Heroes/Aghanim's Upgrades
Patch7.41f

Aghanim's Scepter & Shard Upgrades — All Heroes

What Aghanim's Scepter and Aghanim's Shard do for each of the 127 heroes in the current patch — every upgraded ability and every new ability they grant, with the actual numbers. Pulled straight from Valve's hero data and refreshed every two days.

Abaddon

Aghanim's Scepter
Borrowed Time

Borrowed Time

Increases duration. While Borrowed Time is active, anytime an ally takes more than 550 damage while within Mist Coil's cast range of Abaddon, an individual Mist Coil will automatically fire towards that ally.

Aghanim's Shard
Aphotic Shield

Aphotic Shield

75% of absorbed damage is dealt to nearby enemies.

Alchemist

Aghanim's Shard
Berserk Potion

Berserk PotionNew ability

Alchemist throws a potion at an ally, applying a basic dispel and giving them attack speed, movement speed and HP regen.

DISPEL TYPE: Basic Dispel

Ancient Apparition

Aghanim's Scepter
Chilling Touch

Chilling Touch

Removes cooldown.

Aghanim's Shard
Ice Blast

Ice Blast

Freezes enemies hit with the current level of Cold Feet for 50% of the duration.

Anti-Mage

Aghanim's Scepter
Mana Break

Mana Break

Increases Max Mana Burned per Hit.

Blink

Blink

After casting Blink, your next Mana Break within 5s burns an additional 20% max mana and prevents the target from regenerating or gaining mana for a short duration. This debuff is undispellable.

Aghanim's Shard
Counterspell

Counterspell

Creates a blinked fragment of Anti-Mage next to the enemy caster upon reflecting their unit-targeted spell while active.

Arc Warden

Aghanim's Scepter
Flux

Flux

Flux silences when the target is alone, deals more damage, and lasts longer.

Aghanim's Shard
Tempest Double

Tempest Double

The Tempest Double is infused with the bonuses of Arcane, Invisibility, and Haste Runes for 12s when created.

Does not trigger Runic Infusion.

Axe

Aghanim's Scepter
Counter Helix

Counter Helix

Counter Helix now applies a stacking debuff to enemies hit by it that causes them to deal less total attack damage to Axe. Counter Helix no longer has a cooldown and its counter advances when Axe attacks.

Aghanim's Shard
Berserker's Call

Berserker's Call

Berserker's Call applies Battle Hunger to affected units.

Battle Hunger

Battle Hunger

Multiple instances of Battle Hunger can stack on a single target.

Bane

Aghanim's Scepter
Fiend's Grip

Fiend's Grip

Reduces Fiend's Grip cooldown by 40s. Fiend's Grip now creates two uncontrollable illusions that are also channeling Fiend's Grip on the target. Illusions take 225% incoming damage and immediately die if they are interrupted. Damage does not stack.

Aghanim's Shard
Brain Sap

Brain Sap

Reduces cooldown by 3. Causes Brain Sap to become a 550 AoE spell. Secondary targets only heal for 30%.

Batrider

Aghanim's Scepter
Flaming Lasso

Flaming Lasso

Flaming Lasso grabs both its target, as well as the target's nearest allied hero within 650 units. The secondary target is tethered to the first.

Aghanim's Shard
Sticky Napalm

Sticky Napalm

Sticky Napalm no longer has a stack limit.

Sticky Napalm deals damage to structures.

Beastmaster

Aghanim's Scepter
Drums of Slom

Drums of SlomNew ability

Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.5s between hits after 20 attacks. If no attacks are made, the intervals gradually increase.

Using Primal Roar counts as 10 attacks.

Aghanim's Shard
Wild Axes

Wild Axes

Beastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level.

Bloodseeker

Aghanim's Scepter
Rupture

Rupture

Increases initial damage and grants 2 Rupture Charges.

Aghanim's Shard
Bloodrage

Bloodrage

Bloodseeker's Bloodrage attacks now deal 1.5% of the target's max health as Pure damage.

Bounty Hunter

Aghanim's Scepter
Shuriken Toss

Shuriken Toss

Increases cast range and applies Jinada on hit.

Aghanim's Shard
Friendly Shadow

Friendly ShadowNew ability

Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 0.5s. Does not break Bounty Hunter's invisibility when cast.

Brewmaster

Aghanim's Scepter
Primal Split

Primal Split

Primal Split gains 1 max and current level, improving the Brewlings and their abilities.

Allows Primal Split to be cancelled early, and causes the Brewlings to be Brewed Up when Primal Split begins.

Aghanim's Shard

No upgrade

Bristleback

Aghanim's Scepter
Bristleback

Bristleback

Adds active ability to Bristleback. Bristleback rotates towards the targeted direction and, after 0.5s, forcefully ejects 5 sequential Quill Sprays in a tight conical pattern out of his back every 0.4s. Bristleback's facing is locked during this time, he is disarmed, and his speed is reduced by -40%.

Aghanim's Shard
Hairball

HairballNew ability

Coughs a quill-packed hairball towards the target location. Erupts at the location, hitting enemies with Viscous Nasal Goo stacks and Quill Spray.

Broodmother

Aghanim's Scepter
Spinner's Snare

Spinner's SnareNew ability

Broodmother may create up to 5 invisible web lines touching any existing web. Enemy Heroes that cross the web line will spring the trap, becoming rooted, revealed in fog, and take damage over time. Multiple Heroes can trip on the same line until it's destroyed after being initially triggered. Broodmother's team is alerted via the minimap when an enemy has triggered the snare.

Aghanim's Shard
Insatiable Hunger

Insatiable Hunger

While Hunger is active, the bonus damage is increased by 4% every 1s.

Centaur Warrunner

Aghanim's Scepter
Work Horse

Work HorseNew ability

Centaur hitches a cart behind him. While active, Centaur gains the benefit of Stampede for the current level of Stampede, and can cast Hitch a Ride on a target ally.

Aghanim's Shard
Double Edge

Double Edge

Causes Double Edge to slow enemy heroes and increase Centaur's strength per hero hit for a short time. Duration refreshes per stack, up to a max of 5 stacks.

Chaos Knight

Aghanim's Scepter
Phantasm

Phantasm

Gains a passive component. When an illusion of Chaos Knight is created, there is a 50% chance to create an additional illusion under Chaos Knight's control.

When Phantasm is activated, also creates an illusion of allied heroes globally.

Aghanim's Shard
Chaos Bolt

Chaos Bolt

Causes Chaos Bolt to create a Phantasm illusion to attack the target. This illusion deals 15% less damage.

Chen

Aghanim's Scepter
Hand of God

Hand of God

Decreases the cooldown of Hand of God to 40s and it becomes a channelled spell that lasts for up to 6 seconds. The initial heal happens at the start of the channel, and while channeling other nearby allied units become debuff immune with 60% magic resistance and the power of the heal over time is increased by 200%.

Aghanim's Shard
Holy Persuasion

Holy Persuasion

Allows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.

Clinkz

Aghanim's Scepter
Burning Army

Burning ArmyNew ability

Summons a row of Burning Skeleton Archers in the target location.

Aghanim's Shard
Burning Barrage

Burning BarrageNew ability

CHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers.

Clockwerk

Aghanim's Scepter
Overclocking

OverclockingNew ability

Supercharges Clockwerks abilities:

Battery Assault: Increased radius and affects all enemies in its range.
Power Cogs: Radius increased, and Clockwerk's armor while near Power Cogs is increased.
Rocket Flares: Increased damage, vision and slow duration, and fire additional rockets to either side of the target.
Hookshot: Stun radius and duration increased.
Jetpack: Moves faster.

Clockwerk's movement and attack speed becomes slowed to a crawl after the duration runs out.

Aghanim's Shard
Jetpack

JetpackNew ability

Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack can be toggled on and off for the duration of the buff.

Crystal Maiden

Aghanim's Scepter
Freezing Field

Freezing Field

Allows you to move, cast and attack during Freezing Field. Can still be interrupted by enemies. You move 75% slower during this. Increases total number of explosions by 20%. Applies Frostbite to any unit that has been standing in the Freezing Field for over 3s.

Aghanim's Shard
Crystal Clone

Crystal CloneNew ability

Slides in a direction, creating a crystal clone of herself in her place and disjointing incoming projectiles. If the clone takes enough damage or times out, it shatters, Frostbiting enemies in a 450 AoE around its place. The Clone can also be destroyed by Crystal Maiden's own spells.

Dark Seer

Aghanim's Scepter
Normal Punch

Normal PunchNew ability

Passive ability. Causes Dark Seer's next attack on a hero to have True Strike, knock a replica out of the victim, damaging and stunning them based on how far Dark Seer has moved in the past 3 seconds. Max power is reached after 1100 distance moved.

Aghanim's Shard
Surge

Surge

Surged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 35% and deals 40 damage per second in 0.5s intervals. Can be put on alt-cast to disable the trail.

Dark Willow

Aghanim's Scepter
Shadow Realm

Shadow Realm

Attacking no longer takes Dark Willow out of Shadow Realm. Each attack still has bonus damage based on the duration of the buff.

Aghanim's Shard
Cursed Crown

Cursed Crown

Cursed Crown creates 4 brambles in a 175 radius around the target after the counter ends. Triggers even upon dispel. Cursed Crown cooldown reduced by 1.5 seconds.

Dawnbreaker

Aghanim's Scepter
Solar Guardian

Solar Guardian

Solar Guardian's aura follows Dawnbreaker for 2s after landing.

Aghanim's Shard
Starbreaker

Starbreaker

Dawnbreaker gains debuff immunity with 50% magic resistance and free movement during Starbreaker. Dawnbreaker is slowed by 35% down to a minimum of 215.

Dazzle

Aghanim's Scepter
Shadow Wave

Shadow Wave

Shadow Wave can now target and bounce between enemies in addition to allies. When bouncing to an enemy, they will take damage and heal nearby allies equal to 100% of the normal healing and damage values. Dazzle will also perform an attack against any enemy that Shadow Wave bounces to.

Aghanim's Shard

No upgrade

Death Prophet

Aghanim's Scepter
Exorcism

Exorcism

Whenever an enemy is affected by Death Prophet's spells or when she attacks an enemy, a ghost will fly out and hit the enemy for an increased bonus of its usual damage then return to her with life.

Aghanim's Shard
Spirit Siphon

Spirit Siphon

Increases Spirit Siphon charges by 1 and causes enemies to be feared for 1 seconds if they are siphoned for 3 seconds consecutively.

Disruptor

Aghanim's Scepter
Static Storm

Static Storm

Mutes items.

Aghanim's Shard
Kinetic Fence

Kinetic FenceNew ability

After a short formation time, creates a wall out of kinetic energy that enemies cannot pass.

Doom

Aghanim's Scepter
Doom

Doom

Doom applies Break to enemies. Allies in a 350 radius around the doomed target also suffer the effects of Doom. Allows Doom to be self-cast to affect enemies around himself with Doom.

Aghanim's Shard
Devour

Devour

Devour has 2 charges and can target Ancients. Stolen creep abilities have 15% increased AoE and 40% increased spell amplification.

Dragon Knight

Aghanim's Scepter
Elder Dragon Form

Elder Dragon Form

Increases the current level of Dragon Form by one. Adds a Level 4 Black Dragon that has free pathing, bonus magic resistance, and increased other bonuses.

Aghanim's Shard
Fireball

FireballNew ability

Ignites an area, dealing damage over time that lingers on enemies in it. Has reduced cast range when melee.

Drow Ranger

Aghanim's Scepter
Frost Arrows

Frost Arrows

Frost Arrows now apply a Hypothermia stack to enemies, increasing damage from Frost Arrows and reducing their Health Restoration per stack. If an enemy dies with Hypothermia stacks, they burst and deal damage per stack and slow in an area around it.

Aghanim's Shard
Glacier

GlacierNew ability

Drow creates a hill of ice beneath her, knocking away nearby enemies. Units on the hill gain flying vision and Drow and her ranged allies gain bonus attack range. Drow gains additional damage while on the Glacier and attacking targets below her.

The front of the hill obscures vision and cannot be moved through except by Drow. Does not interrupt Multishot when cast.

Earth Spirit

Aghanim's Scepter
Enchant Remnant

Enchant RemnantNew ability

Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies. < br>
Can be cast on Stone Remnants. Has a 5 second cooldown when used that way.
Has a larger cast range when cast on an ally hero.

Aghanim's Shard
Geomagnetic Grip

Geomagnetic Grip

Decreases cooldown to 3s and increases allied unit cast range and pull speed.

Earthshaker

Aghanim's Scepter
Enchant Totem

Enchant Totem

Enchant Totem becomes a ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping. Grants Enchant Totem a cleaving attack.

Aghanim's Shard
Fissure

Fissure

Reduces Fissure cooldown and releases an Aftershock along its path that stuns for a shortened duration when Earthshaker casts another ability.

Elder Titan

Aghanim's Scepter
Astral Spirit

Astral Spirit

Causes Elder Titan to become debuff immune and gain 50% magic resistance for 2 seconds per affected enemy Hero when the spirit returns.

Aghanim's Shard
Echo Stomp

Echo Stomp

Lowers Cooldown. Echo Stomp may be placed on alt-cast to allow Elder Titan to take the place of the Astral Spirit as it completes its stomp.

Ember Spirit

Aghanim's Scepter
Fire Remnant

Fire Remnant

Increases cast range, initial remnant speed, and maximum charges.

Aghanim's Shard
Fire Remnant

Fire Remnant

If an enemy hero dies near Ember Spirit, a Fire Remnant charge will be replenished. Additionally, when Ember Spirit dies a Fire Remnant is spawned at his location.

Enchantress

Aghanim's Scepter
Enchant

Enchant

Enchantress can control multiple creeps at a time.

Little Friends

Little FriendsNew ability

Enchantress roots an enemy unit. All creeps, ally, enemy and neutral within a radius will gain bonus movement and attack speed and attack the chosen target for 6 seconds.

Aghanim's Shard
Sproink

SproinkNew ability

Leaps backward, dodges incoming projectiles, and launches an Impetus attack on the 2 furthest enemy units within Enchantress' attack range + 100.

Enigma

Aghanim's Scepter
Black Hole

Black Hole

Black Hole deals additional damage equivalent to 4% of the unit's Max Health per second and does a non-interrupting pull towards it in a 1000 AoE. Pulls at a rate of 150.

Aghanim's Shard
Malefice

Malefice

Increases Malefice stun duration by 0.3s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further.

Faceless Void

Aghanim's Scepter
Time Walk

Time Walk

Applies a Time Lock to all units at the landing destination.

Reverse Time Walk

Reverse Time WalkNew ability

Available for 1.5 seconds after landing Time Walk. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.

Aghanim's Shard
Time Dilation

Time Dilation

Increases slow per stack. Provides Faceless Void with stacks that increase his attack and movement speed. Amount of stacks is equal to the total amount of Time Dilation stacks applied to enemies at the moment of the cast and linearly fades out over the duration.

Grimstroke

Aghanim's Scepter
Dark Portrait

Dark PortraitNew ability

Creates an ink illusion of a target enemy hero. Illusion is debuff immune, has 90% magic resistance, and has bonus movement speed and attack damage.

Aghanim's Shard
Ink Swell

Ink Swell

Ink Swell dispels the allied unit when cast. Causes Ink Swell to deal 40% more damage and heal the target for 40% of the damage Ink Swell deals.

DISPEL TYPE: Basic Dispel

Gyrocopter

Aghanim's Scepter
Side Gunner

Side GunnerNew ability

Gyrocopter gains a Side Gunner that attacks enemy units in a 700 unit radius every 1.3s with his attack. Prioritizes furthest unit away within its range.

Aghanim's Shard
Homing Missile

Homing Missile

Homing Missiles now constantly fires the current level of Rocket Barrage in a 700 area of effect after 1 second of being cast. This Rocket Barrage prioritizes the Homing Missile target.

Hoodwink

Aghanim's Scepter
Sharpshooter

Sharpshooter

Increases arrow speed and movement speed slow.

Decoy

DecoyNew ability

Hoodwink turns invisible, increasing her movement speed, and creates a decoy illusion that starts aiming a decreased damage Sharpshooter at the nearest enemy hero. If the illusion is attacked or hit by a targeted ability, it is destroyed and it throws a lesser bushwhack towards the enemy.

Aghanim's Shard
Hunter's Boomerang

Hunter's BoomerangNew ability

Tosses a boomerang in an arc. Upon contact, it returns to Hoodwink. The boomerang will deal damage as it passes through or hits enemies, and apply a debuff that causes affected enemies to be slowed and be more vulnerable to spell damage.

Huskar

Aghanim's Scepter
Life Break

Life Break

Forces the enemy target to attack Huskar and increases cast range.

Aghanim's Shard
Berserker's Blood

Berserker's Blood

Huskar can activate Berserker's Blood for a health cost to cauterize himself. Dispels Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled.

DISPEL TYPE: Basic Dispel

Invoker

Aghanim's Scepter
Quas

Quas

Grants 1 current and max level.

Wex

Wex

Grants 1 current and max level.

Exort

Exort

Grants 1 current and max level.

Tornado

Tornado

Tornado spawns twisters along its path. They persist for Tornado's duration plus additional time based on Quas, dealing damage based on Wex in a 150 radius every 0.25 seconds. (half damage to creeps.)

Sun Strike

Sun Strike

Creates a Cataclysm when Sun Strike is double tapped. Puts it on a 90 second cooldown. Creates 2 visible 75% damage Sun Strikes within 90-180 range of each enemy hero.

Ice Wall

Ice Wall

Ice Wall becomes Ice Floe, Vector Targeted. After a delay, Ice Floe appears as a 45 width Ice Wall. Enemy heroes in its area for longer than 2.5 seconds become rooted and take magic damage based on Quas.

Aghanim's Shard
Ghost Walk

Ghost Walk

Ghost Walk now also applies the Ice Wall Damage Per Second to enemy heroes in its area of effect.

E.M.P.

E.M.P.

Increases damage for each point of mana drained by EMP and pulls enemy units into the EMP's center at 125 units per second.

Sun Strike

Sun Strike

If Sun Strike damages an enemy Hero, a Forge Spirit of current level is created at the location.

Io

Aghanim's Scepter
Spirits

Spirits

Spirits now passively spawn around Io constantly every second up to the max. Spirits colliding with enemy Heroes slows them briefly. Can be activated to explode spirits.

Aghanim's Shard
Tether

Tether

Tether damages enemies touching it. Io is healed for 50% of the damage done.

Jakiro

Aghanim's Scepter
Macropyre

Macropyre

Increases Macropyre duration and causes it to deal Pure damage. Jakiro emits two walls of ice along the edges of the Macropyre that slow any enemies trying to cross them by 60%.

Aghanim's Shard
Liquid Fire

Liquid Fire

Jakiro's Liquid Fire has no mana cost and no longer shares a cooldown with Liquid Frost.

Liquid Frost

Liquid Frost

Jakiro's Liquid Frost has no mana cost and no longer shares a cooldown with Liquid Fire.

Juggernaut

Aghanim's Scepter
Swiftslash

SwiftslashNew ability

Performs a short Omnislash for 1 seconds.

Aghanim's Shard
Healing Ward

Healing Ward

Increases ward healing and health.

Keeper of the Light

Aghanim's Scepter
Will-O-Wisp

Will-O-WispNew ability

Summons Ignis Fatuus at the targeted area. Alternates on and off, drawing enemies closer with its mesmerising flicker.

Aghanim's Shard
Solar Bind

Solar Bind

Grants 2 charges.

Spirit Form

Spirit Form

Increases illuminate heal.

Kez

Aghanim's Shard
Kazurai Katana

Kazurai Katana

Kez lifesteals 100% from the impale. If the impale comes from behind the target, the target is stunned. Increases max burst stacks.

Shodo Sai

Shodo Sai

Parrying creates a stronger Mark that deals additional stun and critical damage.

Kunkka

Aghanim's Scepter
Ghostship

Ghostship

Ghostship creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship now also fires 3 waves of cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies.

Aghanim's Shard
Tidal Wave

Tidal WaveNew ability

Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it. Enemies cannot attack while being dragged.

Largo

Aghanim's Scepter
Amphibian Rhapsody

Amphibian Rhapsody

Largo can play two songs per beat by strumming both at the same time.

Bullbelly Blitz

Bullbelly Blitz

Deals additional 6 / 10 / 14 magic damage per Groovin' stack when this song is used in double-strumming.

Aghanim's Shard

No upgrade

Legion Commander

Aghanim's Scepter
Press The Attack

Press The Attack

Increases movement speed and becomes an 500 area of effect ability, and always affects Legion Commander when used.

Duel

Duel

When Legion Commander wins a duel, Press the Attack is automatically triggered around her.

Aghanim's Shard
Overwhelming Odds

Overwhelming Odds

Overwhelming Odds has larger radius and grants an all damage barrier based on the damage it deals to enemy heroes.

Leshrac

Aghanim's Scepter
Nihilism

NihilismNew ability

Causes Leshrac and all nearby enemies to turn ethereal, preventing them from attacking, slowing them, and making them take more magic damage. Increases Leshrac's speed rather than reducing it. Does not cause Leshrac to take amplified damage.

Aghanim's Shard
Split Earth

Split Earth

Causes Split Earth to repeat in the same location 2 additional times, with a 5 second delay between each one. Each time the radius increases by 45. Split Earth echo location is visible to both teams.

Lich

Aghanim's Scepter
Sinister Gaze

Sinister Gaze

Sinister Gaze becomes an Area of Effect ability, affecting units within a radius of 400 in the target area. Sinister Gaze allows Lich to cast other abilities while channeling it.

Aghanim's Shard
Ice Spire

Ice SpireNew ability

Creates an Ice Spire at the target spot, slowing enemies around it. Can take 4 hero hits or 8 creep hits and when destroyed it will create a Frost Blast around it.

Chain Frost can be cast on the Spire and can bounce to the Spire and damage the spire by 1 hero attack if there are no other enemies in range.

Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.

Lifestealer

Aghanim's Scepter
Infest

Infest

Increases cast range and reduces cooldown to 20s. Infest may target enemy heroes for a short duration, attacking them from the inside while increasing Lifestealer's regeneration rate.

Aghanim's Shard
Infest

Infest

Consuming a creep with Infest drenches enemies in blood which deals damage over time based on the host's remaining health.

Lina

Aghanim's Scepter
Flame Cloak

Flame CloakNew ability

Grants Lina unobstructed movement and increases her spell damage and magic resistance. Grants max fiery soul stacks on activation.

Aghanim's Shard
Laguna Blade

Laguna Blade

Casting Laguna Blade temporarily supercharges Lina, granting her stacks of Fiery Soul.

Lion

Aghanim's Scepter
Finger of Death

Finger of Death

Finger of Death gains area of effect damage on the initial cast, and increases duration and cleave damage on its subsequent melee attacks.

Aghanim's Shard
Mana Drain

Mana Drain

Causes Mana Drain to affect up to 2 additional enemies and increases break distance. Lion becomes Debuff Immune with 60% magic resistance while channeling.

Lone Druid

Aghanim's Scepter
Entangle

Entangle

Entangle applies 5 stacks to enemy heroes in the area and has increased radius. Enemies no longer have protection from gaining stacks while Entangled.

Aghanim's Shard
Savage Roar

Savage Roar

Applies a basic dispel and grants allies in an area around the caster bonus movement and attack speed. Replicates between Lone Druid and Spirit Bear regardless of castability on the other.

DISPEL TYPE: Basic Dispel

Luna

Aghanim's Scepter
Eclipse

Eclipse

Allows Luna to cast Eclipse on an allied unit or herself and have its effects follow them, or cast it on an area. Increases total beams, reduces duration, removes the limit on beams per unit, and makes the beams appear twice as fast.

Aghanim's Shard
Lunar Orbit

Lunar Orbit

Increases damage reduction. While active, Luna gains 20% bonus movement speed.

Lycan

Aghanim's Scepter
Wolf Bite

Wolf BiteNew ability

Lycan bites an allied hero or creep-hero, granting them Shapeshift properties. Lycan and the bitten target gain 40% Lifesteal and share the healing effect of Lifesteal with each other as long as they are within 1200 range of each other.

Aghanim's Shard
Summon Wolves

Summon Wolves

Increases the number of wolves summoned. Grants all summoned wolves the ability Hightail, an active ability that gives them phased movement, evasion, movespeed, and attack speed.

Magnus

Aghanim's Scepter
Horn Toss

Horn TossNew ability

Magnus tosses any enemies in front of him, launching them to his rear. Enemies take damage, spend 0.6 seconds in the air, and are stunned while in the air and an additional amount of time after landing.

Aghanim's Shard
Skewer

Skewer

Increases range and deals additional damage when skewering enemies into trees or cliffs.

Marci

Aghanim's Scepter
Unleash

Unleash

Reduces Unleash cooldown by 10 seconds and causes Unleash to apply a basic dispel on Marci. While Unleash is Active, all of Marci's abilities unleash pulses when cast. All of Marci's unleash pulses will silence units for 1 seconds.

DISPEL TYPE: Basic Dispel

Aghanim's Shard
Rebound

Rebound

Increases damage. Rebound can be cast on enemies, and causes Marci to also get the speed boost when she casts it.

Mars

Aghanim's Scepter
Arena Of Blood

Arena Of Blood

Lowers cooldown by 10s and increases duration. If an enemy is killed in the Arena, Mars and all of his allies inside the Arena restore 35% of their max health and mana and get a 35% attack damage buff for 20s. This effect stacks.

Aghanim's Shard
Spear of Mars

Spear of Mars

Spear of Mars impales up to 1 heroes and leaves a fire trail behind that deals damage over time and slows movement speed.

Medusa

Aghanim's Scepter
Split Shot

Split Shot

Allows on-hit effects to apply to the secondary attacks from Split Shot. Increases arrow count.

Aghanim's Shard
Cold Blooded

Cold BloodedNew ability

When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy that turns them into stone for 1s.

Meepo

Aghanim's Scepter
Poof

Poof

MegaMeepo

MegaMeepoNew ability

Primary Meepo mounts all other Meepos in a 600 radius around him on top of his shoulders. While in this form, he gains 40% of the other Meepo stats and can Fling them at enemies, dealing damage and slowing them. When cast, Earthbind generates additional nets and Poof deals 50% more damage for each Meepo on top.

MegaMeepo Fling

MegaMeepo FlingNew ability

In MegaMeepo form, Meepo flings the topmost meepo towards a target within a 900 range, dealing damage and slowing their movement speed.

Aghanim's Shard
Dig

DigNew ability

Digs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for 3s. Restores 25% of his max health over that duration.

DISPEL TYPE: Basic Dispel

Mirana

Aghanim's Scepter
Sacred Arrow

Sacred Arrow

Causes Sacred Arrow to release a Starstorm on enemies along the travel path of the primary arrow, releasing a second Starstorm that deals less damage to the impacted unit.

Aghanim's Shard
Leap

Leap

Grants +1 Leap charge.

Monkey King

Aghanim's Scepter
Wukong's Command

Wukong's Command

Spawns a monkey soldier near Monkey King at regular intervals. Soldiers do not spawn while invisible or on trees. Soldiers only attack buildings when Monkey King himself is nearby. Soldiers can now gain Jingu Mastery charges independently.

Aghanim's Shard
Boundless Strike

Boundless Strike

Boundless Strike applies Primal Spring with 35% of the max channeling duration power to enemies along the staff and at the end of the staff. When Boundless Strike is set to alt-cast, Monkey King leaps to the end of his staff.

Morphling

Aghanim's Scepter
Morph

Morph

Adds an alt-cast to Morph. When enabled, a strong illusion is created of the target hero that can cast all of the hero's basic abilities. If the illusion is alive when Morphling toggles the ability, he will take the place of the illusion, destroying it.

Aghanim's Shard
Attribute Shift (Agility Gain)

Attribute Shift (Agility Gain)

Morphling can shift attributes while stunned. Reduces mana cost.

Attribute Shift (Strength Gain)

Attribute Shift (Strength Gain)

Morphling can shift attributes while stunned. Reduces mana cost.

Muerta

Aghanim's Scepter
Dead Shot

Dead Shot

Dead Shot damage is increased. Dead Shot expands after it ricochets and pierces through enemy heroes as it fears them.

Aghanim's Shard
Spectral Slug

Spectral SlugNew ability

Muerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for 3s - rendering them immune to physical damage and unable to attack. The target is slowed and -20% more vulnerable to magic damage. Enemies will not be knocked out of Muerta's attack range.

Naga Siren

Aghanim's Scepter
Ensnare

Ensnare

Increases cast range and projectile speed. Allows Ensnare to target and affect Debuff Immune units. Ensnare applies Break.

Aghanim's Shard
Song of the Siren

Song of the Siren

Allies in range of Song of the Siren recover a percentage of their health and mana per second.

Nature's Prophet

Aghanim's Scepter
Wrath of Nature

Wrath of Nature

Entangles all enemies it hits. Duration scales from 1.5s up to 3s seconds at max bounce.

Aghanim's Shard
Curse of the Oldgrowth

Curse of the OldgrowthNew ability

Applies a curse on all enemy heroes within 900 range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.

Necrophos

Aghanim's Scepter
Heartstopper Aura

Heartstopper Aura

Heartstopper Aura's Health Decay is increased by 50% of Necrophos's current health regeneration.

Aghanim's Shard
Death Seeker

Death SeekerNew ability

Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.

Night Stalker

Aghanim's Shard
Void

Void

Void now affects all units in a radius around the target.

Nyx Assassin

Aghanim's Scepter
Burrow

BurrowNew ability

Nyx Assassin buries himself beneath the battlefield over a short duration. Once burrowed, Spiked Carapace instantly stuns nearby enemies when cast, the range of Mind Flare and Impale is increased, and Impale's cooldown is decreased. While burrowed, Nyx Assassin is stationary, unable to attack, and invisible. Nyx Assassin gains damage reduction from all damage sources.

Aghanim's Shard
Vendetta

Vendetta

Decreases cooldown by 10s. For the first 15s of Vendetta, Nyx is hasted and has unobstructed pathing.

Ogre Magi

Aghanim's Scepter
Fireblast

Fireblast

Fireblast is refined, reducing cooldown by 1s and increasing cast speed by 25%.

Unrefined Fireblast

Unrefined FireblastNew ability

Blasts an enemy unit with a wave of fire, dealing 150 + 1.5x Ogre's Strength in damage and stunning the target. Its mana cost is 35% of Ogre Magi's current mana.

Aghanim's Shard
Fire Shield

Fire ShieldNew ability

Creates a shield around the target ally, absorbing a percentage of the damage of next 3 attacks from enemy heroes. When damage is absorbed, a fireball is launched at the attacker. Can be cast on towers.

Omniknight

Aghanim's Scepter
Guardian Angel

Guardian Angel

Guardian Angel has global radius, affects buildings, and amplifies health restoration.

Aghanim's Shard
Purification

Purification

After a 3s delay, the target is Purified again with 65% effectiveness.

Oracle

Aghanim's Shard
Rain of Destiny

Rain of DestinyNew ability

Brings forth rain to the target area. Enemies standing in the area receive damage and have reduced Heal Amplification. Allies in the area heal and have increased incoming Heal Amplification.

Outworld Devourer

Aghanim's Scepter
Objurgation

Objurgation

Increases max mana to barrier. Damage that would bring Outworld Destroyer below 20% health is prevented. When that happens, Outworld Destroyer receives a strong dispel and gains an undispellable instance of Objurgation. This effect cannot occur more than once every 80 seconds.

Aghanim's Shard
Astral Imprisonment

Astral Imprisonment

Astral Imprisonment now deals damage in an area. Also allows allies to move at 70% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions).

Pangolier

Aghanim's Scepter
Shield Crash

Shield Crash

Causes Shield Crash to cast a 2-attack Swashbuckle every 90 degrees around your hero that deals 75% damage.

Aghanim's Shard
Roll Up

Roll UpNew ability

Pangolier curls into an immobile protective ball, gaining debuff immunity, 80% magic resistance, and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way.

Phantom Assassin

Aghanim's Scepter
Fan of Knives

Fan of KnivesNew ability

Phantom Assassin releases sharp blades around her, dealing a percentage of each victim's max health on impact and applying Break.

Aghanim's Shard

No upgrade

Phantom Lancer

Aghanim's Scepter
Phantom Rush

Phantom Rush

Increases Range. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them. Additionally, every 600 units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer.

Aghanim's Shard
Juxtapose

Juxtapose

Adds an active ability to Juxtapose. Renders Phantom Lancer invisible for up to 8 seconds while generating a duplicate image to confuse enemies. His movement speed is increased by 15% during this invisibility.

Phoenix

Aghanim's Scepter
Supernova

Supernova

Increases number of attacks to destroy Supernova and allows Phoenix to cast Supernova on an allied hero, bringing both into the sun to be reborn together.

Aghanim's Shard
Sun Ray

Sun Ray

Allows Sun Ray to be cast during Supernova.

Primal Beast

Aghanim's Scepter
Uproar

Uproar

When Primal Beast activates Uproar, he releases 3 waves of 2 projectiles per stack of uproar each in a circle around him. Projectiles deal damage and Break enemies hit. After a short delay, each projectile splinters in two.

Aghanim's Shard
Rock Throw

Rock ThrowNew ability

Primal Beast throws a rock at the target location that stuns and damages enemies. The rock cannot be thrown within a minimum range of Primal Beast. After landing, the rock splits into 3 additional fragments that land behind the initial target location.

Rock Throw increases stacks of Uproar for each hero hit.

Puck

Aghanim's Scepter
Dream Coil

Dream Coil

All enemies affected by Dream Coil are attacked at a rate equal to 90% of Puck's attack rate. The attacks continue while the target is stunned if they break the Dream Coil.

Aghanim's Shard
Phase Shift

Phase Shift

Puck's attacks deal bonus magic damage. Puck attacks all enemies within its attack range every time it phase shifts.

Pudge

Aghanim's Scepter
Rot

Rot

Increases Rot radius by 200, damage by 90, and causes it to reduce enemy Health Restoration by 20%.

Aghanim's Shard
Meat Hook

Meat Hook

When Meat Hook hits an enemy, it deals bonus damage based on the distance pulled.

When Meat Hook hits an ally, Meat Hook's cooldown is reduced by 50%.

Pugna

Aghanim's Scepter
Life Drain

Life Drain

Reduces cooldown by 50s. When targeting an enemy hero, Pugna reduces their outgoing spell damage by 8% per second up to a maximum of 75% and increases his own, up to a maximum of 100%. When draining through a Nether Ward using Shard, the rate of increase/decrease is 4% instead. Debuff lasts 8 seconds.

Aghanim's Shard
Nether Ward

Nether Ward

Increases cast range to 375.

Life Drain

Life Drain

Life Drain can target your Nether Ward, causing life drain to refract to all enemy heroes within 700 units of the ward for 75% of its normal value. The effect is interrupted if the ward is destroyed.

Queen of Pain

Aghanim's Scepter
Shadow Strike

Shadow Strike

Causes Shadow Strike to become a 300 AoE Spell. When Shadow Strike ends or is re-applied to an enemy Hero, the target emits a Scream of Pain, hitting any nearby enemies.

Aghanim's Shard
Blink

Blink

Releases a sonic boom when Queen of Pain blinks, at both her starting and ending locations. Deals 125 damage in a 300 AoE and silences the target for 1.75 seconds.

Razor

Aghanim's Scepter
Eye of the Storm

Eye of the Storm

Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.

Aghanim's Shard
Storm Surge

Storm Surge

While Eye of the Storm is active, strike chance is 2x as high, strike cooldown is reduced by 2s, and Lightning strikes all enemies within Eye of the Storm's radius. Does not apply to the same enemy twice from a single instance.

Riki

Aghanim's Scepter
Tricks of the Trade

Tricks of the Trade

Increases Cast Range to 500. Allows you to target an allied unit, hiding inside them for the duration. While hiding in an allied unit, they have 15% bonus movement speed, and Tricks of the Trade lasts 1s longer and does an additional 2 attacks.

Aghanim's Shard
Smoke Screen

Smoke Screen

Enemies caught in the smoke screen have their armor reduced by 5 and cannot be targeted by their allies.

Ring Master

Aghanim's Scepter
Escape Act

Escape Act

Escape Act has 2 charges. When the box pops open, Impalement Art daggers are thrown in all directions, and all enemies around it take damage.

Aghanim's Shard
Spotlight

SpotlightNew ability

Ringmaster shines 3 spotlights that sweep over an area. Enemies in the light have a chance to miss their attacks and are revealed if invisible. Illusions hit by the beam fade away, losing a percentage of their maximum health each second. These effects linger for 0.3 seconds after leaving the light.

Rubick

Aghanim's Scepter
Spell Steal

Spell Steal

Increases the number of spells that can be stolen to 2. Increases cast range, and upgrades stolen spells to their Scepter version.

Aghanim's Shard
Telekinesis

Telekinesis

Allows you to target yourself or allies with Telekinesis. Throw distance is increased to 225 and throw delay is reduced to 0.5 seconds.

Spell Steal

Spell Steal

Upgrades stolen spells to their Shard version.

Sand King

Aghanim's Scepter
Epicenter

Epicenter

When the pulses start, 3 Stinger attack areas are created every 0.5s at random locations, each measuring 35% of the Epicenter's current radius, that apply 40% of Stinger damage to enemies hit. Shard pulses cause 1 attack(s).

Aghanim's Shard
Epicenter

Epicenter

Every 3s causes a small single Epicenter Pulse around Sand King.

Shadow Demon

Aghanim's Scepter
Demonic Purge

Demonic Purge

Causes Demonic Purge to break and gain 2 charges.

Aghanim's Shard
Demonic Cleanse

Demonic CleanseNew ability

Cleanses the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.

DISPEL TYPE: Basic Dispel

Shadow Fiend

Aghanim's Scepter
Requiem of Souls

Requiem of Souls

Reduces cooldown and causes Requiem of Souls to return back to Shadow Fiend. The wave back to Shadow Fiend heals him for all the damage it dealt.

Aghanim's Shard
Shadowraze

Shadowraze

Cooldown reduced by 2s per enemy hero hit. Applies a stacking 12% movement speed debuff on enemies hit.

Shadow Shaman

Aghanim's Scepter
Shackles

Shackles

Increase cast range. Every 0.9 seconds, shackled units emit a radial Ether Shock hitting all other units within 600 of the target for 100% of Ether Shock's normal damage. Shackles can now also be cast on allies and Mass Serpent Wards that stay within 2000 units of Shadow Shaman. Allied units are not disabled by Shackle.

Aghanim's Shard
Urnaconda

UrnacondaNew ability

Throw a snake jar at the target location, damaging all enemies in the AoE and creating a Massive Serpent Ward that has 4x the base Serpent Ward damage and health there that lasts 15s.

Silencer

Aghanim's Scepter
Global Silence

Global Silence

Global Silence applies Arcane Curse to heroes for the duration of Global Silence.

Aghanim's Shard
Glaives of Wisdom

Glaives of Wisdom

Causes Glaives of Wisdom to bounce 1 time to a random enemy within 450 range and increases intelligence steal.

Skywrath Mage

Aghanim's Scepter
Concussive Shot

Concussive Shot

When Skywrath Mage casts Concussive Shot, a different random target within 500 range of the original target will be hit with the same ability. Heroes will take priority.

Ancient Seal

Ancient Seal

Anytime Skywrath Mage casts Ancient Seal, a different random target within 500 range of the original target will be affected by the same ability. Heroes will take priority.

Mystic Flare

Mystic Flare

When Skywrath Mage casts Mystic Flare, another Mystic Flare will be created on the position of a different random target enemy within 500 range of the original target. Heroes will take priority.

Aghanim's Shard
Arcane Bolt

Arcane Bolt

When Skywrath Mage casts Arcane Bolt, 2 bolts are created, one aimed at the original target, and two others aimed at random enemies within 500 range of the original target. Heroes will take priority.

Slardar

Aghanim's Shard
Slithereen Crush

Slithereen Crush

Slithereen Crush now applies Corrosive Haze for a short time to units affected.

Slark

Aghanim's Scepter
Pounce

Pounce

Provides charges and increases range.

Aghanim's Shard
Depth Shroud

Depth ShroudNew ability

Creates a cloud at the target location. All allies inside the radius are hidden and affected by Shadow Dance.

Snapfire

Aghanim's Scepter
Gobble Up

Gobble UpNew ability

Mortimer gobbles up a creep or an allied hero, which he can then spit towards enemies. The unit stays in his belly up to 3 seconds.

Spit Out

Spit OutNew ability

Mortimer spits out the unit that's in his mouth, causing impact damage and stun in a large area. The glob leaves a pool of firespit based on the current level of Mortimer Kisses, that slows and applies damage over time. Spit Out has a no minimum launch range.

Aghanim's Shard
Firesnap Cookie

Firesnap Cookie

Firesnap cookies become even more potent, healing the target and launching a Mortimer Kiss that does 40% impact damage to the landing destination.

Sniper

Aghanim's Scepter
Assassinate

Assassinate

Causes Assassinate to fire quicker and stun the enemy target.

Aghanim's Shard
Concussive Grenade

Concussive GrenadeNew ability

Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper back. Enemies affected are disarmed and have their movement slowed after the knockback.

Spectre

Aghanim's Scepter
Haunt

Haunt

The first time Spectre uses Reality on a Haunt illusion, enemies in a 400 area around the target are Feared away from Spectre for 2s and have their movement speed slowed by 50%.

Reduces cooldown by 20s.

Aghanim's Shard
Dispersion

Dispersion

Dispersion can be activated to increase the amount absorbed and reflected by Dispersion by 50% of its base values for 5s. Cooldown 25. Manacost 50.

Spirit Breaker

Aghanim's Scepter
Greater Bash

Greater Bash

Increases knockback. If a knocked-back enemy collides with another enemy, the second enemy is bashed (creeps only receive 20% damage), and the original target takes 25% of Greater Bash's damage again.

Nether Strike

Nether Strike

Greatly increases knockback.

Aghanim's Shard
Planar Pocket

Planar PocketNew ability

Barathrum gains magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected.

Storm Spirit

Aghanim's Scepter
Electric Vortex

Electric Vortex

Electric Vortex affects all enemies within a radius around Storm Spirit.

Aghanim's Shard
Overload

Overload

Can be activated to grant Storm Spirit and nearby allied heroes 3 Overload charges. Provides bonus Attack Speed. Lasts up to 12 seconds or until the charges are depleted.

Sven

Aghanim's Scepter
Storm Hammer

Storm Hammer

Increases cast range and applies a basic dispel on the target. Affects invulnerable units. If alt-cast, it deals an additional 180 damage and Sven travels with the Storm Hammer.

Aghanim's Shard
Warcry

Warcry

Increases radius and bonus movement speed. Warcry is now undispellable and provides a 300 physical damage barrier.

Techies

Aghanim's Scepter
Minefield Sign

Minefield SignNew ability

Plant a warning sign, causing Proximity Mines within its radius to be invulnerable and deal 15% more damage. Only one sign can exist at a time. Lasts 240 seconds.

When an enemy Hero walks within 200 units of a minefield sign, the 1000 units area around the sign will become a minefield for 10 seconds, dealing damage to enemy Heroes any time they move within its area. Minefield Sign is destroyed after this effect ends.

Aghanim's Shard

No upgrade

Templar Assassin

Aghanim's Scepter
Psionic Trap

Psionic Trap

When activated, traps now silence affected enemies.

Psionic Projection

Psionic ProjectionNew ability

CHANNELED - Allows Templar Assassin to teleport to any Psionic Trap after channeling for 2 seconds, detonating it upon arrival as if it was fully charged and instantly dealing 400 bonus damage. Channeling Psionic Projection does not break Meld.

Aghanim's Shard
Refraction

Refraction

Increases bonus damage. Refraction can be cast while disabled.

Terrorblade

Aghanim's Scepter
Terror Wave

Terror WaveNew ability

Causes a wave to travel outwards in all directions forcing enemy heroes to become Feared upon impact and dealing damage, and grants Terrorblade Metamorphosis for a short time.

Aghanim's Shard
Demon Zeal

Demon ZealNew ability

Costs part of Terrorblade's current HP to cast, providing Terrorblade and nearby illusions bonus movement, HP Regen and attack speed. Does not affect Reflection illusions. Can't be cast while in Metamorphosis and Metamorphosis will remove Demon Zeal.

Tidehunter

Aghanim's Scepter
Gush

Gush

Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown.

Aghanim's Shard
Dead in the Water

Dead in the WaterNew ability

Tidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.

Timbersaw

Aghanim's Scepter
Reactive Armor

Reactive Armor

Reactive Armor can now be activated to get max stacks and 150 damage barrier. Grants Timbersaw 100 + 75 barrier amount per second for each enemy hero within 450 radius of Timbersaw up to a maximum of 800. After 8 seconds, Timbersaw deals damage to every hero within 450 radius equal to 200 + his remaining barrier amount and loses all of his barrier.

Aghanim's Shard
Flamethrower

FlamethrowerNew ability

Releases a flame in the direction Timbersaw is facing. Applies a debuff that deals damage per second and slows enemy movement speed. Affects buildings for reduced damage.

Tinker

Aghanim's Scepter
Laser

Laser

Upgrades Tinker's Laser into a Shrink Ray, reducing the main target's size, current health, and maximum health by 13% (stacking). Does not pierce debuff immunity.

March of the Machines

March of the Machines

March of the Machines applies a non-stacking heal over time when passing through allied heroes.

Deploy Turrets

Deploy Turrets

Turrets fire missiles 20% faster.

Aghanim's Shard
Warp Flare

Warp FlareNew ability

Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds.

The target is teleported further the closer they are to Tinker.

Tiny

Aghanim's Scepter
Tree Volley

Tree VolleyNew ability

CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.

Aghanim's Shard
Grow

Grow

Units tossed by Toss or trees tossed by Tree Throw or Tree Volley now deal additional damage and slow in a larger area of effect at their landing location.

Treant Protector

Aghanim's Scepter
Overgrowth

Overgrowth

Decreases Cooldown to 25 seconds. When casting Overgrowth, Treant Protector draws power from the soil, greatly increasing his size for 16 seconds. While enlarged, he gains phased movement with a fixed speed of 345, 100% bonus Strength, and a splashing attack that deals 60% of his attack damage in a 300 unit radius.

Aghanim's Shard
Eyes In The Forest

Eyes In The ForestNew ability

Treant Protector enchants a tree, which grants him unobstructed vision in that location. The eyes last for 360 seconds and are invisible, but are destroyed if their host tree is destroyed or if they are attacked directly.

Troll Warlord

Aghanim's Scepter
Whirling Axes (Ranged)

Whirling Axes (Ranged)

Causes Whirling Axes (Ranged) to dispel enemies. Reduces cooldown and mana cost.

DISPEL TYPE: Basic Dispel

Whirling Axes (Melee)

Whirling Axes (Melee)

Causes Whirling Axes (Melee) to dispel Troll Warlord. Reduces cooldown and mana cost.

DISPEL TYPE: Basic Dispel

Aghanim's Shard
Fervor

Fervor

Grants Troll 16% + 3% chance per Fervor stack of firing an additional ranged attack to any unit within its ranged attack range plus 175 when attacking an enemy unit.

Tusk

Aghanim's Scepter
Walrus Kick

Walrus KickNew ability

Kicks the closest enemy unit in the drawn direction, stunning, damaging, and slowing them. Also deals damage to all heroes within 250 radius of its landing area. Cooldown is reduced by 50% if kicking a creep.

Aghanim's Shard
Drinking Buddies

Drinking BuddiesNew ability

Tusk reaches out to tag an allied unit, pulling them closer. Once tagged, both Tusk and his tagged ally gain movement speed and armor.

Underlord

Aghanim's Scepter
Fiend's Gate

Fiend's Gate

Summons a Pit of Malice around each of the portals. Reduces cooldown.

Aghanim's Shard
Firestorm

Firestorm

Firestorm can be allied targeted. When used that way, the Firestorm follows the hero around. The wave count is increased, and tick rate / duration time occur more quickly.

Undying

Aghanim's Scepter
Decay

Decay

Increases strength steal.

Aghanim's Shard
Tombstone

Tombstone

Tombstone can be cast on an allied hero to bunker inside of the tombstone. Heroes that enter the Tombstone cannot leave for 2 seconds nor can they re-enter after leaving. If the tombstone is destroyed with a hero inside, that hero gets stunned for 2 seconds.

Ursa

Aghanim's Scepter
Enrage

Enrage

Reduces cooldown and allows Ursa to use Enrage while disabled.

Aghanim's Shard
Earthshock

Earthshock

Earthshock applies 3 Fury Swipes to enemies hit.

Vengeful Spirit

Aghanim's Scepter
Vengeance Aura

Vengeance Aura

Increases self multiplier. Upon death, creates a strong illusion of Vengeful Spirit that deals full damage, and can cast all of her spells.

If the illusion is alive when Vengeful Spirit respawn, she will take its place. XP earned by her illusion is given to her. Strong Illusions are not instantly killed by spells.

Aghanim's Shard
Magic Missile

Magic Missile

Bounces once on an enemy, prioritizing heroes, within 75% of Magic Missile's current cast range from the first target.

Venomancer

Aghanim's Scepter
Noxious Plague

Noxious Plague

Decreases cooldown by 35 seconds. Infected units have decreased magic resistance. Additional spreads from hero targets deal full impact damage.

Aghanim's Shard
Venomous Gale

Venomous Gale

Increases cast range and projectile speed by 25%. When Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them.

Viper

Aghanim's Scepter
Corrosive Skin

Corrosive Skin

Corrosive Skin applies 4x the attack speed slow to enemies that are within 500 distance of Viper. Viper's Corrosive Skin Magic Resistance and Damage per Second are gradually increased while he is in Nethertoxin, up to 50% increased effect after 4s.

Nosedive

NosediveNew ability

Viper slams into the ground, releasing a Nethertoxin and splattering each enemy in a 500 AoE for 4 seconds with the effect of Corrosive Skin.

Aghanim's Shard
Poison Attack

Poison Attack

Increases max stacks, and causes Poison Attack to lower armor per stack and to affect buildings for reduced damage.

Visage

Aghanim's Shard
Gravekeeper's Cloak

Gravekeeper's Cloak

Gains an active component, allowing Visage to use Stone Form, stunning enemies for 0.8 / 1.0 / 1.2 seconds in an 375 area around it, dealing 60 / 100 / 140 damage and becoming invulnerable for 6 seconds. Restores up to 25% of your health.

Void Spirit

Aghanim's Scepter
Resonant Pulse

Resonant Pulse

Causes Resonant Pulse to silence and gain 2 charges.

Aghanim's Shard
Aether Remnant

Aether Remnant

Creates an additional watcher path that rotates around the remnant. The remnant now provides True Sight, and no longer triggers on creeps, instead dealing 50% damage to them every second in both paths. Does not reveal wards.

Warlock

Aghanim's Scepter
Chaotic Offering

Chaotic Offering

Calls 2 Golems.

Aghanim's Shard
Upheaval

Upheaval

While channeling, Warlock spawns a minor imp every 2 seconds that lasts for 15 seconds and explodes dealing damage to all enemies around them upon death.

Weaver

Aghanim's Scepter
Time Lapse

Time Lapse

Time Lapse may target allied Heroes with 500 cast range.

Aghanim's Shard
Shukuchi

Shukuchi

Shukuchi puts a mark on enemies it damages that last 4.6 seconds. 0.2s after Weaver exits Shukuchi, enemies with a mark within 1200 range will also be attacked with a secondary Geminate attack

Windranger

Aghanim's Shard
Gale Force

Gale ForceNew ability

Vector Targeted. Summons a strong wind that pushes all enemies in the target area towards the target direction.

Winter Wyvern

Aghanim's Scepter
Arctic Burn

Arctic Burn

Causes Arctic Burn to be a toggle ability, draining mana every second when active. Increases Winter Wyvern's movement speed.

Aghanim's Shard
Cold Embrace

Cold Embrace

Reduces cooldown by 4 seconds. Allied units gain bonus attack damage when emerging from the icy cocoon.

Witch Doctor

Aghanim's Scepter
Death Ward

Death Ward

Death Ward attacks bounce between nearby enemies.

Aghanim's Shard
Voodoo Switcheroo

Voodoo SwitcherooNew ability

Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.

Wraith King

Aghanim's Scepter
Reincarnation

Reincarnation

Reduces cooldown.

Aghanim's Shard
Mortal Strike

Mortal Strike

Mortal Strike hits curse their target, causing them to take 75% of the initial attack damage again as Pure damage after a 3 second delay. Vampiric Spirit's lifesteal applies to the curse damage.

Zeus

Aghanim's Scepter
Nimbus

NimbusNew ability

Creates a storm cloud anywhere on the map that automatically casts Lightning Bolt on nearby enemies.

Aghanim's Shard
Lightning Hands

Lightning HandsNew ability

Zeus gains bonus attack speed and his attacks create Arc Lightnings that deal a percentage of its damage. Can be toggled off to stop this effect.

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