  • Secondary unit slow duration now matches primary target
  • Secondary unit slow increased from 50 to 60

Talents

  • Level 25 Talent changed from +2 Hawks Summoned to -15s Hawks Cooldown

Bloodseeker10 changes

Thirst

  • Changed from giving attack damage to +30/45/60/75 Attack Speed
  • Movement speed increased from 7/18/29/40% to 12/24/36/48%

Bloodrage

  • Incoming and outgoing damage reduced from 25/30/35/40% to 10/15/20/25%
  • Now does full amplification regardless of the distance

Blood Rite

  • Damage from 120/160/200/240 to 125/175/225/275

Rupture

  • Now deals 8% of current health as pure damage per 100 units moved. No longer lethal
  • Duration from 12 to 8/10/12
  • Cast range from 800 to 700/800/900
  • Cooldown from 60 to 70/60/50

Talents

  • Level 20 Talent changed from +18% Rupture Damage to +600 Rupture Cast Range

Bounty Hunter8 changes

  • Strength from 18+2.1 to 20+2.5

Shadow Walk

  • No longer deals 30/60/90/120 damage. Attacking out of invisibility now applies a 14/20/26/32% movement slow for 4 seconds

Jinada

  • Has been reworked

Track

  • Movement speed bonus is now given to your hero only
  • Now causes all attacks you do to the Tracked enemy to crit for 1.4/1.6/1.8x
  • Cast no longer breaks invisibility
  • Gold radius from 925 to 1200

Talents

  • Level 20 Talent changed from +125% Jinada Critical Strike to +90 Jinada Gold Steal

Brewmaster6 changes

  • Intelligence gain increased from 1.3 to 1.6
  • Base movement speed increased from 295 to 305
  • Thunderclap manacost from 90/105/130/150 to 90/100/110/120
  • Drunken Haze has been replaced with Cinder Brew
  • Level 25 changed from +15% Drunken Brawler Chance to +200% Critical Strike Damage

Drunken Brawler

  • Has been reworked

Bristleback1 change

Viscous Nasal Goo

  • Armor reduction increased from 1/1.4/1.8/2.2 to 1.4/1.8/2.2/2.6

Broodmother1 change

  • Spiderling/Spiderite magic resistance reduced from 50% to 40%

Centaur Warrunner14 changes

  • Strength gain reduced from 4.3 to 4.0
  • Return has been renamed to Retaliate

Hoof Stomp

  • Damage reduced from 100/150/200/250 to 80/110/140/170

Double Edge

  • Damage changed from 175/250/325/400 to 150/200/250/300 + 40/60/80/100% of Strength as damage
  • Cast point from 0.5 to 0.4

Retaliate

  • No longer has a strength component
  • Damage increased from 16/18/20/22 to 16/32/48/64
  • Now gains charges each time you are attacked by an enemy hero or tower

Stampede

  • Cooldown increased from 90/75/60 to 110/100/90
  • Manacost increased from 100 to 150

Talents

  • Level 10 Talent changed from +10% Magic Resistance to +20 Movement Speed
  • Level 15 Talent changed from +15% Return Strength Damage to +50% Double Edge Strength Damage
  • Level 15 Talent changed from +75 Damage to +30 Base Damage
  • Level 20 Talent changed from +300 Double Edge Damage to +50 Retaliate Damage

Chaos Knight14 changes

Chaos Strike

  • Has been reworked

Reality Rift

  • No longer reduces armor
  • Now moves the target a fixed amount of distance
  • Now maims the target applying a 15/25/35/45% movement and 30/50/70/90 attack speed slow for 2 seconds
  • Cooldown rescaled from 18/14/10/6 to 20/15/10/5
  • Cast range from 550/600/650/700 to 475/550/625/700

Chaos Bolt

  • Minimum damage rescaled from 75/100/125/150 to 60/90/120/150
  • Maximum damage rescaled from 200/225/250/275 to 180/210/240/270
  • Projectile speed reduced from 1000 to 700

Phantasm

  • Phantasm no longer has a chance to summon an extra illusion
  • Illusion count increased from 1/2/3 to 3
  • Illusion damage rescaled from 100% to 40/70/100%
  • Illusion duration reduced from 42 to 30

Talents

  • Level 25 Talent changed from -7 Reality Rift Armor Reduction to -2s Chaos Strike Cooldown

Chen9 changes

  • Test of Faith has been replaced with Divine Favor

Penitence

  • Projectile speed reduced from 2000 to 1400
  • No longer amplifies damage
  • Now causes all allied units attacking the target unit to gain 30/60/90/120 Attack Speed

Holy Persuasion

  • Now has a neutral creep level requirement of 4/5/6/6
  • Minimum health increased from 700/800/900/1000 to 1000
  • Now sends an allied unit anywhere on the map to you instead of sending them home
  • Cooldown changed from 32/24/18/10 to 15

Talents

  • Level 15 Talent changed from -10s Test of Faith Cooldown to -10s Divine Favor Cooldown

Clinkz1 change

Death Pact

  • Replaced with Burning Army

Clockwerk5 changes

Rocket Flare

  • Projectile speed increased from 1750 to 2250

Power Cogs

  • Knockback distance increased from 250 to 300
  • Knockback duration increased from 0.85 to 1
  • Damage from 50/100/150/200 to 50/125/200/275
  • Mana burn from 50/100/150/200 to 50/80/110/140

Crystal Maiden4 changes

  • Base damage increased by 2

Frostbite

  • No longer has an interrupt
  • Cast range increased from 525 to 550

Freezing Field

  • No longer has a 0.3 cast point

Dark Seer11 changes

Surge

  • Duration rescaled from 3/4.5/6/7.5 to 6
  • Cooldown rescaled from 13/12/11/10 to 16/14/12/10
  • Now causes the target to be unslowable
  • Speed changed from 550 to +36/54/72/90%
  • Now causes the target to ignore movement speed limit
  • Now causes the target to ignore unit collisions

Wall of Replica

  • Now uses Vector Targeting to cast
  • Cast point reduced from 0.4 to 0.2
  • Cast range increased 500/900/1300 to 1300
  • Always now slows heroes touching the wall continuously
  • Slow reduced from 75% to 50/60/70%

Dazzle6 changes

Poison Touch

  • Mana cost increased from 80 to 80/90/100/110
  • Debuff now stacks

Weave

  • Replaced with Bad Juju

Shadow Wave

  • Cooldown increased from 12/10/8/6 to 13/11/9/7

Talents

  • Level 25 Talent changed from +0.5 Weave Armor Per Second to +0.5 Bad Juju Armor Reduction
  • Level 25 Talent changed from -4s Shadow Wave Cooldown to +40% Poison Touch Slow

Death Prophet2 changes

  • Movement speed increased from 305 to 310

Spirit Siphon

  • Now drains 4/6/8/10% speed

Disruptor1 change

Thunder Strike

  • Damage increased from 40/60/80/100 to 45/70/95/120

Doom9 changes

  • Base attack range increased from 150 to 175

Devour

  • No longer has a restriction on consuming while another unit is being consumed
  • Now gives you 5/10/15/20 HP regen per second while the creep is being consumed
  • Now takes a constant 80 seconds to consume a creep
  • Can now be toggled off to not steal the creep ability

Scorched Earth

  • No longer heals
  • Cooldown reduced from 55 to 55/50/45/40
  • Damage increased from 16/24/32/40 to 20/30/40/50

Talents

  • Level 10 Talent changed from +10 Scorched Earth Damage/Heal to +20 Scorched Earth Damage

Dragon Knight2 changes

Elder Dragon Form

  • Splash Attack now does 75% damage in the 300 AoE
  • Splash Attack no longer does partial damage if the attack misses

Drow Ranger4 changes

Precision Aura

  • Now provides attack speed based on 20/36/52/68% of your Agility

Marksmanship

  • Has been reworked

Talents

  • Level 20 Talent changed from +20 Marksmanship Agility to +25% Evasion
  • Level 25 Talent changed from +20% Precision Aura Damage to +25% Precision Aura Attack Speed

Earth Spirit8 changes

  • Strength gain increased from 3.5 to 3.8

Rolling Boulder

  • Changed from an 80% slow for 0.4/0.6/0.8/1.0 seconds to a stun for 0.4/0.6/0.8/1.0
  • Stun duration lasts an extra 0.4/0.6/0.8/1.0 seconds when using a rock

Boulder Smash

  • Changed from a stun for 0.5/1/1.5/2 seconds to an 80% slow for 1.25/2.5/3.25/4 seconds
  • Damage increased from 50/100/150/200 to 105/170/235/300

Stone Remnant

  • Max charges increased from 6 to 7

Magnetize

  • AoE increased from 300 to 350

Talents

  • Level 25 Talent changed from +1s Boulder Smash Stun duration to +0.75s Rolling Boulder Stun Duration

Earthshaker1 change

Fissure

  • Cooldown increased from 18/17/16/15 to 21/19/17/15

Elder Titan8 changes

Astral Spirit

  • Damage reduced from 60/90/120/150 to 50
  • Return speed increased from 600 to 800
  • Attack damage per hero from 15/30/45/60 to 20/40/60/80
  • Now provides +1.5/3/4.5/6 Armor per hero hit and +0.5 per creep
  • Movement speed increased from 5% to 7%
  • Movement speed cap increased from 30% to 40%
  • Bonus duration increased from 9 to 10 seconds

Talents

  • Level 25 Talent changed from +100% Lifesteal to Astral Spirit Grants Spell Immunity

Ember Spirit1 change

Fire Remnant

  • Now does damage along the way (at half radius) instead of only at the destination

Enigma1 change

  • Base movement speed reduced from 300 to 290

Faceless Void2 changes

Time Lock

  • Now causes Faceless Void to land a free second attack while the target is locked in place

Talents

  • Level 15 Talent from +100 Time Lock Damage to +70

Grimstroke7 changes

  • Enabled in Captains Mode

Soulbind

  • Now applies a Leashed state to the targets, disallowing teleportation and mobility based abilities
  • Duration reduced from 6/8/10 to 6/7/8

Phantom's Embrace

  • Creature now gets closer to the target before latching on

Ink Swell

  • Now does its maximum impact based on the duration it hit any hero
  • Max stun duration reduced from 2.2/2.8/3.4/4 to 2/2.6/3.2/3.8

Talents

  • Level 20 Talent changed from +2 Hits to Kill Phantom to +1

Huskar7 changes

  • Inner Vitality replaced with Inner Fire

Berserker's Blood

  • No longer gives magic resistance. Now provides health regen up to 20/40/60/80% of Strength based on missing health
  • Now ramps up faster when lower health

Talents

  • Level 15 Talent increased from +15% Lifesteal to +20%
  • Level 15 Talent increased from +10 Burning Spears DPS to +15
  • Level 20 Talent increased from +15 Strength to +20
  • Level 25 Talent increased from +150 Attack Range to +175

Io1 change

Spirits

  • Cooldown increased from 26/22/18/14 to 26/24/22/20

Jakiro1 change

Macropyre

  • Damage now lingers on the affected units for 2 seconds

Juggernaut5 changes

  • Agility increased by 10 (base damage unchanged)
  • Changed how Omnislash does the strikes

Omnislash

  • No longer constantly issues self interrupts during each attack
  • No longer instantly kills creeps

Talents

  • Level 25 Talent changed from +5 Omnislash Strikes to +1s Omnislash Duration

Keeper of the Light7 changes

  • Removed Mana Leak and Spirit Form
  • Scepter now just causes your Illuminate to heal during the day

Illuminate

  • Cooldown increased from 10 to 11

Chakra Magic

  • Now works differently

Blinding Light

  • Reworked into a basic ability

Will-O-Wisp

  • Added as new Ultimate

Talents

  • Level 25 Talent changed from +2s Mana Leak Stun to +2 Will-O-Wisp Flickers

Legion Commander1 change

  • Winning a Duel automatically casts Press the Attack on you

Lich7 changes

  • Intelligence increased from 16 + 3.3 to 20 + 3.6
  • Frost Nova manacost reduced from 125/150/170/190 to 105/130/155/180
  • Ice Armor replaced with Frost Shield

Sacrifice

  • Replaced with Sinister Gaze

Talents

  • Level 20 Talent changed from 180 Gold/Min to +2s Frost Shield
  • Level 20 Talent reduced from +175 Cast Range to +150
  • Level 25 Talent increased from Ice Armor Provides +30 HP Regen to Frost Shield Provides +60 HP Regen

Lifestealer2 changes

Feast

  • Changed from 4.5/5.5/6.5/7.5% of Current Health to 1.75/2.5/3.25/4% of Max Health

Talents

  • Level 25 Talent changed from +2% Current Health to +1% Max Health

Lion2 changes

Mana Drain

  • Slow increased from 16/19/22/25% to 20/24/28/32%

Finger of Death

  • Now gains +50 Damage per hero kill.

Lone Druid6 changes

  • Base movement speed increased from 320 to 340
  • Spirit Bear movement speed increased from 320/330/340/350 to 340/350/360/370
  • Spirit Bear attack backswing time reduced from 0.67 to 0.4
  • Spirit Bear attack damage increased from 35/45/55/65 to 35/50/65/80
  • Spirit Bear now has a level 1 ability, Defender
  • Rabid replaced with Spirit Link

Luna2 changes

Lunar Blessing

  • Now provides +8/14/20/26 Primary Attribute bonus as the aura bonus

Talents

  • Level 15 Talent changed from +24 Lunar Blessing Damage to +14 Lunar Blessing Attributes

Lycan2 changes

Howl

  • Has been reworked

Talents

  • Level 25 Talent changed from +600 Howl Health to +40% Chance Shapeshift Critical Strike

Magnus2 changes

Skewer

  • Cooldown reduced from 25 to 26/24/22/20

Shockwave

  • Has been reworked

Medusa3 changes

Stone Gaze

  • No longer grants enemies +100% Magic Resistance
  • No longer instantly kills illusions

Mystic Snake

  • No longer changes damage type against Stone Gazed enemies

Meepo4 changes

  • Base movement speed increased from 310 to 320
  • Geostrike replaced with Ransack
  • Clones now only drain 50% of normal XP from the area

Talents

  • Level 10 Talent reduced from +20 Damage to +15

Mirana1 change

Leap

  • Now causes the direction Mirana is facing to point towards the leap direction

Monkey King3 changes

Mischief

  • Will now always transform into a courier when nearby another courier
  • Now grants you 0.3 seconds of invulnerability when transforming into another unit
  • Cooldown increased from 3 to 20

Morphling1 change

Waveform

  • Cooldown increased from 14/13/12/11 to 17/15/13/11

Naga Siren5 changes

Mirror Image

  • Duration reduced from 30 to 24
  • Cooldown reduced from 40 to 45/40/35/30
  • Manacost rescaled from 70/80/90/100 to 70/85/100/115
  • Incoming damage reduced from 550/500/450/400% to 475/450/425/400%

Rip Tide

  • Has been reworked

Nature's Prophet2 changes

  • Treants experience bounty reduced from 30 to 20
  • Treants gold bounty reduced from 21 to 16

Necrophos2 changes

  • Base attack range reduced from 550 to 500

Heartstopper Aura

  • Now provides the unit kill regeneration instead of Death Pulse

Night Stalker4 changes

  • Darkness replaced with Dark Ascension
  • Level 25 changed from -8s Crippling Fear Cooldown to -40s Dark Ascension cooldown

Crippling Fear

  • Has been reworked

Hunter in the Night

  • No longer has an active

Nyx Assassin1 change

Vendetta

  • Now applies a break debuff on the target for 4 seconds

Ogre Magi7 changes

  • Fire Blast cooldown rescaled from 12 to 12/11/10/9

Multicast

  • Now affects targeted offensive items
  • No longer provides passive improvements to the base abilities

Ignite

  • Cast range increased from 700 to 700/800/900/1000
  • Base cast launches two projectiles

Bloodlust

  • Cooldown reduced from 20 to 20/18/16/14
  • Movement speed reduced from 10/12/14/16% to 8/10/12/14%

Omniknight5 changes

Purification

  • Can now be cast on Spell Immune units

Repel

  • Replaced with Heavenly Grace

Guardian Angel

  • AoE increased from 600 to 1200
  • Cooldown reduced from 180/170/160 to 160/150/140

Talents

  • Level 25 Talent changed from +3s Repel Duration to -8s Heavenly Grace Cooldown

Oracle1 change

Fortune's End

  • Damage increased from 90/120/150/180 to 120/150/180/210

Outworld Devourer4 changes

  • Essence Aura replaced with Equilibrium

Arcane Orb

  • Now splashes its bonus damage in a 175 AoE around the target
  • No longer does bonus damage to illusions

Talents

  • Level 15 Talent changed from +15% Essence Aura Chance to +6 Armor

Pangolier1 change

  • Heartpiercer replaced with Lucky Shot

Phantom Assassin8 changes

Phantom Strike

  • Cooldown rescaled from 14/11/8/5 to 11/9/7/5
  • Cast point reduced from 0.3 to 0.25
  • Attack Speed rescaled from 130 to 100/125/150/175
  • No longer has an attack limit
  • Attack Speed bonus now lasts for 2.5 seconds
  • Manacost rescaled from 50 to 35/40/45/50
  • Attack Speed bonus no longer depends on attacking the specific target

Blur

  • S non-evasion passive component has been changed into an active

Phantom Lancer2 changes

  • Phantom Lance slow reduced from 10/20/30/40% to 10/18/26/34%

Juxtapose

  • Incoming damage increased from 600% to 650%

Phoenix1 change

Icarus Dive

  • Slow rescaled from 28% to 19/22/25/28%

Puck3 changes

Dream Coil

  • Now applies a Leashed state to the targets

Talents

  • Level 15 Talent increased from +50 Attack Damage to +90
  • Level 15 Talent increased from +8% Spell Amplification to +15%

Pudge3 changes

Flesh Heap

  • No longer gives Magic Resistance
  • Now grants 3/6/9/12 HP regen

Dismember

  • Strength based damage increased from 30/45/60% to 30/60/90%

Queen of Pain1 change

Sonic Wave

  • Now knocks units back 350 units over 1.4 seconds

Razor4 changes

Unstable Current

  • No longer slows or purges a random enemy unit every 5 seconds
  • Now deals 60/80/100/120 damage to every enemy unit within 500 AoE every 6/5/4/3 seconds

Plasma Field

  • Now applies a slow on units it hits, Minimum 5% Maximum 25/30/35/40% for 1.5 seconds

Talents

  • Level 25 Talent changed from -3s Unstable Current to +200 Unstable Current Damage

Riki2 changes

Blink Strike

  • Cooldown rescaled from 16/12/8/4 to 10/8/6/4
  • Damage rescaled from 100 to 75/90/105/120

Rubick8 changes

  • Base damage increased by 3
  • Agility increased from 14 + 1.6 to 19 + 2.1
  • Intelligence gain increased from 2.4 to 2.7
  • Null Field replaced with Arcane Supremacy

Spell Steal

  • Ability cast points now have a min of 0.15 instead of 0

Talents

  • Level 15 Talent increased from +100 Cast Range to +125
  • Level 20 Talent changed from +5% Null Field to -5s Fade Bolt Cooldown
  • Level 25 Talent changed from +75% Spell Amp For Stolen Spells to +50%

Sand King7 changes

Sand Storm

  • Is no longer a channeled ability
  • AoE changed from 525 to 350/450/550/650
  • Damage rescaled from 40/60/80/100 to 25/50/75/100
  • Cooldown rescaled from 34/26/18/10 to 34/28/22/16
  • Duration reduced from 50 to 20/25/30/35
  • Visual effects updated slightly

Epicenter

  • AoE growth now always increases by 50 per pulse

Shadow Demon3 changes

Soul Catcher

  • Has been reworked

Disruption

  • Illusions health is now determined at the start of the cast
  • Duration increased from 2.5 to 2.75

Shadow Shaman2 changes

Mass Serpent Ward

  • now spawn in a circle, with a slightly bigger empty spot in the middle
  • now has an AoE spawn indicator

Skywrath Mage1 change

Concussive Shot

  • Now hits a creep if there are no nearby enemy heroes

Slardar5 changes

  • Base armor increased by 1

Bash of the Deep

  • Has been reworked

Slithereen Crush

  • Bonuses have been reworked

Talents

  • Level 15 Talent changed from +100 Bash Damage to +75
  • Level 25 Talent changed from +15% Bash Chance to +1.5s Slithereen Crush Stun

Slark4 changes

  • Turn rate improved from 0.6 to 0.7
  • A hero dying with Essence Shift debuff on them causes Slark to permanently steal 1 Agility

Pounce

  • Now applies a Leashed state to the target, disallowing teleportation and mobility based abilities

Shadow Dance

  • Duration rescaled from 4 to 4/4.5/5

Sniper1 change

Take Aim

  • Can now be activated to double your attack range for your next attack

Spirit Breaker8 changes

  • Fixed Charge of Darkness not using the movement speed for the impact damage

Nether Strike

  • Can no longer be cast when rooted

Charge of Darkness

  • No longer moves at a fixed speed

Greater Bash

  • No longer gives you movement speed
  • Damage reduced from 12/24/36/48 to 16/24/32/40%

Empowering Haste

  • Replaced with Bulldoze

Talents

  • Level 20 Talent reduced from +30% Greater Bash chance to +15%
  • Level 20 Talent changed from +400 Charge Speed to -7s Bulldoze Cooldown

Sven1 change

Warcry

  • Has been reworked

Techies2 changes

  • Base movement speed increased from 270 to 315
  • Base intelligence increased by 2

Templar Assassin2 changes

Talents

  • Level 20 Talent changed from Refraction Dispels to Meld Dispels
  • Level 25 Talent changed from Psi Blades Spill Paralyzes to 1.5s Meld Hit Bash

Terrorblade2 changes

Sunder

  • Can no longer pierce Spell Immunity

Talents

  • Level 20 Talent reduced from -10s Reflection Cooldown to -8

Tidehunter3 changes

Anchor Smash

  • Now attacks every unit in the area with a bonus 45/90/135/180 damage on top of your attack

Ravage

  • Damage increased from 200/290/380 to 200/300/400

Talents

  • Level 10 Talent increased from +80 Gush Damage to +100

Timbersaw6 changes

Chakram

  • Projectile damage no longer ignores Ancients

Whirling Death

  • Is now always pure damage
  • Damage changed from 100/150/200/250 to 90/120/150/180
  • Stat reduction rescaled from 15% to 12/13/14/15%
  • Now deals 10/14/18/22 extra damage per tree cut down

Talents

  • Level 25 Talent increased from +8% Whirling Death to +12%

Tiny12 changes

Tree Grab

  • Area damage no longer works when denying units
  • Cooldown increased from 24/20/16/12 to 27/22/17/12

Grow

  • No longer provides 30/40/50% Status Resistance
  • Armor increased from 5/10/15 to 7/16/25

Avalanche

  • Has been reworked
  • Duration increased from 1 to 1.8
  • AoE increased from 275 to 400
  • Cooldown reduced from 23/21/19/17 to 23/20/17/14
  • Total damage rescaled from 120/180/240/300 to 90/160/230/300

Toss

  • Avalanche damage bonus increased from 2x to 3x

Talents

  • Level 10 Talent changed from +20% Magic Resistance to +20 Movement Speed
  • Level 25 Talent changed from -12s Avalanche CD to -9s

Troll Warlord9 changes

  • Base damage increased from 38-56 to 44-56
  • Basher and Abyssal Blade are no longer restricted items
  • Fixed Fervor incrementing when missing attacks

Berserker's Rage

  • Now applies an ensnare instead of a bash
  • Proc chance increased from 10% to 10/12/14/16%

Fervor

  • Stack limit increased from 7 to 12
  • Now starts at 0 stacks when attacking a new unit

Battle Trance

  • Has been reworked

Talents

  • Level 25 Talent changed from Battle Trance Basic Dispel to Battle Trance Strong Dispel

Tusk1 change

  • Frozen Sigil replaced with Tag Team

Underlord1 change

Atrophy Aura

  • Now provides a permanent +2/3/4/5 bonus damage when a hero dies under the aura

Undying3 changes

  • Base movement speed reduced from 305 to 295

Flesh Golem

  • Has been reworked
  • Model size increased a bit

Ursa1 change

  • Fixed Overpower not consuming attack count when an attack is evaded

Vengeful Spirit4 changes

  • Netherswap cast range rescaled from 700/950/1200 to 700/850/1000
  • Netherswap now has 2 charges with 90/80/70 second replenish time

Vengeance Aura

  • No longer creates illusions of dying allies
  • Now creates the Scepter effect on dying as a base mechanic

Venomancer3 changes

Plague Ward

  • collision size increased

Talents

  • Level 15 Talent changed from +200 Cast Range to Gale Hero Impact Summons 2 Wards
  • Level 20 Talent changed from Gale Hero Impact Summons 2 Wards to +15% Spell Lifesteal

Viper2 changes

Nethertoxin

  • AoE increased from 300 to 350
  • Damage rescaled from 20/30/40/50 to 20/35/50/65

Warlock2 changes

Fatal Bonds

  • Now bounces from unit to unit
  • No longer ignores units in Fog of War

Weaver2 changes

The Swarm

  • Units now have higher attack priority

Geminate Attack

  • Cooldown increased from 7/6/5/3 to 9/7/5/3

Witch Doctor1 change

Death Ward

  • Damage increased from 60/105/150 to 75/125/175

Wraith King2 changes

  • Skeletons health reduced from 350 to 250
  • Skeletons now reincarnate 3 seconds after dying the first time

Zeus2 changes

Nimbus

  • Is no longer automatically selected when hitting Tab
  • S Lightning Bolt no longer benefits from cooldown reductions on your hero

Source: official Dota 2 patch notes (dota2.com).